sub_812CAD8

New macro `PRESSED(x)` tests `gMain.newKeys & (x)`.  The macro itself
is inoptimal.  However, its use is required to match this function.
We suspect this macro may have been implemented globally, hence we
put it in `global.h`.  Propagating its use through the remainder of
this project, as well as [Ruby](/pret/pokeruby) and [Emerald](/pret/pokeemerald),
has been left as a to-do item.
This commit is contained in:
PikalaxALT
2018-11-24 20:04:50 -05:00
parent 8ef1594d20
commit 93f67f9557
3 changed files with 84 additions and 198 deletions
-194
View File
@@ -5,200 +5,6 @@
.text
thumb_func_start sub_812CAD8
sub_812CAD8: @ 812CAD8
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
ldr r0, _0812CB9C @ =gTasks
adds r5, r1, r0
adds r0, 0x8
adds r6, r1, r0
bl RunTextPrinters
ldr r0, _0812CBA0 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0812CB2E
movs r0, 0x2
bl IsTextPrinterActive
lsls r0, 16
cmp r0, 0
bne _0812CB2E
ldr r0, _0812CBA4 @ =gUnknown_203B0FC
ldr r0, [r0]
movs r2, 0x2
ldrsh r1, [r6, r2]
adds r0, 0x1D
adds r0, r1
ldrb r1, [r0]
ldr r2, _0812CBA8 @ =gSprites
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x30
ldrsh r0, [r0, r1]
cmp r0, 0xFF
beq _0812CB2E
adds r0, r4, 0
bl sub_812CE04
_0812CB2E:
ldr r0, _0812CBA0 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _0812CBB8
movs r0, 0x5
bl PlaySE
movs r4, 0
ldr r6, _0812CBA4 @ =gUnknown_203B0FC
_0812CB44:
ldr r0, [r6]
adds r0, 0x1D
adds r0, r4
ldrb r0, [r0]
movs r1, 0
bl sub_812CEFC
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x5
bls _0812CB44
bl sub_812CE9C
ldr r2, _0812CBA8 @ =gSprites
movs r0, 0x8
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, _0812CBAC @ =sub_812D764
str r1, [r0]
ldr r0, _0812CBB0 @ =gUnknown_3005EC8
ldrb r0, [r0]
cmp r0, 0xFF
beq _0812CB80
bl sub_812DB10
_0812CB80:
movs r0, 0x1
bl sub_812E4A4
movs r0, 0
bl sub_812D0F4
bl sub_812E000
bl sub_812C990
ldr r0, _0812CBB4 @ =sub_812C694
str r0, [r5]
b _0812CC62
.align 2, 0
_0812CB9C: .4byte gTasks
_0812CBA0: .4byte gMain
_0812CBA4: .4byte gUnknown_203B0FC
_0812CBA8: .4byte gSprites
_0812CBAC: .4byte sub_812D764
_0812CBB0: .4byte gUnknown_3005EC8
_0812CBB4: .4byte sub_812C694
_0812CBB8:
movs r0, 0x40
ands r0, r1
cmp r0, 0
bne _0812CBC8
movs r0, 0x80
ands r0, r1
cmp r0, 0
beq _0812CBF4
_0812CBC8:
ldrh r1, [r5, 0xA]
movs r2, 0xA
ldrsh r0, [r5, r2]
cmp r0, 0x2
ble _0812CBE4
subs r0, r1, 0x3
strh r0, [r5, 0xA]
movs r2, 0x1B
negs r2, r2
adds r0, r4, 0
movs r1, 0
bl sub_812CC68
b _0812CC62
_0812CBE4:
adds r0, r1, 0x3
strh r0, [r5, 0xA]
adds r0, r4, 0
movs r1, 0
movs r2, 0x1B
bl sub_812CC68
b _0812CC62
_0812CBF4:
movs r0, 0x20
ands r0, r1
cmp r0, 0
beq _0812CC26
ldrh r6, [r5, 0xA]
movs r1, 0xA
ldrsh r0, [r5, r1]
cmp r0, 0
beq _0812CC12
movs r1, 0x3
bl __modsi3
lsls r0, 16
cmp r0, 0
bne _0812CC1C
_0812CC12:
adds r0, r6, 0x2
strh r0, [r5, 0xA]
adds r0, r4, 0
movs r1, 0x5E
b _0812CC4A
_0812CC1C:
subs r0, r6, 0x1
strh r0, [r5, 0xA]
movs r1, 0x2F
negs r1, r1
b _0812CC48
_0812CC26:
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0812CC62
movs r1, 0xA
ldrsh r0, [r5, r1]
adds r0, 0x1
movs r1, 0x3
bl __modsi3
cmp r0, 0
bne _0812CC52
ldrh r0, [r5, 0xA]
subs r0, 0x2
strh r0, [r5, 0xA]
movs r1, 0x5E
negs r1, r1
_0812CC48:
adds r0, r4, 0
_0812CC4A:
movs r2, 0
bl sub_812CC68
b _0812CC62
_0812CC52:
ldrh r0, [r5, 0xA]
adds r0, 0x1
strh r0, [r5, 0xA]
adds r0, r4, 0
movs r1, 0x2F
movs r2, 0
bl sub_812CC68
_0812CC62:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_812CAD8
thumb_func_start sub_812CC68
sub_812CC68: @ 812CC68
push {r4-r7,lr}
+7
View File
@@ -62,6 +62,13 @@
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// This macro is required to prevent the compiler from optimizing
// a dpad up/down check in sub_812CAD8 (fame_checker.c).
