document battle_setup symbols

This commit is contained in:
jiangzhengwenjz
2019-10-19 03:14:17 +08:00
parent 34b440a358
commit e48725d9b5
39 changed files with 400 additions and 400 deletions
+3 -3
View File
@@ -10,8 +10,8 @@ nullsub_81: @ 80E75AC
bx lr
thumb_func_end nullsub_81
thumb_func_start SetControllerToOakOrOldman
SetControllerToOakOrOldman: @ 80E75B0
thumb_func_start SetControllerToOakOrOldMan
SetControllerToOakOrOldMan: @ 80E75B0
ldr r1, _080E75DC @ =gBattlerControllerFuncs
ldr r0, _080E75E0 @ =gActiveBattler
ldrb r0, [r0]
@@ -39,7 +39,7 @@ _080E75DC: .4byte gBattlerControllerFuncs
_080E75E0: .4byte gActiveBattler
_080E75E4: .4byte sub_80E75EC
_080E75E8: .4byte gBattleStruct
thumb_func_end SetControllerToOakOrOldman
thumb_func_end SetControllerToOakOrOldMan
thumb_func_start sub_80E75EC
sub_80E75EC: @ 80E75EC
+3 -3
View File
@@ -10,8 +10,8 @@ nullsub_99: @ 81560A0
bx lr
thumb_func_end nullsub_99
thumb_func_start SetControllerToPokedude
SetControllerToPokedude: @ 81560A4
thumb_func_start SetControllerToPokeDude
SetControllerToPokeDude: @ 81560A4
ldr r1, _081560C8 @ =gBattlerControllerFuncs
ldr r0, _081560CC @ =gActiveBattler
ldrb r0, [r0]
@@ -36,7 +36,7 @@ _081560CC: .4byte gActiveBattler
_081560D0: .4byte sub_81560DC
_081560D4: .4byte gBattleStruct
_081560D8: .4byte gSpecialVar_0x8004
thumb_func_end SetControllerToPokedude
thumb_func_end SetControllerToPokeDude
thumb_func_start sub_81560DC
sub_81560DC: @ 81560DC
+2 -2
View File
@@ -1917,7 +1917,7 @@ _080D81E8:
_080D8204: .4byte gBattleTypeFlags
_080D8208: .4byte gStringVar4
_080D820C:
bl sub_80806EC
bl GetTrainerALoseText
adds r4, r0, 0
b _080D8382
_080D8214:
@@ -1937,7 +1937,7 @@ _080D8214:
_080D8230: .4byte gBattleTypeFlags
_080D8234: .4byte gStringVar4
_080D8238:
bl sub_8080710
bl GetTrainerBLoseText
adds r4, r0, 0
b _080D8382
_080D8240:
+251 -251
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File diff suppressed because it is too large Load Diff
+3 -3
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@@ -1953,13 +1953,13 @@ _0806D7E2:
bx r1
thumb_func_end DoPoisonFieldEffect_step
thumb_func_start sub_806D7E8
sub_806D7E8: @ 806D7E8
thumb_func_start RestartWildEncounterImmunitySteps
RestartWildEncounterImmunitySteps: @ 806D7E8
push {lr}
bl sub_80832D4
pop {r0}
bx r0
thumb_func_end sub_806D7E8
thumb_func_end RestartWildEncounterImmunitySteps
thumb_func_start is_it_battle_time_3
is_it_battle_time_3: @ 806D7F4
+14 -14
View File
@@ -1989,7 +1989,7 @@ mapldr_080842E8: @ 80842E8
movs r1, 0
bl CreateTask
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _0808430C @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2092,7 +2092,7 @@ mapldr_08084390: @ 8084390
bl FieldObjectTurn
_080843D2:
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _080843F4 @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2158,7 +2158,7 @@ sub_8084454: @ 8084454
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _0808447C @ =sub_8084484
movs r1, 0
bl CreateTask
@@ -2626,7 +2626,7 @@ _080847F4: .4byte gUnknown_83CC050
sub_80847F8: @ 80847F8
push {r4,lr}
adds r4, r0, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
ldrb r0, [r4, 0xA]
bl sub_809C448
@@ -2889,7 +2889,7 @@ sub_80849F4: @ 80849F4
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _08084A1C @ =sub_8084A24
