Fix accidental ++ deletion

This commit is contained in:
PikalaxALT
2021-03-17 08:34:03 -04:00
parent 4d86834d12
commit a172f0064c
4 changed files with 15 additions and 15 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ void DoBounceEffect(u8 battler, u8 which, s8 delta, s8 amplitude);
void EndBounceEffect(u8 battler, u8 which); void EndBounceEffect(u8 battler, u8 which);
void SpriteCB_PlayerThrowInit(struct Sprite *sprite); void SpriteCB_PlayerThrowInit(struct Sprite *sprite);
void UpdatePlayerPosInThrowAnim(struct Sprite *sprite); void UpdatePlayerPosInThrowAnim(struct Sprite *sprite);
void nullsub_12(void); void BattleDummy(void);
void BeginBattleIntro(void); void BeginBattleIntro(void);
void SwitchInClearSetData(void); void SwitchInClearSetData(void);
void FaintClearSetData(void); void FaintClearSetData(void);
+1 -1
View File
@@ -45,7 +45,7 @@ void SetUpBattleVars(void)
{ {
s32 i; s32 i;
gBattleMainFunc = nullsub_12; gBattleMainFunc = BattleDummy;
for (i = 0; i < MAX_BATTLERS_COUNT; ++i) for (i = 0; i < MAX_BATTLERS_COUNT; ++i)
{ {
gBattlerControllerFuncs[i] = PlayerDummy; gBattlerControllerFuncs[i] = PlayerDummy;
+12 -12
View File
@@ -77,7 +77,7 @@ static void CB2_EndLinkBattle(void);
static void EndLinkBattleInSteps(void); static void EndLinkBattleInSteps(void);
static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite); static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite);
static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite); static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite);
static void sub_8011E3C(struct Sprite *sprite); static void SpriteCB_Unused_8011E28_Step(struct Sprite *sprite);
static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite);
static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void SpriteCb_BlinkVisible(struct Sprite *sprite);
static void oac_poke_ally_(struct Sprite *sprite); static void oac_poke_ally_(struct Sprite *sprite);
@@ -282,7 +282,7 @@ static const union AnimCmd gUnknown_824F020[] =
}; };
// not used // not used
static const union AnimCmd *const gUnknown_824F028[] = static const union AnimCmd *const gUnknown_824F028[] =
{ {
gUnknown_824F020, gUnknown_824F020,
}; };
@@ -1522,7 +1522,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum)
u32 personalityValue; u32 personalityValue;
u8 fixedIV; u8 fixedIV;
s32 i, j; s32 i, j;
if (trainerNum == TRAINER_SECRET_BASE) if (trainerNum == TRAINER_SECRET_BASE)
return 0; return 0;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
@@ -1615,7 +1615,7 @@ UNUSED static void unused_80116CC(void)
void VBlankCB_Battle(void) void VBlankCB_Battle(void)
{ {
// Change gRngSeed every vblank. // Change gRngSeed every vblank.
Random(); Random();
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
@@ -1881,15 +1881,15 @@ void SpriteCallbackDummy2(struct Sprite *sprite)
} }
// not used // not used
UNUSED static void sub_8011E28(struct Sprite *sprite) UNUSED static void SpriteCB_Unused_8011E28(struct Sprite *sprite)
{ {
sprite->data[3] = 6; sprite->data[3] = 6;
sprite->data[4] = 1; sprite->data[4] = 1;
sprite->callback = sub_8011E3C; sprite->callback = SpriteCB_Unused_8011E28_Step;
} }
// not used // not used
static void sub_8011E3C(struct Sprite *sprite) static void SpriteCB_Unused_8011E28_Step(struct Sprite *sprite)
{ {
--sprite->data[4]; --sprite->data[4];
if (sprite->data[4] == 0) if (sprite->data[4] == 0)
@@ -2134,7 +2134,7 @@ static void SpriteCB_PlayerThrowUpdate(struct Sprite *sprite)
sprite->callback = SpriteCallbackDummy3; sprite->callback = SpriteCallbackDummy3;
} }
void nullsub_12(void) void BattleDummy(void)
{ {
} }
@@ -2598,8 +2598,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
else else
{ {
// The struct gets set here, but nothing is ever done with it since // The struct gets set here, but nothing is ever done with it since
// wild battles don't show the party summary. // wild battles don't show the party summary.
// Still, there's no point in having dead code. // Still, there's no point in having dead code.
for (i = 0; i < PARTY_SIZE; ++i) for (i = 0; i < PARTY_SIZE; ++i)
{ {
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
@@ -2691,7 +2691,7 @@ static void BattleIntroRecordMonsToDex(void)
} }
// not used // not used
static void sub_80136C4(void) static void Unused_AutoProgressToIntro(void)
{ {
if (!gBattleControllerExecFlags) if (!gBattleControllerExecFlags)
gBattleMainFunc = BattleIntroPrintPlayerSendsOut; gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
@@ -2734,7 +2734,7 @@ static void BattleIntroPlayerSendsOutMonAnimation(void)
} }
// not used // not used
static void sub_80137D0(void) static void Unused_AutoProgressToSwitchInAnims(void)
{ {
if (!gBattleControllerExecFlags) if (!gBattleControllerExecFlags)
{ {
+1 -1
View File
@@ -4597,7 +4597,7 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo
} }
if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL)) if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL))
retVal = FALSE; retVal = FALSE;
idx; idx++;
curEffect &= ~(ITEM4_REVIVE >> 2); curEffect &= ~(ITEM4_REVIVE >> 2);
break; break;
case 3: case 3: