field_fadetransition begin

This commit is contained in:
PikalaxALT
2019-09-25 17:16:57 -04:00
parent 931bf4ce4b
commit bdeea4ca28
14 changed files with 507 additions and 1085 deletions
+1
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@@ -9,5 +9,6 @@
// Exported ROM declarations
void sub_8081A90(u8 taskId);
u8 sub_8081150(void);
#endif //GUARD_CABLE_CLUB_H
+2
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@@ -16,4 +16,6 @@ void sub_807DC18(void);
void FieldCallback_ReturnToEventScript2(void);
void sub_807DC00(void);
bool32 sub_807E418(void);
#endif // GUARD_FIELD_FADETRANSITION_H
+1
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@@ -90,6 +90,7 @@ u8 sub_805EB44(u8, u8, s16, s16);
void npc_paltag_set_load(u8 mode);
bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject);
u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject);
u8 sub_8063F84(u8 direction);
// Exported data declarations
+3
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@@ -28,5 +28,8 @@ u8 GetPlayerAvatarObjectId(void);
u8 PlayerGetZCoord(void);
u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
void sub_805CB70(void);
void sub_805CB04(bool8);
void sub_805DC04(void);
bool32 sub_805DC24(void);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
+1
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@@ -7,5 +7,6 @@ void sub_80AF79C(void);
void sub_807F028(u8);
void sub_80B0244(void);
void sub_807E3EC(void);
void sub_807F114(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
+2
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@@ -13,6 +13,8 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
u8 oei_task_add(void);
// flash
u8 sub_80C9DCC(u8 lightLevel, u8 mapType);
u8 sub_80C9D7C(u8 mapType1, u8 mapType2);
// cut
+1
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@@ -213,5 +213,6 @@ void sub_8054A28(void);
void sub_800B1F4(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_8009FE8(void);
#endif // GUARD_LINK_H
+1
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@@ -47,5 +47,6 @@ struct MapPreviewScreen
u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
#endif //GUARD_MAP_PREVIEW_SCREEN_H
+3
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@@ -133,6 +133,9 @@ void Overworld_ResetStateAfterDigEscRope(void);
bool32 sub_8058244(void);
u8 GetCurrentMapType(void);
u8 get_map_light_from_warp0(void);
const struct MapHeader *warp1_get_mapheader(void);
void Overworld_CreditsMainCB(void);
bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
+1
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@@ -32,6 +32,7 @@ void sub_8112EDC(u8 a0);
u8 sub_8112EB4(void);
void sub_8113018(const u8 * text, u8 mode);
void MapNamePopupWindowIdSetDummy(void);
void sub_8111CF0(void);
extern u8 gUnknown_203ADFA;
+2
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@@ -4,5 +4,7 @@
#include "global.h"
void AppendToList(u8* list, u8* pos, u8 newEntry);
void sub_806F1F0(u8 taskId);
void sub_806F1D4(void);
#endif // GUARD_START_MENU_H