movs r1, 0
bl CreateTask
@@ -3630,7 +3630,7 @@ sub_8084FA0: @ 8084FA0
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
movs r0, 0
bl SetCameraPanningCallback
@@ -3977,7 +3977,7 @@ sub_8085244: @ 8085244
adds r5, r0, 0
adds r4, r1, 0
bl CameraObjectReset2
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085270 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
@@ -4239,7 +4239,7 @@ sub_8085440: @ 8085440
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
ldr r1, _0808546C @ =gPlayerAvatar
movs r0, 0x1
@@ -4482,7 +4482,7 @@ _0808561C:
sub_8085620: @ 8085620
push {lr}
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _08085638 @ =sub_808563C
movs r1, 0x50
bl CreateTask
@@ -4969,7 +4969,7 @@ sub_80859D4: @ 80859D4
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085A14 @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -5198,7 +5198,7 @@ sub_8085BA8: @ 8085BA8
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
bl GetPlayerFacingDirection
lsls r0, 24
@@ -5435,7 +5435,7 @@ mapldr_08085D88: @ 8085D88
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085DCC @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -7000,7 +7000,7 @@ sub_80869C0: @ 80869C0
push {r6}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r5, _08086A18 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
@@ -7276,7 +7276,7 @@ sub_8086C00: @ 8086C00
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08086C20 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
+6 -6
View File
@@ -12214,8 +12214,8 @@ _0806360C:
bx r1
thumb_func_end sub_80635DC
thumb_func_start npc_set_running_behaviour_etc
npc_set_running_behaviour_etc: @ 8063610
thumb_func_start SetTrainerMovementType
SetTrainerMovementType: @ 8063610
push {r4,lr}
mov r12, r0
lsls r1, 24
@@ -12253,10 +12253,10 @@ npc_set_running_behaviour_etc: @ 8063610
.align 2, 0
_08063654: .4byte gSprites
_08063658: .4byte gUnknown_839FBC8
thumb_func_end npc_set_running_behaviour_etc
thumb_func_end SetTrainerMovementType
thumb_func_start npc_running_behaviour_by_direction
npc_running_behaviour_by_direction: @ 806365C
thumb_func_start GetTrainerFacingDirectionMovementType
GetTrainerFacingDirectionMovementType: @ 806365C
lsls r0, 24
lsrs r0, 24
ldr r1, _08063668 @ =gUnknown_83A649C
@@ -12265,7 +12265,7 @@ npc_running_behaviour_by_direction: @ 806365C
bx lr
.align 2, 0
_08063668: .4byte gUnknown_83A649C
thumb_func_end npc_running_behaviour_by_direction
thumb_func_end GetTrainerFacingDirectionMovementType
thumb_func_start npc_block_way__next_tile
npc_block_way__next_tile: @ 806366C
+2 -2
View File
@@ -3964,7 +3964,7 @@ sub_805D0F8: @ 805D0F8
lsls r4, 24
lsrs r4, 24
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl sav1_reset_battle_music_maybe
bl Overworld_ChangeMusicToDefault
ldr r2, _0805D148 @ =gPlayerAvatar
@@ -4005,7 +4005,7 @@ sub_805D154: @ 805D154
lsls r4, 24
lsrs r4, 24
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r2, _0805D19C @ =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0xF7
+1 -1
View File
@@ -306,7 +306,7 @@ sub_807F028: @ 807F028
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
bl sav1_get_flash_used_on_map
bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
movs r5, 0
+1 -1
View File
@@ -5845,7 +5845,7 @@ _0810AD1E:
cmp r6, 0x1
bne _0810AD90
