Sync text.c

This commit is contained in:
GriffinR
2022-11-22 13:02:50 -05:00
parent 26251e9fba
commit 8f95e41d44
5 changed files with 123 additions and 127 deletions
Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

-3
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@@ -66,9 +66,6 @@ $(FONTGFXDIR)/font0_latin.latfont: $(FONTGFXDIR)/font0_latin.png
$(FONTGFXDIR)/font0_jap.fwjpnfont: $(FONTGFXDIR)/font0_jap.png
$(GFX) $< $@
$(FONTGFXDIR)/font1_latin.latfont: $(FONTGFXDIR)/font1_latin.png
$(GFX) $< $@
$(FONTGFXDIR)/font1_jap.fwjpnfont: $(FONTGFXDIR)/font1_jap.png
$(GFX) $< $@
+2 -14
View File
@@ -180,7 +180,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c
u16 RenderText(struct TextPrinter *textPrinter);
s32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7);
u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7);
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
u8 GetKeypadIconTileOffset(u8 keypadIconId);
u8 GetKeypadIconWidth(u8 keypadIconId);
@@ -188,23 +188,11 @@ u8 GetKeypadIconHeight(u8 keypadIconId);
u8 GetFontAttribute(u8 fontId, u8 attributeId);
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension);
void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont9(u16 glyphId);
s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
s32 GetGlyphWidthFont6(u16 font_type, bool32 isJapanese);
void sub_80062B0(struct Sprite *sprite);
u8 CreateTextCursorSpriteForOakSpeech(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority);
void DestroyTextCursorSprite(u8 spriteId);
s32 GetGlyphWidthFont6(u16 font_type, bool32 isJapanese);
#endif // GUARD_TEXT_H
+4 -4
View File
@@ -847,7 +847,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
}
ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
for (i = 0; i < 3; i++)
{
@@ -886,7 +886,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
if (maxOrCurrent == HP_CURRENT)
StringCopy(txtPtr, sText_Slash);
RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
for (i = var; i < var + 3; i++)
{
@@ -937,7 +937,7 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon)
var = 5;
nature = GetNature(mon);
StringCopy(text + 6, gNatureNamePointers[nature]);
RenderTextFont9(barFontGfx, 0, text, 0, 0, 0, 0, 0);
RenderTextHandleBold(barFontGfx, 0, text, 0, 0, 0, 0, 0);
for (j = 6, i = 0; i < var; i++, j++)
{
@@ -969,7 +969,7 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon)
ConvertIntToDecimalStringN(text + 9, gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2);
text[5] = CHAR_SPACE;
text[8] = CHAR_SLASH;
RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0);
j = healthBarSpriteId; // Needed to match for some reason.
for (j = 0; j < 5; j++)
+117 -106
View File
@@ -8,8 +8,16 @@
extern const struct OamData gOamData_AffineOff_ObjNormal_16x16;
static void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
static void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese);
static void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese);
static void DecompressGlyph_Bold(u16 glyphId);
static s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
static s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
static s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
static s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
static s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
static s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
TextFlags gTextFlags;
@@ -29,9 +37,9 @@ static const u8 sWindowVerticalScrollSpeeds[] = {
static const struct GlyphWidthFunc sGlyphWidthFuncs[] = {
{ FONT_0, GetGlyphWidthFont0 },
{ FONT_1, GetGlyphWidthFont1 },
{ FONT_1, GetGlyphWidthFont1 }, // copy of 2
{ FONT_2, GetGlyphWidthFont2 },
{ FONT_3, GetGlyphWidthFont3 },
{ FONT_3, GetGlyphWidthFont3 }, // copy of 2
{ FONT_4, GetGlyphWidthFont4 },
{ FONT_5, GetGlyphWidthFont5 },
{ FONT_BRAILLE, GetGlyphWidthFont6 }
