map functions are coming

This commit is contained in:
jiangzhengwenjz
2019-06-06 01:40:11 +08:00
parent 39e7cab368
commit a827ac6c8f
2 changed files with 119 additions and 286 deletions
-271
View File
@@ -5,277 +5,6 @@
.text
thumb_func_start TeachyTvGrassAnimationObjCallback
TeachyTvGrassAnimationObjCallback: @ 815BB6C
push {r4,r5,lr}
adds r3, r0, 0
movs r0, 0x2E
ldrsh r1, [r3, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
ldr r1, _0815BBA4 @ =gTasks+0x8
adds r4, r0, r1
movs r2, 0x2
ldrsh r1, [r4, r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0815BBA8 @ =gSprites
adds r5, r0, r1
ldr r0, _0815BBAC @ =gUnknown_203F450
ldr r0, [r0]
ldr r1, _0815BBB0 @ =0x00004006
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x1
bne _0815BBB4
adds r0, r3, 0
bl DestroySprite
b _0815BC3A
.align 2, 0
_0815BBA4: .4byte gTasks+0x8
_0815BBA8: .4byte gSprites
_0815BBAC: .4byte gUnknown_203F450
_0815BBB0: .4byte 0x00004006
_0815BBB4:
adds r0, r3, 0
adds r0, 0x2B
ldrb r0, [r0]
cmp r0, 0
bne _0815BBD2
adds r2, r3, 0
adds r2, 0x42
ldrb r0, [r2]
movs r1, 0x40
negs r1, r1
ands r1, r0
movs r0, 0x1
orrs r1, r0
strb r1, [r2]
b _0815BBE0
_0815BBD2:
adds r2, r3, 0
adds r2, 0x42
ldrb r1, [r2]
movs r0, 0x40
negs r0, r0
ands r0, r1
strb r0, [r2]
_0815BBE0:
ldrh r0, [r4, 0x8]
ldrh r2, [r3, 0x24]
adds r0, r2
strh r0, [r3, 0x24]
ldrh r0, [r4, 0xA]
ldrh r1, [r3, 0x26]
adds r0, r1
strh r0, [r3, 0x26]
adds r0, r3, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0815BC3A
adds r1, r3, 0
adds r1, 0x43
movs r0, 0
strb r0, [r1]
ldrh r1, [r3, 0x24]
ldrh r0, [r5, 0x24]
subs r1, r0
ldrh r0, [r3, 0x26]
ldrh r2, [r5, 0x26]
subs r0, r2
lsls r0, 16
lsrs r0, 16
lsls r1, 16
movs r2, 0xF0
lsls r2, 12
adds r1, r2
lsrs r1, 16
cmp r1, 0x1E
bhi _0815BC34
lsls r0, 16
asrs r1, r0, 16
movs r0, 0x10
negs r0, r0
cmp r1, r0
ble _0815BC34
cmp r1, 0x17
ble _0815BC3A
_0815BC34:
adds r0, r3, 0
bl DestroySprite
_0815BC3A:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end TeachyTvGrassAnimationObjCallback
thumb_func_start TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj
TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj: @ 815BC40
push {r4,r5,lr}
lsls r1, 16
lsrs r1, 16
lsls r4, r0, 16
cmp r4, 0
blt _0815BC52
lsls r1, 16
cmp r1, 0
bge _0815BC56
_0815BC52:
movs r0, 0
b _0815BC78
_0815BC56:
ldr r3, _0815BC80 @ =gUnknown_84795C8
ldr r0, _0815BC84 @ =gUnknown_203F450
ldr r2, [r0]
ldr r5, _0815BC88 @ =0x00004005
adds r0, r2, r5
asrs r1, 20
ldrb r0, [r0]
adds r1, r0
lsls r1, 4
ldr r0, _0815BC8C @ =0x00004004
adds r2, r0
asrs r0, r4, 20
ldrb r2, [r2]
adds r0, r2
adds r1, r0
adds r1, r3
ldrb r0, [r1]
_0815BC78:
pop {r4,r5}
pop {r1}
bx r1
.align 2, 0
_0815BC80: .4byte gUnknown_84795C8
_0815BC84: .4byte gUnknown_203F450
_0815BC88: .4byte 0x00004005
_0815BC8C: .4byte 0x00004004
thumb_func_end TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj
thumb_func_start TeachyTvPrepBattle
TeachyTvPrepBattle: @ 815BC90
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
ldr r1, _0815BCCC @ =gTasks+0x8
adds r5, r0, r1
bl TeachyTvFree
ldr r1, _0815BCD0 @ =gSpecialVar_0x8004
ldr r4, _0815BCD4 @ =gTeachyTV_StaticResources
ldrb r0, [r4, 0x5]
strh r0, [r1]
ldr r1, _0815BCD8 @ =gMain
ldr r0, _0815BCDC @ =sub_815BD58
str r0, [r1, 0x8]
