SPRITE_INVALID_TAG -> TAG_NONE

This commit is contained in:
Eduardo Quezada
2022-07-29 18:37:43 -04:00
parent dfe6c6885c
commit c40791fd4e
12 changed files with 245 additions and 245 deletions
+7 -7
View File
@@ -181,7 +181,7 @@ const u8 gReflectionEffectPaletteMap[16] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11
static const struct SpriteTemplate gCameraSpriteTemplate = {
.tileTag = 0,
.paletteTag = SPRITE_INVALID_TAG,
.paletteTag = TAG_NONE,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
@@ -1571,7 +1571,7 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl
if (objectEvent->movementType == MOVEMENT_TYPE_INVISIBLE)
objectEvent->invisible = TRUE;
*(u16 *)&spriteTemplate->paletteTag = SPRITE_INVALID_TAG;
*(u16 *)&spriteTemplate->paletteTag = TAG_NONE;
spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
if (spriteId == MAX_SPRITES)
{
@@ -1702,7 +1702,7 @@ u8 AddPseudoObjectEvent(u16 graphicsId, SpriteCallback callback, s16 x, s16 y, u
u8 spriteId;
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables);
if (spriteTemplate.paletteTag != SPRITE_INVALID_TAG)
if (spriteTemplate.paletteTag != TAG_NONE)
{
LoadObjectEventPalette(spriteTemplate.paletteTag);
}
@@ -1725,7 +1725,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables);
*(u16 *)&spriteTemplate.paletteTag = SPRITE_INVALID_TAG;
*(u16 *)&spriteTemplate.paletteTag = TAG_NONE;
x += 7;
y += 7;
SetSpritePosToOffsetMapCoords(&x, &y, 8, 16);
@@ -1767,7 +1767,7 @@ u8 sub_805EB44(u8 graphicsId, u8 a1, s16 x, s16 y)
graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, SpriteCallbackDummy, &spriteTemplate, &subspriteTables);
*(u16 *)&spriteTemplate.paletteTag = SPRITE_INVALID_TAG;
*(u16 *)&spriteTemplate.paletteTag = TAG_NONE;
spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0);
if (spriteId != MAX_SPRITES)
@@ -1899,7 +1899,7 @@ static void ReloadMapObjectWithOffset(u8 objectEventId, s16 x, s16 y)
spriteFrameImage.size = graphicsInfo->size;
MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEvent->graphicsId, objectEvent->movementType, &spriteTemplate, &subspriteTables);
spriteTemplate.images = &spriteFrameImage;
*(u16 *)&spriteTemplate.paletteTag = SPRITE_INVALID_TAG;
*(u16 *)&spriteTemplate.paletteTag = TAG_NONE;
if (graphicsInfo->paletteSlot == 0)
{
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
@@ -1908,7 +1908,7 @@ static void ReloadMapObjectWithOffset(u8 objectEventId, s16 x, s16 y)
{
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot);
}
*(u16 *)&spriteTemplate.paletteTag = SPRITE_INVALID_TAG;
*(u16 *)&spriteTemplate.paletteTag = TAG_NONE;
spriteId = CreateSprite(&spriteTemplate, 0, 0, 0);
if (spriteId != MAX_SPRITES)
{