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl sub_805C270
bl sub_805C780
ldr r2, _0810AD88 @ =gSpecialVar_ItemId
+3 -3
View File
@@ -82,8 +82,8 @@ _0806896E:
bx r1
thumb_func_end FreezeMapObject
thumb_func_start player_bitmagic
player_bitmagic: @ 8068974
thumb_func_start FreezeEventObjects
FreezeEventObjects: @ 8068974
push {r4,r5,lr}
movs r4, 0
ldr r5, _080689A8 @ =gMapObjects
@@ -114,7 +114,7 @@ _08068998:
.align 2, 0
_080689A8: .4byte gMapObjects
_080689AC: .4byte gPlayerAvatar
thumb_func_end player_bitmagic
thumb_func_end FreezeEventObjects
thumb_func_start FreezeMapObjectsExceptOne
FreezeMapObjectsExceptOne: @ 80689B0
+6 -6
View File
@@ -1708,7 +1708,7 @@ sub_8055864: @ 8055864
bl TrySetMapSaveWarpStatus
bl sub_806E110
bl nullsub_74
bl sub_806D7E8
bl RestartWildEncounterImmunitySteps
adds r0, r5, 0
adds r1, r4, 0
bl sub_810C578
@@ -1771,7 +1771,7 @@ sub_8055920: @ 8055920
bl TrySetMapSaveWarpStatus
bl sub_806E110
bl nullsub_74
bl sub_806D7E8
bl RestartWildEncounterImmunitySteps
ldr r0, _080559A0 @ =gSaveBlock1Ptr
ldr r1, [r0]
movs r0, 0x4
@@ -2284,8 +2284,8 @@ _08055D28: .4byte gUnknown_83C68E0
_08055D2C: .4byte gSaveBlock1Ptr
thumb_func_end Overworld_SetFlashLevel
thumb_func_start sav1_get_flash_used_on_map
sav1_get_flash_used_on_map: @ 8055D30
thumb_func_start Overworld_GetFlashLevel
Overworld_GetFlashLevel: @ 8055D30
ldr r0, _08055D3C @ =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x30
@@ -2293,7 +2293,7 @@ sav1_get_flash_used_on_map: @ 8055D30
bx lr
.align 2, 0
_08055D3C: .4byte gSaveBlock1Ptr
thumb_func_end sav1_get_flash_used_on_map
thumb_func_end Overworld_GetFlashLevel
thumb_func_start SetCurrentMapLayout
SetCurrentMapLayout: @ 8055D40
@@ -3944,7 +3944,7 @@ VBlankCB_Field: @ 8056A14
thumb_func_start sub_8056A34
sub_8056A34: @ 8056A34
push {lr}
bl sav1_get_flash_used_on_map
bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
cmp r0, 0
+7 -7
View File
@@ -87,7 +87,7 @@ sub_8081B84: @ 8081B84
_08081BC0:
adds r0, r5, 0
adds r1, r6, 0
bl TrainerWantsBattle
bl ConfigureAndSetUpOneTrainerBattle
adds r0, r4, r5
lsls r0, 2
ldr r1, _08081BE0 @ =gMapObjects
@@ -718,16 +718,16 @@ _0808204A:
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl npc_set_running_behaviour_etc
bl SetTrainerMovementType
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
@@ -1277,17 +1277,17 @@ _0808246E:
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl npc_set_running_behaviour_etc
bl SetTrainerMovementType
ldr r4, [sp]
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
+6 -6
View File
@@ -932,7 +932,7 @@ _08082DFA:
lsls r0, 24
cmp r0, 0
beq _08082E46
bl sub_807F78C
bl BattleSetup_StartRoamerBattle
movs r0, 0x1
b _08082E48
.align 2, 0
@@ -950,7 +950,7 @@ _08082E24:
cmp r0, 0x1
bne _08082E40
_08082E38:
bl sub_807F704
bl BattleSetup_StartWildBattle
movs r0, 0x1
b _08082E48
_08082E40:
@@ -999,7 +999,7 @@ sub_8082E54: @ 8082E54
lsrs r4, r0, 24
cmp r4, 0x1
bne _08082EB0
bl sub_807F704
bl BattleSetup_StartWildBattle
_08082E9C:
ldr r0, _08082EAC @ =gSpecialVar_Result
strh r4, [r0]
@@ -1079,7 +1079,7 @@ _08082F1C:
cmp r0, 0x1
bne _08082F44
_08082F3C:
bl sub_807F78C
bl BattleSetup_StartRoamerBattle
movs r0, 0x1
b _08082F6E
_08082F44:
@@ -1096,7 +1096,7 @@ _08082F44:
_08082F58:
movs r2, 0
bl sub_8082AEC
bl sub_807F704
