Continue documenting Quest Log
This commit is contained in:
+2
-2
@@ -193,7 +193,7 @@ void SetQuestLogEvent(u16, const u16 *);
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void SetQLPlayedTheSlots(void);
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void QuestLog_RecordEnteredMap(u16);
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u8 sub_8112CAC(void);
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bool8 QuestLog_SchedulePlaybackCB(void (*func)(void));
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bool8 QL_AvoidDisplay(void (*func)(void));
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void QuestLog_BackUpPalette(u16 offset, u16 size);
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void CommitQuestLogWindow1(void);
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void QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode(void);
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@@ -220,7 +220,7 @@ void QuestLogRecordPlayerStepWithDuration(u8 movementActionId, u8 duration);
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void QuestLogRecordNPCStepWithDuration(u8 localId, u8 mapNum, u8 mapGroup, u8 movementActionId, u8 duration);
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void QL_AfterRecordFishActionSuccessful(void);
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void sub_8110920(void);
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void sub_8111708(void);
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void QL_RestoreMapLayoutId(void);
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void sub_81127F8(struct FieldInput * a0);
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void sub_8112B3C(void);
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void RunQuestLogCB(void);
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@@ -14,7 +14,7 @@ bool8 CreatePCMenu(void);
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void ScriptMenu_DisplayPCStartupPrompt(void);
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bool8 (*ScriptMenu_HidePokemonPic(void))(void);
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void QLPlaybackCB_DestroyScriptMenuMonPicSprites(void);
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void QL_DestroyAbortedDisplay(void);
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void PicboxCancel(void);
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#endif //GUARD_SCRIPT_MENU_H
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+9
-9
@@ -113,15 +113,15 @@ void DisplayBerryPowderVendorMenu(void)
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{
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struct WindowTemplate template;
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if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
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{
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template = SetWindowTemplateFields(0, 1, 1, 8, 3, 15, 32);
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sBerryPowderVendorWindowId = AddWindow(&template);
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FillWindowPixelBuffer(sBerryPowderVendorWindowId, 0);
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PutWindowTilemap(sBerryPowderVendorWindowId);
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LoadStdWindowGfx(sBerryPowderVendorWindowId, 0x21D, 0xD0);
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DrawPlayerPowderAmount(sBerryPowderVendorWindowId, 0x21D, 0xD, GetBerryPowder());
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}
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if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
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return;
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template = SetWindowTemplateFields(0, 1, 1, 8, 3, 15, 32);
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sBerryPowderVendorWindowId = AddWindow(&template);
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FillWindowPixelBuffer(sBerryPowderVendorWindowId, 0);
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PutWindowTilemap(sBerryPowderVendorWindowId);
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LoadStdWindowGfx(sBerryPowderVendorWindowId, 0x21D, 0xD0);
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DrawPlayerPowderAmount(sBerryPowderVendorWindowId, 0x21D, 0xD, GetBerryPowder());
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}
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void RemoveBerryPowderVendorMenu(void)
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+98
-96
@@ -1095,18 +1095,19 @@ void DrawElevatorCurrentFloorWindow(void)
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{
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const u8 *floorname;
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u32 strwidth;
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if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
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{
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sElevatorCurrentFloorWindowId = AddWindow(&sElevatorCurrentFloorWindowTemplate);
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LoadStdWindowGfx(sElevatorCurrentFloorWindowId, 0x21D, 0xD0);
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DrawStdFrameWithCustomTileAndPalette(sElevatorCurrentFloorWindowId, FALSE, 0x21D, 0xD);
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AddTextPrinterParameterized(sElevatorCurrentFloorWindowId, FONT_NORMAL, gText_NowOn, 0, 2, 0xFF, NULL);
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floorname = sFloorNamePointers[gSpecialVar_0x8005];
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strwidth = GetStringWidth(FONT_NORMAL, floorname, 0);
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AddTextPrinterParameterized(sElevatorCurrentFloorWindowId, FONT_NORMAL, floorname, 56 - strwidth, 16, 0xFF, NULL);
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PutWindowTilemap(sElevatorCurrentFloorWindowId);
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CopyWindowToVram(sElevatorCurrentFloorWindowId, COPYWIN_FULL);
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}
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if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
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return;
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sElevatorCurrentFloorWindowId = AddWindow(&sElevatorCurrentFloorWindowTemplate);
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LoadStdWindowGfx(sElevatorCurrentFloorWindowId, 0x21D, 0xD0);
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DrawStdFrameWithCustomTileAndPalette(sElevatorCurrentFloorWindowId, FALSE, 0x21D, 0xD);
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AddTextPrinterParameterized(sElevatorCurrentFloorWindowId, FONT_NORMAL, gText_NowOn, 0, 2, 0xFF, NULL);
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floorname = sFloorNamePointers[gSpecialVar_0x8005];
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strwidth = GetStringWidth(FONT_NORMAL, floorname, 0);
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AddTextPrinterParameterized(sElevatorCurrentFloorWindowId, FONT_NORMAL, floorname, 56 - strwidth, 16, 0xFF, NULL);
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PutWindowTilemap(sElevatorCurrentFloorWindowId);
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CopyWindowToVram(sElevatorCurrentFloorWindowId, COPYWIN_FULL);
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}
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void CloseElevatorCurrentFloorWindow(void)
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@@ -1164,91 +1165,92 @@ void ListMenu(void)
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{
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u8 taskId;
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struct Task *task;
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if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
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if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
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return;
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taskId = CreateTask(Task_CreateScriptListMenu, 8);
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task = &gTasks[taskId];
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switch (gSpecialVar_0x8004)
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{
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taskId = CreateTask(Task_CreateScriptListMenu, 8);
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task = &gTasks[taskId];
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switch (gSpecialVar_0x8004)
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{
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case LISTMENU_BADGES:
