battle_setup funcs
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@@ -56,13 +56,13 @@
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#define BATTLE_TYPE_OLDMAN_TUTORIAL 0x0200
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#define BATTLE_TYPE_ROAMER 0x0400
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#define BATTLE_TYPE_EREADER_TRAINER 0x0800
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#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000
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#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 // TODO: used, rename later
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#define BATTLE_TYPE_LEGENDARY 0x2000
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#define BATTLE_TYPE_REGI 0x4000
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#define BATTLE_TYPE_REGI 0x4000 // TODO: used, rename later
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#define BATTLE_TYPE_GHOST 0x8000
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#define BATTLE_TYPE_POKEDUDE 0x10000
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#define BATTLE_TYPE_PALACE 0x20000
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#define BATTLE_TYPE_ARENA 0x40000
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#define BATTLE_TYPE_PALACE 0x20000 // TODO: used, rename later
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#define BATTLE_TYPE_ARENA 0x40000 // TODO: used rename later
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#define BATTLE_TYPE_TRAINER_TOWER 0x80000
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#define BATTLE_TYPE_PIKE 0x100000
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#define BATTLE_TYPE_PYRAMID 0x200000
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