Remove unused header
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+11429
File diff suppressed because it is too large
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@@ -1,25 +0,0 @@
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#ifndef GUARD_INTERNATIONAL_STRING_UTIL_H
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#define GUARD_INTERNATIONAL_STRING_UTIL_H
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#include "global.h"
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#include "menu.h"
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void sub_81DB52C(const u8 *src);
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void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language);
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s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
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s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth);
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s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
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s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing);
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s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1);
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s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2);
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// sub_81DB41C
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// CopyMonCategoryText
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// sub_81DB494
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// sub_81DB4DC
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// sub_81DB554
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// sub_81DB5AC
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u32 sub_81DB604(const u8 *);
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// sub_81DB620
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#endif // GUARD_INTERNATIONAL_STRING_UTIL_H
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@@ -20,7 +20,6 @@
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#include "graphics.h"
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#include "graphics.h"
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#include "gpu_regs.h"
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#include "gpu_regs.h"
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#include "help_system.h"
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#include "help_system.h"
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#include "international_string_util.h"
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#include "item.h"
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#include "item.h"
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#include "link.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "link_rfu.h"
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@@ -14,7 +14,6 @@
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#include "text.h"
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#include "text.h"
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#include "menu.h"
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#include "menu.h"
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#include "new_menu_helpers.h"
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#include "new_menu_helpers.h"
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#include "international_string_util.h"
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#include "script.h"
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#include "script.h"
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#include "strings.h"
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#include "strings.h"
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#include "task.h"
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#include "task.h"
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@@ -24,25 +23,18 @@
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#include "overworld.h"
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#include "overworld.h"
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#include "pokedex.h"
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#include "pokedex.h"
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#include "decompress.h"
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#include "decompress.h"
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#include "task.h"
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#include "palette.h"
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#include "palette.h"
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#include "main.h"
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#include "sound.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#include "text_window.h"
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#include "text_window.h"
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#include "trig.h"
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#include "trig.h"
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#include "malloc.h"
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#include "malloc.h"
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#include "dma3.h"
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#include "gpu_regs.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "bg.h"
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#include "m4a.h"
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#include "m4a.h"
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#include "graphics.h"
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#include "graphics.h"
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#include "constants/abilities.h"
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#include "constants/species.h"
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#include "scanline_effect.h"
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#include "scanline_effect.h"
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#include "field_weather.h"
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#include "naming_screen.h"
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#include "naming_screen.h"
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#include "field_screen_effect.h"
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#include "help_system.h"
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#include "help_system.h"
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#include "field_fadetransition.h"
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#include "field_fadetransition.h"
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