Review changes
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+6
-6
@@ -697,12 +697,12 @@ struct TrainerTower
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u32 bestTime;
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u8 floorsCleared;
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u8 unk9;
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u8 receivedPrize:1;
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u8 checkedFinalTime:1;
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u8 spokeToOwner:1;
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u8 hasLost:1;
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u8 unkA_4:1;
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u8 validated:1;
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bool8 receivedPrize:1;
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bool8 checkedFinalTime:1;
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bool8 spokeToOwner:1;
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bool8 hasLost:1;
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bool8 unkA_4:1;
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bool8 validated:1;
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};
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struct TrainerRematchState
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+2
-2
@@ -492,7 +492,7 @@ void InitTrainerTowerBattleStruct(void)
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void FreeTrainerTowerBattleStruct(void)
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{
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FREE_AND_SET_NULL(sTrainerTowerOpponent)
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FREE_AND_SET_NULL(sTrainerTowerOpponent);
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}
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void GetTrainerTowerOpponentWinText(u8 *dest, u8 opponentIdx)
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@@ -551,7 +551,7 @@ static void SetUpTrainerTowerDataStruct(void) // fakematching
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static void FreeTrainerTowerDataStruct(void)
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{
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FREE_AND_SET_NULL(sTrainerTowerState)
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FREE_AND_SET_NULL(sTrainerTowerState);
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}
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static void InitTrainerTowerFloor(void)
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