battle_setup funcs

This commit is contained in:
jiangzhengwenjz
2019-10-21 03:07:59 +08:00
parent e48725d9b5
commit b0400ef6ba
41 changed files with 1105 additions and 2346 deletions
+2 -2
View File
@@ -88,7 +88,7 @@ void sub_8150530(void)
else
{
sub_81507BC(mapObject, sub_805C808(4));
StartSpriteAnim(sprite, sub_80634F0(mapObject->mapobj_unk_18));
StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection));
}
}
@@ -103,7 +103,7 @@ void sub_81505C4(u8 taskId)
FieldObjectClearAnimIfSpecialAnimActive(mapObject);
mapObject->mapobj_bit_11 = TRUE;
sub_81507BC(mapObject, sub_805C808(4));
StartSpriteAnim(sprite, sub_80634F0(mapObject->mapobj_unk_18));
StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection));
gTasks[taskId].data[0]++;
gTasks[taskId].data[1] = 0;
break;