Sync/document battle_message.c
This commit is contained in:
@@ -1282,16 +1282,16 @@
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various BS_ATTACKER, VARIOUS_RESET_PLAYER_FAINTED
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.endm
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.macro various8 battler:req
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various \battler, 8
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.macro getbattlersforrecall
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various BS_ATTACKER, VARIOUS_GET_BATTLERS_FOR_RECALL
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.endm
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.macro returnopponentmon1toball battler:req
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various \battler, VARIOUS_RETURN_OPPONENT_MON1
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.macro returnopponentmon1toball
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various BS_ATTACKER, VARIOUS_RETURN_OPPONENT_MON1
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.endm
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.macro returnopponentmon2toball battler:req
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various \battler, VARIOUS_RETURN_OPPONENT_MON2
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.macro returnopponentmon2toball
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various BS_ATTACKER, VARIOUS_RETURN_OPPONENT_MON2
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.endm
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.macro checkpokeflute battler:req
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@@ -2964,13 +2964,13 @@ BattleScript_RivalBattleLostSkipMonRecall::
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end2
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BattleScript_BattleTowerLost::
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various8 BS_ATTACKER
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getbattlersforrecall
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0, BattleScript_BattleTowerLostLostSkipMonRecall
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printfromtable gDoubleBattleRecallStrings
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waitmessage B_WAIT_TIME_LONG
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returnopponentmon1toball BS_ATTACKER
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returnopponentmon1toball
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waitstate
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returnopponentmon2toball BS_ATTACKER
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returnopponentmon2toball
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waitstate
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BattleScript_BattleTowerLostLostSkipMonRecall::
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trainerslidein BS_ATTACKER
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+1
-1
@@ -30,7 +30,7 @@
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&& !(gDisableStructs[battler].mimickedMoves & gBitTable[moveSlot]))
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#define TRAINER_OPPONENT_3FE 0x3FE
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#define TRAINER_OPPONENT_C00 0xC00
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#define TRAINER_UNION_ROOM 0xC00
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#define TRAINER_LINK_OPPONENT 0x800
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#define SECRET_BASE_OPPONENT 0x400
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@@ -3,8 +3,7 @@
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#include "global.h"
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enum
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{
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enum {
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AI_ITEM_FULL_RESTORE = 1,
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AI_ITEM_HEAL_HP,
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AI_ITEM_CURE_CONDITION,
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@@ -13,6 +12,15 @@ enum
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AI_ITEM_NOT_RECOGNIZABLE
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};
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enum {
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AI_HEAL_CONFUSION,
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AI_HEAL_PARALYSIS,
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AI_HEAL_FREEZE,
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AI_HEAL_BURN,
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AI_HEAL_POISON,
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AI_HEAL_SLEEP,
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};
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void AI_TrySwitchOrUseItem(void);
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u8 GetMostSuitableMonToSwitchInto(void);
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@@ -242,11 +242,11 @@ extern const u8 gText_Ice[];
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extern const u8 gText_Confusion[];
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extern const u8 gText_Love[];
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extern const u8 gUnknown_83FE859[];
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extern const u8 gUnknown_83FE85E[];
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extern const u8 gUnknown_83FE85C[];
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extern const u8 gUnknown_83FE860[];
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extern const u8 gUnknown_83FE864[];
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extern const u8 gText_BattleTowerBan_Space[];
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extern const u8 gText_BattleTowerBan_Newline1[];
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extern const u8 gText_BattleTowerBan_Newline2[];
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extern const u8 gText_BattleTowerBan_Is1[];
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extern const u8 gText_BattleTowerBan_Is2[];
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extern const u8 gText_SafariBalls[];
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extern const u8 gText_HighlightRed_Left[];
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@@ -385,7 +385,7 @@
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#define STRINGID_TRAINER1MON2COMEBACK 384
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#define STRINGID_TRAINER1MON1AND2COMEBACK 385
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#define BATTLESTRINGS_COUNT 374
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#define BATTLESTRINGS_COUNT 386
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// This is the string id that gBattleStringsTable starts with.
