Synced sound.c
This commit is contained in:
@@ -145,7 +145,7 @@
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.byte 0xff, 0, 0xff, 0
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.endm
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.macro cry2 sample:req
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.macro cry_reverse sample:req
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.byte 0x30, 60, 0, 0
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.4byte \sample
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.byte 0xff, 0, 0xff, 0
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@@ -1,6 +1,7 @@
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#include "constants/battle.h"
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#include "constants/battle_anim.h"
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#include "constants/songs.h"
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#include "constants/sound.h"
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#include "constants/moves.h"
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.include "asm/macros.inc"
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.include "asm/macros/battle_anim_script.inc"
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@@ -5068,7 +5069,7 @@ Move_ROAR::
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monbg ANIM_ATTACKER
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monbgprio_28 0
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setalpha 8, 8
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, 2
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_ROAR
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createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
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call RoarEffect
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delay 20
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@@ -5093,7 +5094,7 @@ RoarEffect::
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Move_GROWL::
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loadspritegfx ANIM_TAG_NOISE_LINE
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, 255
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_GROWL
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call RoarEffect
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delay 10
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createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
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@@ -10,6 +10,7 @@
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#include "constants/pokemon.h"
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/sound.h"
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#include "constants/species.h"
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#include "constants/vars.h"
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#include "constants/battle.h"
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@@ -80,7 +80,7 @@ BirthIsland_Exterior_EventScript_Deoxys::
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applymovement LOCALID_DEOXYS, Movement_DeoxysApproach
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waitmovement 0
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waitse
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playmoncry SPECIES_DEOXYS, 2
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playmoncry SPECIES_DEOXYS, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setvar VAR_LAST_TALKED, LOCALID_DEOXYS
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@@ -45,7 +45,7 @@ CeladonCity_EventScript_Poliwrath::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_POLIWRATH, 0
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playmoncry SPECIES_POLIWRATH, CRY_MODE_NORMAL
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msgbox CeladonCity_Text_Poliwrath
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closemessage
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waitmoncry
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@@ -32,7 +32,7 @@ CeladonCity_Condominiums_1F_EventScript_Meowth::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_MEOWTH, 0
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playmoncry SPECIES_MEOWTH, CRY_MODE_NORMAL
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msgbox CeladonCity_Condominiums_1F_Text_Meowth
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waitmoncry
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release
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@@ -42,7 +42,7 @@ CeladonCity_Condominiums_1F_EventScript_Clefairy::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_CLEFAIRY, 0
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playmoncry SPECIES_CLEFAIRY, CRY_MODE_NORMAL
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msgbox CeladonCity_Condominiums_1F_Text_Clefairy
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waitmoncry
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release
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@@ -52,7 +52,7 @@ CeladonCity_Condominiums_1F_EventScript_Nidoran::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_NIDORAN_F, 0
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playmoncry SPECIES_NIDORAN_F, CRY_MODE_NORMAL
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msgbox CeladonCity_Condominiums_1F_Text_Nidoran
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waitmoncry
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release
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@@ -28,7 +28,7 @@ CeruleanCave_B1F_EventScript_Mewtwo::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_MEWTWO, 2
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playmoncry SPECIES_MEWTWO, CRY_MODE_ENCOUNTER
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message CeruleanCave_B1F_Text_Mew
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waitmessage
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waitmoncry