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task->data[0] = 4;
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task->data[1] = 9;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 12;
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task->data[5] = 7;
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task->data[6] = 1;
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task->data[15] = taskId;
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break;
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case LISTMENU_SILPHCO_FLOORS:
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task->data[0] = 7;
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task->data[1] = 12;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 12;
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task->data[6] = 0;
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task->data[15] = taskId;
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task->data[7] = sElevatorScroll;
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task->data[8] = sElevatorCursorPos;
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break;
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case LISTMENU_ROCKET_HIDEOUT_FLOORS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 4;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 8;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_DEPT_STORE_FLOORS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 6;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 8;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_WIRELESS_LECTURE_HEADERS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 4;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 17;
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task->data[5] = 8;
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task->data[6] = 1;
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task->data[15] = taskId;
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break;
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case LISTMENU_BERRY_POWDER:
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task->data[0] = 7;
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task->data[1] = 12;
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task->data[2] = 16;
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task->data[3] = 1;
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task->data[4] = 17;
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task->data[5] = 12;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_TRAINER_TOWER_FLOORS: // Mulitchoice used instead
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task->data[0] = 3;
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task->data[1] = 3;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 6;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case 99:
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break;
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default:
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gSpecialVar_Result = 0x7F;
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DestroyTask(taskId);
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break;
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}
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case LISTMENU_BADGES:
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task->data[0] = 4;
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task->data[1] = 9;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 12;
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task->data[5] = 7;
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task->data[6] = 1;
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task->data[15] = taskId;
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break;
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case LISTMENU_SILPHCO_FLOORS:
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task->data[0] = 7;
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task->data[1] = 12;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 12;
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task->data[6] = 0;
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task->data[15] = taskId;
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task->data[7] = sElevatorScroll;
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task->data[8] = sElevatorCursorPos;
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break;
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case LISTMENU_ROCKET_HIDEOUT_FLOORS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 4;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 8;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_DEPT_STORE_FLOORS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 6;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 8;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_WIRELESS_LECTURE_HEADERS: // Multichoice used instead
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task->data[0] = 4;
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task->data[1] = 4;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 17;
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task->data[5] = 8;
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task->data[6] = 1;
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task->data[15] = taskId;
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break;
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case LISTMENU_BERRY_POWDER:
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task->data[0] = 7;
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task->data[1] = 12;
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task->data[2] = 16;
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task->data[3] = 1;
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task->data[4] = 17;
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task->data[5] = 12;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case LISTMENU_TRAINER_TOWER_FLOORS: // Mulitchoice used instead
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task->data[0] = 3;
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task->data[1] = 3;
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task->data[2] = 1;
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task->data[3] = 1;
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task->data[4] = 8;
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task->data[5] = 6;
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task->data[6] = 0;
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task->data[15] = taskId;
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break;
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case 99:
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break;
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default:
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gSpecialVar_Result = 0x7F;
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DestroyTask(taskId);
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break;
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}
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}
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+1
-1
@@ -819,7 +819,7 @@ static void QL_LoadMapNormal(void)
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ChooseAmbientCrySpecies();
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SetDefaultFlashLevel();
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sub_8110920();
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sub_8111708();
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QL_RestoreMapLayoutId();
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LoadSaveblockMapHeader();
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InitMap();
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}
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+112
-77
@@ -69,11 +69,17 @@ enum {
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// sQuestLogActionRecordBuffer should be large enough to fill a scene's script with the maximum number of actions
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#define SCRIPT_BUFFER_SIZE (sizeof(gSaveBlock1Ptr->questLog[0].script) / sizeof(struct QuestLogAction))
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enum {
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END_MODE_NONE,
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END_MODE_FINISH,
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END_MODE_SCENE,
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};
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struct PlaybackControl
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{
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u8 state:4;
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u8 playingEvent:2;
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u8 sceneEndMode:2;
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u8 endMode:2;
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u8 cursor;
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u8 timer;
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u8 overlapTimer;
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@@ -118,8 +124,8 @@ static void QLogCB_Playback(void);
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static void SetPlayerInitialCoordsAtScene(u8);
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static void SetNPCInitialCoordsAtScene(u8);
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static void RecordSceneEnd(void);
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static void BackUpTrainerRematchesToVars(void);
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static void BackUpMapLayoutToVar(void);
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static void BackUpTrainerRematches(void);
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static void BackUpMapLayout(void);
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static void SetGameStateAtScene(u8);
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static u8 TryRecordActionSequence(struct QuestLogAction *);
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static void Task_BeginQuestLogPlayback(u8);
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@@ -128,19 +134,19 @@ static void QLPlayback_InitOverworldState(void);
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static void SetPokemonCounts(void);
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static u16 QuestLog_GetPartyCount(void);
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static u16 QuestLog_GetBoxMonCount(void);
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static void sub_8111688(void);
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static void RestoreTrainerRematches(void);
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static void ReadQuestLogScriptFromSav1(u8, struct QuestLogAction *);
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static void QuestLog_BeginFadeAtEndOfScene(s8 delay);
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static void DoSceneEndTransition(s8 delay);
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static void DoSkipToEndTransition(s8 delay);
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static void QuestLog_AdvancePlayhead(void);
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static void QuestLog_StartFinalScene(void);
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static void Task_RunPlaybackCB(u8);
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static void Task_AvoidDisplay(u8);
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static void QuestLog_PlayCurrentEvent(void);
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static void HandleShowQuestLogMessage(void);
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static u8 GetQuestLogTextDisplayDuration(void);
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static void DrawSceneDescription(void);
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static void CopyDescriptionWindowTiles(u8);
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static void QuestLog_CloseTextWindow(void);
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static void QuestLog_SkipToEndOfPlayback(s8 delay);
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static void QuestLog_WaitFadeAndCancelPlayback(void);
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static bool8 FieldCB2_FinalScene(void);
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static void Task_FinalScene_WaitFade(u8);
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@@ -205,7 +211,7 @@ void SetQuestLogRecordAndPlaybackPointers(void *oldPointer)
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if (gQuestLogState == QL_STATE_PLAYBACK)
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{
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int r3;
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for (r3 = 0; r3 < (int)NELEMS(gUnknown_203AE0C); r3++)
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for (r3 = 0; r3 < (int)ARRAY_COUNT(gUnknown_203AE0C); r3++)
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if (gUnknown_203AE0C[r3])
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gUnknown_203AE0C[r3] = (void *)gUnknown_203AE0C[r3] + offset;
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}
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@@ -287,18 +293,18 @@ static void QLogCB_Playback(void)
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if (sPlaybackControl.state == 2)
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sPlaybackControl.state = 0;
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if (sPlaybackControl.sceneEndMode == 0)
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if (sPlaybackControl.endMode == END_MODE_NONE)
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{
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if (gQuestLogPlaybackState != QL_PLAYBACK_STATE_0
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|| sPlaybackControl.state == 1
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|| (sPlaybackControl.cursor < NELEMS(gUnknown_203AE0C)
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|| (sPlaybackControl.cursor < ARRAY_COUNT(gUnknown_203AE0C)
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&& gUnknown_203AE0C[sPlaybackControl.cursor] != NULL))
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QuestLog_PlayCurrentEvent();
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else
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{
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sPlaybackControl.sceneEndMode = 2;
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sPlaybackControl.endMode = END_MODE_SCENE;
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LockPlayerFieldControls();
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QuestLog_BeginFadeAtEndOfScene(0);
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||||
DoSceneEndTransition(0);
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||||
}
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||||
}
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||||
}
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@@ -328,8 +334,8 @@ void StartRecordingQuestLogAction(u16 eventId)
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SetPokemonCounts();
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SetPlayerInitialCoordsAtScene(sCurrentSceneNum);
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SetNPCInitialCoordsAtScene(sCurrentSceneNum);
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||||
BackUpTrainerRematchesToVars();
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BackUpMapLayoutToVar();
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BackUpTrainerRematches();
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BackUpMapLayout();
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SetGameStateAtScene(sCurrentSceneNum);
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||||
gUnknown_203ADFC = 0;
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SetUpQuestLogAction(2, sQuestLogActionRecordBuffer, sizeof(sQuestLogActionRecordBuffer));
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@@ -389,26 +395,32 @@ static void SetGameStateAtScene(u8 sceneNum)
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CpuCopy16(gSaveBlock1Ptr->vars, questLog->vars, sizeof(gSaveBlock1Ptr->vars));
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}
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static void BackUpTrainerRematchesToVars(void)
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||||
static void BackUpTrainerRematches(void)
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||||
{
|
||||
u16 i, j;
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u16 sp0[4];
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u16 vars[4];
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||||
|
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for (i = 0; i < 4; i++)
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||||
// Save the contents of gSaveBlock1Ptr->trainerRematches to the 4 saveblock
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||||
// vars starting at VAR_QLBAK_TRAINER_REMATCHES. The rematch array is 100 bytes
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||||
// long, but each byte is only ever 0 or 1 to indicate that a rematch is available.
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||||
// They're compressed into single bits across 4 u16 save vars, which is only enough
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||||
// to save 64 elements of gSaveBlock1Ptr->trainerRematches. 64 however is the maximum
|
||||
// that could ever be used, as its the maximum number of NPCs per map (OBJECT_EVENT_TEMPLATES_COUNT).
