@@ -153,7 +153,7 @@
|
||||
#define MOVEMENT_ACTION_PLAYER_RUN_UP_SLOW 0x42
|
||||
#define MOVEMENT_ACTION_PLAYER_RUN_LEFT_SLOW 0x43
|
||||
#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT_SLOW 0x44
|
||||
#define MOVEMENT_ACTION_UNKNOWN_STEP_45 0x45
|
||||
#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x45
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x46
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x47
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x48
|
||||
|
||||
@@ -66,9 +66,9 @@
|
||||
#define FLDEFF_HALL_OF_FAME_RECORD 62
|
||||
#define FLDEFF_USE_TELEPORT 63
|
||||
#define FLDEFF_SMILEY_FACE_ICON 64
|
||||
#define FLDEFF_UNK_41 65 // TODO: related to vs_seeker
|
||||
#define FLDEFF_USE_VS_SEEKER 65
|
||||
#define FLDEFF_DOUBLE_EXCL_MARK_ICON 66
|
||||
#define FLDEFF_UNK_43 67 // TODO: related to deoxys
|
||||
#define FLDEFF_MOVE_DEOXYS_ROCK 67
|
||||
#define FLDEFF_UNK_44 68 // TODO: related to ???
|
||||
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
|
||||
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ extern const struct MonCoords gMonFrontPicCoords[];
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
extern const struct MonCoords gMonBackPicCoords[];
|
||||
extern const struct CompressedSpriteSheet gMonBackPicTable[];
|
||||
extern const struct CompressedSpritePalette gMonPaletteTable[];
|
||||
extern struct CompressedSpritePalette gMonPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
|
||||
extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
|
||||
extern const struct MonCoords gTrainerFrontPicCoords[];
|
||||
|
||||
@@ -41,7 +41,7 @@ void sub_808E16C(s16, s16);
|
||||
void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
|
||||
void sub_8092FF0(s16, s16, s16 *, s16 *);
|
||||
u8 ObjectEventDirectionToImageAnimId(u8);
|
||||
void sub_80930E0(s16 *, s16 *, s16, s16);
|
||||
void sub_8063BC4(s16 *, s16 *, s16, s16);
|
||||
void ObjectEventClearAnim(struct ObjectEvent *);
|
||||
void ObjectEventClearAnimIfSpecialAnimActive(struct ObjectEvent *);
|
||||
void SpawnObjectEventsInView(s16, s16);
|
||||
@@ -116,6 +116,9 @@ void RfuUnionObjectToggleInvisibility(u8 objectEventId, bool32 invisible);
|
||||
bool32 RfuUnionObjectIsInvisible(u8 objectEventId);
|
||||
void RfuUnionObjectStartWarp(u8 objectEventId, u8 animNo);
|
||||
bool32 RfuUnionObjectIsWarping(u8 objectEventId);
|
||||
u8 sub_8063F2C(u8 direction);
|
||||
u8 sub_8064194(u8 direction);
|
||||
u8 sub_80641C0(u8 direction);
|
||||
|
||||
void sub_805F378(s16 x, s16 y);
|
||||
|
||||
@@ -128,5 +131,6 @@ extern const struct OamData gObjectEventBaseOam_32x32;
|
||||
extern const struct UCoords16 gUnknown_83A64C8[];
|
||||
extern const u16 gUnknown_8398648[];
|
||||
extern const u16 gUnknown_8398688[];
|
||||
void sub_805F724(struct ObjectEvent *, s16 x, s16 y);
|
||||
|
||||
#endif // GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
|
||||
@@ -15,12 +15,12 @@ struct CameraObject
|
||||
s32 y;
|
||||
};
|
||||
|
||||
extern struct CameraObject gUnknown_03005DD0;
|
||||
extern struct CameraObject gFieldCamera;
|
||||
|
||||
// Exported RAM declarations
|
||||
|
||||
extern u16 gUnknown_03005DEC;
|
||||
extern u16 gUnknown_03005DE8;
|
||||
extern u16 gTotalCameraPixelOffsetX;
|
||||
extern u16 gTotalCameraPixelOffsetY;
|
||||
|
||||
// Exported ROM declarations
|
||||
|
||||
@@ -29,6 +29,7 @@ void CurrentMapDrawMetatileAt(int x, int y);
|
||||
void sub_805A658(s16 *x, s16 *y);
|
||||
void SetCameraPanningCallback(void (*cb)(void));
|
||||
void SetCameraPanning(s16 x, s16 y);
|
||||
void UpdateCameraPanning(void);
|
||||
void InstallCameraPanAheadCallback(void);
|
||||
void DrawDoorMetatileAt(int x, int y, const u16 *data);
|
||||
|
||||
|
||||
@@ -8,5 +8,6 @@ extern u32 gUnknown_3005078;
|
||||
void RestartWildEncounterImmunitySteps(void);
|
||||
void ClearPoisonStepCounter(void);
|
||||
void SetCableClubWarp(void);
|
||||
void dive_warp(struct MapPosition * pos, u16 behavior);
|
||||
|
||||
#endif //GUARD_FIELD_CONTROL_AVATAR_H
|
||||
|
||||
@@ -13,16 +13,16 @@ bool8 FieldEffectActiveListContains(u8 id);
|
||||
void sub_80B69DC(void);
