Decompile evolution_graphics.c

This commit is contained in:
PikalaxALT
2019-11-18 15:16:08 -05:00
parent 2884946423
commit b2070e0681
5 changed files with 627 additions and 1879 deletions
File diff suppressed because it is too large Load Diff
-47
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@@ -1,47 +0,0 @@
#include "constants/region_map.h"
#include "constants/flags.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_841EE84:: @ 841EE84
.incbin "graphics/misc/evolution_sprite_841EEA4.gbapal"
gUnknown_841EEA4::
.incbin "graphics/misc/evolution_sprite_841EEA4.4bpp.lz"
gUnknown_841EEC4:: @ 841EEC4
obj_tiles gUnknown_841EEA4, 0x0020, 1001
null_obj_tiles
gUnknown_841EED4:: @ 841EED4
obj_pal gUnknown_841EE84, 1001
null_obj_pal
gOamData_841EEE4::
.4byte 0x000000a0, 0x00000400
gUnknown_841EEEC::
obj_image_anim_frame 0x0000, 8
obj_image_anim_end
gUnknown_841EEF4::
.4byte gUnknown_841EEEC
gUnknown_841EEF8:: @ 841EEF8
spr_template 1001, 1001, gOamData_841EEE4, gUnknown_841EEF4, NULL, gDummySpriteAffineAnimTable, nullsub_85
gUnknown_841EF10:: @ 841EF10
.2byte 0x03c0, 0x0380, 0x0340, 0x0300, 0x02c0, 0x0280, 0x0240, 0x0200, 0x01c0, 0x0180, 0x0140, 0x0100
gUnknown_841EF28:: @ 841EF28
.2byte -4, 0x10
.2byte -3, 0x30
.2byte -2, 0x50
.2byte -1, 0x70
.2byte 1, 0x70
.2byte 2, 0x50
.2byte 3, 0x30
.2byte 4, 0x10
+1
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@@ -8,5 +8,6 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID);
extern void (*gCB2_AfterEvolution)(void);
void sub_80D0474(void);
#endif // GUARD_EVOLUTION_SCENE_H
+2 -2
View File
@@ -218,7 +218,7 @@ SECTIONS {
src/diploma.o(.text);
asm/save_failed_screen.o(.text);
asm/clear_save_data_screen.o(.text);
asm/evolution_graphics.o(.text);
src/evolution_graphics.o(.text);
src/fldeff_teleport.o(.text);
src/new_menu_helpers.o(.text);
asm/box_party_pokemon_dropdown.o(.text);
@@ -489,7 +489,7 @@ SECTIONS {
data/strings.o(.rodata);
data/save_failed_screen.o(.rodata);
data/clear_save_data_screen.o(.rodata);
data/evolution_graphics.o(.rodata);
src/evolution_graphics.o(.rodata);
src/new_menu_helpers.o(.rodata);
data/box_party_pokemon_dropdown.o(.rodata);
src/map_preview_screen.o(.rodata);
+624
View File
@@ -0,0 +1,624 @@
#include "global.h"
#include "trig.h"
#include "random.h"
#include "decompress.h"
#include "palette.h"
#include "sound.h"
#include "task.h"
#include "evolution_scene.h"
#include "evolution_graphics.h"
#include "constants/songs.h"
void nullsub_85(struct Sprite * sprite);
void sub_80F5DD0(u8 taskId);
void EvoTask_CreatePreEvoSparkleSet1(u8 taskId);
void EvoTask_WaitForPre1SparklesToGoUp(u8 taskId);
void sub_80F5ED8(u8 taskId);
void EvoTask_CreatePreEvoSparklesSet2(u8 taskId);
void sub_80F5F64(u8 taskId);
void sub_80F5F8C(u8 taskId);
void EvoTask_CreatePostEvoSparklesSet1(u8 taskId);
void sub_80F6040(u8 taskId);
void sub_80F6080(u8 taskId);
void sub_80F60E4(u8 taskId);
void sub_80F6170(u8 taskId);
void sub_80F61C0(u8 taskId);
void sub_80F6224(u8 taskId);
void sub_80F6400(u8 taskId);
void sub_80F6424(u8 taskId);
void sub_80F6474(u8 taskId);
