battle_setup funcs
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@@ -878,7 +878,7 @@ static void FC_DestroyWindow(u8 windowId)
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static u8 AdjustGiovanniIndexIfBeatenInGym(u8 a0)
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{
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if (HasTrainerAlreadyBeenFought(0x15e) == TRUE)
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if (HasTrainerBeenFought(0x15e) == TRUE)
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{
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if (a0 == 9)
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return FAMECHECKER_GIOVANNI;
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