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@@ -62,7 +62,7 @@ FourIsland_IcefallCave_Back_EventScript_LoreleiRocketsScene::
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message FourIsland_IcefallCave_Back_Text_LoreleiWellDeepFreezeYou
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waitmessage
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waitse
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playmoncry SPECIES_LAPRAS, 2
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playmoncry SPECIES_LAPRAS, CRY_MODE_ENCOUNTER
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waitbuttonpress
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waitmoncry
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applymovement LOCALID_ROCKET1, FourIsland_IcefallCave_Back_Movement_Rocket1ReactToThreat
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@@ -36,7 +36,7 @@ FourIsland_PokemonDayCare_GiveMonToRaise::
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goto_if_eq FourIsland_PokemonDayCare_OnlyOneAliveMonInParty
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specialvar VAR_0x8005, GetSelectedMonNicknameAndSpecies
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waitse
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playmoncry VAR_0x8005, 0
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playmoncry VAR_0x8005, CRY_MODE_NORMAL
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msgbox DayCare_Text_WellRaiseYourMon
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waitmoncry
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special StoreSelectedPokemonInDaycare
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@@ -137,7 +137,7 @@ FourIsland_PokemonDayCare_RetrieveMon::
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playse SE_RS_SHOP
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msgbox DayCare_Text_HeresYourMon
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waitse
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playmoncry VAR_RESULT, 0
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playmoncry VAR_RESULT, CRY_MODE_NORMAL
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textcolor 3
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msgbox DayCare_Text_TookBackMon
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call EventScript_RestorePrevTextColor
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@@ -18,7 +18,7 @@ LavenderTown_House1_EventScript_Cubone::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_CUBONE, 0
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playmoncry SPECIES_CUBONE, CRY_MODE_NORMAL
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msgbox LavenderTown_House1_Text_Cubone
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waitmoncry
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release
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@@ -54,7 +54,7 @@ LavenderTown_VolunteerPokemonHouse_EventScript_Nidorino::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_NIDORINO, 0
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playmoncry SPECIES_NIDORINO, CRY_MODE_NORMAL
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msgbox LavenderTown_VolunteerPokemonHouse_Text_Nidorino
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waitmoncry
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release
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@@ -64,7 +64,7 @@ LavenderTown_VolunteerPokemonHouse_EventScript_Psyduck::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_PSYDUCK, 0
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playmoncry SPECIES_PSYDUCK, CRY_MODE_NORMAL
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msgbox LavenderTown_VolunteerPokemonHouse_Text_Psyduck
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waitmoncry
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release
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@@ -29,7 +29,7 @@ MtEmber_Summit_EventScript_Moltres::
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faceplayer
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setwildbattle SPECIES_MOLTRES, 50, ITEM_NONE
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waitse
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playmoncry SPECIES_MOLTRES, 2
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playmoncry SPECIES_MOLTRES, CRY_MODE_ENCOUNTER
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message Text_Gyaoo
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waitmessage
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waitmoncry
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@@ -53,7 +53,7 @@ NavelRock_Base_EventScript_Lugia::
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delay 30
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delay 50
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waitse
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playmoncry SPECIES_LUGIA, 2
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playmoncry SPECIES_LUGIA, CRY_MODE_ENCOUNTER
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waitmoncry
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delay 20
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setvar VAR_0x8004, SPECIES_LUGIA
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@@ -49,7 +49,7 @@ NavelRock_Summit_EventScript_HoOh::
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setweather 0
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doweather
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waitse
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playmoncry SPECIES_HO_OH, 2
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playmoncry SPECIES_HO_OH, CRY_MODE_ENCOUNTER
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delay 30
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waitmoncry
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delay 60
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@@ -26,7 +26,7 @@ PewterCity_House1_EventScript_Nidoran::