void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskId);
void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskId);
static const u16 gUnknown_841EE84[] = INCBIN_U16("graphics/misc/evolution_sprite_841EEA4.gbapal");
static const u32 gUnknown_841EEA4[] = INCBIN_U32("graphics/misc/evolution_sprite_841EEA4.4bpp.lz");
static const struct CompressedSpriteSheet gUnknown_841EEC4[] = {
{ gUnknown_841EEA4, 0x20, 1001 },
{}
};
static const struct SpritePalette gUnknown_841EED4[] = {
{ gUnknown_841EE84, 1001 },
{}
};
static const struct OamData gOamData_841EEE4 = {
.y = 160,
.priority = 1
};
static const union AnimCmd gUnknown_841EEEC[] = {
ANIMCMD_FRAME(0, 8),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_841EEF4[] = {
gUnknown_841EEEC
};
static const struct SpriteTemplate gUnknown_841EEF8 = {
.tileTag = 1001,
.paletteTag = 1001,
.oam = &gOamData_841EEE4,
.anims = gUnknown_841EEF4,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = nullsub_85
};
static const u16 gUnknown_841EF10[12] = {
0x3C0,
0x380,
0x340,
0x300,
0x2C0,
0x280,
0x240,
0x200,
0x1C0,
0x180,
0x140,
0x100
};
static const s16 gUnknown_841EF28[][2] = {
{-4, 0x10},
{-3, 0x30},
{-2, 0x50},
{-1, 0x70},
{ 1, 0x70},
{ 2, 0x50},
{ 3, 0x30},
{ 4, 0x10}
};
void nullsub_85(struct Sprite * sprite)
{
}
void SetEvoSparklesMatrices(void)
{
u16 i;
for (i = 0; i < NELEMS(gUnknown_841EF10); i++)
SetOamMatrix(i + 20, gUnknown_841EF10[i], 0, 0, gUnknown_841EF10[i]);
}
void SpriteCB_PreEvoSparkleSet1(struct Sprite * sprite)
{
u8 mnum;
if (sprite->pos1.y > 8)
{
sprite->pos1.y = 88 - sprite->data[7] * sprite->data[7] / 80;
sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]) / 4;
sprite->pos2.x = Cos((u8) sprite->data[6], sprite->data[5]);
sprite->data[6] += 4;
if (sprite->data[7] & 1)
sprite->data[5]--;
sprite->data[7]++;
if (sprite->pos2.y > 0)
sprite->subpriority = 1;
else
sprite->subpriority = 20;
mnum = sprite->data[5] / 4 + 20;
if (mnum > 31)
mnum = 31;
sprite->oam.matrixNum = mnum;
}
else
{
DestroySprite(sprite);
}
}
void CreatePreEvoSparkleSet1(u8 a0)
{
u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 88, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[5] = 48;
gSprites[spriteId].data[6] = a0;
gSprites[spriteId].data[7] = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 31;
gSprites[spriteId].callback = SpriteCB_PreEvoSparkleSet1;
}
}
void SpriteCB_PreEvoSparkleSet2(struct Sprite * sprite)
{
if (sprite->pos1.y < 88)
{
sprite->pos1.y = 8 + sprite->data[7] * sprite->data[7] / 5;
sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]) / 4;
sprite->pos2.x = Cos((u8)sprite->data[6], sprite->data[5]);
sprite->data[5] = Sin((u8)(sprite->data[7] * 4), 40) + 8;
sprite->data[7]++;
}
else
{
DestroySprite(sprite);
}
}
void CreatePreEvoSparkleSet2(u8 a0)
{
u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 8, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[5] = 8;
gSprites[spriteId].data[6] = a0;
gSprites[spriteId].data[7] = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 25;
gSprites[spriteId].subpriority = 1;
