battle_setup funcs

This commit is contained in:
jiangzhengwenjz
2019-10-21 03:07:59 +08:00
parent e48725d9b5
commit b0400ef6ba
41 changed files with 1105 additions and 2346 deletions
+4 -4
View File
@@ -5,17 +5,17 @@
void BattleSetup_StartScriptedWildBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
void BattleSetup_StartBattlePikeWildBattle(void);
void BattleSetup_StartWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
u8 HasTrainerAlreadyBeenFought(u16);
u8 HasTrainerBeenFought(u16);
void SetTrainerFlag(u16);
void ClearTrainerFlag(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
const u8 *BattleSetup_GetScriptAddrAfterBattle(void);
const u8 *BattleSetup_GetTrainerPostBattleScript(void);
void SetBattledTrainerFlag(void);
u8 sub_8080060(void);
u8 GetTrainerBattleMode(void);