@@ -130,7 +138,7 @@ static const u8 sFont0LatinGlyphWidths[] =
static const u16 sFont0JapaneseGlyphs[] = INCBIN_U16("graphics/fonts/font0_jap.fwjpnfont");
// Font 1
static const u16 sFont1LatinGlyphs[] = INCBIN_U16("graphics/fonts/font1_latin.latfont");
static const u16 sFont1LatinGlyphs[] = INCBIN_U16("graphics/fonts/font2_latin.latfont");
static const u8 sFont1LatinGlyphWidths[] =
{
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
@@ -629,7 +637,7 @@ u16 RenderText(struct TextPrinter *textPrinter)
switch (textPrinter->state)
{
case 0:
case RENDER_STATE_HANDLE_CHAR:
if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp)
textPrinter->delayCounter = 0;
@@ -641,7 +649,7 @@ u16 RenderText(struct TextPrinter *textPrinter)
subStruct->hasPrintBeenSpedUp = TRUE;
textPrinter->delayCounter = 0;
}
return 3;
return RENDER_UPDATE;
}
if (gTextFlags.autoScroll)
@@ -657,10 +665,10 @@ u16 RenderText(struct TextPrinter *textPrinter)
case CHAR_NEWLINE:
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
textPrinter->printerTemplate.currentY += gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing;
return 2;
return RENDER_REPEAT;
case PLACEHOLDER_BEGIN:
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_BEGIN:
currChar = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
@@ -670,17 +678,17 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_HIGHLIGHT:
textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_SHADOW:
textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
@@ -689,29 +697,29 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_PALETTE:
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_FONT:
subStruct->glyphId = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_RESET_FONT:
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_PAUSE:
textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
textPrinter->state = 6;
return 2;
textPrinter->state = RENDER_STATE_PAUSE;
return RENDER_REPEAT;
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
textPrinter->state = 1;
textPrinter->state = RENDER_STATE_WAIT;
if (gTextFlags.autoScroll)
subStruct->autoScrollDelay = 0;
return 3;
return RENDER_UPDATE;
case EXT_CTRL_CODE_WAIT_SE:
textPrinter->state = 5;
return 3;
textPrinter->state = RENDER_STATE_WAIT_SE;
return RENDER_UPDATE;
case EXT_CTRL_CODE_PLAY_BGM:
currChar = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
@@ -719,14 +727,14 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.currentChar++;
if (!QL_IS_PLAYBACK_STATE)
PlayBGM(currChar);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_PLAY_SE:
currChar = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
currChar |= (*textPrinter->printerTemplate.currentChar << 8);
textPrinter->printerTemplate.currentChar++;
PlaySE(currChar);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_ESCAPE:
textPrinter->printerTemplate.currentChar++;
currChar = *textPrinter->printerTemplate.currentChar;
@@ -734,20 +742,20 @@ u16 RenderText(struct TextPrinter *textPrinter)
case EXT_CTRL_CODE_SHIFT_RIGHT:
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_SHIFT_DOWN:
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_FILL_WINDOW:
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor));
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_PAUSE_MUSIC:
m4aMPlayStop(&gMPlayInfo_BGM);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_RESUME_MUSIC:
m4aMPlayContinue(&gMPlayInfo_BGM);
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_CLEAR:
width = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
@@ -755,13 +763,13 @@ u16 RenderText(struct TextPrinter *textPrinter)
{
ClearTextSpan(textPrinter, width);
textPrinter->printerTemplate.currentX += width;
return 0;
return RENDER_PRINT;
}
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_SKIP:
textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x;
textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_CLEAR_TO:
{
