battle_setup funcs
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@@ -48,6 +48,7 @@
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#include "constants/abilities.h"
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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#include "constants/map_types.h"
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#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
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@@ -9451,7 +9452,6 @@ static void atkEF_handleballthrow(void)
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catchRate = gBattleStruct->safariCatchFactor * 1275 / 100;
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else
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catchRate = gBaseStats[gBattleMons[gBattlerTarget].species].catchRate;
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if (gLastUsedItem > ITEM_SAFARI_BALL)
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{
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switch (gLastUsedItem)
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