bl BattleSetup_StartWildBattle
movs r0, 0x1
b _08082F6E
.align 2, 0
@@ -1160,7 +1160,7 @@ sub_8082FB0: @ 8082FB0
bl sub_8082B64
movs r0, 0xC
bl IncrementGameStat
bl sub_807F704
bl BattleSetup_StartWildBattle
pop {r4,r5}
pop {r0}
bx r0
+7 -7
View File
@@ -13,28 +13,28 @@ gUnknown_83C68E4:: @ 83C68E4
gUnknown_83C68EC:: @ 83C68EC
.incbin "baserom.gba", 0x3C68EC, 0x4
gUnknown_83C68F0:: @ 83C68F0
sBattleTransitionTable_Wild:: @ 83C68F0
.incbin "baserom.gba", 0x3C68F0, 0x8
gUnknown_83C68F8:: @ 83C68F8
sBattleTransitionTable_Trainer:: @ 83C68F8
.incbin "baserom.gba", 0x3C68F8, 0x8
gUnknown_83C6900:: @ 83C6900
sOrdinaryBattleParams:: @ 83C6900
.incbin "baserom.gba", 0x3C6900, 0x48
gUnknown_83C6948:: @ 83C6948
sContinueScriptBattleParams:: @ 83C6948
.incbin "baserom.gba", 0x3C6948, 0x48
gUnknown_83C6990:: @ 83C6990
sDoubleBattleParams:: @ 83C6990
.incbin "baserom.gba", 0x3C6990, 0x48
gUnknown_83C69D8:: @ 83C69D8
sOrdinaryNoIntroBattleParams:: @ 83C69D8
.incbin "baserom.gba", 0x3C69D8, 0x48
gUnknown_83C6A20:: @ 83C6A20
.incbin "baserom.gba", 0x3C6A20, 0x48
gUnknown_83C6A68:: @ 83C6A68
sContinueScriptDoubleBattleParams:: @ 83C6A68
.incbin "baserom.gba", 0x3C6A68, 0x48
gUnknown_83C6AB0:: @ 83C6AB0
+24 -24
View File
@@ -780,12 +780,12 @@ EventScript_1A4EAF:: @ 81A4EAF
gUnknown_81A4EB4:: @ 81A4EB4
lock
special sub_8080628
special SetUpTrainerEncounterMusic
special ScrSpecial_EndTrainerApproach
waitstate
goto EventScript_1A4FC7
gUnknown_81A4EC1:: @ 81A4EC1
EventScript_TryDoNormalTrainerBattle:: @ 81A4EC1
lock
faceplayer
applymovement VAR_LAST_TALKED, Movement_1A4FC5
@@ -793,14 +793,14 @@ gUnknown_81A4EC1:: @ 81A4EC1
specialvar VAR_RESULT, ScrSpecial_HasTrainerBeenFought
compare_var_to_value VAR_RESULT, 0
goto_if 5, EventScript_1A4EE8
special sub_8080628
special sub_8080398
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
goto EventScript_1A4FC7
EventScript_1A4EE8:: @ 81A4EE8
ontrainerbattleend
gUnknown_81A4EE9:: @ 81A4EE9
EventScript_TryDoDoubleTrainerBattle:: @ 81A4EE9
lock
faceplayer
call EventScript_1A4FBA
@@ -810,12 +810,12 @@ gUnknown_81A4EE9:: @ 81A4EE9
special CheckForAlivePartyMons
compare_var_to_value VAR_RESULT, 0
goto_if 5, EventScript_1A4F19
special sub_8080628
special sub_8080398
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
goto EventScript_1A4FC7
EventScript_1A4F19:: @ 81A4F19
special sub_8080618
special ShowTrainerCantBattleSpeech
waitmessage
waitbuttonpress
release
@@ -824,30 +824,30 @@ EventScript_1A4F19:: @ 81A4F19
EventScript_1A4F20:: @ 81A4F20
ontrainerbattleend
gUnknown_81A4F21:: @ 81A4F21
EventScript_DoTrainerBattle:: @ 81A4F21
applymovement VAR_LAST_TALKED, Movement_1A4FC5
waitmovement 0
special sub_8080628
special SetUpTrainerEncounterMusic
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A501A
battlebegin
ontrainerbattleend
gUnknown_81A4F3E:: @ 81A4F3E
EventScript_TryDoRematchBattle:: @ 81A4F3E
call EventScript_1A4FBA
specialvar VAR_RESULT, sub_810CEB4
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A4F72
special sub_8080628
special sub_8080398
special sub_80805D8
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
special ShowTrainerIntroSpeech
waitmessage
waitbuttonpress
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A4FB8
special sub_80805B0
special BattleSetup_StartRematchBattle
waitstate
