sync with pret/pokeemerald#847
This commit is contained in:
@@ -3902,7 +3902,7 @@ _080A8C60:
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subs r0, r4
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strh r0, [r1]
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_080A8C6A:
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ldr r1, _080A8C80 @ =AnimSparklingParticle
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ldr r1, _080A8C80 @ =AnimSpriteOnMonPos
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str r1, [r6, 0x1C]
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adds r0, r6, 0
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bl _call_via_r1
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@@ -3912,7 +3912,7 @@ _080A8C6A:
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bx r0
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.align 2, 0
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_080A8C7C: .4byte gBattleAnimArgs
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_080A8C80: .4byte AnimSparklingParticle
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_080A8C80: .4byte AnimSpriteOnMonPos
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thumb_func_end sub_80A8BC4
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thumb_func_start sub_80A8C84
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@@ -4233,7 +4233,7 @@ _080A8F0E:
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adds r0, r4, 0
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movs r1, 0x1
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bl StartSpriteAffineAnim
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ldr r1, _080A8F34 @ =AnimSparklingParticle
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ldr r1, _080A8F34 @ =AnimSpriteOnMonPos
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str r1, [r4, 0x1C]
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adds r0, r4, 0
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bl _call_via_r1
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@@ -4244,7 +4244,7 @@ _080A8F0E:
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_080A8F28: .4byte 0x000027db
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_080A8F2C: .4byte 0x01010000
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_080A8F30: .4byte gBattleAnimArgs
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_080A8F34: .4byte AnimSparklingParticle
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_080A8F34: .4byte AnimSpriteOnMonPos
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thumb_func_end sub_80A8EE8
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thumb_func_start sub_80A8F38
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@@ -240,9 +240,9 @@ void SetGreyscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor);
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u32 sub_8075BE8(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner, u8 targetPartner, u8 a6, u8 a7);
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u32 sub_8075CB8(u8 a1, u8 a2, u8 a3, u8 a4);
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u8 sub_8075D80(u8 a1);
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void AnimSparklingParticle(struct Sprite *sprite);
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void AnimSpriteOnMonPos(struct Sprite *sprite);
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void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
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void sub_8075E80(struct Sprite *sprite);
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void AnimThrowProjectile(struct Sprite *sprite);
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void sub_8075F0C(struct Sprite *sprite);
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s16 CloneBattlerSpriteWithBlend(u8 animBattler);
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void obj_delete_but_dont_free_vram(struct Sprite *sprite);
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@@ -28,7 +28,7 @@ static u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3);
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static void sub_8075658(struct Sprite *sprite);
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static void sub_80757E8(struct Sprite *sprite);
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static bool8 sub_80758DC(void);
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static void sub_8075EF0(struct Sprite *sprite);
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static void AnimThrowProjectile_Step(struct Sprite *sprite);
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static void sub_80760D0(u8 taskId);
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static void AnimTask_BlendMonInAndOutSetup(struct Task *task);
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static void AnimTask_BlendMonInAndOutStep(u8 taskId);
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@@ -1336,7 +1336,7 @@ static u8 GetBattlerAtPosition_(u8 position)
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return GetBattlerAtPosition(position);
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}
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void AnimSparklingParticle(struct Sprite *sprite)
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void AnimSpriteOnMonPos(struct Sprite *sprite)
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{
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bool8 var;
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@@ -1390,7 +1390,7 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
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StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
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}
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void sub_8075E80(struct Sprite *sprite)
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void AnimThrowProjectile(struct Sprite *sprite)
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{
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InitSpritePosToAnimAttacker(sprite, 1);
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if (GetBattlerSide(gBattleAnimAttacker))
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@@ -1400,10 +1400,10 @@ void sub_8075E80(struct Sprite *sprite)
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sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3];
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sprite->data[5] = gBattleAnimArgs[5];
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InitAnimArcTranslation(sprite);
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sprite->callback = sub_8075EF0;
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sprite->callback = AnimThrowProjectile_Step;
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}
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static void sub_8075EF0(struct Sprite *sprite)
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static void AnimThrowProjectile_Step(struct Sprite *sprite)
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{
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if (TranslateAnimHorizontalArc(sprite))
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DestroyAnimSprite(sprite);
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+2
-2
@@ -47,7 +47,7 @@ const struct SpriteTemplate gUnknown_83E6DF8 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gUnknown_83E6DF4,
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.callback = AnimSparklingParticle,
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.callback = AnimSpriteOnMonPos,
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};
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const struct SpriteTemplate gUnknown_83E6E10 =
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@@ -376,7 +376,7 @@ const struct SpriteTemplate gUnknown_83E7148 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gUnknown_83E7144,
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.callback = AnimSparklingParticle,
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.callback = AnimSpriteOnMonPos,
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};
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static const union AffineAnimCmd gUnknown_83E7160[] =
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