Trainer dump pass 2; flag refactoring
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+4
-4
@@ -1258,19 +1258,19 @@ static void TryGetRematchTrainerIdGivenGameState(const u16 * a0, u8 * a1)
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*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
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break;
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case 2:
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if (!FlagGet(FLAG_SYS_NATIONAL_DEX))
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if (!FlagGet(FLAG_0x896))
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*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
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break;
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case 3:
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if (!FlagGet(FLAG_SYS_CAVE_SHIP))
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if (!FlagGet(FLAG_0x897))
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*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
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break;
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case 4:
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if (!FlagGet(FLAG_TRAINER_FLAG_START + 0x32c))
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if (!FlagGet(FLAG_0x82C))
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*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
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break;
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case 5:
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if (!FlagGet(FLAG_TRAINER_FLAG_START + 0x344))
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if (!FlagGet(FLAG_0x844))
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*a1 = GetRematchTrainerIdGivenGameState(a0, *a1);
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break;
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}
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