Merge pull request #102 from PikalaxALT/field_fadetransition

Field fadetransition
This commit is contained in:
PikalaxALT
2019-09-26 14:45:58 -04:00
committed by GitHub
16 changed files with 999 additions and 2393 deletions
File diff suppressed because it is too large Load Diff
+1
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@@ -9,5 +9,6 @@
// Exported ROM declarations
void sub_8081A90(u8 taskId);
u8 sub_8081150(void);
#endif //GUARD_CABLE_CLUB_H
+4
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@@ -85,5 +85,9 @@ void FieldEffectActiveListRemove(u8 id);
void sub_8085620(void);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void sub_8084454(void);
void sub_8084784(u8 a0, u8 a1);
void sub_8084F2C(u8 a0);
void sub_80853CC(u8 a0);
#endif //GUARD_FIELD_EFFECTS_H
+2
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@@ -16,4 +16,6 @@ void sub_807DC18(void);
void FieldCallback_ReturnToEventScript2(void);
void sub_807DC00(void);
bool32 sub_807E418(void);
#endif // GUARD_FIELD_FADETRANSITION_H
+4
View File
@@ -52,9 +52,12 @@ u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
void sub_8093038(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
void CameraObjectReset2(void);
void FieldObjectSetGraphicsId(struct MapObject *, u8);
void FieldObjectTurn(struct MapObject *, u8);
void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
void FieldObjectForceSetSpecialAnim(struct MapObject *, u8);
u8 sub_8064270(u8 a0);
const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void gpu_pal_allocator_reset__manage_upper_four(void);
@@ -90,6 +93,7 @@ u8 sub_805EB44(u8, u8, s16, s16);
void npc_paltag_set_load(u8 mode);
bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject);
u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject);
u8 sub_8063F84(u8 direction);
// Exported data declarations
+5
View File
@@ -28,5 +28,10 @@ u8 GetPlayerAvatarObjectId(void);
u8 PlayerGetZCoord(void);
u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
void sub_805CB70(void);
void sub_805CB04(bool8);
void sub_805DC04(void);
void sub_805DAB0(void);
bool32 sub_805DAD0(void);
bool32 sub_805DC24(void);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
+2
View File
@@ -7,5 +7,7 @@ void sub_80AF79C(void);
void sub_807F028(u8);
void sub_80B0244(void);
void sub_807E3EC(void);
void sub_807F114(void);
void sub_807F204(u8 taskId);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
+2
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@@ -13,6 +13,8 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
u8 oei_task_add(void);
// flash
u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
u8 sub_80C9D7C(u8 mapType1, u8 mapType2);
// cut
+2
View File
@@ -213,5 +213,7 @@ void sub_8054A28(void);
void sub_800B1F4(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_8009FE8(void);
void sub_800A068(void);
#endif // GUARD_LINK_H
+2
View File
@@ -47,5 +47,7 @@ struct MapPreviewScreen
u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
bool32 sub_80F83B0(void);
#endif //GUARD_MAP_PREVIEW_SCREEN_H
+5
View File
@@ -133,6 +133,11 @@ void Overworld_ResetStateAfterDigEscRope(void);
bool32 sub_8058244(void);
u8 GetCurrentMapType(void);
u8 get_map_light_from_warp0(void);
const struct MapHeader *warp1_get_mapheader(void);
void sub_8055F88(void);
void sub_8056788(void);
void Overworld_CreditsMainCB(void);
bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
+1
View File
@@ -32,6 +32,7 @@ void sub_8112EDC(u8 a0);
u8 sub_8112EB4(void);
void sub_8113018(const u8 * text, u8 mode);
void MapNamePopupWindowIdSetDummy(void);
void sub_8111CF0(void);
extern u8 gUnknown_203ADFA;
+2
View File
@@ -4,5 +4,7 @@
#include "global.h"
void AppendToList(u8* list, u8* pos, u8 newEntry);
void sub_806F1F0(u8 taskId);
void sub_806F1D4(void);
#endif // GUARD_START_MENU_H
+1 -1
View File
@@ -119,7 +119,7 @@ SECTIONS {
src/reset_save_heap.o(.text);