|
||||
void CreateTeleportFieldEffectTask(void);
|
||||
void FieldEffectActiveListRemove(u8 id);
|
||||
void sub_8085620(void);
|
||||
void StartEscapeRopeFieldEffect(void);
|
||||
void FieldEffectStop(struct Sprite *sprite, u8 id);
|
||||
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
|
||||
void sub_8084454(void);
|
||||
void sub_8084784(u8 a0, u8 a1);
|
||||
void sub_8084F2C(u8 a0);
|
||||
void sub_80853CC(u8 a0);
|
||||
void FieldCB_FallWarpExit(void);
|
||||
void StartEscalatorWarp(u8 metatileBehavior, u8 priority);
|
||||
void StartLavaridgeGymB1FWarp(u8 a0);
|
||||
void StartLavaridgeGym1FWarp(u8 a0);
|
||||
void sub_8083598(u8 a0);
|
||||
void sub_8083A5C(struct Sprite * sprite, u8 spriteId);
|
||||
u8 sub_8083970(u16 species, s16 x, s16 y, bool8 unused);
|
||||
void sub_80842C8(void);
|
||||
void FreeResourcesAndDestroySprite(struct Sprite * sprite, u8 spriteId);
|
||||
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, bool8 unused);
|
||||
void ReturnToFieldFromFlyMapSelect(void);
|
||||
|
||||
#endif //GUARD_FIELD_EFFECTS_H
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
u8 sub_8154228(void);
|
||||
bool8 sub_8155DA0(struct ObjectEvent *);
|
||||
void sub_80DC44C(u8, u8);
|
||||
void sub_80DC478(u8, u8);
|
||||
void StartAshFieldEffect(s16, s16, u16, s16);
|
||||
|
||||
#endif //GUARD_FIELD_EFFECT_HELPERS_H
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#ifndef GUARD_FIELD_EFFECT_SCRIPTS_H
|
||||
#define GUARD_FIELD_EFFECT_SCRIPTS_H
|
||||
|
||||
extern const u8 *const gFieldEffectScriptPointers[];
|
||||
|
||||
#endif //GUARD_FIELD_EFFECT_SCRIPTS_H
|
||||
@@ -12,10 +12,11 @@ void DoFallWarp(void);
|
||||
void sub_807E59C(void);
|
||||
void sub_807E500(void);
|
||||
void sub_807DF64(void);
|
||||
void sub_807DC18(void);
|
||||
void WarpFadeOutScreen(void);
|
||||
void FieldCallback_ReturnToEventScript2(void);
|
||||
void sub_807DC00(void);
|
||||
void FadeInFromBlack(void);
|
||||
void FadeTransition_FadeInOnReturnToStartMenu(void);
|
||||
void WarpFadeInScreen(void);
|
||||
|
||||
void sub_807DCE4(void);
|
||||
|
||||
|
||||
@@ -36,5 +36,6 @@ bool32 sub_805DC24(void);
|
||||
bool8 PartyHasMonWithSurf(void);
|
||||
bool8 IsPlayerSurfingNorth(void);
|
||||
void player_get_pos_including_state_based_drift(s16 *x, s16 *y);
|
||||
void sub_805CBE8(void);
|
||||
|
||||
#endif //GUARD_FIELD_PLAYER_AVATAR_H
|
||||
|
||||
@@ -9,7 +9,6 @@ void sub_80B0244(void);
|
||||
void sub_807E3EC(void);
|
||||
void DoOutwardBarnDoorWipe(void);
|
||||
void Task_BarnDoorWipe(u8 taskId);
|
||||
void sub_807DC00(void);
|
||||
void sub_807F5F0(void);
|
||||
|
||||
#endif // GUARD_FIELD_SCREEN_EFFECT_H
|
||||
|
||||
@@ -18,5 +18,8 @@ void SetWeatherScreenFadeOut(void);
|
||||
void sub_807B070(void);
|
||||
u8 GetCurrentWeather(void);
|
||||
void FieldWeather_StartFadingOutCreditsMap(u8, u8, u32);
|
||||
void sub_807AA8C(u8 palIdx);
|
||||
void ResetPreservedPalettesInWeather(void);
|
||||
void PreservePaletteInWeather(u8 palIdx);
|
||||
|
||||
#endif // GUARD_WEATHER_H
|
||||
|
||||
+1
-1
@@ -37,7 +37,7 @@ bool32 FldEffPoison_IsActive(void);
|
||||
|
||||
// strength
|
||||
bool8 SetUpFieldMove_Strength(void);
|
||||
bool8 sub_80D0860(void);
|
||||
bool8 FldEff_UseStrength(void);
|
||||
|
||||
// teleport
|
||||
bool8 SetUpFieldMove_Teleport(void);
|
||||
|
||||
@@ -4,6 +4,13 @@
|
||||
#define OBJECT_EVENTS_COUNT 16
|
||||
|
||||
#define METATILE_COLLISION_MASK 0x0C00
|
||||
#define METATILE_ID_MASK 0x03FF
|
||||
#define METATILE_ID_UNDEFINED 0x03FF
|
||||
#define METATILE_ELEVATION_SHIFT 12
|
||||
#define METATILE_COLLISION_SHIFT 10
|
||||
#define METATILE_ELEVATION_MASK 0xF000
|
||||
|
||||
#define METATILE_ID(tileset, name) (METATILE_##tileset##_##name)
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -17,8 +24,6 @@ enum
|
||||
|
||||
typedef void (*TilesetCB)(void);
|
||||
|
||||
#define METATILE_ID(tileset, name) (METATILE_##tileset##_##name)
|
||||
|
||||
struct Tileset
|
||||
{
|
||||
/*0x00*/ bool8 isCompressed;
|
||||
@@ -280,7 +285,7 @@ struct PlayerAvatar /* 0x202E858 */
|
||||
/*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning.
