field_fadetransition begin
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -9,5 +9,6 @@
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// Exported ROM declarations
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void sub_8081A90(u8 taskId);
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u8 sub_8081150(void);
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#endif //GUARD_CABLE_CLUB_H
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@@ -16,4 +16,6 @@ void sub_807DC18(void);
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void FieldCallback_ReturnToEventScript2(void);
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void sub_807DC00(void);
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bool32 sub_807E418(void);
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#endif // GUARD_FIELD_FADETRANSITION_H
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@@ -90,6 +90,7 @@ u8 sub_805EB44(u8, u8, s16, s16);
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void npc_paltag_set_load(u8 mode);
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bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject);
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u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject);
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u8 sub_8063F84(u8 direction);
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// Exported data declarations
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@@ -28,5 +28,8 @@ u8 GetPlayerAvatarObjectId(void);
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u8 PlayerGetZCoord(void);
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u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
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void sub_805CB70(void);
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void sub_805CB04(bool8);
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void sub_805DC04(void);
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bool32 sub_805DC24(void);
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#endif //GUARD_FIELD_PLAYER_AVATAR_H
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@@ -7,5 +7,6 @@ void sub_80AF79C(void);
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void sub_807F028(u8);
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void sub_80B0244(void);
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void sub_807E3EC(void);
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void sub_807F114(void);
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#endif // GUARD_FIELD_SCREEN_EFFECT_H
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@@ -13,6 +13,8 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
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u8 oei_task_add(void);
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// flash
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u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
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u8 sub_80C9D7C(u8 mapType1, u8 mapType2);
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// cut
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@@ -213,5 +213,6 @@ void sub_8054A28(void);
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void sub_800B1F4(void);
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void LoadWirelessStatusIndicatorSpriteGfx(void);
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void CreateWirelessStatusIndicatorSprite(u8, u8);
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void sub_8009FE8(void);
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#endif // GUARD_LINK_H
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@@ -47,5 +47,6 @@ struct MapPreviewScreen
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u16 sub_80F8318(u8 id);
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void sub_80F85BC(u16 a0);
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u16 sub_80F856C(u8 id);
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bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
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#endif //GUARD_MAP_PREVIEW_SCREEN_H
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@@ -133,6 +133,9 @@ void Overworld_ResetStateAfterDigEscRope(void);
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bool32 sub_8058244(void);
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u8 GetCurrentMapType(void);
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u8 get_map_light_from_warp0(void);
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const struct MapHeader *warp1_get_mapheader(void);
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void Overworld_CreditsMainCB(void);
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bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
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@@ -32,6 +32,7 @@ void sub_8112EDC(u8 a0);
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u8 sub_8112EB4(void);
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void sub_8113018(const u8 * text, u8 mode);
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void MapNamePopupWindowIdSetDummy(void);
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void sub_8111CF0(void);
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extern u8 gUnknown_203ADFA;
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@@ -4,5 +4,7 @@
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#include "global.h"
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void AppendToList(u8* list, u8* pos, u8 newEntry);
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void sub_806F1F0(u8 taskId);
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void sub_806F1D4(void);
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#endif // GUARD_START_MENU_H
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@@ -119,6 +119,7 @@ SECTIONS {
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src/reset_save_heap.o(.text);
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asm/field_weather.o(.text);
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asm/field_weather_effects.o(.text);
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src/field_fadetransition.o(.text);
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asm/field_fadetransition.o(.text);
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asm/field_screen_effect.o(.text);
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asm/battle_setup.o(.text);
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@@ -0,0 +1,488 @@
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#include "global.h"
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#include "palette.h"
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#include "field_fadetransition.h"
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#include "overworld.h"
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#include "fldeff.h"
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#include "field_weather.h"
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#include "map_preview_screen.h"
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#include "field_player_avatar.h"
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#include "task.h"
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#include "script.h"
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#include "cable_club.h"
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#include "fieldmap.h"
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#include "metatile_behavior.h"
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#include "quest_log.h"
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#include "link.h"
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#include "map_obj_80688E4.h"
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#include "sound.h"
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#include "field_door.h"
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#include "field_screen_effect.h"
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#include "field_map_obj.h"
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#include "field_map_obj_helpers.h"
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#include "map_obj_lock.h"
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#include "start_menu.h"
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#include "constants/songs.h"
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void sub_807DF4C(u8 a0);
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void sub_807DFBC(u8 taskId);
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void task_map_chg_seq_0807E20C(u8 taskId);
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void task_map_chg_seq_0807E2CC(u8 taskId);
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void sub_807E31C(u8 taskId);
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void sub_807EC34(u8 taskId);
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void sub_807F204(u8 taskId);
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void palette_bg_faded_fill_white(void)
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{
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CpuFastFill16(RGB_WHITE, gPlttBufferFaded, 0x400);
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}
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void palette_bg_faded_fill_black(void)
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{
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CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 0x400);
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}
