Finish decomp of intro

This commit is contained in:
PikalaxALT
2019-07-04 21:16:08 -04:00
parent b3b439fd8a
commit a1f10189b6
3 changed files with 250 additions and 688 deletions
+250 -2
View File
@@ -124,9 +124,12 @@ void sub_80EE610(struct Sprite * sprite);
void sub_80EE6A4(struct IntroSequenceData * ptr);
void sub_80EE704(struct Sprite * sprite);
bool8 sub_80EE850(struct IntroSequenceData * ptr);
void sub_80EE864(s16 a1, s16 a2, s16 a3);
void sub_80EE8E4(struct Sprite * sprite);
void sub_80EE970(struct Sprite * sprite, s16 a1, u16 a2, u8 a3);
void sub_80EE970(struct Sprite * sprite, u16 a1, s16 a2, u8 a3);
void sub_80EE9D4(struct Sprite * sprite);
void sub_80EEA94(struct IntroSequenceData * ptr);
void sub_80EEB08(struct Sprite * sprite);
void sub_80EEBE4(void);
extern const u32 gMultiBootProgram_PokemonColosseum_Start[];
@@ -1756,7 +1759,7 @@ void sub_80EE350(struct Sprite * sprite)
sprite->data[4]++;
sprite->data[5] += sprite->data[4];
sprite->data[7]++;
sprite->pos1.x = *(u16 *)&sprite->data[0] >> gUnknown_203AB22;
sprite->pos1.x = (u16)sprite->data[0] >> gUnknown_203AB22;
sprite->pos1.y = sprite->data[1] >> gUnknown_203AB24;
if (gUnknown_203AB1C && sprite->data[3] < 0)
sprite->pos2.y = sprite->data[5] >> gUnknown_203AB1C;
@@ -1925,3 +1928,248 @@ void sub_80EE6A4(struct IntroSequenceData * ptr)
ptr->field_0018->data[7] = 40;
ptr->field_0018->callback = sub_80EE704;
}
void sub_80EE704(struct Sprite * sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1]++;
if (sprite->data[1] > 4)
{
StartSpriteAnim(sprite, 3);
sprite->data[0]++;
}
break;
case 1:
sprite->data[2] += sprite->data[7];
sprite->data[3] += 8;
sprite->pos2.x = sprite->data[2] >> 4;
sprite->pos2.y = -((gSineTable[sprite->data[3]] * gUnknown_203AB04) >> gUnknown_203AB08);
sprite->data[5]++;
if (sprite->data[5] > gUnknown_203AB06)
{
sprite->data[5] = 0;
sprite->data[7]--;
}
sprite->data[4]++;
if (sprite->data[4] > 15)
{
StartSpriteAnim(sprite, 2);
sprite->data[1] = 0;
sprite->data[6] = 0x4757;
sprite->data[7] = 28;
sprite->data[0]++;
}
break;
case 2:
sprite->data[2] += sprite->data[7];
sprite->pos2.x = sprite->data[2] >> 4;
sprite->data[1]++;
if (sprite->data[1] > 6)
{
sub_80EE864(sprite->pos1.x + sprite->pos2.x, sprite->pos1.y + sprite->pos2.y, sprite->data[6]);
sprite->data[6] *= 1103515245;
}
if (sprite->data[1] > 12)
{
StartSpriteAnim(sprite, 0);
sprite->data[1] = 0;
sprite->data[0]++;
}
break;
case 3:
sprite->data[1]++;
if (sprite->data[1] > 16)
{
sub_80EE970(sprite, gUnknown_203AB0A, -sprite->pos2.x, 4);
}
break;
}
}
bool8 sub_80EE850(struct IntroSequenceData * ptr)
{
return ptr->field_0018->callback == SpriteCallbackDummy ? FALSE : TRUE;
}
void sub_80EE864(s16 a1, s16 a2, s16 a3)
{
int i;
u8 spriteId;
for (i = 0; i < 2; i++)
{
spriteId = CreateSprite(&gUnknown_840BEC4, a1 - 22, a2 + 24, 10);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[3] = (a3 % 13) + 8;
gSprites[spriteId].data[4] = a3 % 3;
gSprites[spriteId].data[7] = i;
a3 *= 1103515245;
}
}
}
void sub_80EE8E4(struct Sprite * sprite)
{
s16 * data = sprite->data;
