updated battle transition header
This commit is contained in:
@@ -3,8 +3,37 @@
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void sub_8149DFC(u8 a0);
|
||||
bool8 BT_IsDone(void);
|
||||
void BT_StartOnField(u8 a0);
|
||||
void BT_StartOnField(u8 transitionId);
|
||||
bool8 FldEff_Pokeball(void);
|
||||
|
||||
enum
|
||||
{
|
||||
MUGSHOT_LORELEI,
|
||||
MUGSHOT_BRUNO,
|
||||
MUGSHOT_AGATHA,
|
||||
MUGSHOT_LANCE,
|
||||
MUGSHOT_BLUE,
|
||||
MUGSHOTS_COUNT
|
||||
};
|
||||
|
||||
#define B_TRANSITION_BLUR 0
|
||||
#define B_TRANSITION_DISTORTED_WAVE 1
|
||||
#define B_TRANSITION_HORIZONTAL_CORRUGATE 2
|
||||
#define B_TRANSITION_BIG_POKEBALL 3
|
||||
#define B_TRANSITION_SLIDING_POKEBALLS 4
|
||||
#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
|
||||
#define B_TRANSITION_FULLSCREEN_WAVE 6
|
||||
#define B_TRANSITION_BLACK_WAVE_TO_RIGHT 7
|
||||
#define B_TRANSITION_SLICED_SCREEN 8
|
||||
#define B_TRANSITION_WHITEFADE_IN_STRIPES 9
|
||||
#define B_TRANSITION_GRID_SQUARES 10
|
||||
#define B_TRANSITION_BLACK_DOODLES 11
|
||||
#define B_TRANSITION_LORELEI 12
|
||||
#define B_TRANSITION_BRUNO 13
|
||||
#define B_TRANSITION_AGATHA 14
|
||||
#define B_TRANSITION_LANCE 15
|
||||
#define B_TRANSITION_BLUE 16
|
||||
#define B_TRANSITION_ANTI_CLOCKWISE_SPIRAL 17
|
||||
|
||||
#endif // GUARD_BATTLE_TRANSITION_H
|
||||
|
||||
Reference in New Issue
Block a user