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// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
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@@ -545,19 +545,15 @@
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#define B_MSG_WONT_OBEY 1
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#define B_MSG_TURNED_AWAY 2
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#define B_MSG_PRETEND_NOT_NOTICE 3
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#define B_MSG_INCAPABLE_OF_POWER 4
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// For randomly selecting a disobey string
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// Skips the one used for Battle Palace
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#define NUM_LOAF_STRINGS 4
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// gSafariGetNearStringIds
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#define B_MSG_CREPT_CLOSER 0
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#define B_MSG_CANT_GET_CLOSER 1
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// gSafariPokeblockResultStringIds
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#define B_MSG_MON_CURIOUS 0
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#define B_MSG_MON_ENTHRALLED 1
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#define B_MSG_MON_IGNORED 2
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#define B_MSG_MON_WATCHING 0
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#define B_MSG_MON_ANGRY 1
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#define B_MSG_MON_EATING 2
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// gFlashFireStringIds
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#define B_MSG_FLASH_FIRE_BOOST 0
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@@ -321,7 +321,7 @@
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#define BATTLE_RUN_FORBIDDEN 1
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#define BATTLE_RUN_FAILURE 2
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// Window Ids for sStandardBattleWindowTemplates
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// Window Ids for sTextOnWindowsInfo_Normal
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#define B_WIN_MSG 0
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#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?"
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#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu
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@@ -87,7 +87,7 @@
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#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5
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#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
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#define VARIOUS_RESET_PLAYER_FAINTED 7
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#define VARIOUS_CASE_8 8
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#define VARIOUS_GET_BATTLERS_FOR_RECALL 8
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#define VARIOUS_RETURN_OPPONENT_MON1 9
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#define VARIOUS_RETURN_OPPONENT_MON2 10
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#define VARIOUS_CHECK_POKEFLUTE 11
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+20
-19
@@ -93,25 +93,26 @@
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#define MON_DATA_SPDEF2 88
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// Pokemon types
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#define TYPE_NORMAL 0x00
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#define TYPE_FIGHTING 0x01
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#define TYPE_FLYING 0x02
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#define TYPE_POISON 0x03
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#define TYPE_GROUND 0x04
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#define TYPE_ROCK 0x05
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#define TYPE_BUG 0x06
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#define TYPE_GHOST 0x07
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#define TYPE_STEEL 0x08
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#define TYPE_MYSTERY 0x09
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#define TYPE_FIRE 0x0a
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#define TYPE_WATER 0x0b
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#define TYPE_GRASS 0x0c
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#define TYPE_ELECTRIC 0x0d
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#define TYPE_PSYCHIC 0x0e
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#define TYPE_ICE 0x0f
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#define TYPE_DRAGON 0x10
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#define TYPE_DARK 0x11
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#define NUMBER_OF_MON_TYPES 0x12
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#define TYPE_NONE 255
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#define TYPE_NORMAL 0
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#define TYPE_FIGHTING 1
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#define TYPE_FLYING 2
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#define TYPE_POISON 3
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#define TYPE_GROUND 4
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#define TYPE_ROCK 5
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#define TYPE_BUG 6
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#define TYPE_GHOST 7
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#define TYPE_STEEL 8
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#define TYPE_MYSTERY 9
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#define TYPE_FIRE 10
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#define TYPE_WATER 11
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#define TYPE_GRASS 12
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#define TYPE_ELECTRIC 13
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#define TYPE_PSYCHIC 14
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#define TYPE_ICE 15
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#define TYPE_DRAGON 16
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#define TYPE_DARK 17
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#define NUMBER_OF_MON_TYPES 18
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// Pokemon egg groups
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#define EGG_GROUP_NONE 0
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@@ -16,6 +16,7 @@
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#define WEATHER_DROUGHT 12 // unused and broken in overworld
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#define WEATHER_DOWNPOUR 13 // unused