asm/field_weather.o(.text);
asm/field_weather_effects.o(.text);
asm/field_fadetransition.o(.text);
src/field_fadetransition.o(.text);;
asm/field_screen_effect.o(.text);
asm/battle_setup.o(.text);
asm/cable_club.o(.text);
+965
View File
@@ -0,0 +1,965 @@
#include "global.h"
#include "palette.h"
#include "field_fadetransition.h"
#include "overworld.h"
#include "fldeff.h"
#include "field_weather.h"
#include "map_preview_screen.h"
#include "field_player_avatar.h"
#include "task.h"
#include "script.h"
#include "cable_club.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "quest_log.h"
#include "link.h"
#include "map_obj_80688E4.h"
#include "sound.h"
#include "field_door.h"
#include "field_effect.h"
#include "field_screen_effect.h"
#include "field_map_obj.h"
#include "field_map_obj_helpers.h"
#include "field_specials.h"
#include "map_obj_lock.h"
#include "start_menu.h"
#include "constants/songs.h"
static void sub_807DF4C(u8 a0);
static void sub_807DFBC(u8 taskId);
static void task_map_chg_seq_0807E20C(u8 taskId);
static void task_map_chg_seq_0807E2CC(u8 taskId);
static void sub_807E31C(u8 taskId);
static void sub_807E718(u8 taskId);
static void sub_807E784(u8 taskId);
static void sub_807E80C(u8 taskId);
static void sub_807E980(u8 taskId);
static void sub_807EB64(u16, s16*, s16*);
static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2);
static void sub_807EAC4(s16, s16, s16*, s16*, s16*);
static void sub_807EC34(u8 taskId);
static void sub_807ECBC(s16 *, s16 *, s16 *, s16 *, s16 *);
static bool8 sub_807EDA0(s16 *, s16 *, s16 *, s16 *, s16 *);
void palette_bg_faded_fill_white(void)
{
CpuFastFill16(RGB_WHITE, gPlttBufferFaded, 0x400);
}
void palette_bg_faded_fill_black(void)
{
CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 0x400);
}
void pal_fill_for_maplights(void)
{
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
fade_screen(0, 0);
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
fade_screen(2, 0);
palette_bg_faded_fill_white();
break;
}
}
static void sub_807DBAC(void)
{
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
fade_screen(0, 3);
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
fade_screen(2, 3);
palette_bg_faded_fill_white();
break;
}
}
void sub_807DC00(void)
{
palette_bg_faded_fill_black();
fade_screen(0, 0);
palette_bg_faded_fill_black();
}
void sub_807DC18(void)
{
const struct MapHeader *header = warp1_get_mapheader();
if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE))
fade_screen(1, 0);
else
{
switch (sub_80C9D7C(GetCurrentMapType(), header->mapType))
{
case 0:
fade_screen(1, 0);
break;
case 1:
fade_screen(3, 0);
break;
}
}
}
static void sub_807DC70(void)
{
switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType))
{
case 0:
fade_screen(1, 3);
break;
case 1:
fade_screen(3, 3);
break;
}
}
static void sub_807DCB0(bool8 arg)
{
sub_805CB04(!arg);
}
static void task0A_nop_for_a_while(u8 taskId)
{
if (sub_807E418() == TRUE)
DestroyTask(taskId);
}
void sub_807DCE4(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
sub_807DC00();
CreateTask(task0A_nop_for_a_while, 10);
}
static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId)
{
if (sub_807E418() == TRUE)
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
void FieldCallback_ReturnToEventScript2(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
sub_807DC00();
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
void sub_807DD44(void)
{
ScriptContext2_Enable();
sub_807DC00();
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
static void task_mpl_807DD60(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
task->data[1] = sub_8081150();
task->data[0]++;
break;
case 1:
if (gTasks[task->data[1]].isActive != TRUE)
{
pal_fill_for_maplights();
task->data[0]++;
}
break;
case 2:
if (sub_807E418() == TRUE)
{
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807DDD0(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(task_mpl_807DD60, 10);