switch (sprite->data[0])
{
case 0:
data[1] = sprite->pos1.x << 4;
data[2] = sprite->pos1.y << 4;
sprite->data[0]++;
// fallthrough
case 1:
data[1] -= data[3];
data[2] += data[4];
sprite->pos1.x = data[1] >> 4;
sprite->pos1.y = data[2] >> 4;
if (sprite->animEnded)
DestroySprite(sprite);
break;
}
data[7]++;
if (data[7] > 1)
{
data[7] = 0;
sprite->invisible ^= TRUE;
}
}
void sub_80EE970(struct Sprite * sprite, u16 a1, s16 a2, u8 a3)
{
sprite->data[0] = 0;
sprite->data[1] = a1;
sprite->data[2] = sprite->pos2.x << 4;
sprite->data[3] = (a2 << 4) / a1;
sprite->data[4] = 0;
sprite->data[5] = 0x800 / a1;
sprite->data[6] = 0;
sprite->data[7] = a3;
StartSpriteAnim(sprite, 2);
sprite->callback = sub_80EE9D4;
}
void sub_80EE9D4(struct Sprite * sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[6]++;
if (sprite->data[6] > 4)
{
StartSpriteAnim(sprite, 3);
sprite->data[6] = 0;
sprite->data[0]++;
}
break;
case 1:
sprite->data[1]--;
if (sprite->data[1])
{
sprite->data[2] += sprite->data[3];
sprite->data[4] += sprite->data[5];
sprite->pos2.x = sprite->data[2] >> 4;
sprite->pos2.y = -(gSineTable[sprite->data[4] >> 4] >> sprite->data[7]);
}
else
{
sprite->pos2.x = (u16)sprite->data[2] >> 4;
sprite->pos2.y = 0;
StartSpriteAnim(sprite, 2);
if (sprite->data[7] == 5)
sprite->callback = SpriteCallbackDummy;
else
{
sprite->data[6] = 0;
sprite->data[0]++;
}
}
break;
case 2:
sprite->data[6]++;
if (sprite->data[6] > 4)
{
StartSpriteAnim(sprite, 0);
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
void sub_80EEA94(struct IntroSequenceData * ptr)
{
ptr->field_0018->data[0] = 0;
ptr->field_0018->data[1] = 0;
ptr->field_0018->data[2] = 0;
ptr->field_0018->data[3] = 0;
ptr->field_0018->data[4] = 0;
ptr->field_0018->data[5] = 0;
ptr->field_0018->pos1.x += ptr->field_0018->pos2.x;
ptr->field_0018->pos2.x = 0;
gUnknown_203AB0C = 0x24;
gUnknown_203AB06 = 0x28;
gUnknown_203AB04 = 0x03;
gUnknown_203AB08 = 0x04;
ptr->field_0018->data[7] = 36;
StartSpriteAnim(ptr->field_0018, 2);
ptr->field_0018->callback = sub_80EEB08;
}
void sub_80EEB08(struct Sprite * sprite)
{
switch (sprite->data[0])
{
case 0:
sprite->data[1]++;
if (sprite->data[1] & 1)
{
sprite->data[2]++;
if (sprite->data[2] & 1)
sprite->pos2.x++;
else
sprite->pos2.x--;
}
if (sprite->data[1] > 17)
{
sprite->data[1] = 0;
sprite->data[0]++;
}
break;
case 1:
if (++sprite->data[1] >= gUnknown_203AB06)
{
StartSpriteAnim(sprite, 4);
sprite->data[1] = 0;
sprite->data[2] = 0;
sprite->data[0]++;
}
break;
case 2:
sprite->data[1] += sprite->data[7];
sprite->pos2.x = -(sprite->data[1] >> 4);
sprite->pos2.y = -((gSineTable[sprite->data[1] >> 4] * gUnknown_203AB04) >> gUnknown_203AB08);
sprite->data[2]++;
if (sprite->data[7] > 12)
sprite->data[7]--;
if ((sprite->data[1] >> 4) > 0x3F)
sprite->callback = SpriteCallbackDummy;
break;
}
}
void sub_80EEBE4(void)
{
int i;
for (i = 0; i < NELEMS(gUnknown_840BEDC); i++)
{
LoadCompressedSpriteSheet(&gUnknown_840BEDC[i]);
}
// gUnknown_840BF14 is not properly terminated, so this
// call exhibits undefined behavior.
LoadSpritePalettes(gUnknown_840BF14);
}