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#define WEATHER_UNDERWATER_BUBBLES 14 // unused
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#define WEATHER_ABNORMAL 15 // unused
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#define WEATHER_ROUTE119_CYCLE 20 // unused
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#define WEATHER_ROUTE123_CYCLE 21 // unused
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+1
-1
@@ -4848,7 +4848,7 @@ extern const u32 gBuyMenuFrame_TmHmTilemap[];
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extern const u32 gBuyMenuFrame_Pal[];
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// battle_message
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extern const u16 gUnknown_8D2FBB4[];
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extern const u16 gPPTextPalette[];
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// trainer card
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extern const u16 gKantoTrainerCard_Pal[];
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@@ -11,8 +11,8 @@ enum StringConvertMode
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};
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u8 *StringCopy_Nickname(u8 *dest, const u8 *src);
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u8 *StringGetEnd10(u8 *str);
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u8 *StringCopy7(u8 *dest, const u8 *src);
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u8 *StringGet_Nickname(u8 *str);
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u8 *StringCopy_PlayerName(u8 *dest, const u8 *src);
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u8 *StringCopy(u8 *dest, const u8 *src);
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u8 *StringAppend(u8 *dest, const u8 *src);
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u8 *StringCopyN(u8 *dest, const u8 *src, u8 n);
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+2
-2
@@ -216,12 +216,12 @@ extern const u8 gString_SlotMachineControls[];
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// battle_controller_safari
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extern const u8 gText_EmptyString3[];
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extern const u8 gUnknown_83FE747[];
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extern const u8 gText_SafariZoneMenu[];
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extern const u8 gText_WhatWillPlayerThrow[];
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// battle_controller_player
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extern const u8 gText_BattleSwitchWhich[];
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extern const u8 gUnknown_83FE770[];
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extern const u8 gText_MoveInterfaceDynamicColors[];
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extern const u8 gText_MoveInterfacePP[];
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extern const u8 gText_MoveInterfaceType[];
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extern const u8 gText_LinkStandby[];
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@@ -1134,7 +1134,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
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else
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{
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xPos = 176;
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if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
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if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM)
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{
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trainerPicId = GetUnionRoomTrainerPic();
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}
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@@ -1369,7 +1369,7 @@ static void MoveSelectionDisplayMoveNames(void)
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for (i = 0; i < MAX_MON_MOVES; ++i)
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{
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MoveSelectionDestroyCursorAt(i);
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StringCopy(gDisplayedStringBattle, gUnknown_83FE770);
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StringCopy(gDisplayedStringBattle, gText_MoveInterfaceDynamicColors);
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StringAppend(gDisplayedStringBattle, gMoveNames[moveInfo->moves[i]]);
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BattlePutTextOnWindow(gDisplayedStringBattle, i + 3);
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if (moveInfo->moves[i] != MOVE_NONE)
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@@ -1407,7 +1407,7 @@ static void MoveSelectionDisplayMoveType(void)
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*txtPtr++ = EXT_CTRL_CODE_BEGIN;
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*txtPtr++ = 6;
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*txtPtr++ = 1;
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txtPtr = StringCopy(txtPtr, gUnknown_83FE770);
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txtPtr = StringCopy(txtPtr, gText_MoveInterfaceDynamicColors);
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StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE);
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}
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@@ -439,7 +439,7 @@ static void SafariHandleChooseAction(void)
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gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG);
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BattlePutTextOnWindow(gUnknown_83FE747, B_WIN_ACTION_MENU);
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BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU);
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for (i = 0; i < 4; ++i)
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ActionSelectionDestroyCursorAt(i);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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@@ -1466,7 +1466,7 @@ void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
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ptr = StringCopy(gDisplayedStringBattle, gUnknown_8260556);
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GetMonData(mon, MON_DATA_NICKNAME, nickname);
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StringGetEnd10(nickname);
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StringGet_Nickname(nickname);
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ptr = StringCopy(ptr, nickname);
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*ptr++ = EXT_CTRL_CODE_BEGIN;
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*ptr++ = EXT_CTRL_CODE_COLOR;