}
static void sub_807DDF0(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
sub_800AB9C();
task->data[0]++;
break;
case 1:
if (IsLinkTaskFinished())
{
pal_fill_for_maplights();
task->data[0]++;
}
break;
case 2:
if (sub_807E418() == TRUE)
{
sub_8009FE8();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807DE58(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(sub_807DDF0, 10);
}
static void sub_807DE78(bool8 a0)
{
s16 x, y;
u32 behavior;
TaskFunc func;
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsWarpDoor_2(behavior) == TRUE)
{
func = sub_807DFBC;
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
break;
}
}
else
{
sub_807DF4C(a0);
if (MetatileBehavior_IsCaveDoor(behavior) == TRUE)
func = task_map_chg_seq_0807E20C;
else if (MetatileBehavior_IsUnknownWarp6C_to_6F(behavior) == TRUE)
{
u8 tmp = gUnknown_2031DE0;
func = task_map_chg_seq_0807E2CC;
if (!tmp)
func = sub_807EC34;
}
else
func = task_map_chg_seq_0807E2CC;
}
gUnknown_2031DE0 = FALSE;
CreateTask(func, 10);
}
static void sub_807DF4C(bool8 a0)
{
if (!a0)
pal_fill_for_maplights();
else
sub_807DC00();
}
void sub_807DF64(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
sub_807DE78(FALSE);
ScriptContext2_Enable();
}
void sub_807DF7C(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
sub_807DE78(TRUE);
ScriptContext2_Enable();
}
static void sub_807DF94(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
sub_8111CF0();
PlaySE(SE_RU_GASHIN);
CreateTask(sub_807E31C, 10);
ScriptContext2_Enable();
}
static void sub_807DFBC(u8 taskId)
{
struct Task * task = &gTasks[taskId];
s16 *x = &task->data[2];
s16 *y = &task->data[3];
if (task->data[0] == 0)
task->data[0] = 5;
switch (task->data[0])
{
case 0: // Never reached
sub_807DCB0(0);
player_bitmagic();
PlayerGetDestCoords(x, y);
FieldSetDoorOpened(*x, *y);
task->data[0] = 1;
break;
case 5:
sub_807DCB0(0);
player_bitmagic();
sub_807F114();
sub_807DBAC();
task->data[0] = 6;
break;
case 6:
task->data[15]++;
if (task->data[15] == 25)
{
PlayerGetDestCoords(x, y);
PlaySE(GetDoorSoundEffect(*x, *y));
FieldAnimateDoorOpen(*x, *y);
task->data[0] = 7;
}
break;
case 7:
if (!FieldIsDoorAnimationRunning())
{
PlayerGetDestCoords(&task->data[12], &task->data[13]);
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
task->data[0] = 8;
}
break;
case 8:
task->data[14]++;
if (task->data[14] == 14)
{
FieldAnimateDoorClose(task->data[12], task->data[13]);
task->data[0] = 9;
}
break;
case 9:
if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(sub_807F204))
{
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
task->data[0] = 4;
}
break;
// Legacy RS
case 1:
if (sub_807E418())
{
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
task->data[1] = FieldAnimateDoorClose(*x, *y);
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
task->data[0] = 3;
}
break;
case 3:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
task->data[0] = 4;
break;
case 4:
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
break;
}
}
static void task_map_chg_seq_0807E20C(u8 taskId)
{
struct Task * task = &gTasks[taskId];
s16 *x = &task->data[2];
s16 *y = &task->data[3];
switch (task->data[0])
{
case 0:
sub_807DCB0(0);
player_bitmagic();
PlayerGetDestCoords(x, y);
task->data[0] = 1;
break;
case 1:
if (sub_807E418())
{
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
task->data[0] = 3;
}
break;
case 3:
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
break;
}
}
static void task_map_chg_seq_0807E2CC(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_807E418())
{
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
static void sub_807E31C(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
sub_805DC04();
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_807E418() && sub_805DC24() != TRUE)
{
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
static void sub_807E378(u8 taskId)
