field_fadetransition begin

This commit is contained in:
PikalaxALT
2019-09-25 17:16:57 -04:00
parent 931bf4ce4b
commit bdeea4ca28
14 changed files with 507 additions and 1085 deletions
File diff suppressed because it is too large Load Diff
+1
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@@ -9,5 +9,6 @@
// Exported ROM declarations
void sub_8081A90(u8 taskId);
u8 sub_8081150(void);
#endif //GUARD_CABLE_CLUB_H
+2
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@@ -16,4 +16,6 @@ void sub_807DC18(void);
void FieldCallback_ReturnToEventScript2(void);
void sub_807DC00(void);
bool32 sub_807E418(void);
#endif // GUARD_FIELD_FADETRANSITION_H
+1
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@@ -90,6 +90,7 @@ u8 sub_805EB44(u8, u8, s16, s16);
void npc_paltag_set_load(u8 mode);
bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject);
u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject);
u8 sub_8063F84(u8 direction);
// Exported data declarations
+3
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@@ -28,5 +28,8 @@ u8 GetPlayerAvatarObjectId(void);
u8 PlayerGetZCoord(void);
u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
void sub_805CB70(void);
void sub_805CB04(bool8);
void sub_805DC04(void);
bool32 sub_805DC24(void);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
+1
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@@ -7,5 +7,6 @@ void sub_80AF79C(void);
void sub_807F028(u8);
void sub_80B0244(void);
void sub_807E3EC(void);
void sub_807F114(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
+2
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@@ -13,6 +13,8 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
u8 oei_task_add(void);
// flash
u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
u8 sub_80C9D7C(u8 mapType1, u8 mapType2);
// cut
+1
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@@ -213,5 +213,6 @@ void sub_8054A28(void);
void sub_800B1F4(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_8009FE8(void);
#endif // GUARD_LINK_H
+1
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@@ -47,5 +47,6 @@ struct MapPreviewScreen
u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
#endif //GUARD_MAP_PREVIEW_SCREEN_H
+3
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@@ -133,6 +133,9 @@ void Overworld_ResetStateAfterDigEscRope(void);
bool32 sub_8058244(void);
u8 GetCurrentMapType(void);
u8 get_map_light_from_warp0(void);
const struct MapHeader *warp1_get_mapheader(void);
void Overworld_CreditsMainCB(void);
bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
+1
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@@ -32,6 +32,7 @@ void sub_8112EDC(u8 a0);
u8 sub_8112EB4(void);
void sub_8113018(const u8 * text, u8 mode);
void MapNamePopupWindowIdSetDummy(void);
void sub_8111CF0(void);
extern u8 gUnknown_203ADFA;
+2
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@@ -4,5 +4,7 @@
#include "global.h"
void AppendToList(u8* list, u8* pos, u8 newEntry);
void sub_806F1F0(u8 taskId);
void sub_806F1D4(void);
#endif // GUARD_START_MENU_H
+1
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@@ -119,6 +119,7 @@ SECTIONS {
src/reset_save_heap.o(.text);
asm/field_weather.o(.text);
asm/field_weather_effects.o(.text);
src/field_fadetransition.o(.text);
asm/field_fadetransition.o(.text);
asm/field_screen_effect.o(.text);
asm/battle_setup.o(.text);
+488
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@@ -0,0 +1,488 @@
#include "global.h"
#include "palette.h"
#include "field_fadetransition.h"
#include "overworld.h"
#include "fldeff.h"
#include "field_weather.h"
#include "map_preview_screen.h"
#include "field_player_avatar.h"
#include "task.h"
#include "script.h"
#include "cable_club.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "quest_log.h"
#include "link.h"
#include "map_obj_80688E4.h"
#include "sound.h"
#include "field_door.h"
#include "field_screen_effect.h"
#include "field_map_obj.h"
#include "field_map_obj_helpers.h"
#include "map_obj_lock.h"
#include "start_menu.h"
#include "constants/songs.h"
void sub_807DF4C(u8 a0);
void sub_807DFBC(u8 taskId);
void task_map_chg_seq_0807E20C(u8 taskId);
void task_map_chg_seq_0807E2CC(u8 taskId);
void sub_807E31C(u8 taskId);
void sub_807EC34(u8 taskId);
void sub_807F204(u8 taskId);
void palette_bg_faded_fill_white(void)
{
CpuFastFill16(RGB_WHITE, gPlttBufferFaded, 0x400);
}
void palette_bg_faded_fill_black(void)
{
CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 0x400);
}
void pal_fill_for_maplights(void)
{
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
fade_screen(0, 0);
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
fade_screen(2, 0);
palette_bg_faded_fill_white();
break;
}
}
void sub_807DBAC(void)
{
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
fade_screen(0, 3);
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
fade_screen(2, 3);
palette_bg_faded_fill_white();
break;
}
}
void sub_807DC00(void)
{
palette_bg_faded_fill_black();
fade_screen(0, 0);
palette_bg_faded_fill_black();
}
void sub_807DC18(void)
{
const struct MapHeader *header = warp1_get_mapheader();
if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE))
fade_screen(1, 0);
else
{
switch (sub_80C9D7C(GetCurrentMapType(), header->mapType))
{
case 0:
fade_screen(1, 0);
break;
case 1:
fade_screen(3, 0);
break;
}
}
}
void sub_807DC70(void)
{
switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType))
