battle_setup funcs
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@@ -13,8 +13,8 @@ u8 player_get_direction_upper_nybble(void);
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u8 player_get_x22(void);
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void sub_808D074(u8);
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void sub_805C270();
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void sub_805C780();
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void sub_805C270(void);
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void sub_805C780(void);
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void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
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u8 sub_805C808(u8);
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void SetPlayerAvatarStateMask(u8 mask);
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