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+686
-349
File diff suppressed because it is too large
Load Diff
@@ -6125,7 +6125,7 @@ static void Cmd_various(void)
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gHitMarker &= ~HITMARKER_PLAYER_FAINTED;
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}
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break;
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case VARIOUS_CASE_8:
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case VARIOUS_GET_BATTLERS_FOR_RECALL:
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i = 0; // redundant
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gBattleCommunication[MULTISTRING_CHOOSER] = 0;
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gActiveBattler = 1;
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+8
-8
@@ -717,21 +717,21 @@ static u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 count)
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if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
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{
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if (count == 0)
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StringAppend(gStringVar1, gUnknown_83FE859);
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StringAppend(gStringVar1, gText_BattleTowerBan_Space);
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count++;
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StringAppend(gStringVar1, gSpeciesNames[species]);
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switch (count)
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{
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case 2:
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StringAppend(gStringVar1, gUnknown_83FE85E);
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StringAppend(gStringVar1, gText_BattleTowerBan_Newline2);
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break;
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case 5:
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case 8:
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case 11:
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StringAppend(gStringVar1, gUnknown_83FE85C);
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StringAppend(gStringVar1, gText_BattleTowerBan_Newline1);
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break;
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default:
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StringAppend(gStringVar1, gUnknown_83FE859);
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StringAppend(gStringVar1, gText_BattleTowerBan_Space);
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break;
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}
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}
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@@ -815,9 +815,9 @@ void CheckPartyBattleTowerBanlist(void)
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i = StringLength(gStringVar1);
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gStringVar1[i - 1] = EOS;
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if (counter < 3)
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StringAppend(gStringVar1, gUnknown_83FE860);
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StringAppend(gStringVar1, gText_BattleTowerBan_Is1);
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else
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StringAppend(gStringVar1, gUnknown_83FE864);
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StringAppend(gStringVar1, gText_BattleTowerBan_Is2);
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}
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else
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{
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@@ -1119,7 +1119,7 @@ static void SetPlayerBattleTowerRecord(void)
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playerRecord->trainerClass = trainerClass;
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CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
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StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
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StringCopy_PlayerName(playerRecord->name, gSaveBlock2Ptr->playerName);
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playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
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@@ -1310,7 +1310,7 @@ static void Debug_FillEReaderTrainerWithPlayerData(void)
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}
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CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
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StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
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StringCopy_PlayerName(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
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ereaderTrainer->winStreak = 1;
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+1
-1
@@ -36,7 +36,7 @@ static void FaintFromFieldPoison(u8 partyIdx)
|
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AdjustFriendship(pokemon, FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE);
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SetMonData(pokemon, MON_DATA_STATUS, &status);
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GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1);
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StringGetEnd10(gStringVar1);
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StringGet_Nickname(gStringVar1);
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}
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static bool32 MonFaintedFromPoison(u8 partyIdx)
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@@ -1663,7 +1663,7 @@ static void ChangePokemonNickname_CB(void)
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void BufferMonNickname(void)
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{
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GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1);
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StringGetEnd10(gStringVar1);
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StringGet_Nickname(gStringVar1);
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}
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void IsMonOTIDNotPlayers(void)
|
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|
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+1
-1
@@ -950,7 +950,7 @@ const u32 gBattleAnimSpritePal_Meteor[] = INCBIN_U32("graphics/battle_anims/spri
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const u32 gBattleAnimSpriteGfx_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.4bpp.lz");