{
case 0:
fade_screen(1, 3);
break;
case 1:
fade_screen(3, 3);
break;
}
}
void sub_807DCB0(bool8 arg)
{
sub_805CB04(!arg);
}
void task0A_nop_for_a_while(u8 taskId)
{
if (sub_807E418() == TRUE)
DestroyTask(taskId);
}
void sub_807DCE4(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
sub_807DC00();
CreateTask(task0A_nop_for_a_while, 10);
}
void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId)
{
if (sub_807E418() == TRUE)
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
void FieldCallback_ReturnToEventScript2(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
sub_807DC00();
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
void sub_807DD44(void)
{
ScriptContext2_Enable();
sub_807DC00();
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
void task_mpl_807DD60(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
task->data[1] = sub_8081150();
task->data[0]++;
break;
case 1:
if (gTasks[task->data[1]].isActive != TRUE)
{
pal_fill_for_maplights();
task->data[0]++;
}
break;
case 2:
if (sub_807E418() == TRUE)
{
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807DDD0(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(task_mpl_807DD60, 10);
}
void sub_807DDF0(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
sub_800AB9C();
task->data[0]++;
break;
case 1:
if (IsLinkTaskFinished())
{
pal_fill_for_maplights();
task->data[0]++;
}
break;
case 2:
if (sub_807E418() == TRUE)
{
sub_8009FE8();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807DE58(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(sub_807DDF0, 10);
}
void sub_807DE78(bool8 a0)
{
s16 x, y;
u32 behavior;
TaskFunc func;
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsWarpDoor_2(behavior) == TRUE)
{
func = sub_807DFBC;
switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
{
case 0:
palette_bg_faded_fill_black();
break;
case 1:
palette_bg_faded_fill_white();
break;
}
}
else
{
sub_807DF4C(a0);
if (MetatileBehavior_IsCaveDoor(behavior) == TRUE)
func = task_map_chg_seq_0807E20C;
else if (MetatileBehavior_IsUnknownWarp6C_to_6F(behavior) == TRUE)
{
u8 tmp = gUnknown_2031DE0;
func = task_map_chg_seq_0807E2CC;
if (!tmp)
func = sub_807EC34;
}
else
func = task_map_chg_seq_0807E2CC;
}
gUnknown_2031DE0 = FALSE;
CreateTask(func, 10);
}
void sub_807DF4C(bool8 a0)
{
if (!a0)
pal_fill_for_maplights();
else
sub_807DC00();
}
void sub_807DF64(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
sub_807DE78(FALSE);
ScriptContext2_Enable();
}
void sub_807DF7C(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
sub_807DE78(TRUE);
ScriptContext2_Enable();
}
void sub_807DF94(void)
{
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
sub_8111CF0();
PlaySE(SE_RU_GASHIN);
CreateTask(sub_807E31C, 10);
ScriptContext2_Enable();
}
void sub_807DFBC(u8 taskId)
{
struct Task * task = &gTasks[taskId];
s16 *x = &task->data[2];
s16 *y = &task->data[3];
if (task->data[0] == 0)
task->data[0] = 5;
switch (task->data[0])
{
case 0: // Never reached
sub_807DCB0(0);
player_bitmagic();
PlayerGetDestCoords(x, y);
FieldSetDoorOpened(*x, *y);
task->data[0] = 1;
break;
case 5:
sub_807DCB0(0);
player_bitmagic();
sub_807F114();
sub_807DBAC();
task->data[0] = 6;
break;
case 6:
task->data[15]++;
if (task->data[15] == 25)
{
PlayerGetDestCoords(x, y);
PlaySE(GetDoorSoundEffect(*x, *y));
FieldAnimateDoorOpen(*x, *y);
task->data[0] = 7;
}
break;
case 7:
if (!FieldIsDoorAnimationRunning())
{
PlayerGetDestCoords(&task->data[12], &task->data[13]);
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
task->data[0] = 8;
}
break;
case 8:
task->data[14]++;
if (task->data[14] == 14)
{
FieldAnimateDoorClose(task->data[12], task->data[13]);
task->data[0] = 9;
}
break;
case 9:
if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(sub_807F204))
{
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
task->data[0] = 4;
}
break;
// Legacy RS
case 1:
if (sub_807E418())
{
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
task->data[1] = FieldAnimateDoorClose(*x, *y);
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
task->data[0] = 3;
}
break;
case 3:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
task->data[0] = 4;
break;
case 4:
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
break;
}
}
void task_map_chg_seq_0807E20C(u8 taskId)
{
struct Task * task = &gTasks[taskId];
s16 *x = &task->data[2];
s16 *y = &task->data[3];
switch (task->data[0])
{
case 0:
sub_807DCB0(0);
player_bitmagic();
PlayerGetDestCoords(x, y);
task->data[0] = 1;
break;
case 1:
if (sub_807E418())
{
sub_807DCB0(TRUE);
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
task->data[0] = 3;
}
break;
case 3:
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
break;
}
}
void task_map_chg_seq_0807E2CC(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_807E418())
{
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807E31C(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
player_bitmagic();
ScriptContext2_Enable();
sub_805DC04();
gTasks[taskId].data[0]++;
break;
case 1:
if (sub_807E418() && sub_805DC24() != TRUE)
{
UnfreezeMapObjects();
ScriptContext2_Disable();
DestroyTask(taskId);
}
break;
}
}
void sub_807E378(u8 taskId)
{
if (sub_807E418() == TRUE)
{
DestroyTask(taskId);
CreateTask(sub_806F1F0, 80);
}
}
void sub_807E3A0(void)
{
sub_807DC00();
CreateTask(sub_807E378, 80);
ScriptContext2_Enable();
}
bool32 sub_807E3BC(void)
{
sub_806F1D4();
return FALSE;
}