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PewterCity_House1_EventScript_DoNidoranCry::
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textcolor 3
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waitse
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playmoncry SPECIES_NIDORAN_M, 0
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playmoncry SPECIES_NIDORAN_M, CRY_MODE_NORMAL
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msgbox PewterCity_House1_Text_Nidoran
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waitmoncry
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call EventScript_RestorePrevTextColor
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@@ -21,7 +21,7 @@ PokemonTower_6F_EventScript_DefeatedMarowakGhost::
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message PokemonTower_6F_Text_GhostWasCubonesMother
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waitmessage
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waitse
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playmoncry SPECIES_MAROWAK, 0
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playmoncry SPECIES_MAROWAK, CRY_MODE_NORMAL
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waitbuttonpress
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waitmoncry
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msgbox PokemonTower_6F_Text_MothersSpiritWasCalmed
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@@ -40,7 +40,7 @@ PowerPlant_EventScript_Zapdos::
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faceplayer
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setwildbattle SPECIES_ZAPDOS, 50, ITEM_NONE
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waitse
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playmoncry SPECIES_ZAPDOS, 2
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playmoncry SPECIES_ZAPDOS, CRY_MODE_ENCOUNTER
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message Text_Gyaoo
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waitmessage
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waitmoncry
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@@ -78,7 +78,7 @@ PowerPlant_EventScript_Electrode1::
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faceplayer
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setwildbattle SPECIES_ELECTRODE, 34, ITEM_NONE
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waitse
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playmoncry SPECIES_ELECTRODE, 2
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playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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@@ -107,7 +107,7 @@ PowerPlant_EventScript_Electrode2::
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faceplayer
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setwildbattle SPECIES_ELECTRODE, 34, ITEM_NONE
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waitse
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playmoncry SPECIES_ELECTRODE, 2
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playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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@@ -22,7 +22,7 @@ Route12_EventScript_Snorlax::
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call EventScript_AwakenSnorlax
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setwildbattle SPECIES_SNORLAX, 30, ITEM_NONE
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waitse
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playmoncry SPECIES_SNORLAX, 2
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playmoncry SPECIES_SNORLAX, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setflag FLAG_HIDE_ROUTE_12_SNORLAX
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@@ -41,7 +41,7 @@ Route16_EventScript_Snorlax::
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call EventScript_AwakenSnorlax
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setwildbattle SPECIES_SNORLAX, 30, ITEM_NONE
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waitse
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playmoncry SPECIES_SNORLAX, 2
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playmoncry SPECIES_SNORLAX, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setflag FLAG_HIDE_ROUTE_16_SNORLAX
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@@ -29,7 +29,7 @@ Route16_House_EventScript_Fearow::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_FEAROW, 0
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playmoncry SPECIES_FEAROW, CRY_MODE_NORMAL
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msgbox Route16_House_Text_Fearow
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waitmoncry
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release
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@@ -13,7 +13,7 @@ SSAnne_1F_Room3_EventScript_Wigglytuff::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_WIGGLYTUFF, 0
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playmoncry SPECIES_WIGGLYTUFF, CRY_MODE_NORMAL
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msgbox SSAnne_1F_Room3_Text_Wigglytuff
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waitmoncry
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release
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@@ -9,7 +9,7 @@ SSAnne_B1F_Room5_EventScript_Machoke::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_MACHOKE, 0
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playmoncry SPECIES_MACHOKE, CRY_MODE_NORMAL
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msgbox SSAnne_B1F_Room5_Text_Machoke
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waitmoncry
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release
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@@ -76,7 +76,7 @@ SaffronCity_EventScript_Pidgeot::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_PIDGEOT, 0
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playmoncry SPECIES_PIDGEOT, CRY_MODE_NORMAL