widthHelper = *textPrinter->printerTemplate.currentChar;
@@ -772,29 +780,29 @@ u16 RenderText(struct TextPrinter *textPrinter)
{
ClearTextSpan(textPrinter, width);
textPrinter->printerTemplate.currentX += width;
return 0;
return RENDER_PRINT;
}
}
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++;
return 2;
return RENDER_REPEAT;
case EXT_CTRL_CODE_JPN:
textPrinter->japanese = 1;
return 2;
textPrinter->japanese = TRUE;
return RENDER_REPEAT;
case EXT_CTRL_CODE_ENG:
textPrinter->japanese = 0;
return 2;
textPrinter->japanese = FALSE;
return RENDER_REPEAT;
}
break;
case CHAR_PROMPT_CLEAR:
textPrinter->state = 2;
textPrinter->state = RENDER_STATE_CLEAR;
TextPrinterInitDownArrowCounters(textPrinter);
return 3;
return RENDER_UPDATE;
case CHAR_PROMPT_SCROLL:
textPrinter->state = 3;
textPrinter->state = RENDER_STATE_SCROLL_START;
TextPrinterInitDownArrowCounters(textPrinter);
return 3;
return RENDER_UPDATE;
case CHAR_EXTRA_SYMBOL:
currChar = *textPrinter->printerTemplate.currentChar | 0x100;
textPrinter->printerTemplate.currentChar++;
@@ -803,30 +811,31 @@ u16 RenderText(struct TextPrinter *textPrinter)
currChar = *textPrinter->printerTemplate.currentChar++;
gGlyphInfo.width = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY);
textPrinter->printerTemplate.currentX += gGlyphInfo.width + textPrinter->printerTemplate.letterSpacing;
return 0;
return RENDER_PRINT;
case EOS:
return 1;
return RENDER_FINISH;
}
switch (subStruct->glyphId)
{
case 0:
case FONT_0:
DecompressGlyphFont0(currChar, textPrinter->japanese);
break;
case 1:
case FONT_1:
DecompressGlyphFont1(currChar, textPrinter->japanese);
break;
case 2:
case FONT_2:
DecompressGlyphFont2(currChar, textPrinter->japanese);
break;
case 3:
case FONT_3:
DecompressGlyphFont3(currChar, textPrinter->japanese);
break;
case 4:
case FONT_4:
DecompressGlyphFont4(currChar, textPrinter->japanese);
break;
case 5:
case FONT_5:
DecompressGlyphFont5(currChar, textPrinter->japanese);
break;
}
CopyGlyphToWindow(textPrinter);
@@ -848,30 +857,30 @@ u16 RenderText(struct TextPrinter *textPrinter)
else
textPrinter->printerTemplate.currentX += gGlyphInfo.width;
}
return 0;
case 1:
return RENDER_PRINT;
case RENDER_STATE_WAIT:
if (TextPrinterWait(textPrinter))
textPrinter->state = 0;
return 3;
case 2:
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
return RENDER_UPDATE;
case RENDER_STATE_CLEAR:
if (TextPrinterWaitWithDownArrow(textPrinter))
{
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor));
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y;
textPrinter->state = 0;
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
}
return 3;
case 3:
return RENDER_UPDATE;
case RENDER_STATE_SCROLL_START:
if (TextPrinterWaitWithDownArrow(textPrinter))
{
TextPrinterClearDownArrow(textPrinter);
textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing;
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
textPrinter->state = 4;
textPrinter->state = RENDER_STATE_SCROLL;
}
return 3;
case 4:
return RENDER_UPDATE;
case RENDER_STATE_SCROLL:
if (textPrinter->scrollDistance)
{
@@ -889,22 +898,22 @@ u16 RenderText(struct TextPrinter *textPrinter)
}
else
{
textPrinter->state = 0;
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
}
return 3;
case 5:
return RENDER_UPDATE;
case RENDER_STATE_WAIT_SE:
if (!IsSEPlaying())
textPrinter->state = 0;
return 3;
case 6:
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
return RENDER_UPDATE;
case RENDER_STATE_PAUSE:
if (textPrinter->delayCounter != 0)
textPrinter->delayCounter--;
else
textPrinter->state = 0;
return 3;
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
return RENDER_UPDATE;
}
return 1;
return RENDER_FINISH;
}
// Unused
@@ -919,10 +928,8 @@ static s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpaci
u8 lineWidths[8];
const u8 *strLocal;
for (i = 0; i < 8; i++)
{
for (i = 0; i < (int)ARRAY_COUNT(lineWidths); i++)
lineWidths[i] = 0;
