Merge branch 'master' into sync-ai

This commit is contained in:
GriffinR
2020-01-23 10:24:11 -05:00
committed by GitHub
273 changed files with 12201 additions and 25462 deletions
+3 -3
View File
@@ -86,7 +86,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum);
static void CB2_HandleStartBattle(void);
static void TryCorrectShedinjaLanguage(struct Pokemon *mon);
static void BattleMainCB1(void);
static void CB2_QuitPokeDudeBattle(void);
static void CB2_QuitPokedudeBattle(void);
static void sub_80111FC(struct Sprite *sprite);
static void sub_8011B94(void);
static void sub_8011BB0(void);
@@ -1438,7 +1438,7 @@ void BattleMainCB2(void)
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_DREW;
ResetPaletteFadeControl();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
SetMainCallback2(CB2_QuitPokeDudeBattle);
SetMainCallback2(CB2_QuitPokedudeBattle);
}
}
@@ -1454,7 +1454,7 @@ void FreeRestoreBattleData(void)
FreeBattleResources();
}
static void CB2_QuitPokeDudeBattle(void)
static void CB2_QuitPokedudeBattle(void)
{
UpdatePaletteFade();
if (!gPaletteFade.active)