releaseall
end
@@ -855,22 +855,22 @@ gUnknown_81A4F3E:: @ 81A4F3E
EventScript_1A4F72:: @ 81A4F72
ontrainerbattleend
gUnknown_81A4F73:: @ 81A4F73
EventScript_TryDoDoubleRematchBattle:: @ 81A4F73
specialvar VAR_RESULT, sub_810CEB4
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A4FB0
special CheckForAlivePartyMons
compare_var_to_value VAR_RESULT, 0
goto_if 5, EventScript_1A4FB1
special sub_8080628
special sub_8080398
special sub_80805D8
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
special ShowTrainerIntroSpeech
waitmessage
waitbuttonpress
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A4FB8
special sub_80805B0
special BattleSetup_StartRematchBattle
waitstate
releaseall
end
@@ -879,7 +879,7 @@ EventScript_1A4FB0:: @ 81A4FB0
ontrainerbattleend
EventScript_1A4FB1:: @ 81A4FB1
special sub_8080618
special ShowTrainerCantBattleSpeech
waitmessage
waitbuttonpress
release
@@ -899,14 +899,14 @@ Movement_1A4FC5:: @ 81A4FC5
step_end
EventScript_1A4FC7:: @ 81A4FC7
special sub_80805D8
special ShowTrainerIntroSpeech
waitmessage
waitbuttonpress
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A501A
battlebegin
specialvar VAR_RESULT, sub_80803CC
specialvar VAR_RESULT, GetTrainerBattleMode
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A5017
compare_var_to_value VAR_RESULT, 2
@@ -926,7 +926,7 @@ EventScript_1A5019:: @ 81A5019
ontrainerbattleendgoto
EventScript_1A501A:: @ 81A501A
special sub_80803FC
special SetBattledTrainerFlag
releaseall
end
+1 -1
View File
@@ -92,7 +92,7 @@ EventScript_1652C0:: @ 81652C0
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+1 -1
View File
@@ -41,7 +41,7 @@ CeruleanCave_B1F_EventScript_1624F5:: @ 81624F5
waitbuttonpress
setwildbattle SPECIES_MEWTWO, 70, ITEM_NONE
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+1 -1
View File
@@ -41,7 +41,7 @@ MtEmber_Summit_EventScript_163B33:: @ 8163B33
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+1 -1
View File
@@ -65,7 +65,7 @@ NavelRock_Base_EventScript_165134:: @ 8165134
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+1 -1
View File
@@ -69,7 +69,7 @@ NavelRock_Summit_EventScript_164FFB:: @ 8164FFB
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
setvar VAR_LAST_TALKED, 1
+1 -1
View File
@@ -9,7 +9,7 @@ PokemonTower_6F_EventScript_1634B8:: @ 81634B8
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A7AE0
setwildbattle SPECIES_MAROWAK, 30, ITEM_NONE
special sub_807F904
special BattleSetup_StartMarowakBattle
waitstate
special sub_8112364
compare_var_to_value VAR_RESULT, 0
+1 -1
View File
@@ -54,7 +54,7 @@ PowerPlant_EventScript_1637B8:: @ 81637B8
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+1 -1
View File
@@ -179,7 +179,7 @@ SeafoamIslands_B4F_EventScript_1631AC:: @ 81631AC
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_0x807
special sub_807F9D8
special BattleSetup_StartLegendaryBattle
waitstate
clearflag FLAG_0x807
specialvar VAR_RESULT, sub_80CA74C
+2 -2
View File
@@ -151,7 +151,7 @@ EventScript_165A65:: @ 8165A65
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A7AE0
special sub_8112364
special sub_807F888
special BattleSetup_StartOldManTutorialBattle
waitstate
release
end
@@ -246,7 +246,7 @@ EventScript_165B4C:: @ 8165B4C
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A7AE0
special sub_8112364