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||||
for (i = 0; i < ARRAY_COUNT(vars); i++)
|
||||
{
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||||
sp0[i] = 0;
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||||
vars[i] = 0;
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||||
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||||
// 16 bits per var
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||||
for (j = 0; j < 16; j++)
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||||
{
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||||
if (gSaveBlock1Ptr->trainerRematches[16 * i + j])
|
||||
{
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||||
sp0[i] += (1 << j);
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||||
}
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||||
vars[i] += (1 << j);
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||||
}
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||||
VarSet(VAR_QLBAK_TRAINER_REMATCHES + i, sp0[i]);
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||||
VarSet(VAR_QLBAK_TRAINER_REMATCHES + i, vars[i]);
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||||
}
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||||
}
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||||
|
||||
static void BackUpMapLayoutToVar(void)
|
||||
static void BackUpMapLayout(void)
|
||||
{
|
||||
VarSet(VAR_QLBAK_MAP_LAYOUT, gSaveBlock1Ptr->mapLayoutId);
|
||||
}
|
||||
@@ -623,7 +635,7 @@ void sub_81113E4(void)
|
||||
|
||||
CpuCopy16(questLog->flags, gSaveBlock1Ptr->flags, sizeof(gSaveBlock1Ptr->flags));
|
||||
CpuCopy16(questLog->vars, gSaveBlock1Ptr->vars, sizeof(gSaveBlock1Ptr->vars));
|
||||
sub_8111688();
|
||||
RestoreTrainerRematches();
|
||||
}
|
||||
|
||||
struct PokemonAndSomethingElse
|
||||
@@ -735,35 +747,36 @@ static u16 QuestLog_GetBoxMonCount(void)
|
||||
return count;
|
||||
}
|
||||
|
||||
static void sub_8111688(void)
|
||||
// Inverse of BackUpTrainerRematches
|
||||
static void RestoreTrainerRematches(void)
|
||||
{
|
||||
u16 i, j;
|
||||
u16 sp0[4];
|
||||
u16 vars[4];
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < ARRAY_COUNT(vars); i++)
|
||||
{
|
||||
sp0[i] = VarGet(VAR_QLBAK_TRAINER_REMATCHES + i);
|
||||
vars[i] = VarGet(VAR_QLBAK_TRAINER_REMATCHES + i);
|
||||
|
||||
// 16 bits per var
|
||||
for (j = 0; j < 16; j++)
|
||||
{
|
||||
if (sp0[i] & 1)
|
||||
if (vars[i] & 1)
|
||||
gSaveBlock1Ptr->trainerRematches[16 * i + j] = 30;
|
||||
else
|
||||
gSaveBlock1Ptr->trainerRematches[16 * i + j] = 0;
|
||||
sp0[i] >>= 1;
|
||||
vars[i] >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8111708(void)
|
||||
// Inverse of BackUpMapLayout
|
||||
void QL_RestoreMapLayoutId(void)
|
||||
{
|
||||
struct MapHeader sp0;
|
||||
|
||||
gSaveBlock1Ptr->mapLayoutId = VarGet(VAR_QLBAK_MAP_LAYOUT);
|
||||
if (gSaveBlock1Ptr->mapLayoutId == 0)
|
||||
{
|
||||
sp0 = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
||||
gSaveBlock1Ptr->mapLayoutId = sp0.mapLayoutId;
|
||||
struct MapHeader header = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
|
||||
gSaveBlock1Ptr->mapLayoutId = header.mapLayoutId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -775,7 +788,7 @@ static void ReadQuestLogScriptFromSav1(u8 sceneNum, struct QuestLogAction * a1)
|
||||
u16 r9 = 0;
|
||||
|
||||
memset(a1, 0, 32 * sizeof(struct QuestLogAction));
|
||||
for (i = 0; i < NELEMS(gUnknown_203AE0C); i++)
|
||||
for (i = 0; i < ARRAY_COUNT(gUnknown_203AE0C); i++)
|
||||
{
|
||||
gUnknown_203AE0C[i] = NULL;
|
||||
}
|
||||
@@ -814,7 +827,7 @@ static void ReadQuestLogScriptFromSav1(u8 sceneNum, struct QuestLogAction * a1)
|
||||
}
|
||||
}
|
||||
|
||||
static void QuestLog_BeginFadeAtEndOfScene(s8 delay)
|
||||
static void DoSceneEndTransition(s8 delay)
|
||||
{
|
||||
FadeScreen(FADE_TO_BLACK, delay);
|
||||
sQuestLogCB = QuestLog_AdvancePlayhead;
|
||||
@@ -822,19 +835,19 @@ static void QuestLog_BeginFadeAtEndOfScene(s8 delay)
|
||||
|
||||
static void QuestLog_AdvancePlayhead(void)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
if (gPaletteFade.active)
|
||||
return;
|
||||
|
||||
LockPlayerFieldControls();
|
||||
if (++sCurrentSceneNum < QUEST_LOG_SCENE_COUNT && gSaveBlock1Ptr->questLog[sCurrentSceneNum].startType != 0)
|
||||
{
|
||||
LockPlayerFieldControls();
|
||||
if (++sCurrentSceneNum < QUEST_LOG_SCENE_COUNT && gSaveBlock1Ptr->questLog[sCurrentSceneNum].startType != 0)
|
||||
{
|
||||
sNumScenes--;
|
||||
QLPlayback_InitOverworldState();
|
||||
}
|
||||
else
|
||||
{
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
QuestLog_StartFinalScene();
|
||||
}
|
||||
sNumScenes--;
|
||||
QLPlayback_InitOverworldState();
|
||||
}
|
||||
else
|
||||
{
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
QuestLog_StartFinalScene();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -855,48 +868,62 @@ void QuestLog_AdvancePlayhead_(void)
|
||||
QuestLog_AdvancePlayhead();
|
||||
}
|
||||
|
||||
bool8 QuestLog_SchedulePlaybackCB(void (*callback)(void))
|
||||
#define tTimer data[0]
|
||||
#define tState data[1]
|
||||
#define DATA_IDX_CALLBACK 14 // data[14] and data[15]
|
||||
|
||||
// This is used to avoid recording or displaying certain windows or images, like a shop menu.
