finished reset_save_heap

This commit is contained in:
jiangzhengwenjz
2019-06-28 04:30:45 +08:00
parent 6e570a107f
commit be2010e0db
12 changed files with 55 additions and 87 deletions
-8
View File
@@ -1,8 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
.align 2, 0 @ Don't pad with nop.
+1 -1
View File
@@ -305,7 +305,7 @@ c2_copyright_1: @ 80EC820
lsls r0, 24
cmp r0, 0
bne _080EC858
bl sub_8054A28
bl ResetMenuAndMonGlobals
bl Save_ResetSaveCounters
movs r0, 0
bl Save_LoadGameData
+3 -3
View File
@@ -174,8 +174,8 @@ Sav2_ClearSetDefault: @ 8054A18
bx r0
thumb_func_end Sav2_ClearSetDefault
thumb_func_start sub_8054A28
sub_8054A28: @ 8054A28
thumb_func_start ResetMenuAndMonGlobals
ResetMenuAndMonGlobals: @ 8054A28
push {lr}
ldr r1, _08054A5C @ =gUnknown_2031DB0
movs r0, 0
@@ -195,7 +195,7 @@ sub_8054A28: @ 8054A28
bx r0
.align 2, 0
_08054A5C: .4byte gUnknown_2031DB0
thumb_func_end sub_8054A28
thumb_func_end ResetMenuAndMonGlobals
thumb_func_start sub_8054A60
sub_8054A60: @ 8054A60
+3 -3
View File
@@ -3833,8 +3833,8 @@ _0805692C:
_08056934: .4byte gMapHeader
thumb_func_end sub_8056918
thumb_func_start sub_8056938
sub_8056938: @ 8056938
thumb_func_start CB2_ContinueSavedGame
CB2_ContinueSavedGame: @ 8056938
push {lr}
bl sub_80569BC
bl StopMapMusic
@@ -3880,7 +3880,7 @@ _080569AC:
_080569B0: .4byte gFieldCallback
_080569B4: .4byte sub_8056918
_080569B8: .4byte sub_8056534
thumb_func_end sub_8056938
thumb_func_end CB2_ContinueSavedGame
thumb_func_start sub_80569BC
sub_80569BC: @ 80569BC
-68
View File
@@ -1,68 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8079B7C
sub_8079B7C: @ 8079B7C
push {r4,r5,lr}
ldr r5, _08079BEC @ =0x04000208
ldrh r4, [r5]
movs r0, 0
strh r0, [r5]
movs r0, 0x1
bl RegisterRamReset
movs r0, 0
movs r1, 0x80
bl ClearGpuRegBits
strh r4, [r5]
ldr r1, _08079BF0 @ =gMain
ldr r0, _08079BF4 @ =0x00000439
adds r1, r0
ldrb r2, [r1]
movs r0, 0x3
negs r0, r0
ands r0, r2
strb r0, [r1]
bl SetSaveBlocksPointers
bl sub_8054A28
bl Save_ResetSaveCounters
movs r0, 0
bl Save_LoadGameData
ldr r0, _08079BF8 @ =gSaveFileStatus
ldrh r0, [r0]
cmp r0, 0
beq _08079BC4
cmp r0, 0x2
bne _08079BC8
_08079BC4:
bl Sav2_ClearSetDefault
_08079BC8:
ldr r0, _08079BFC @ =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x15]
lsls r0, 31
lsrs r0, 31
bl SetPokemonCryStereo
ldr r0, _08079C00 @ =gHeap
movs r1, 0xE0
lsls r1, 9
bl InitHeap
ldr r0, _08079C04 @ =sub_8056938
bl SetMainCallback2
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08079BEC: .4byte 0x04000208
_08079BF0: .4byte gMain
_08079BF4: .4byte 0x00000439
_08079BF8: .4byte gSaveFileStatus
_08079BFC: .4byte gSaveBlock2Ptr
_08079C00: .4byte gHeap
_08079C04: .4byte sub_8056938
thumb_func_end sub_8079B7C
.align 2, 0 @ Don't pad with nop.
+1 -1
View File
@@ -1106,7 +1106,7 @@ _08079248:
bne _080792A6
bl SeedRngAndSetTrainerId
bl SetSaveBlocksPointers
bl sub_8054A28
bl ResetMenuAndMonGlobals
bl Save_ResetSaveCounters
movs r0, 0
bl Save_LoadGameData