battle_setup funcs
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@@ -1916,7 +1916,7 @@ bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx)
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{
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u16 index = VarGet(ScriptReadHalfword(ctx));
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ctx->comparisonResult = HasTrainerAlreadyBeenFought(index);
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ctx->comparisonResult = HasTrainerBeenFought(index);
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return FALSE;
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}
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