|
||||
// During playback it returns TRUE (meaning the action should be avoided) and calls the
|
||||
// provided callback, which would be used to e.g. destroy any resources that were set up to do
|
||||
// whatever is being avoided. In all cases the provided callback will be QL_DestroyAbortedDisplay.
|
||||
// If we are not currently in playback return FALSE (meaning allow the action to occur) and
|
||||
// stop recording (if we are currently).
|
||||
bool8 QL_AvoidDisplay(void (*callback)(void))
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
switch (gQuestLogState)
|
||||
{
|
||||
case QL_STATE_RECORDING:
|
||||
QuestLog_CutRecording();
|
||||
break;
|
||||
case QL_STATE_PLAYBACK:
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_3;
|
||||
taskId = CreateTask(Task_RunPlaybackCB, 80);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
SetWordTaskArg(taskId, 14, (uintptr_t)callback);
|
||||
return TRUE;
|
||||
case QL_STATE_RECORDING:
|
||||
QuestLog_CutRecording();
|
||||
break;
|
||||
case QL_STATE_PLAYBACK:
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_3;
|
||||
taskId = CreateTask(Task_AvoidDisplay, 80);
|
||||
gTasks[taskId].tTimer = 0;
|
||||
gTasks[taskId].tState = 0;
|
||||
SetWordTaskArg(taskId, DATA_IDX_CALLBACK, (uintptr_t)callback);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void Task_RunPlaybackCB(u8 taskId)
|
||||
static void Task_AvoidDisplay(u8 taskId)
|
||||
{
|
||||
void (*routine)(void);
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
switch (data[1])
|
||||
switch (tState)
|
||||
{
|
||||
case 0:
|
||||
if (++data[0] == 0x7F)
|
||||
// Instead of displaying anything, wait and then end the scene.
|
||||
if (++tTimer == 127)
|
||||
{
|
||||
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
|
||||
sPlaybackControl.sceneEndMode = 2;
|
||||
data[1]++;
|
||||
sPlaybackControl.endMode = END_MODE_SCENE;
|
||||
tState++;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
routine = (void (*)(void)) GetWordTaskArg(taskId, 14);
|
||||
|
||||
// Call the provided function (if any). In practice this is always QL_DestroyAbortedDisplay
|
||||
routine = (void (*)(void)) GetWordTaskArg(taskId, DATA_IDX_CALLBACK);
|
||||
if (routine != NULL)
|
||||
routine();
|
||||
|
||||
DestroyTask(taskId);
|
||||
sQuestLogCB = QuestLog_AdvancePlayhead;
|
||||
}
|
||||
@@ -904,6 +931,9 @@ static void Task_RunPlaybackCB(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
#undef tTimer
|
||||
#undef tState
|
||||
|
||||
static void QuestLog_PlayCurrentEvent(void)
|
||||
{
|
||||
if (sPlaybackControl.state == 1)
|
||||
@@ -924,7 +954,7 @@ static void QuestLog_PlayCurrentEvent(void)
|
||||
sPlaybackControl.overlapTimer = 0;
|
||||
}
|
||||
}
|
||||
if (sPlaybackControl.cursor < NELEMS(gUnknown_203AE0C))
|
||||
if (sPlaybackControl.cursor < ARRAY_COUNT(gUnknown_203AE0C))
|
||||
{
|
||||
if (sub_8113B44(gUnknown_203AE0C[sPlaybackControl.cursor]) == 1)
|
||||
HandleShowQuestLogMessage();
|