bl SavePlayerParty
bl sub_8159F40
movs r0, 0
bl PlayMapChosenOrBattleBGM
ldrb r0, [r4, 0x5]
cmp r0, 0
bne _0815BCE0
movs r0, 0x9
b _0815BCE2
.align 2, 0
_0815BCCC: .4byte gTasks+0x8
_0815BCD0: .4byte gSpecialVar_0x8004
_0815BCD4: .4byte gTeachyTV_StaticResources
_0815BCD8: .4byte gMain
_0815BCDC: .4byte sub_815BD58
_0815BCE0:
movs r0, 0x8
_0815BCE2:
strh r0, [r5, 0xC]
movs r0, 0
strh r0, [r5, 0xE]
ldr r1, _0815BCFC @ =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
ldr r1, _0815BD00 @ =sub_815BD04
str r1, [r0]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0815BCFC: .4byte gTasks
_0815BD00: .4byte sub_815BD04
thumb_func_end TeachyTvPrepBattle
thumb_func_start sub_815BD04
sub_815BD04: @ 815BD04
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, _0815BD24 @ =gTasks+0x8
adds r4, r0, r1
movs r1, 0xE
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0815BD28
cmp r0, 0x1
beq _0815BD36
b _0815BD4C
.align 2, 0
_0815BD24: .4byte gTasks+0x8
_0815BD28:
ldrb r0, [r4, 0xC]
bl sub_80D08B8
ldrh r0, [r4, 0xE]
adds r0, 0x1
strh r0, [r4, 0xE]
b _0815BD4C
_0815BD36:
bl sub_80D08F8
lsls r0, 24
cmp r0, 0
beq _0815BD4C
ldr r0, _0815BD54 @ =sub_800FD9C
bl SetMainCallback2
adds r0, r5, 0
bl DestroyTask
_0815BD4C:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0815BD54: .4byte sub_800FD9C
thumb_func_end sub_815BD04
thumb_func_start sub_815BD58
sub_815BD58: @ 815BD58
push {lr}
bl LoadPlayerParty
ldr r0, _0815BD6C @ =gUnknown_2023E8A
ldrb r0, [r0]
cmp r0, 0x3
bne _0815BD70
bl sub_815AC20
b _0815BD78
.align 2, 0
_0815BD6C: .4byte gUnknown_2023E8A
_0815BD70:
movs r0, 0x88
lsls r0, 1
bl PlayNewMapMusic
_0815BD78:
bl sub_815ABFC
pop {r0}
bx r0
thumb_func_end sub_815BD58
thumb_func_start TeachyTvLoadBg3Map
TeachyTvLoadBg3Map: @ 815BD80
push {r4-r7,lr}
+119 -15
View File
@@ -23,17 +23,20 @@
#include "text.h"
#include "constants/songs.h"
#include "constants/items.h"
#include "event_data.h"
#include "load_save.h"
#include "battle_transition.h"
#include "battle_2.h"
#include "battle.h"
typedef struct Task Task;
typedef struct {
void (*callback)();
u8 mode;
u8 optionChosen;
u16 scrollOffset;
u16 selectedRow;
u8 param4;
u8 filler;
u16 filler;
} TeachyTv_s;
extern TeachyTv_s gTeachyTV_StaticResources;
@@ -57,10 +60,11 @@ extern u8 gUnknown_8479590;
extern u8 gUnknown_8479390;
extern struct SubspriteTable gUnknown_84795B8;
extern struct SpriteTemplate *gUnknown_83A0010;
extern u8 gUnknown_84795C8;
void C2TeachyTv();
void C2TeachyTvMainCallback();
void VblankHandlerTeachyTv();
void TeachyTvCallback();
void TeachyTvMainCallback();
void TeachyTvVblankHandler();
void sub_815ABC4(u8 mode, void (*cb)());
void sub_815ABFC();
void sub_815AC20();
@@ -86,6 +90,8 @@ void TeachyTvGrassAnimationMain(u8 taskId, s16 x, s16 y, u8 subpriority, bool8 m
void TeachyTvLoadBg3Map(void *);
u8 TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj(s16 x, s16 y);
void TeachyTvGrassAnimationObjCallback(struct Sprite *sprite);
void TeachyTvRestorePlayerPartyCallback();
void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId);
extern void VblankHblankHandlerSetZero();
extern void sub_812B1E0(u16);
@@ -94,9 +100,9 @@ extern void sub_8055DC4();
extern bool16 sub_80BF518(u8 textPrinterId);
extern void _call_via_r1(s32 arg, void *func);
