battle_setup funcs
This commit is contained in:
@@ -56,13 +56,13 @@
|
||||
#define BATTLE_TYPE_OLDMAN_TUTORIAL 0x0200
|
||||
#define BATTLE_TYPE_ROAMER 0x0400
|
||||
#define BATTLE_TYPE_EREADER_TRAINER 0x0800
|
||||
#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000
|
||||
#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 // TODO: used, rename later
|
||||
#define BATTLE_TYPE_LEGENDARY 0x2000
|
||||
#define BATTLE_TYPE_REGI 0x4000
|
||||
#define BATTLE_TYPE_REGI 0x4000 // TODO: used, rename later
|
||||
#define BATTLE_TYPE_GHOST 0x8000
|
||||
#define BATTLE_TYPE_POKEDUDE 0x10000
|
||||
#define BATTLE_TYPE_PALACE 0x20000
|
||||
#define BATTLE_TYPE_ARENA 0x40000
|
||||
#define BATTLE_TYPE_PALACE 0x20000 // TODO: used, rename later
|
||||
#define BATTLE_TYPE_ARENA 0x40000 // TODO: used rename later
|
||||
#define BATTLE_TYPE_TRAINER_TOWER 0x80000
|
||||
#define BATTLE_TYPE_PIKE 0x100000
|
||||
#define BATTLE_TYPE_PYRAMID 0x200000
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H
|
||||
#define GUARD_CONSTANTS_BATTLE_SETUP_H
|
||||
|
||||
#define TRAINER_BATTLE_SINGLE 0
|
||||
#define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1
|
||||
#define TRAINER_BATTLE_CONTINUE_SCRIPT 2
|
||||
#define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT 3
|
||||
#define TRAINER_BATTLE_DOUBLE 4
|
||||
#define TRAINER_BATTLE_REMATCH 5
|
||||
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6
|
||||
#define TRAINER_BATTLE_REMATCH_DOUBLE 7
|
||||
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8
|
||||
#define TRAINER_BATTLE_TUTORIAL 9
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_SETUP_H
|
||||
@@ -0,0 +1,28 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_TYPES_H
|
||||
#define GUARD_CONSTANTS_MAP_TYPES_H
|
||||
|
||||
#define MAP_TYPE_0 0
|
||||
#define MAP_TYPE_TOWN 1
|
||||
#define MAP_TYPE_CITY 2
|
||||
#define MAP_TYPE_ROUTE 3
|
||||
#define MAP_TYPE_UNDERGROUND 4
|
||||
#define MAP_TYPE_UNDERWATER 5
|
||||
#define MAP_TYPE_OCEAN_ROUTE 6
|
||||
#define MAP_TYPE_7 7
|
||||
#define MAP_TYPE_INDOOR 8
|
||||
#define MAP_TYPE_SECRET_BASE 9
|
||||
|
||||
enum
|
||||
{
|
||||
MAP_BATTLE_SCENE_NORMAL, // 0
|
||||
MAP_BATTLE_SCENE_GYM, // 1
|
||||
MAP_BATTLE_SCENE_MAGMA, // 2
|
||||
MAP_BATTLE_SCENE_AQUA, // 3
|
||||
MAP_BATTLE_SCENE_SIDNEY, // 4
|
||||
MAP_BATTLE_SCENE_PHOEBE, // 5
|
||||
MAP_BATTLE_SCENE_GLACIA, // 6
|
||||
MAP_BATTLE_SCENE_DRAKE, // 7
|
||||
MAP_BATTLE_SCENE_BATTLE_TOWER, // 8
|
||||
};
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAP_TYPES_H
|
||||
Reference in New Issue
Block a user