||||
@@ -981,26 +1011,29 @@ bool8 sub_8111C2C(void)
|
||||
|
||||
void HandleQuestLogInput(void)
|
||||
{
|
||||
if (sPlaybackControl.sceneEndMode != 0)
|
||||
// Ignore input if we're currently ending a scene/playback
|
||||
if (sPlaybackControl.endMode != END_MODE_NONE)
|
||||
return;
|
||||
|
||||
if (JOY_NEW(A_BUTTON))
|
||||
{
|
||||
sPlaybackControl.sceneEndMode = 2;
|
||||
// Pressed A, skip to next scene
|
||||
sPlaybackControl.endMode = END_MODE_SCENE;
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
QuestLog_BeginFadeAtEndOfScene(-3);
|
||||
DoSceneEndTransition(-3);
|
||||
}
|
||||
else if (JOY_NEW(B_BUTTON))
|
||||
{
|
||||
sPlaybackControl.sceneEndMode = 1;
|
||||
// Pressed B, end playback
|
||||
sPlaybackControl.endMode = END_MODE_FINISH;
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
QuestLog_SkipToEndOfPlayback(-3);
|
||||
DoSkipToEndTransition(-3);
|
||||
}
|
||||
}
|
||||
|
||||
bool8 QuestLogScenePlaybackIsEnding(void)
|
||||
{
|
||||
if (sPlaybackControl.sceneEndMode != 0)
|
||||
if (sPlaybackControl.endMode != END_MODE_NONE)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
@@ -1072,7 +1105,7 @@ static void QuestLog_CloseTextWindow(void)
|
||||
CopyWindowToVram(sWindowIds[WIN_BOTTOM_BAR], COPYWIN_MAP);
|
||||
}
|
||||
|
||||
static void QuestLog_SkipToEndOfPlayback(s8 delay)
|
||||
static void DoSkipToEndTransition(s8 delay)
|
||||
{
|
||||
FadeScreen(FADE_TO_BLACK, delay);
|
||||
sQuestLogCB = QuestLog_WaitFadeAndCancelPlayback;
|
||||
@@ -1134,7 +1167,7 @@ static void Task_QuestLogScene_SavedGame(u8 taskId)
|
||||
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
if (sPlaybackControl.sceneEndMode != 1)
|
||||
if (sPlaybackControl.endMode != END_MODE_FINISH)
|
||||
{
|
||||
GetMapNameGeneric(gStringVar1, gMapHeader.regionMapSectionId);
|
||||
StringExpandPlaceholders(gStringVar4, gText_QuestLog_SavedGameAtLocation);
|
||||
@@ -1154,7 +1187,7 @@ static void Task_WaitAtEndOfQuestLog(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
if (JOY_NEW(A_BUTTON | B_BUTTON) || task->tTimer >= 127 || sPlaybackControl.sceneEndMode == 1)
|
||||
if (JOY_NEW(A_BUTTON | B_BUTTON) || task->tTimer >= 127 || sPlaybackControl.endMode == END_MODE_FINISH)
|
||||
{
|
||||
QuestLog_CloseTextWindow();
|
||||
task->tTimer = 0;
|
||||
@@ -1207,7 +1240,7 @@ static void Task_EndQuestLog(u8 taskId)
|
||||
tState++;
|
||||
break;
|
||||
default:
|
||||
if (sPlaybackControl.sceneEndMode == 1)
|
||||
if (sPlaybackControl.endMode == END_MODE_FINISH)
|
||||
ShowMapNamePopup(TRUE);
|
||||
CpuCopy16(sPalettesBackup, gPlttBufferUnfaded, PLTT_SIZE);
|
||||
Free(sPalettesBackup);
|
||||
@@ -1618,6 +1651,8 @@ void sub_8112B3C(void)
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_3;
|
||||
break;
|
||||
case QL_ACTION_WAIT:
|
||||
// Nothing. The wait action uses sNextActionDelay to add a pause to playback.
|
||||
// When the counter is finished and this is reached there's nothing else that needs to be done.