gSprites[spriteId].callback = SpriteCB_PreEvoSparkleSet2;
}
}
void SpriteCB_PostEvoSparkleSet1(struct Sprite * sprite)
{
if (sprite->data[5] > 8)
{
sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]);
sprite->pos2.x = Cos((u8)sprite->data[6], sprite->data[5]);
sprite->data[5] -= sprite->data[3];
sprite->data[6] += 4;
}
else
{
DestroySprite(sprite);
}
}
void CreatePostEvoSparkleSet1(u8 a0, u8 a1)
{
u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 56, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[3] = a1;
gSprites[spriteId].data[5] = 120;
gSprites[spriteId].data[6] = a0;
gSprites[spriteId].data[7] = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 31;
gSprites[spriteId].subpriority = 1;
gSprites[spriteId].callback = SpriteCB_PostEvoSparkleSet1;
}
}
void SpriteCB_PostEvoSparkleSet2(struct Sprite * sprite)
{
u8 mnum;
if ((sprite->data[7] & 3) == 0)
sprite->pos1.y++;
if (sprite->data[6] < 128)
{
sprite->pos2.y = -Sin((u8)sprite->data[6], sprite->data[5]);
sprite->pos1.x = 120 + sprite->data[3] * sprite->data[7] / 3;
sprite->data[6]++;
mnum = 31 - sprite->data[6] * 12 / 128;
if (sprite->data[6] > 64)
{
sprite->subpriority = 1;
}
else
{
sprite->invisible = FALSE;
sprite->subpriority = 20;
if (sprite->data[6] > 112 && (sprite->data[6] & 1))
sprite->invisible = TRUE;
}
if (mnum < 20)
mnum = 20;
sprite->oam.matrixNum = mnum;
sprite->data[7]++;
}
else
{
DestroySprite(sprite);
}
}
void CreatePostEvoSparkleSet2(u8 unused)
{
u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 56, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[3] = 3 - (Random() % 7);
gSprites[spriteId].data[5] = 48 + (Random() & 63);
gSprites[spriteId].data[7] = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.matrixNum = 31;
gSprites[spriteId].subpriority = 20;
gSprites[spriteId].callback = SpriteCB_PostEvoSparkleSet2;
}
}
void LoadEvoSparkleSpriteAndPal(void)
{
LoadCompressedSpriteSheetUsingHeap(gUnknown_841EEC4);
LoadSpritePalettes(gUnknown_841EED4);
}
u8 LaunchTask_PreEvoSparklesSet1(u16 a0)
{
u8 taskId = CreateTask(sub_80F5DD0, 0);
gTasks[taskId].data[1] = a0;
return taskId;
}
void sub_80F5DD0(u8 taskId)
{
SetEvoSparklesMatrices();
gTasks[taskId].data[15] = 0;
BeginNormalPaletteFade(3 << gTasks[taskId].data[1], 10, 0, 16, RGB_WHITE);
gTasks[taskId].func = EvoTask_CreatePreEvoSparkleSet1;
PlaySE(SE_W025);
}
void EvoTask_CreatePreEvoSparkleSet1(u8 taskId)
{
u8 i;
if (gTasks[taskId].data[15] < 64)
{
if ((gTasks[taskId].data[15] & 7) == 0)
{
for (i = 0; i < 4; i++)
CreatePreEvoSparkleSet1(2 * (gTasks[taskId].data[15] & 0x78) + 64 * i);
}
gTasks[taskId].data[15]++;
}
else
{
gTasks[taskId].data[15] = 96;
gTasks[taskId].func = EvoTask_WaitForPre1SparklesToGoUp;
}
}
void EvoTask_WaitForPre1SparklesToGoUp(u8 taskId)
{
if (gTasks[taskId].data[15] != 0)
gTasks[taskId].data[15]--;
else
DestroyTask(taskId);
}
u8 sub_80F5EC0(void)
{
u8 taskId = CreateTask(sub_80F5ED8, 0);
return taskId;
}
void sub_80F5ED8(u8 taskId)
{
SetEvoSparklesMatrices();
gTasks[taskId].data[15] = 0;
gTasks[taskId].func = EvoTask_CreatePreEvoSparklesSet2;
PlaySE(SE_W062B);