// We suspect it was used globally.
// GameFreak never ceases to amaze.
// TODO: Propagate use of this macro
#define PRESSED(button) ({gMain.newKeys & (button);})
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
+77 -4
View File
@@ -1,5 +1,6 @@
#include "global.h"
#include "constants/songs.h"
#include "sprite.h"
#include "bg.h"
#include "graphics.h"
#include "new_menu_helpers.h"
@@ -58,6 +59,7 @@ void sub_812C990(void);
void sub_812C9BC(u8 taskId);
void sub_812CA1C(u8 taskId);
void sub_812CAD8(u8 taskId);
void sub_812CC68(u8 taskId, s8 dx, s8 dy);
void sub_812CD3C(void);
void sub_812CE04(u8 taskId);
void sub_812CE9C(void);
@@ -73,11 +75,13 @@ void sub_812D584(void);
void sub_812D594(void);
bool8 sub_812D6B4(void);
u8 sub_812D724(s16 a0);
void sub_812D764(struct Sprite *sprite);
u8 sub_812D7E4(void);
void sub_812D800(struct Sprite *sprite);
u8 sub_812D888(u8 a0);
void sub_812D9A8(u8 a0, u16 a1);
void sub_812DA14(u8 a0);
void sub_812DB10(void);
void sub_812DB28(void);
void sub_812E000(void);
void sub_812E048(void);
@@ -222,9 +226,9 @@ void sub_812C694(u8 taskId)
if (FindTaskIdByFunc(sub_812E110) == 0xFF)
{
RunTextPrinters();
if ((gMain.newKeys & SELECT_BUTTON) && !gUnknown_203B0FC->unk_07_1 && gUnknown_203B0FC->unk_00 != sub_8107EB8)
if ((PRESSED(SELECT_BUTTON)) && !gUnknown_203B0FC->unk_07_1 && gUnknown_203B0FC->unk_00 != sub_8107EB8)
task->func = sub_812CF3C;
else if (gMain.newKeys & START_BUTTON)
else if (PRESSED(START_BUTTON))
{
r4 = sub_812E064();
if (sub_812C8F8(taskId) == TRUE)
@@ -248,7 +252,7 @@ void sub_812C694(u8 taskId)
task->func = sub_812C9BC;
}
}
else if (gMain.newKeys & A_BUTTON)
else if (PRESSED(A_BUTTON))
{
r4 = ListMenuHandleInput(0);
if (r4 == gUnknown_203B0FC->unk_07_2 - 1)
@@ -279,7 +283,7 @@ void sub_812C694(u8 taskId)
task->func = sub_812CAD8;
}
}
else if (gMain.newKeys & B_BUTTON)
else if (PRESSED(B_BUTTON))
{
if (sub_812C8F8(taskId) != TRUE)
task->func = sub_812CF3C;
@@ -344,3 +348,72 @@ void sub_812CA1C(u8 taskId)
gSprites[task->data[3]].callback = sub_812D800;
}
}
void sub_812CAD8(u8 taskId)
{
struct Task *task = &gTasks[taskId];
s16 *data = gTasks[taskId].data;
RunTextPrinters();
if (PRESSED(A_BUTTON) && !IsTextPrinterActive(2))
{
u8 spriteId = gUnknown_203B0FC->unk_1D[data[1]];
if (gSprites[spriteId].data[1] != 0xFF)
sub_812CE04(taskId);
}
if (PRESSED(B_BUTTON))
{
u8 r4;
PlaySE(SE_SELECT);
for (r4 = 0; r4 < 6; r4++)
sub_812CEFC(gUnknown_203B0FC->unk_1D[r4], 0);
sub_812CE9C();
gSprites[task->data[0]].callback = sub_812D764;
if (gUnknown_3005EC8 != 0xFF)
sub_812DB10();
sub_812E4A4(1);
sub_812D0F4(0);
sub_812E000();
sub_812C990();
task->func = sub_812C694;
}
else if (PRESSED(DPAD_UP) || PRESSED(DPAD_DOWN))
{
if (task->data[1] >= 3)
{
task->data[1] -= 3;
sub_812CC68(taskId, 0, -0x1b);
}
else
{
task->data[1] += 3;
sub_812CC68(taskId, 0, +0x1b);
}
}
else if (PRESSED(DPAD_LEFT))
{
if (task->data[1] == 0 || task->data[1] % 3 == 0)
{
task->data[1] += 2;
sub_812CC68(taskId, +0x5e, 0);
}
else
{
task->data[1]--;
sub_812CC68(taskId, -0x2f, 0);
}
}
else if (PRESSED(DPAD_RIGHT))
{
if ((task->data[1] + 1) % 3 == 0)
{
task->data[1] -= 2;
sub_812CC68(taskId, -0x5e, 0);
}
else
{
task->data[1]++;
sub_812CC68(taskId, +0x2f, 0);
}
}
}