|
||||
break;
|
||||
case QL_ACTION_SCENE_END:
|
||||
gQuestLogPlaybackState = QL_PLAYBACK_STATE_0;
|
||||
|
||||
+2
-2
@@ -1818,7 +1818,7 @@ bool8 ScrCmd_showmoneybox(struct ScriptContext * ctx)
|
||||
u8 y = ScriptReadByte(ctx);
|
||||
u8 ignore = ScriptReadByte(ctx);
|
||||
|
||||
if (!ignore && QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
|
||||
if (!ignore && QL_AvoidDisplay(QL_DestroyAbortedDisplay) != TRUE)
|
||||
DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y);
|
||||
return FALSE;
|
||||
}
|
||||
@@ -1848,7 +1848,7 @@ bool8 ScrCmd_showcoinsbox(struct ScriptContext * ctx)
|
||||
u8 x = ScriptReadByte(ctx);
|
||||
u8 y = ScriptReadByte(ctx);
|
||||
|
||||
if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) != TRUE)
|
||||
ShowCoinsWindow(GetCoins(), x, y);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
+64
-60
@@ -711,7 +711,7 @@ static void DrawVerticalMultichoiceMenu(u8 left, u8 top, u8 mcId, u8 ignoreBpres
|
||||
u8 windowId;
|
||||
const struct MenuAction * list;
|
||||
|
||||
if ((ignoreBpress & 2) || QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
|
||||
if ((ignoreBpress & 2) || QL_AvoidDisplay(QL_DestroyAbortedDisplay) != TRUE)
|
||||
{
|
||||
ignoreBpress &= 1;
|
||||
count = gScriptMultiChoiceMenus[mcId].count;
|
||||
@@ -729,7 +729,7 @@ static void DrawVerticalMultichoiceMenu(u8 left, u8 top, u8 mcId, u8 ignoreBpres
|
||||
height = GetMCWindowHeight(count);
|
||||
windowId = CreateWindowFromRect(left, top, width, height);
|
||||
SetStdWindowBorderStyle(windowId, FALSE);
|
||||
if (mcId == 30 || mcId == 13 || mcId == 41)
|
||||
if (mcId == MULTICHOICE_GAME_CORNER_TMPRIZES || mcId == MULTICHOICE_BIKE_SHOP || mcId == MULTICHOICE_GAME_CORNER_BATTLE_ITEM_PRIZES)
|
||||
MultichoiceList_PrintItems(windowId, FONT_NORMAL, 8, 2, 14, count, list, 0, 2);
|
||||
else
|
||||
MultichoiceList_PrintItems(windowId, FONT_NORMAL, 8, 2, 14, count, list, 0, 2);
|
||||
@@ -769,7 +769,7 @@ static u8 GetMCWindowHeight(u8 count)
|
||||
static void CreateMCMenuInputHandlerTask(u8 ignoreBpress, u8 count, u8 windowId, u8 mcId)
|
||||
{
|
||||
u8 taskId;
|
||||
if (mcId == 39 || mcId == 47 || mcId == 50)
|
||||
if (mcId == MULTICHOICE_TRADE_CENTER_COLOSSEUM || mcId == MULTICHOICE_TRADE_COLOSSEUM_CRUSH || mcId == MULTICHOICE_TRADE_COLOSSEUM_2)
|
||||
sDelay = 12;
|
||||
else
|
||||
sDelay = 0;
|
||||
@@ -845,11 +845,12 @@ bool8 ScriptMenu_YesNo(u8 unused, u8 stuff)
|
||||
if (FuncIsActiveTask(Task_YesNoMenu_HandleInput) == TRUE)
|
||||
return FALSE;
|
||||
gSpecialVar_Result = SCR_MENU_UNSET;
|
||||
if (!QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites))
|
||||
{
|
||||
DisplayYesNoMenuDefaultYes();
|
||||
CreateTask(Task_YesNoMenu_HandleInput, 80);
|
||||
}
|
||||
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay))
|
||||
return TRUE;
|
||||
|
||||
DisplayYesNoMenuDefaultYes();
|
||||
CreateTask(Task_YesNoMenu_HandleInput, 80);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -900,20 +901,22 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 co
|
||||
if (FuncIsActiveTask(Hask_MultichoiceGridMenu_HandleInput) == TRUE)
|
||||
return FALSE;
|
||||
gSpecialVar_Result = SCR_MENU_UNSET;
|
||||
if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
|
||||
{
|
||||
list = gScriptMultiChoiceMenus[multichoiceId].list;
|
||||
count = gScriptMultiChoiceMenus[multichoiceId].count;
|
||||
width = GetMenuWidthFromList(list, count) + 1;
|
||||
rowCount = count / columnCount;
|
||||
taskId = CreateTask(Hask_MultichoiceGridMenu_HandleInput, 80);
|
||||
gTasks[taskId].data[4] = a4;
|
||||
gTasks[taskId].data[6] = CreateWindowFromRect(left, top, width * columnCount, rowCount * 2);
|
||||
SetStdWindowBorderStyle(gTasks[taskId].data[6], FALSE);
|
||||
MultichoiceGrid_PrintItems(gTasks[taskId].data[6], FONT_NORMAL_COPY_1, width * 8, 16, columnCount, rowCount, list);
|
||||
MultichoiceGrid_InitCursor(gTasks[taskId].data[6], FONT_NORMAL_COPY_1, 0, 1, width * 8, columnCount, rowCount, 0);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
}
|
||||
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
|
||||
return TRUE;
|
||||
|
||||
list = gScriptMultiChoiceMenus[multichoiceId].list;
|
||||
count = gScriptMultiChoiceMenus[multichoiceId].count;
|
||||
width = GetMenuWidthFromList(list, count) + 1;
|
||||
rowCount = count / columnCount;
|
||||
taskId = CreateTask(Hask_MultichoiceGridMenu_HandleInput, 80);
|
||||
gTasks[taskId].data[4] = a4;
|
||||
gTasks[taskId].data[6] = CreateWindowFromRect(left, top, width * columnCount, rowCount * 2);
