Sync battle anim - ghost

This commit is contained in:
GriffinR
2022-08-16 15:27:42 -04:00
parent 796d307ffb
commit ba890e57a4
5 changed files with 109 additions and 107 deletions
+2 -2
View File
@@ -36,7 +36,7 @@ EWRAM_DATA static u16 sAnimMoveIndex = 0;
EWRAM_DATA u8 gBattleAnimAttacker = 0;
EWRAM_DATA u8 gBattleAnimTarget = 0;
EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0};
EWRAM_DATA u8 gUnknown_2037F24 = 0;
EWRAM_DATA u8 gAnimCustomPanning = 0;
// Function Declarations
static void AddSpriteIndex(u16 index);
@@ -1809,7 +1809,7 @@ void ClearBattleAnimationVars(void)
sAnimMoveIndex = 0;
gBattleAnimAttacker = 0;
gBattleAnimTarget = 0;
gUnknown_2037F24 = 0;
gAnimCustomPanning = 0;
}
void DoMoveAnim(u16 move)