Merge branch 'master' of https://github.com/pret/pokefirered into sync-b-anim

This commit is contained in:
GriffinR
2022-08-19 11:30:00 -04:00
94 changed files with 3593 additions and 3316 deletions
File diff suppressed because it is too large Load Diff
@@ -141,12 +141,12 @@ static bool8 MovementType_MoveInPlace_Step1(struct ObjectEvent *objectEvent, str
static bool8 MovementType_Invisible_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_Invisible_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_Invisible_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4D_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4D_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4D_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4E_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4F_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_VsSeeker4E_VsSeeker4F_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndStop_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndStop_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndStop_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndJump_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndSwim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static bool8 MovementType_RaiseHandAndMove_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite);
static u8 GetVectorDirection(s16 dx, s16 dy, s16 absdx, s16 absdy);
static u8 GetLimitedVectorDirection_SouthNorth(s16 dx, s16 dy, s16 absdx, s16 absdy);
@@ -596,18 +596,18 @@ u8 (*const gMovementTypeFuncs_Invisible[])(struct ObjectEvent *, struct Sprite *
MovementType_Invisible_Step2,
};
u8 (*const gMovementTypeFuncs_VsSeeker4D[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_VsSeeker4D_Step0,
MovementType_VsSeeker4D_Step1,
MovementType_VsSeeker4D_Step2,
u8 (*const gMovementTypeFuncs_RaiseHandAndStop[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RaiseHandAndStop_Step0,
MovementType_RaiseHandAndStop_Step1,
MovementType_RaiseHandAndStop_Step2,
};
u8 (*const gMovementTypeFuncs_VsSeeker4E[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_VsSeeker4E_Step0,
MovementType_VsSeeker4E_VsSeeker4F_Step1,
u8 (*const gMovementTypeFuncs_RaiseHandAndJump[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RaiseHandAndJump_Step0,
MovementType_RaiseHandAndMove_Step1,
};
u8 (*const gMovementTypeFuncs_VsSeeker4F[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_VsSeeker4F_Step0,
MovementType_VsSeeker4E_VsSeeker4F_Step1,
u8 (*const gMovementTypeFuncs_RaiseHandAndSwim[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RaiseHandAndSwim_Step0,
MovementType_RaiseHandAndMove_Step1,
};
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