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msgbox SaffronCity_Text_Pidgeot
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waitmoncry
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release
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@@ -13,7 +13,7 @@ SaffronCity_CopycatsHouse_1F_EventScript_Chansey::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_CHANSEY, 0
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playmoncry SPECIES_CHANSEY, CRY_MODE_NORMAL
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msgbox SaffronCity_CopycatsHouse_1F_Text_Chansey
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waitmoncry
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release
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@@ -5,7 +5,7 @@ SaffronCity_CopycatsHouse_2F_EventScript_Doduo::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_DODUO, 0
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playmoncry SPECIES_DODUO, CRY_MODE_NORMAL
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msgbox SaffronCity_CopycatsHouse_2F_Text_Doduo
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waitmoncry
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release
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@@ -13,7 +13,7 @@ SaffronCity_House_EventScript_Pidgey::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_PIDGEY, 0
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playmoncry SPECIES_PIDGEY, CRY_MODE_NORMAL
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msgbox SaffronCity_House_Text_Pidgey
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waitmoncry
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release
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@@ -164,7 +164,7 @@ SeafoamIslands_B4F_EventScript_Articuno::
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faceplayer
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setwildbattle SPECIES_ARTICUNO, 50, ITEM_NONE
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waitse
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playmoncry SPECIES_ARTICUNO, 2
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playmoncry SPECIES_ARTICUNO, CRY_MODE_ENCOUNTER
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message Text_Gyaoo
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waitmessage
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waitmoncry
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@@ -76,7 +76,7 @@ SevenIsland_SevaultCanyon_House_EventScript_Chansey::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_CHANSEY, 0
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playmoncry SPECIES_CHANSEY, CRY_MODE_NORMAL
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msgbox SevenIsland_SevaultCanyon_House_Text_Chansey
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waitmoncry
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release
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@@ -404,7 +404,7 @@ ThreeIsland_EventScript_Doduo::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_DODUO, 0
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playmoncry SPECIES_DODUO, CRY_MODE_NORMAL
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msgbox ThreeIsland_Text_Doduo
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waitmoncry
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release
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@@ -21,7 +21,7 @@ ThreeIsland_BerryForest_EventScript_Lostelle::
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msgbox ThreeIsland_BerryForest_Text_HereItComesAgain
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goto_if_questlog EventScript_ReleaseEnd
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waitse
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playmoncry SPECIES_HYPNO, 2
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playmoncry SPECIES_HYPNO, CRY_MODE_ENCOUNTER
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waitmoncry
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setwildbattle SPECIES_HYPNO, 30, ITEM_NONE
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dowildbattle
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@@ -249,7 +249,7 @@ VermilionCity_EventScript_Machop::
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||||
lock
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faceplayer
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waitse
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||||
playmoncry SPECIES_MACHOP, 0
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||||
playmoncry SPECIES_MACHOP, CRY_MODE_NORMAL
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||||
msgbox VermilionCity_Text_Machop
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waitmoncry
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||||
msgbox VermilionCity_Text_MachopStompingLandFlat
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||||
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||||
@@ -13,7 +13,7 @@ VermilionCity_House3_EventScript_Pidgey::
|
||||
lock
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||||
faceplayer
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||||
waitse
|
||||
playmoncry SPECIES_PIDGEY, 0
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||||
playmoncry SPECIES_PIDGEY, CRY_MODE_NORMAL
|
||||
msgbox VermilionCity_House3_Text_Pidgey
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||||
waitmoncry
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||||
release
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||||
|
||||
@@ -99,7 +99,7 @@ VermilionCity_PokemonFanClub_EventScript_Pikachu::
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||||
lock
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||||
faceplayer
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||||
waitse
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||||
playmoncry SPECIES_PIKACHU, 0
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||||