special sub_807F888
special BattleSetup_StartOldManTutorialBattle
waitstate
lock
faceplayer
+11 -11
View File
@@ -60,15 +60,15 @@ gSpecials:: @ 815FD60
def_special nullsub_75
def_special nullsub_75
def_special IsEnigmaBerryValid
def_special sub_80803CC
def_special sub_80805D8
def_special sub_8080618
def_special GetTrainerBattleMode
def_special ShowTrainerIntroSpeech
def_special ShowTrainerCantBattleSpeech
def_special ScrSpecial_HasTrainerBeenFought
def_special ScrSpecial_EndTrainerApproach
def_special sub_8080628
def_special SetUpTrainerEncounterMusic
def_special sub_810CD4C
def_special sub_810CEB4
def_special sub_80805B0
def_special BattleSetup_StartRematchBattle
def_special sub_808C6A8
def_special CheckForAlivePartyMons
def_special nullsub_75
@@ -166,7 +166,7 @@ gSpecials:: @ 815FD60
def_special nullsub_75
def_special nullsub_75
def_special nullsub_75
def_special sub_807F888
def_special BattleSetup_StartOldManTutorialBattle
def_special ChangePokemonNickname
def_special sub_80BF8FC
def_special nullsub_75
@@ -320,10 +320,10 @@ gSpecials:: @ 815FD60
def_special sub_80CAC08
def_special sub_806E99C
def_special sub_80CAC28
def_special sub_807FA68
def_special sub_807F9D8
def_special BattleSetup_StartIceCaveBattle
def_special BattleSetup_StartLegendaryBattle
def_special sub_807FABC
def_special sub_8080398
def_special SetUpTrainerMovement
def_special nullsub_75
def_special nullsub_75
def_special sub_807B6C0
@@ -351,7 +351,7 @@ gSpecials:: @ 815FD60
def_special GetNameOfEnigmaBerryInPlayerParty
def_special nullsub_75
def_special sub_810B82C
def_special sub_807F904
def_special BattleSetup_StartMarowakBattle
def_special sub_80CA630
def_special sub_80CB7C4
def_special sub_80CBC5C
@@ -408,7 +408,7 @@ gSpecials:: @ 815FD60
def_special sub_809D620
def_special sub_812781C
def_special sub_8127888
def_special sub_80803FC
def_special SetBattledTrainerFlag
def_special sub_812B35C
def_special Special_SSAnneDepartureCutscene
def_special sub_8149A18
+2 -2
View File
@@ -260,10 +260,10 @@ void SetControllerToPlayerPartner(void);
void SetControllerToSafari(void);
// pokedude controller
void SetControllerToPokedude(void);
void SetControllerToPokeDude(void);
// oak controller
void SetControllerToOakOrOldman(void);
void SetControllerToOakOrOldMan(void);
bool8 sub_80EB2E0(u8);
void sub_80EB2F4(u8);
void sub_80E8570(void);
+2 -2
View File
@@ -16,9 +16,9 @@ void ClearTrainerFlag(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
void sub_80803FC(void);
void SetBattledTrainerFlag(void);
u8 sub_8080060(void);
u8 sub_80803CC(void);
u8 GetTrainerBattleMode(void);
u16 sub_80803D8(void);
#endif // GUARD_BATTLE_SETUP_H
+1 -1
View File
@@ -85,7 +85,7 @@ void sub_8063E28(struct MapObject *, struct Sprite *);
void FieldObjectSetHeldMovement(struct MapObject *, u8);
void npc_coords_shift_still(struct MapObject *);
void sub_805FE7C(struct MapObject *, u8);
void npc_set_running_behaviour_etc(struct MapObject *, u8);
void SetTrainerMovementType(struct MapObject *, u8);
u8 sub_80634F0(u8 direction);
u8 sub_8063500(u8 a0);
void EventObjectSetGraphicsId(struct MapObject *mapObject, u8 a1);
+1 -1
View File
@@ -3,7 +3,7 @@
#include "global.h"
void player_bitmagic(void);
void FreezeEventObjects(void);
void FreezeMapObject(struct MapObject *);
void FreezeMapObjectsExceptOne(u8 mapObjectId);
