Update player avatar state enums
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@@ -109,9 +109,9 @@ void ResetCyclingRoadChallengeData(void)
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u8 GetPlayerAvatarBike(void)
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{
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if (TestPlayerAvatarFlags(4))
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE))
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return 1;
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else if (TestPlayerAvatarFlags(2))
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else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE))
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return 2;
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else
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return 0;
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