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const u32 gBattleAnimSpritePal_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.gbapal.lz");
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const u16 gUnknown_8D2FBB4[] = INCBIN_U16("graphics/interface/unk_8D2FBB4.gbapal");
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const u16 gPPTextPalette[] = INCBIN_U16("graphics/interface/text_pp.gbapal");
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#include "data/graphics/pokemon.h"
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#include "data/graphics/trainers.h"
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+2
-2
@@ -895,7 +895,7 @@ static void DisplayPartyPokemonDataForMultiBattle(u8 slot)
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{
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menuBox->infoRects->blitFunc(menuBox->windowId, 0, 0, 0, 0, FALSE);
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StringCopy(gStringVar1, gMultiPartnerParty[actualSlot].nickname);
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StringGetEnd10(gStringVar1);
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StringGet_Nickname(gStringVar1);
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if (StringLength(gStringVar1) <= 5)
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ConvertInternationalString(gStringVar1, 1);
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DisplayPartyPokemonBarDetail(menuBox->windowId, gStringVar1, 0, menuBox->infoRects->dimensions);
|
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@@ -1530,7 +1530,7 @@ static s8 GetNewSlotDoubleLayout(s8 slotId, s8 movementDir)
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u8 *GetMonNickname(struct Pokemon *mon, u8 *dest)
|
||||
{
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GetMonData(mon, MON_DATA_NICKNAME, dest);
|
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return StringGetEnd10(dest);
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return StringGet_Nickname(dest);
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}
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|
||||
#define tKeepOpen data[0]
|
||||
|
||||
+1
-1
@@ -6082,7 +6082,7 @@ bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 battlerId)
|
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if (gBattleTypeFlags & BATTLE_TYPE_GHOST && GetBattlerSide(battlerId) != B_SIDE_PLAYER)
|
||||
{
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GetMonData(mon, MON_DATA_NICKNAME, buffer);
|
||||
StringGetEnd10(buffer);
|
||||
StringGet_Nickname(buffer);
|
||||
if (!StringCompare(buffer, gText_Ghost))
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -1026,7 +1026,7 @@ static void SetCursorMonData(void *pokemon, u8 mode)
|
||||
gPSSData->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
|
||||
|
||||
GetMonData(mon, MON_DATA_NICKNAME, gPSSData->displayMonName);
|
||||
StringGetEnd10(gPSSData->displayMonName);
|
||||
StringGet_Nickname(gPSSData->displayMonName);
|
||||
gPSSData->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL);
|
||||
gPSSData->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
|
||||
gPSSData->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
@@ -1051,7 +1051,7 @@ static void SetCursorMonData(void *pokemon, u8 mode)
|
||||
|
||||
|
||||
GetBoxMonData(boxMon, MON_DATA_NICKNAME, gPSSData->displayMonName);
|
||||
StringGetEnd10(gPSSData->displayMonName);
|
||||
StringGet_Nickname(gPSSData->displayMonName);
|
||||
gPSSData->displayMonLevel = GetLevelFromBoxMonExp(boxMon);
|
||||
gPSSData->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
|
||||
gPSSData->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
|
||||
|
||||
@@ -2110,7 +2110,7 @@ static void BufferMonInfo(void)
|
||||
|
||||
GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_NICKNAME, tempStr);
|
||||
StringCopyN_Multibyte(sMonSummaryScreen->summary.nicknameStrBuf, tempStr, POKEMON_NAME_LENGTH);
|
||||
StringGetEnd10(sMonSummaryScreen->summary.nicknameStrBuf);
|
||||
StringGet_Nickname(sMonSummaryScreen->summary.nicknameStrBuf);
|
||||
|
||||
gender = GetMonGender(&sMonSummaryScreen->currentMon);
|
||||
dexNum = GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_SPECIES2);
|
||||
|
||||
@@ -1149,9 +1149,9 @@ static const u16 *BufferQuestLogText_LinkBattledMulti(const u16 *a0)
|
||||
memset(gStringVar1, EOS, PLAYER_NAME_LENGTH + 1);
|
||||
memset(gStringVar2, EOS, PLAYER_NAME_LENGTH + 1);
|
||||
memset(gStringVar3, EOS, PLAYER_NAME_LENGTH + 1);
|
||||
StringCopy7(gStringVar1, (const u8 *)a0 + 5);
|
||||
StringCopy7(gStringVar2, (const u8 *)a0 + 12);
|
||||
StringCopy7(gStringVar3, (const u8 *)a0 + 19);
|
||||
StringCopy_PlayerName(gStringVar1, (const u8 *)a0 + 5);
|
||||
StringCopy_PlayerName(gStringVar2, (const u8 *)a0 + 12);
|
||||
StringCopy_PlayerName(gStringVar3, (const u8 *)a0 + 19);
|
||||
BufferLinkPartnersName(gStringVar1);
|
||||
BufferLinkPartnersName(gStringVar2);
|
||||
BufferLinkPartnersName(gStringVar3);
|
||||
|
||||
+1
-1
@@ -1616,7 +1616,7 @@ bool8 ScrCmd_bufferpartymonnick(struct ScriptContext * ctx)
|
||||
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]);
|
||||
StringGetEnd10(sScriptStringVars[stringVarIndex]);
|
||||
StringGet_Nickname(sScriptStringVars[stringVarIndex]);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
+4
-4
@@ -54,10 +54,10 @@ u8 *StringCopy_Nickname(u8 *dest, const u8 *src)
|
||||
return &dest[i];
|
||||
}
|
||||
|
||||
u8 *StringGetEnd10(u8 *str)
|
||||
u8 *StringGet_Nickname(u8 *str)
|
||||
{
|
||||
u8 i;
|
||||
u32 limit = 10;
|
||||
u32 limit = POKEMON_NAME_LENGTH;
|
||||
|
||||
for (i = 0; i < limit; i++)
|
||||
if (str[i] == EOS)
|
||||
@@ -67,10 +67,10 @@ u8 *StringGetEnd10(u8 *str)
|
||||
return &str[i];
|
||||
}
|
||||
|
||||
u8 *StringCopy7(u8 *dest, const u8 *src)
|
||||
u8 *StringCopy_PlayerName(u8 *dest, const u8 *src)
|
||||
{
|
||||
s32 i;
|
||||
s32 limit = 7;
|
||||
s32 limit = PLAYER_NAME_LENGTH;
|
||||
|
||||
for (i = 0; i < limit; i++)
|
||||
{
|
||||
|
||||
+1
-1
@@ -645,7 +645,7 @@ static const u8 sUnref_84570D1[] = _("{DYNAMIC 00}·{DYNAMIC 01}");
|
||||
// These are functions in Emerald but inlined in FireRed
|
||||
|
||||
#define IntlConvPartnerUname7(dest, arg1) ({ \
|
||||
StringCopy7(dest, (arg1).gname_uname.uname); \
|
||||
StringCopy_PlayerName(dest, (arg1).gname_uname.uname); \
|
||||
ConvertInternationalString(dest, (arg1).gname_uname.gname.unk_00.language); \
|
||||
})
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ static void SetUpPartiesAndStartBattle(void)
|
||||
}
|
||||
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
|
||||
CalculatePlayerPartyCount();
|
||||
gTrainerBattleOpponent_A = TRAINER_OPPONENT_C00;
|
||||
gTrainerBattleOpponent_A = TRAINER_UNION_ROOM;
|
||||
SetMainCallback2(CB2_InitBattle);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user