+7 -7
View File
@@ -85,9 +85,9 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
{
gBattlerControllerFuncs[0] = SetControllerToPokedude;
gBattlerControllerFuncs[0] = SetControllerToPokeDude;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToPokedude;
gBattlerControllerFuncs[1] = SetControllerToPokeDude;
gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlersCount = 2;
}
@@ -96,7 +96,7 @@ static void InitSinglePlayerBtlControllers(void)
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
gBattlerControllerFuncs[0] = SetControllerToSafari;
else if (gBattleTypeFlags & (BATTLE_TYPE_OLDMAN_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE))
gBattlerControllerFuncs[0] = SetControllerToOakOrOldman;
gBattlerControllerFuncs[0] = SetControllerToOakOrOldMan;
else
gBattlerControllerFuncs[0] = SetControllerToPlayer;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
@@ -110,13 +110,13 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
{
gBattlerControllerFuncs[0] = SetControllerToPokedude;
gBattlerControllerFuncs[0] = SetControllerToPokeDude;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToPokedude;
gBattlerControllerFuncs[1] = SetControllerToPokeDude;
gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlerControllerFuncs[2] = SetControllerToPokedude;
gBattlerControllerFuncs[2] = SetControllerToPokeDude;
gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT;
gBattlerControllerFuncs[3] = SetControllerToPokedude;
gBattlerControllerFuncs[3] = SetControllerToPokeDude;
gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT;
gBattlersCount = MAX_BATTLERS_COUNT;
}
+1 -1
View File
@@ -3719,7 +3719,7 @@ static void HandleEndTurn_BattleLost(void)
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && sub_80803CC() == 9)
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && GetTrainerBattleMode() == 9)
{
if (sub_80803D8() & 1)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+9 -9
View File
@@ -323,14 +323,14 @@ static void sub_807DFBC(u8 taskId)
{
case 0: // Never reached
sub_807DCB0(0);
player_bitmagic();
FreezeEventObjects();
PlayerGetDestCoords(x, y);
FieldSetDoorOpened(*x, *y);
task->data[0] = 1;
break;
case 5:
sub_807DCB0(0);
player_bitmagic();
FreezeEventObjects();
sub_807F114();
sub_807DBAC();
task->data[0] = 6;
@@ -408,7 +408,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
{
case 0:
sub_807DCB0(0);
player_bitmagic();
FreezeEventObjects();
PlayerGetDestCoords(x, y);
task->data[0] = 1;
break;
@@ -439,7 +439,7 @@ static void task_map_chg_seq_0807E2CC(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
gTasks[taskId].data[0]++;
break;
@@ -459,7 +459,7 @@ static void sub_807E31C(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
sub_805DC04();
gTasks[taskId].data[0]++;
@@ -689,7 +689,7 @@ static void sub_807E718(u8 taskId)
switch (task->data[0])
{
case 0:
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
task->data[0]++;
break;
@@ -711,7 +711,7 @@ static void sub_807E784(u8 taskId)
switch (task->data[0])
{
case 0:
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
PlaySE(SE_TK_WARPIN);
sub_805DAB0();
@@ -744,7 +744,7 @@ static void sub_807E80C(u8 taskId)
switch (task->data[0])
{
case 0:
player_bitmagic();
FreezeEventObjects();
PlayerGetDestCoords(xp, yp);
