Remove unused header

This commit is contained in:
PikalaxALT
2019-10-28 20:39:06 -04:00
parent 4e296b8777
commit b07899b2d2
4 changed files with 11429 additions and 34 deletions
+11429
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File diff suppressed because it is too large Load Diff
-25
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@@ -1,25 +0,0 @@
#ifndef GUARD_INTERNATIONAL_STRING_UTIL_H
#define GUARD_INTERNATIONAL_STRING_UTIL_H
#include "global.h"
#include "menu.h"
void sub_81DB52C(const u8 *src);
void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language);
s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1);
s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2);
// sub_81DB41C
// CopyMonCategoryText
// sub_81DB494
// sub_81DB4DC
// sub_81DB554
// sub_81DB5AC
u32 sub_81DB604(const u8 *);
// sub_81DB620
#endif // GUARD_INTERNATIONAL_STRING_UTIL_H
-1
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@@ -20,7 +20,6 @@
#include "graphics.h"
#include "gpu_regs.h"
#include "help_system.h"
#include "international_string_util.h"
#include "item.h"
#include "link.h"
#include "link_rfu.h"
-8
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@@ -14,7 +14,6 @@
#include "text.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "international_string_util.h"
#include "script.h"
#include "strings.h"
#include "task.h"
@@ -24,25 +23,18 @@
#include "overworld.h"
#include "pokedex.h"
#include "decompress.h"
#include "task.h"
#include "palette.h"
#include "main.h"
#include "sound.h"
#include "constants/songs.h"
#include "text_window.h"
#include "trig.h"
#include "malloc.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "bg.h"
#include "m4a.h"
#include "graphics.h"
#include "constants/abilities.h"
#include "constants/species.h"
#include "scanline_effect.h"
#include "field_weather.h"
#include "naming_screen.h"
#include "field_screen_effect.h"
#include "help_system.h"
#include "field_fadetransition.h"