fix merge conflicts

This commit is contained in:
Evan
2019-12-04 18:58:55 -07:00
2 changed files with 1 additions and 2 deletions
-1
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@@ -5110,7 +5110,6 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
{
personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
else