PlaySE(GetDoorSoundEffect(*xp, *yp - 1));
task->data[1] = FieldAnimateDoorOpen(*xp, *yp - 1);
@@ -798,7 +798,7 @@ static void sub_807E980(u8 taskId)
{
case 0:
ScriptContext2_Enable();
player_bitmagic();
FreezeEventObjects();
CameraObjectReset2();
data[0]++;
break;
+1 -1
View File
@@ -162,7 +162,7 @@ void sub_80A1184(void)
bool8 sub_80A1194(void)
{
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
sub_807DC00();
CreateTask(sub_80A11C0, 10);
+1 -1
View File
@@ -38,7 +38,7 @@ bool8 sub_8069590(void)
void ScriptFreezeMapObjects(void)
{
player_bitmagic();
FreezeEventObjects();
CreateTask(sub_8069570, 80);
}
+2 -2
View File
@@ -1513,7 +1513,7 @@ static void sub_8111F8C(u8 taskId)
if (ScriptContext2_IsEnabled() != TRUE)
{
player_bitmagic();
FreezeEventObjects();
sub_805C270();
sub_805C780();
ScriptContext2_Enable();
@@ -1536,7 +1536,7 @@ static void sub_8111FCC(u8 taskId)
task->data[0] = 0;
task->data[1] = 0;
task->func = sub_8112044;
player_bitmagic();
FreezeEventObjects();
ScriptContext2_Enable();
}
}
+1 -1
View File
@@ -392,7 +392,7 @@ void ShowStartMenu(void)
{
if (!IsUpdateLinkStateCBActive())
{
player_bitmagic();
FreezeEventObjects();
sub_805C270();
sub_805C780();
}
+4 -4
View File
@@ -625,7 +625,7 @@ void sub_810C444(void)
mapObject = &gMapObjects[sp0];
if (sub_810CF04(sp0) == TRUE)
{
npc_set_running_behaviour_etc(mapObject, r6);
SetTrainerMovementType(mapObject, r6);
}
templates[i].movementType = r6;
}
@@ -763,7 +763,7 @@ static void sub_810C594(void)
{
gSprites[mapObject->spriteId].pos2.x = 0;
gSprites[mapObject->spriteId].pos2.y = 0;
npc_set_running_behaviour_etc(mapObject, r3);
SetTrainerMovementType(mapObject, r3);
}
}
}
@@ -1324,7 +1324,7 @@ static bool8 HasRematchTrainerAlreadyBeenFought(const VsSeekerData *vsSeekerData
void sub_810CDE8(void)
{
gSaveBlock1Ptr->trainerRematches[gSpecialVar_LastTalked] = 0;
sub_80803FC();
SetBattledTrainerFlag();
}
static s32 sub_810CE10(const VsSeekerData * a0, u16 a1)
@@ -1596,7 +1596,7 @@ static void StartAllRespondantIdleMovements(void)
struct MapObject *r4 = &gMapObjects[sVsSeeker->trainerInfo[j].fieldObjectId];
if (sub_810CF04(sVsSeeker->trainerInfo[j].fieldObjectId) == 1)
npc_set_running_behaviour_etc(r4, sVsSeeker->runningBehaviourEtcArray[i]);
SetTrainerMovementType(r4, sVsSeeker->runningBehaviourEtcArray[i]);
sub_805FE7C(r4, sVsSeeker->runningBehaviourEtcArray[i]);
gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[j].localId] = GetNextAvailableRematchTrainer(sVsSeekerData, sVsSeeker->trainerInfo[j].trainerIdx, &dummy);
}
+8 -8
View File
@@ -327,31 +327,31 @@ gUnknown_20386A4: @ 20386A4
gUnknown_20386A8: @ 20386A8
.space 0x4
gUnknown_20386AC: @ 20386AC
sTrainerBattleMode: @ 20386AC
.space 0x2
gTrainerBattleOpponent_A: @ 20386AE
.space 0x2
gUnknown_20386B0: @ 20386B0
sTrainerEventObjectLocalId: @ 20386B0
.space 0x4
gUnknown_20386B4: @ 20386B4
sTrainerAIntroSpeech: @ 20386B4
.space 0x4
gUnknown_20386B8: @ 20386B8
sTrainerADefeatSpeech: @ 20386B8
.space 0x4
gUnknown_20386BC: @ 20386BC
sTrainerBDefeatSpeech: @ 20386BC
.space 0x4
gUnknown_20386C0: @ 20386C0
sTrainerCannotBattleSpeech: @ 20386C0
.space 0x4
gUnknown_20386C4: @ 20386C4
sTrainerBattleEndScript: @ 20386C4
.space 0x4
gUnknown_20386C8: @ 20386C8
sTrainerABattleScriptRetAddr: @ 20386C8
.space 0x4
gUnknown_20386CC: @ 20386CC