}
void EvoTask_CreatePreEvoSparklesSet2(u8 taskId)
{
u8 i;
if (gTasks[taskId].data[15] < 96)
{
if (gTasks[taskId].data[15] < 6)
{
for (i = 0; i < 9; i++)
CreatePreEvoSparkleSet2(16 * i);
}
gTasks[taskId].data[15]++;
}
else
{
gTasks[taskId].func = sub_80F5F64;
}
}
void sub_80F5F64(u8 taskId)
{
DestroyTask(taskId);
}
u8 sub_80F5F74(void)
{
u8 taskId = CreateTask(sub_80F5F8C, 0);
return taskId;
}
void sub_80F5F8C(u8 taskId)
{
SetEvoSparklesMatrices();
gTasks[taskId].data[15] = 0;
gTasks[taskId].func = EvoTask_CreatePostEvoSparklesSet1;
PlaySE(SE_REAPOKE);
}
void EvoTask_CreatePostEvoSparklesSet1(u8 taskId)
{
u8 i;
if (gTasks[taskId].data[15] < 48)
{
if (gTasks[taskId].data[15] == 0)
{
for (i = 0; i < 16; i++)
{
CreatePostEvoSparkleSet1(i * 16, 4);
}
}
if (gTasks[taskId].data[15] == 32)
{
for (i = 0; i < 16; i++)
{
CreatePostEvoSparkleSet1(i * 16, 8);
}
}
gTasks[taskId].data[15]++;
}
else
{
gTasks[taskId].func = sub_80F6040;
}
}
void sub_80F6040(u8 taskId)
{
DestroyTask(taskId);
}
u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 a0)
{
u8 taskId = CreateTask(sub_80F6080, 0);
gTasks[taskId].data[2] = a0;
return taskId;
}
void sub_80F6080(u8 taskId)
{
SetEvoSparklesMatrices();
gTasks[taskId].data[15] = 0;
sub_80D0474();
CpuCopy16(&gPlttBufferFaded[32], &gPlttBufferUnfaded[32], 96);
BeginNormalPaletteFade(0xFFF90F1C, 0, 0, 16, RGB_WHITE);
gTasks[taskId].func = sub_80F60E4;
PlaySE(SE_W080);
}
void sub_80F60E4(u8 taskId)
{
u8 i;
if (gTasks[taskId].data[15] < 128)
{
switch (gTasks[taskId].data[15])
{
default:
if (gTasks[taskId].data[15] < 50)
CreatePostEvoSparkleSet2(Random() & 7);
break;
case 0:
for (i = 0; i < 8; i++)
CreatePostEvoSparkleSet2(i);
break;
case 32:
BeginNormalPaletteFade(0xFFFF0F1C, 16, 16, 0, RGB_WHITE);
break;
}
gTasks[taskId].data[15]++;
}
else
{
gTasks[taskId].func = sub_80F6170;
}
}
void sub_80F6170(u8 taskId)
{
if (!gPaletteFade.active)
DestroyTask(taskId);
}
u8 sub_80F6190(u16 a0)
{
u8 taskId = CreateTask(sub_80F61C0, 0);
gTasks[taskId].data[2] = a0;
return taskId;
}
void sub_80F61C0(u8 taskId)
{
SetEvoSparklesMatrices();
gTasks[taskId].data[15] = 0;
sub_80D0474();
CpuCopy16(&gPlttBufferFaded[32], &gPlttBufferUnfaded[32], 96);
BeginNormalPaletteFade(0xFFF90F00, 0, 0, 16, RGB_WHITE);
gTasks[taskId].func = sub_80F6224;
PlaySE(SE_W080);
}
void sub_80F6224(u8 taskId)
{
u8 i;
if (gTasks[taskId].data[15] < 128)
{
switch (gTasks[taskId].data[15])
{
default:
if (gTasks[taskId].data[15] < 50)
CreatePostEvoSparkleSet2(Random() & 7);
break;
case 0:
for (i = 0; i < 8; i++)
CreatePostEvoSparkleSet2(i);
break;
case 32:
BeginNormalPaletteFade(0xFFFF0F00, 16, 16, 0, RGB_WHITE);
break;
}
gTasks[taskId].data[15]++;
}
else
{
gTasks[taskId].func = sub_80F6170;
}
}
void nullsub_86(struct Sprite * sprite)
{
}
u8 sub_80F62B4(u8 a0, u8 a1)
{
u16 i;
u8 taskId;
u16 palette[16];
for (i = 0; i < 16; i++)
palette[i] = RGB_WHITE;
taskId = CreateTask(sub_80F6400, 0);
gTasks[taskId].data[1] = a0;
gTasks[taskId].data[2] = a1;
gTasks[taskId].data[3] = 256;
gTasks[taskId].data[4] = 16;