|
||||
SetStdWindowBorderStyle(gTasks[taskId].data[6], FALSE);
|
||||
MultichoiceGrid_PrintItems(gTasks[taskId].data[6], FONT_NORMAL_COPY_1, width * 8, 16, columnCount, rowCount, list);
|
||||
MultichoiceGrid_InitCursor(gTasks[taskId].data[6], FONT_NORMAL_COPY_1, 0, 1, width * 8, columnCount, rowCount, 0);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -1032,7 +1035,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y)
|
||||
{
|
||||
u8 spriteId;
|
||||
u8 taskId;
|
||||
if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) == TRUE)
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
|
||||
return TRUE;
|
||||
if (FindTaskIdByFunc(Task_ScriptShowMonPic) != 0xFF)
|
||||
return FALSE;
|
||||
@@ -1116,7 +1119,7 @@ bool8 OpenMuseumFossilPic(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
u8 taskId;
|
||||
if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) == TRUE)
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
|
||||
return TRUE;
|
||||
if (FindTaskIdByFunc(Task_WaitMuseumFossilPic) != 0xFF)
|
||||
return FALSE;
|
||||
@@ -1169,7 +1172,7 @@ static void DestroyScriptMenuWindow(u8 windowId)
|
||||
RemoveWindow(windowId);
|
||||
}
|
||||
|
||||
void QLPlaybackCB_DestroyScriptMenuMonPicSprites(void)
|
||||
void QL_DestroyAbortedDisplay(void)
|
||||
{
|
||||
u8 taskId;
|
||||
s16 *data;
|
||||
@@ -1205,44 +1208,45 @@ void DrawSeagallopDestinationMenu(void)
|
||||
u8 windowId;
|
||||
u8 i;
|
||||
gSpecialVar_Result = SCR_MENU_UNSET;
|
||||
if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE)
|
||||
|
||||
if (QL_AvoidDisplay(QL_DestroyAbortedDisplay) == TRUE)
|
||||
return;
|
||||
|
||||
if (gSpecialVar_0x8005 == 1)
|
||||
{
|
||||
if (gSpecialVar_0x8005 == 1)
|
||||
{
|
||||
if (gSpecialVar_0x8004 < SEAGALLOP_FIVE_ISLAND)
|
||||
r4 = SEAGALLOP_FIVE_ISLAND;
|
||||
else
|
||||
r4 = SEAGALLOP_FOUR_ISLAND;
|
||||
nitems = 5;
|
||||
top = 2;
|
||||
}
|
||||
if (gSpecialVar_0x8004 < SEAGALLOP_FIVE_ISLAND)
|
||||
r4 = SEAGALLOP_FIVE_ISLAND;
|
||||
else
|
||||
{
|
||||
r4 = SEAGALLOP_VERMILION_CITY;
|
||||
nitems = 6;
|
||||
top = 0;
|
||||
}
|
||||
cursorWidth = GetMenuCursorDimensionByFont(FONT_NORMAL, 0);
|
||||
fontHeight = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_HEIGHT);
|
||||
windowId = CreateWindowFromRect(17, top, 11, nitems * 2);
|
||||
SetStdWindowBorderStyle(windowId, FALSE);
|
||||
for (i = 0; i < nitems - 2; i++)
|
||||
{
|
||||
if (r4 != gSpecialVar_0x8004)
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, sSeagallopDestStrings[r4], cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
else
|
||||
i--;
|
||||
r4++;
|
||||
if (r4 == SEAGALLOP_CINNABAR_ISLAND)
|
||||
r4 = SEAGALLOP_VERMILION_CITY;
|
||||
}
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Other, cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
i++;
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, gOtherText_Exit, cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
Menu_InitCursor(windowId, FONT_NORMAL, 0, 2, 16, nitems, 0);
|
||||
CreateMCMenuInputHandlerTask(FALSE, nitems, windowId, 0xFF);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
r4 = SEAGALLOP_FOUR_ISLAND;
|
||||
nitems = 5;
|
||||
top = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
r4 = SEAGALLOP_VERMILION_CITY;
|
||||
nitems = 6;
|
||||
top = 0;
|
||||
}
|
||||
cursorWidth = GetMenuCursorDimensionByFont(FONT_NORMAL, 0);
|
||||
fontHeight = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_HEIGHT);
|
||||
windowId = CreateWindowFromRect(17, top, 11, nitems * 2);
|
||||
SetStdWindowBorderStyle(windowId, FALSE);
|
||||
for (i = 0; i < nitems - 2; i++)
|
||||
{
|
||||
if (r4 != gSpecialVar_0x8004)
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, sSeagallopDestStrings[r4], cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
else
|
||||
i--;
|
||||
r4++;
|
||||
if (r4 == SEAGALLOP_CINNABAR_ISLAND)
|
||||
r4 = SEAGALLOP_VERMILION_CITY;
|
||||
}
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Other, cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
i++;
|
||||
AddTextPrinterParameterized(windowId, FONT_NORMAL, gOtherText_Exit, cursorWidth, i * 16 + 2, 0xFF, NULL);
|
||||
Menu_InitCursor(windowId, FONT_NORMAL, 0, 2, 16, nitems, 0);
|
||||
CreateMCMenuInputHandlerTask(FALSE, nitems, windowId, 0xFF);
|
||||
ScheduleBgCopyTilemapToVram(0);
|
||||
}
|
||||
|
||||
u16 GetSelectedSeagallopDestination(void)
|
||||
|
||||
+375
-372
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user