overworld static syms
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@@ -16,6 +16,7 @@ u8 CreateFieldEffectShowMon(void);
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u8 MapTransitionIsExit(u8 lightLevel, u8 mapType);
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u8 MapTransitionIsEnter(u8 mapType1, u8 mapType2);
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bool8 SetUpFieldMove_Flash(void);
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void CB2_DoChangeMap(void);
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// cut
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bool8 SetUpFieldMove_Cut(void);
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@@ -173,6 +173,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter);
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void SetWarpDestinationToHealLocation(u8 a0);
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bool32 sub_80582E0(void);
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bool32 sub_8058274(void);
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void OverworldWhiteOutGetMoneyLoss(void);
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u8 GetCurrentMapBattleScene(void);
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void Overworld_ResetStateAfterFly(void);
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bool8 sub_8055B38(u16 metatileBehavior);
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+257
-258
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