Sync/document battle_message.c
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@@ -30,7 +30,7 @@
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&& !(gDisableStructs[battler].mimickedMoves & gBitTable[moveSlot]))
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#define TRAINER_OPPONENT_3FE 0x3FE
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#define TRAINER_OPPONENT_C00 0xC00
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#define TRAINER_UNION_ROOM 0xC00
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#define TRAINER_LINK_OPPONENT 0x800
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#define SECRET_BASE_OPPONENT 0x400
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