{
if (sub_807E418() == TRUE)
{
DestroyTask(taskId);
CreateTask(sub_806F1F0, 80);
}
}
void sub_807E3A0(void)
{
sub_807DC00();
CreateTask(sub_807E378, 80);
ScriptContext2_Enable();
}
bool32 sub_807E3BC(void)
{
sub_806F1D4();
return FALSE;
}
static void task_mpl_807E3C8(u8 taskId)
{
if (sub_807E418() == TRUE)
{
ScriptContext2_Disable();
DestroyTask(taskId);
sub_80696C0();
}
}
void sub_807E3EC(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
sub_807DC00();
CreateTask(task_mpl_807E3C8, 10);
}
static bool32 sub_807E40C(void)
{
return gPaletteFade.active;
}
bool32 sub_807E418(void)
{
if (sub_807AA70() == TRUE && sub_80F83B0())
return TRUE;
else
return FALSE;
}
void DoWarp(void)
{
ScriptContext2_Enable();
sub_8055F88();
sub_807DC18();
PlayRainStoppingSoundEffect();
PlaySE(SE_KAIDAN);
gFieldCallback = sub_807DF64;
CreateTask(sub_807E718, 10);
}
void DoDiveWarp(void)
{
ScriptContext2_Enable();
sub_8055F88();
sub_807DC18();
PlayRainStoppingSoundEffect();
gFieldCallback = sub_807DF64;
CreateTask(sub_807E718, 10);
}
void sub_807E4A0(u16 a, u16 b)
{
u8 taskId = CreateTask(sub_807E980, 10);
gTasks[taskId].data[1] = a;
gTasks[taskId].data[15] = b;
sub_807E980(taskId);
}
void DoDoorWarp(void)
{
ScriptContext2_Enable();
gFieldCallback = sub_807DF64;
CreateTask(sub_807E80C, 10);
}
void sub_807E500(void)
{
ScriptContext2_Enable();
CreateTask(sub_807E718, 10);
gFieldCallback = sub_807DF94;
}
void sub_807E524(void)
{
ScriptContext2_Enable();
gFieldCallback = sub_807DF64;
CreateTask(sub_807E784, 10);
}
void DoFallWarp(void)
{
DoDiveWarp();
gFieldCallback = sub_8084454;
}
void sub_807E560(u8 a0)
{
ScriptContext2_Enable();
sub_8084784(a0, 10);
}
void sub_807E57C(void)
{
ScriptContext2_Enable();
sub_8084F2C(10);
}
void sub_807E58C(void)
{
ScriptContext2_Enable();
sub_80853CC(10);
}
void sub_807E59C(void)
{
ScriptContext2_Enable();
sub_8055F88();
CreateTask(sub_807E784, 10);
gFieldCallback = sub_807DF94;
}
void sub_807E5C4(void)
{
ScriptContext2_Enable();
sub_807DC18();
CreateTask(sub_807E718, 10);
gFieldCallback = nullsub_60;
}
static void sub_807E5EC(u8 taskId)
{
struct Task * task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
ScriptContext2_Enable();
task->data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
task->data[0]++;
break;
case 2:
WarpIntoMap();
SetMainCallback2(sub_8056788);
DestroyTask(taskId);
break;
}
}
void sub_807E654(void)
{
ScriptContext2_Enable();
sub_8055F88();
sub_807DC18();
PlaySE(SE_KAIDAN);
CreateTask(sub_807E5EC, 10);
}
static void sub_807E678(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_800A068();
fade_screen(1, 0);
sub_8055F88();
PlaySE(SE_KAIDAN);
data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
{
sub_800AAC0();
data[0]++;
}
break;
case 2:
if (gReceivedRemoteLinkPlayers == 0)
{
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
}
break;
}
}
void sub_807E704(void)
{
CreateTask(sub_807E678, 10);
}
static void sub_807E718(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
task->data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
task->data[0]++;
break;
case 2:
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
break;
}
}
static void sub_807E784(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
PlaySE(SE_FU_ZUZUZU);
sub_805DAB0();
task->data[0]++;
break;
case 1:
if (!sub_805DAD0())
{
sub_807DC18();
task->data[0]++;
}
break;
case 2:
if (!sub_807E40C() && sub_8055FC4())
task->data[0]++;
break;
case 3:
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
break;
}
}
static void sub_807E80C(u8 taskId)
{
struct Task *task = &gTasks[taskId];
s16 * xp = &task->data[2];
s16 * yp = &task->data[3];
switch (task->data[0])
{
case 0:
player_bitmagic();
PlayerGetDestCoords(xp, yp);
PlaySE(GetDoorSoundEffect(*xp, *yp - 1));
task->data[1] = FieldAnimateDoorOpen(*xp, *yp - 1);
task->data[0] = 1;
break;
case 1:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
{
FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 17);
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
task->data[1] = FieldAnimateDoorClose(*xp, *yp - 1);
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
sub_807DCB0(FALSE);
task->data[0] = 3;
}
break;
case 3:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
{
task->data[0] = 4;
}
break;
case 4:
sub_8055F88();
sub_807DC18();
PlayRainStoppingSoundEffect();
task->data[0] = 0;
task->func = sub_807E718;
break;
case 5:
sub_8055F88();
PlayRainStoppingSoundEffect();
task->data[0] = 0;
task->func = sub_807E718;
break;
}
}
static void sub_807E980(u8 taskId)
{
s16 * data = gTasks[taskId].data;
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
switch (data[0])
{
case 0:
ScriptContext2_Enable();
player_bitmagic();
CameraObjectReset2();
data[0]++;
break;
case 1:
if (!FieldObjectIsMovementOverridden(playerObj) || FieldObjectClearHeldMovementIfFinished(playerObj))
{
if (data[15] != 0)
data[15]--;
else
{
sub_8055F88();
PlayRainStoppingSoundEffect();
playerSpr->oam.priority = 1;
sub_807EB64(data[1], &data[2], &data[3]);
PlaySE(SE_KAIDAN);
data[0]++;
}
}
break;
case 2:
sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]);
data[15]++;
if (data[15] >= 12)
{
sub_807DC18();
data[0]++;
}
break;
case 3:
sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]);
if (!sub_807E40C() && sub_8055FC4())
data[0]++;
break;
default:
gFieldCallback = sub_807DF64;
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
break;
}
}
static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4)
{
struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
if (a1 > 0 || *a4 > 6)
*a3 += a1;
*a2 += a0;
(*a4)++;
playerSpr->pos2.x = *a2 >> 5;
playerSpr->pos2.y = *a3 >> 5;
if (playerObj->mapobj_bit_7)
{
FieldObjectForceSetSpecialAnim(playerObj, GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
}
}
static void sub_807EB64(u16 a0, s16 *a1, s16 *a2)
{
FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
sub_807EBBC(a0, a1, a2);
}
static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2)
{
if (MetatileBehavior_IsUnknownWarp6C(a0))
{
*a1 = 16;
*a2 = -10;
}
else if (MetatileBehavior_IsUnknownWarp6D(a0))
{
*a1 = -17;
*a2 = -10;
}
else if (MetatileBehavior_IsUnknownWarp6E(a0))
{
*a1 = 17;
*a2 = 3;
}
else if (MetatileBehavior_IsUnknownWarp6F(a0))
{
*a1 = -17;
*a2 = 3;
}
else
{
*a1 = 0;
*a2 = 0;
}
}
static void sub_807EC34(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
default:
if (sub_807E418() == TRUE)
{
CameraObjectReset1();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
case 0:
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
ScriptContext2_Enable();
sub_807ECBC(&data[1], &data[2], &data[3], &data[4], &data[5]);
data[0]++;
break;
case 1:
if (!sub_807EDA0(&data[1], &data[2], &data[3], &data[4], &data[5]))
data[0]++;
break;
}
}
static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
{
s16 x, y;
u8 behavior;
s32 r1;
struct Sprite *sprite;
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsUnknownWarp6E(behavior) || MetatileBehavior_IsUnknownWarp6C(behavior))
r1 = 3;
else
r1 = 4;
FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], sub_8064270(r1));
sub_807EBBC(behavior, a0, a1);
*a2 = *a0 * 16;
*a3 = *a1 * 16;
*a4 = 16;
sprite = &gSprites[gPlayerAvatar.spriteId];
sprite->pos2.x = *a2 >> 5;
sprite->pos2.y = *a3 >> 5;
*a0 *= -1;
*a1 *= -1;
}
static bool8 sub_807EDA0(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
{
struct Sprite *sprite;
sprite = &gSprites[gPlayerAvatar.spriteId];
if (*a4 != 0)
{
*a2 += *a0;
*a3 += *a1;
sprite->pos2.x = *a2 >> 5;
sprite->pos2.y = *a3 >> 5;
(*a4)--;
return TRUE;
}
else
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
return FALSE;
}
}
+1 -1
View File
@@ -461,7 +461,7 @@ u16 sub_80F8318(u8 mapsec)
return windowId;
}
bool8 sub_80F83B0(void)
bool32 sub_80F83B0(void)
{
if (FuncIsActiveTask(sub_80F83D0) == TRUE)
{