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void pal_fill_for_maplights(void)
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{
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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fade_screen(0, 0);
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palette_bg_faded_fill_black();
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break;
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case 1:
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palette_bg_faded_fill_white();
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fade_screen(2, 0);
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palette_bg_faded_fill_white();
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break;
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}
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}
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void sub_807DBAC(void)
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{
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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fade_screen(0, 3);
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palette_bg_faded_fill_black();
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break;
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case 1:
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palette_bg_faded_fill_white();
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fade_screen(2, 3);
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palette_bg_faded_fill_white();
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break;
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}
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}
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void sub_807DC00(void)
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{
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palette_bg_faded_fill_black();
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fade_screen(0, 0);
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palette_bg_faded_fill_black();
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}
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void sub_807DC18(void)
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{
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const struct MapHeader *header = warp1_get_mapheader();
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if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE))
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fade_screen(1, 0);
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else
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{
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switch (sub_80C9D7C(GetCurrentMapType(), header->mapType))
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{
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case 0:
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fade_screen(1, 0);
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break;
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case 1:
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fade_screen(3, 0);
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break;
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}
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}
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}
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void sub_807DC70(void)
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{
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switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType))
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{
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case 0:
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fade_screen(1, 3);
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break;
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case 1:
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fade_screen(3, 3);
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break;
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}
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}
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void sub_807DCB0(bool8 arg)
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{
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sub_805CB04(!arg);
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}
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void task0A_nop_for_a_while(u8 taskId)
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{
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if (sub_807E418() == TRUE)
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DestroyTask(taskId);
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}
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void sub_807DCE4(void)
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{
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ScriptContext2_Enable();
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Overworld_PlaySpecialMapMusic();
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sub_807DC00();
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CreateTask(task0A_nop_for_a_while, 10);
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}
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void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId)
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{
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if (sub_807E418() == TRUE)
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{
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DestroyTask(taskId);
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EnableBothScriptContexts();
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}
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}
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void FieldCallback_ReturnToEventScript2(void)
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{
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ScriptContext2_Enable();
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Overworld_PlaySpecialMapMusic();
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sub_807DC00();
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CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
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}
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void sub_807DD44(void)
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{
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ScriptContext2_Enable();
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sub_807DC00();
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CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
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}
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void task_mpl_807DD60(u8 taskId)
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{
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struct Task *task = &gTasks[taskId];
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switch (task->data[0])
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{
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case 0:
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task->data[1] = sub_8081150();
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task->data[0]++;
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break;
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case 1:
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if (gTasks[task->data[1]].isActive != TRUE)
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{
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pal_fill_for_maplights();
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task->data[0]++;
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}
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break;
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case 2:
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if (sub_807E418() == TRUE)
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{
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ScriptContext2_Disable();
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DestroyTask(taskId);
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}
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break;
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}
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}
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void sub_807DDD0(void)
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{
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ScriptContext2_Enable();
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Overworld_PlaySpecialMapMusic();
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palette_bg_faded_fill_black();
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CreateTask(task_mpl_807DD60, 10);
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}
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void sub_807DDF0(u8 taskId)
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{
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struct Task *task = &gTasks[taskId];
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switch (task->data[0])
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{
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case 0:
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sub_800AB9C();
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task->data[0]++;
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break;