SetOamMatrix(30, 0x10000 / gTasks[taskId].data[3], 0, 0, 0x10000 / gTasks[taskId].data[3]);
SetOamMatrix(31, 0x10000 / gTasks[taskId].data[4], 0, 0, 0x10000 / gTasks[taskId].data[4]);
gSprites[a0].callback = nullsub_86;
gSprites[a0].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[a0].oam.matrixNum = 30;
gSprites[a0].invisible = FALSE;
CpuCopy16(palette, &gPlttBufferFaded[256 + 16 * gSprites[a0].oam.paletteNum], 32);
gSprites[a1].callback = nullsub_86;
gSprites[a1].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[a1].oam.matrixNum = 31;
gSprites[a1].invisible = FALSE;
CpuCopy16(palette, &gPlttBufferFaded[256 + 16 * gSprites[a1].oam.paletteNum], 32);
gTasks[taskId].data[8] = 0;
return taskId;
}
void sub_80F6400(u8 taskId)
{
gTasks[taskId].data[5] = FALSE;
gTasks[taskId].data[6] = 8;
gTasks[taskId].func = sub_80F6424;
}
void sub_80F6424(u8 taskId)
{
if (gTasks[taskId].data[8] != 0)
{
PreEvoVisible_PostEvoInvisible_KillTask(taskId);
}
else if (gTasks[taskId].data[6] == 128)
{
PreEvoInvisible_PostEvoVisible_KillTask(taskId);
}
else
{
gTasks[taskId].data[6] += 2;
gTasks[taskId].data[5] ^= TRUE;
gTasks[taskId].func = sub_80F6474;
}
}
void sub_80F6474(u8 taskId)
{
u8 r6;
if (gTasks[taskId].data[8] != 0)
{
gTasks[taskId].func = PreEvoVisible_PostEvoInvisible_KillTask;
}
else
{
r6 = 0;
if (gTasks[taskId].data[5] == 0)
{
if (gTasks[taskId].data[3] < 0x100 - gTasks[taskId].data[6])
{
gTasks[taskId].data[3] += gTasks[taskId].data[6];
}
else
{
gTasks[taskId].data[3] = 0x100;
r6 = 1;
}
if (gTasks[taskId].data[4] > 0x10 + gTasks[taskId].data[6])
{
gTasks[taskId].data[4] -= gTasks[taskId].data[6];
}
else
{
gTasks[taskId].data[4] = 0x10;
r6++;
}
}
else
{
if (gTasks[taskId].data[4] < 0x100 - gTasks[taskId].data[6])
{
gTasks[taskId].data[4] += gTasks[taskId].data[6];
}
else
{
gTasks[taskId].data[4] = 0x100;
r6 = 1;
}
if (gTasks[taskId].data[3] > 0x10 + gTasks[taskId].data[6])
{
gTasks[taskId].data[3] -= gTasks[taskId].data[6];
}
else
{
gTasks[taskId].data[3] = 0x10;
r6++;
}
}
SetOamMatrix(30, 0x10000 / gTasks[taskId].data[3], 0, 0, 0x10000 / gTasks[taskId].data[3]);
SetOamMatrix(31, 0x10000 / gTasks[taskId].data[4], 0, 0, 0x10000 / gTasks[taskId].data[4]);
if (r6 == 2)
{
gTasks[taskId].func = sub_80F6424;
}
}
}
void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskId)
{
gSprites[gTasks[taskId].data[1]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskId].data[1]].oam.matrixNum = 0;
gSprites[gTasks[taskId].data[1]].invisible = TRUE;
gSprites[gTasks[taskId].data[2]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskId].data[2]].oam.matrixNum = 0;
gSprites[gTasks[taskId].data[2]].invisible = FALSE;
DestroyTask(taskId);
}
void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskId)
{
gSprites[gTasks[taskId].data[1]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskId].data[1]].oam.matrixNum = 0;
gSprites[gTasks[taskId].data[1]].invisible = FALSE;
gSprites[gTasks[taskId].data[2]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskId].data[2]].oam.matrixNum = 0;
gSprites[gTasks[taskId].data[2]].invisible = TRUE;
DestroyTask(taskId);
}