}
width = 0;
line = 0;
@@ -990,7 +997,7 @@ static s32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpaci
}
} while (temp != EOS);
for (width = 0, strPos = 0; strPos < 8; ++strPos)
for (width = 0, strPos = 0; strPos < (int)ARRAY_COUNT(lineWidths); ++strPos)
{
if (width < lineWidths[strPos])
width = lineWidths[strPos];
@@ -1003,7 +1010,7 @@ s32 (*GetFontWidthFunc(u8 glyphId))(u16 _glyphId, bool32 _isJapanese)
{
u32 i;
for (i = 0; i < 7; ++i)
for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i)
{
if (glyphId == sGlyphWidthFuncs[i].fontId)
return *sGlyphWidthFuncs[i].func;
@@ -1159,10 +1166,8 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
}
else
{
if (fontId != 6 && isJapanese)
{
if (fontId != FONT_BRAILLE && isJapanese)
glyphWidth += localLetterSpacing;
}
lineWidth += glyphWidth;
}
break;
@@ -1175,7 +1180,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
return width;
}
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7)
u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7)
{
u8 shadowColor;
u8 *strLocal;
@@ -1262,7 +1267,7 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a
case EOS:
break;
default:
DecompressGlyphFont9(temp);
DecompressGlyph_Bold(temp);
CpuCopy32(gGlyphInfo.pixels, pixels, 0x20);
CpuCopy32(gGlyphInfo.pixels + 0x40, pixels + 0x20, 0x20);
pixels += 0x40;
@@ -1275,35 +1280,41 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a
return 1;
}
#define sDelay data[0]
#define sState data[1]
void sub_80062B0(struct Sprite *sprite)
{
if(sprite->data[0])
if (sprite->sDelay)
{
sprite->data[0]--;
sprite->sDelay--;
}
else
{
sprite->data[0] = 8;
switch(sprite->data[1])
sprite->sDelay = 8;
switch(sprite->sState)
{
case 0:
sprite->y2 = 0;
break;
case 1:
sprite->y2 = 1;
break;
case 2:
sprite->y2 = 2;
break;
case 3:
sprite->y2 = 1;
sprite->data[1] = 0;
return;
case 0:
sprite->y2 = 0;
break;
case 1:
sprite->y2 = 1;
break;
case 2:
sprite->y2 = 2;
break;
case 3:
sprite->y2 = 1;
sprite->sState = 0;
return;
}
sprite->data[1]++;
sprite->sState++;
}
}
#undef sDelay
#undef sState
u8 CreateTextCursorSpriteForOakSpeech(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority)
{
u8 spriteId;
@@ -1358,7 +1369,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
{
const u16 *glyphs;
if (isJapanese == 1)
if (isJapanese == TRUE)
{
glyphs = sFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo.pixels);
@@ -1376,7 +1387,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
}
}
s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
@@ -1384,7 +1395,7 @@ s32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
return sFont0LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
static void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
{
const u16 *glyphs;
@@ -1409,7 +1420,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
}
}
s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
@@ -1475,7 +1486,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
}
}
s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
{
@@ -1525,7 +1536,7 @@ static void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese)
DecompressGlyphFont2(glyphId, isJapanese);
}
s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
return 10;
@@ -1591,7 +1602,7 @@ static void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese)
}
}
s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
{
@@ -1662,7 +1673,7 @@ void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese)
}
}
s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
static s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
{
if(isJapanese == TRUE)
{
@@ -1675,7 +1686,7 @@ s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
return sFont5LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont9(u16 glyphId)
static void DecompressGlyph_Bold(u16 glyphId)
{
const u16 *glyphs = sFont9JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo.pixels);