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case 1:
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if (IsLinkTaskFinished())
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{
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pal_fill_for_maplights();
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task->data[0]++;
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}
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break;
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case 2:
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if (sub_807E418() == TRUE)
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{
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sub_8009FE8();
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ScriptContext2_Disable();
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DestroyTask(taskId);
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}
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break;
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}
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}
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void sub_807DE58(void)
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{
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ScriptContext2_Enable();
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Overworld_PlaySpecialMapMusic();
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palette_bg_faded_fill_black();
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CreateTask(sub_807DDF0, 10);
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}
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void sub_807DE78(bool8 a0)
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{
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s16 x, y;
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u32 behavior;
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TaskFunc func;
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PlayerGetDestCoords(&x, &y);
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behavior = MapGridGetMetatileBehaviorAt(x, y);
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if (MetatileBehavior_IsWarpDoor_2(behavior) == TRUE)
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{
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func = sub_807DFBC;
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switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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break;
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case 1:
|
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palette_bg_faded_fill_white();
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break;
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}
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}
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else
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{
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sub_807DF4C(a0);
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if (MetatileBehavior_IsCaveDoor(behavior) == TRUE)
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func = task_map_chg_seq_0807E20C;
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else if (MetatileBehavior_IsUnknownWarp6C_to_6F(behavior) == TRUE)
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{
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u8 tmp = gUnknown_2031DE0;
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func = task_map_chg_seq_0807E2CC;
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if (!tmp)
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func = sub_807EC34;
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}
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else
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func = task_map_chg_seq_0807E2CC;
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}
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gUnknown_2031DE0 = FALSE;
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CreateTask(func, 10);
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}
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void sub_807DF4C(bool8 a0)
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{
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if (!a0)
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pal_fill_for_maplights();
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else
|
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sub_807DC00();
|
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}
|
||||
|
||||
void sub_807DF64(void)
|
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{
|
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Overworld_PlaySpecialMapMusic();
|
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sub_8111CF0();
|
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sub_807DE78(FALSE);
|
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ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
void sub_807DF7C(void)
|
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{
|
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Overworld_PlaySpecialMapMusic();
|
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sub_8111CF0();
|
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sub_807DE78(TRUE);
|
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ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
void sub_807DF94(void)
|
||||
{
|
||||
Overworld_PlaySpecialMapMusic();
|
||||
pal_fill_for_maplights();
|
||||
sub_8111CF0();
|
||||
PlaySE(SE_RU_GASHIN);
|
||||
CreateTask(sub_807E31C, 10);
|
||||
ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
void sub_807DFBC(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
s16 *x = &task->data[2];
|
||||
s16 *y = &task->data[3];
|
||||
|
||||
if (task->data[0] == 0)
|
||||
task->data[0] = 5;
|
||||
|
||||
switch (task->data[0])
|
||||
{
|
||||
case 0: // Never reached
|
||||
sub_807DCB0(0);
|
||||
player_bitmagic();
|
||||
PlayerGetDestCoords(x, y);
|
||||
FieldSetDoorOpened(*x, *y);
|
||||
task->data[0] = 1;
|
||||
break;
|
||||
case 5:
|
||||
sub_807DCB0(0);
|
||||
player_bitmagic();
|
||||
sub_807F114();
|
||||
sub_807DBAC();
|
||||
task->data[0] = 6;
|
||||
break;
|
||||
case 6:
|
||||
task->data[15]++;
|
||||
if (task->data[15] == 25)
|
||||
{
|
||||
PlayerGetDestCoords(x, y);
|
||||
PlaySE(GetDoorSoundEffect(*x, *y));
|
||||
FieldAnimateDoorOpen(*x, *y);
|
||||
task->data[0] = 7;
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (!FieldIsDoorAnimationRunning())
|
||||
{
|
||||
PlayerGetDestCoords(&task->data[12], &task->data[13]);
|
||||
sub_807DCB0(TRUE);
|
||||
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
|
||||
task->data[0] = 8;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
task->data[14]++;
|
||||
if (task->data[14] == 14)
|
||||
{
|
||||
FieldAnimateDoorClose(task->data[12], task->data[13]);
|
||||
task->data[0] = 9;
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(sub_807F204))
|
||||
{
|
||||
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
|
||||
task->data[0] = 4;
|
||||
}
|
||||
break;
|
||||
// Legacy RS
|
||||
case 1:
|
||||
if (sub_807E418())
|
||||
{
|
||||
sub_807DCB0(TRUE);
|
||||
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16);
|
||||
task->data[0] = 2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (walkrun_is_standing_still())
|
||||
{
|
||||
task->data[1] = FieldAnimateDoorClose(*x, *y);
|
||||
FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
|
||||
task->data[0] = 3;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
|
||||
task->data[0] = 4;
|
||||
break;
|
||||
case 4:
|
||||
UnfreezeMapObjects();
|
||||
ScriptContext2_Disable();
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void task_map_chg_seq_0807E20C(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
s16 *x = &task->data[2];
|
||||
s16 *y = &task->data[3];
|
||||
|
||||
switch (task->data[0])
|
||||
{
|
||||
case 0:
|
||||
sub_807DCB0(0);
|
||||
player_bitmagic();
|
||||
PlayerGetDestCoords(x, y);
|
||||
task->data[0] = 1;
|
||||
break;
|
||||
case 1:
|
||||
if (sub_807E418())
|
||||
{
|
||||
sub_807DCB0(TRUE);
|
||||
FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
|
||||
task->data[0] = 2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (walkrun_is_standing_still())
|
||||
{
|
||||
task->data[0] = 3;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
UnfreezeMapObjects();
|
||||
ScriptContext2_Disable();
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void task_map_chg_seq_0807E2CC(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
player_bitmagic();
|
||||
ScriptContext2_Enable();
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
if (sub_807E418())
|
||||
{
|
||||
UnfreezeMapObjects();
|
||||
ScriptContext2_Disable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_807E31C(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
player_bitmagic();
|
||||
ScriptContext2_Enable();
|
||||
sub_805DC04();
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
if (sub_807E418() && sub_805DC24() != TRUE)
|
||||
{
|
||||
UnfreezeMapObjects();
|
||||
ScriptContext2_Disable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_807E378(u8 taskId)
|
||||
{
|
||||
if (sub_807E418() == TRUE)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
CreateTask(sub_806F1F0, 80);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_807E3A0(void)
|
||||
{
|
||||
sub_807DC00();
|
||||
CreateTask(sub_807E378, 80);
|
||||
ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
bool32 sub_807E3BC(void)
|
||||
{
|
||||
sub_806F1D4();
|
||||
return FALSE;
|
||||
}
|
||||
Reference in New Issue
Block a user