|
||||
/*0x04*/ u8 spriteId;
|
||||
/*0x05*/ u8 objectEventId;
|
||||
/*0x06*/ u8 unk6;
|
||||
/*0x06*/ bool8 preventStep;
|
||||
/*0x07*/ u8 gender;
|
||||
u8 acroBikeState;
|
||||
u8 unk9;
|
||||
|
||||
+8
-2
@@ -82,12 +82,16 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
|
||||
void sub_8084E2C(s8, s8, s8, s8, s8);
|
||||
void sub_8084E80(s8, s8, s8, s8, s8);
|
||||
void sub_8084EBC(s16, s16);
|
||||
void sub_80555E0(void);
|
||||
void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
|
||||
u8 IsMapTypeOutdoors(u8 mapType);
|
||||
void sav1_reset_battle_music_maybe(void);
|
||||
bool32 sub_8056124(u16 song);
|
||||
|
||||
void player_avatar_init_params_reset(void);
|
||||
|
||||
void Overworld_SetFlashLevel(s32 a1);
|
||||
u8 Overworld_GetFlashLevel(void);
|
||||
void sub_8085524(u16);
|
||||
|
||||
void Overworld_SetSavedMusic(u16);
|
||||
void Overworld_ChangeMusicToDefault(void);
|
||||
@@ -155,7 +159,7 @@ u8 GetCurrentMapType(void);
|
||||
|
||||
u8 get_map_light_from_warp0(void);
|
||||
const struct MapHeader *warp1_get_mapheader(void);
|
||||
void sub_8055F88(void);
|
||||
void TryFadeOutOldMapMusic(void);
|
||||
void CB2_ReturnToFieldCableClub(void);
|
||||
void ResetGameStats(void);
|
||||
|
||||
@@ -177,6 +181,8 @@ void sub_805546C(u8 a0);
|
||||
bool32 sub_80582E0(void);
|
||||
bool32 sub_8058274(void);
|
||||
u8 GetCurrentMapBattleScene(void);
|
||||
void Overworld_ResetStateAfterFly(void);
|
||||
bool8 sub_8055B38(u16 metatileBehavior);
|
||||
void sub_8055DB8(void);
|
||||
void sub_8057F5C(void);
|
||||
void sub_8057F34(void);
|
||||
|
||||
+3
-1
@@ -29,7 +29,7 @@ void sub_811539C(void);
|
||||
void sub_8115748(u16);
|
||||
u8 sub_8112CAC(void);
|
||||
bool8 QuestLog_SchedulePlaybackCB(void (*func)(void));
|
||||
void sub_8111F38(u16, u16);
|
||||
void sub_8111F38(u16 offset, u16 idx);
|
||||
void sub_8111134(void);
|
||||
void DestroyHelpMessageWindow(u8 a0);
|
||||
u8 CreateHelpMessageWindow(void);
|
||||
@@ -50,6 +50,8 @@ void QuestLogSetFlagOrVar(bool8 isFlag, u16 idx, u16 value);
|
||||
void sub_8110840(void *oldSave);
|
||||
void sub_8112F18(u8 windowId);
|
||||
bool8 sub_8111C2C(void);
|
||||
void sub_81128BC(u8 a0);
|
||||
void sub_811278C(u8, u8);
|
||||
void Special_UpdateTrainerFansAfterLinkBattle(void);
|
||||
|
||||
#endif //GUARD_QUEST_LOG_H
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void StartEscalator(u8 a0);
|
||||
void StartEscalator(bool8 goingUp);
|
||||
void StopEscalator(void);
|
||||
bool8 IsEscalatorMoving(void);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user