extern void sub_810B108(u8);
extern void sub_8159F40();
void C2TeachyTv()
void TeachyTvCallback()
{
RunTasks();
AnimateSprites();
@@ -105,7 +111,7 @@ void C2TeachyTv()
UpdatePaletteFade();
}
void VblankHandlerTeachyTv()
void TeachyTvVblankHandler()
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -126,7 +132,7 @@ void sub_815ABC4(u8 mode, void (*cb)())
}
if(mode == 1)
v3->mode = 0;
SetMainCallback2(C2TeachyTvMainCallback);
SetMainCallback2(TeachyTvMainCallback);
}
void sub_815ABFC()
@@ -142,7 +148,7 @@ void sub_815AC20()
gTeachyTV_StaticResources.mode = 1;
}
void C2TeachyTvMainCallback()
void TeachyTvMainCallback()
{
int state;
int taskId;
@@ -151,7 +157,6 @@ void C2TeachyTvMainCallback()
u32 x;
state = gMain.state;
// tried several ways to reproduce the control flow, but all failed. Now using goto
if ( state == 0 )
goto RESETANDLOAD;
else if ( state == 1 )
@@ -203,8 +208,8 @@ SETDMATOVRAM:
sub_812B1E0(9); // help system something
BlendPalettes(0xFFFFFFFF, 0x10u, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10u, 0, 0);
SetVBlankCallback(VblankHandlerTeachyTv);
SetMainCallback2(C2TeachyTv);
SetVBlankCallback(TeachyTvVblankHandler);
SetMainCallback2(TeachyTvCallback);
}
void TeachyTvSetupBg()
@@ -921,4 +926,103 @@ void TeachyTvGrassAnimationMain(u8 taskId, s16 x, s16 y, u8 subpriority, bool8 m
}
}
}
}
}
void TeachyTvGrassAnimationObjCallback(struct Sprite *sprite)
{
u32 diff1, diff2;
s16 *data = gTasks[sprite->data[0]].data;
struct Sprite *objAddr = &gSprites[data[1]];
if(((u8*)gUnknown_203F450)[0x4006] == 1)
DestroySprite(sprite);
else {
if(sprite->animCmdIndex == 0)
sprite->subspriteTableNum = 1;
else
sprite->subspriteTableNum = 0;
sprite->pos2.x += (u16)data[4];
sprite->pos2.y += (u16)data[5];
if(sprite->animEnded == 0)
return;
sprite->subpriority = 0;
diff1 = (u16)(sprite->pos2.x - objAddr->pos2.x);
diff2 = (u16)(sprite->pos2.y - objAddr->pos2.y);
diff1 = ((diff1 << 0x10)+0xF0000) >> 0x10;
if(diff1 <= 0x1E)
{
if((s16)diff2 > -0x10)
{
if((s16)diff2 <= 0x17)
return;
}
}
DestroySprite(sprite);
}
}
u8 TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj(s16 x, s16 y)
{
u8 * arr, *ptr;
int a, b;
if( (x < 0) || (y < 0) )
return 0;
arr = &gUnknown_84795C8;
ptr = gUnknown_203F450;
a = ((y >> 4) + ptr[0x4005]) << 4;
b = ((x >> 4) + ptr[0x4004]);
return arr[a+b];
}
void TeachyTvPrepBattle(u8 taskId)
{
s16 *data;
taskId = taskId;
data = gTasks[taskId].data;
TeachyTvFree();
gSpecialVar_0x8004 = gTeachyTV_StaticResources.optionChosen;
gMain.savedCallback = TeachyTvRestorePlayerPartyCallback;
SavePlayerParty();
sub_8159F40();
PlayMapChosenOrBattleBGM(MUS_DUMMY);
if ( !gTeachyTV_StaticResources.optionChosen )
data[6] = 9;
else
data[6] = 8;
data[7] = 0;
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
}
void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
{
s16 *data;
int temp;
data = gTasks[taskId].data;
switch(data[7])
{
case 0:
sub_80D08B8(*((u8*)data + 12));
++data[7];
break;
case 1:
temp = sub_80D08F8();
if ( temp << 24 )
{
SetMainCallback2(sub_800FD9C);
DestroyTask(taskId);
}
break;
}
}
void TeachyTvRestorePlayerPartyCallback()
{
LoadPlayerParty();
if ( gUnknown_2023E8A == 3 )
sub_815AC20();
else
PlayNewMapMusic(BGM_FRLG_FOLLOW_ME);
sub_815ABFC();
}