playmoncry SPECIES_PIKACHU, CRY_MODE_NORMAL
|
||||
msgbox VermilionCity_PokemonFanClub_Text_Pikachu
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||||
waitmoncry
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||||
release
|
||||
@@ -109,7 +109,7 @@ VermilionCity_PokemonFanClub_EventScript_Seel::
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||||
lock
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||||
faceplayer
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||||
waitse
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||||
playmoncry SPECIES_SEEL, 0
|
||||
playmoncry SPECIES_SEEL, CRY_MODE_NORMAL
|
||||
msgbox VermilionCity_PokemonFanClub_Text_Seel
|
||||
waitmoncry
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||||
release
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||||
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||||
@@ -13,7 +13,7 @@ ViridianCity_House1_EventScript_Speary::
|
||||
lock
|
||||
faceplayer
|
||||
waitse
|
||||
playmoncry SPECIES_SPEAROW, 0
|
||||
playmoncry SPECIES_SPEAROW, CRY_MODE_NORMAL
|
||||
msgbox ViridianCity_House1_Text_Speary
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||||
waitmoncry
|
||||
release
|
||||
|
||||
@@ -31,7 +31,7 @@ Route5_PokemonDayCare_EventScript_TryGiveMon::
|
||||
specialvar VAR_0x8005, GetSelectedMonNicknameAndSpecies
|
||||
msgbox Route5_PokemonDayCare_Text_LookAfterMonForAWhile
|
||||
waitse
|
||||
playmoncry VAR_0x8005, 0
|
||||
playmoncry VAR_0x8005, CRY_MODE_NORMAL
|
||||
msgbox Route5_PokemonDayCare_Text_ComeSeeMeInAWhile
|
||||
waitmoncry
|
||||
special PutMonInRoute5Daycare
|
||||
@@ -100,7 +100,7 @@ Route5_PokemonDayCare_EventScript_RetrieveMon::
|
||||
msgbox Route5_PokemonDayCare_Text_ThankYouHeresMon
|
||||
textcolor 3
|
||||
waitse
|
||||
playmoncry VAR_RESULT, 0
|
||||
playmoncry VAR_RESULT, CRY_MODE_NORMAL
|
||||
msgbox Route5_PokemonDayCare_Text_PlayerGotMonBack
|
||||
call EventScript_RestorePrevTextColor
|
||||
waitmoncry
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
#ifndef GUARD_CONSTANTS_FANFARES_H
|
||||
#define GUARD_CONSTANTS_FANFARES_H
|
||||
|
||||
enum Fanfares
|
||||
{
|
||||
FANFARE_00,
|
||||
FANFARE_01,
|
||||
FANFARE_02,
|
||||
FANFARE_03,
|
||||
FANFARE_04,
|
||||
FANFARE_05,
|
||||
FANFARE_06,
|
||||
FANFARE_07,
|
||||
FANFARE_08,
|
||||
FANFARE_09,
|
||||
FANFARE_10,
|
||||
FANFARE_POKEFLUTE,
|
||||
FANFARE_KEY_ITEM,
|
||||
FANFARE_DEX_EVAL
|
||||
};
|
||||
|
||||
#endif //GUARD_CONSTANTS_FANFARES_H
|
||||
@@ -353,4 +353,6 @@
|
||||
#define MUS_SLOW_PALLET 345 // MUS_RG_SLOWMASARA
|
||||
#define MUS_TEACHY_TV_MENU 346 // MUS_RG_TVNOIZE
|
||||
|
||||
#define MUS_NONE 0xFFFF
|
||||
|
||||
#endif // GUARD_CONSTANTS_SONGS_H
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
#ifndef GUARD_CONSTANTS_SOUND_H
|
||||
#define GUARD_CONSTANTS_SOUND_H
|
||||
|
||||
#define FANFARE_LEVEL_UP 0
|
||||
#define FANFARE_OBTAIN_ITEM 1
|
||||
#define FANFARE_EVOLVED 2
|
||||
#define FANFARE_OBTAIN_TMHM 3
|
||||
#define FANFARE_HEAL 4
|
||||
#define FANFARE_OBTAIN_BADGE 5
|
||||
#define FANFARE_MOVE_DELETED 6
|
||||
#define FANFARE_OBTAIN_BERRY 7
|
||||
#define FANFARE_SLOTS_JACKPOT 8
|
||||
#define FANFARE_SLOTS_WIN 9
|
||||
#define FANFARE_TOO_BAD 10
|
||||
#define FANFARE_POKE_FLUTE 11
|
||||
#define FANFARE_KEY_ITEM 12
|
||||
#define FANFARE_DEX_EVAL 13
|
||||
|
||||
#define CRY_MODE_NORMAL 0 // Default
|
||||
#define CRY_MODE_DOUBLES 1 // Shortened cry for double battles
|
||||
#define CRY_MODE_ENCOUNTER 2 // Used when starting a static encounter, or when a Pokémon is "aggressive"
|
||||
#define CRY_MODE_HIGH_PITCH 3 // Highest pitch mode, used exclusively by the move Howl
|
||||
#define CRY_MODE_ECHO_START 4 // For 1st half of cry used by the move Hyper Voice. Played in reverse
|
||||
#define CRY_MODE_FAINT 5 // Used when a Pokémon faints
|
||||
#define CRY_MODE_ECHO_END 6 // For 2nd half of cry used by the move Hyper Voice
|
||||
#define CRY_MODE_ROAR_1 7 // For 1st cry used by the move Roar
|
||||
#define CRY_MODE_ROAR_2 8 // For 2nd cry used by the move Roar
|
||||
#define CRY_MODE_GROWL_1 9 // For 1st cry used by the move Growl. Played in reverse
|
||||
#define CRY_MODE_GROWL_2 10 // For 2nd cry used by the move Growl
|
||||
#define CRY_MODE_WEAK 11 // Used when a Pokémon is unhealthy
|
||||
#define CRY_MODE_WEAK_DOUBLES 12 // Equivalent to CRY_MODE_DOUBLES for CRY_MODE_WEAK
|
||||
|
||||
// Given to SoundTask_PlayDoubleCry to determine which cry mode to use. Values are arbitrary
|
||||
#define DOUBLE_CRY_ROAR 2
|
||||
#define DOUBLE_CRY_GROWL 255
|
||||
|
||||
#define CRY_PRIORITY_NORMAL 10
|
||||
#define CRY_PRIORITY_AMBIENT 1
|
||||
|
||||
// Cry volume was changed from 125 in R/S to 120 for FRLG/Em, but was (accidentally?) not updated outside of sound.c
|
||||
#define CRY_VOLUME 120
|
||||
#define CRY_VOLUME_RS 125
|
||||
|
||||
#endif //GUARD_CONSTANTS_SOUND_H
|
||||
@@ -313,6 +313,8 @@ struct MusicPlayerTrack
|
||||
|
||||
#define MAX_MUSICPLAYER_TRACKS 16
|
||||
|
||||
#define TRACKS_ALL 0xFFFF
|
||||
|
||||
#define TEMPORARY_FADE 0x0001
|
||||
#define FADE_IN 0x0002
|
||||
#define FADE_VOL_MAX 64
|
||||
|
||||
+4
-6
@@ -25,12 +25,10 @@ void FadeInBGM(u8 speed);
|
||||
void FadeOutBGM(u8 speed);
|
||||
bool8 IsBGMStopped(void);
|
||||
void PlayCry_Normal(u16 species, s8 pan);
|
||||
void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority);
|
||||
void PlayCry3(u16 species, s8 pan, u8 mode);
|
||||
void PlayCry4(u16 species, s8 pan, u8 mode);
|
||||
void PlayCry5(u16 species, u8 mode);
|
||||
void PlayCry6(u16 species, s8 pan, u8 mode);
|
||||
void PlayCry7(u16 species, u8 mode);
|
||||
void PlayCry_NormalNoDucking(u16 species, s8 pan, s8 volume, u8 priority);
|
||||
void PlayCry_ByMode(u16 species, s8 pan, u8 mode);
|
||||
void PlayCry_ReleaseDouble(u16 species, s8 pan, u8 mode);
|
||||
void PlayCry_Script(u16 species, u8 mode);
|
||||
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode);
|
||||
bool8 IsCryFinished(void);
|
||||
void StopCryAndClearCrySongs(void);
|
||||
|
||||
+389
-389
@@ -1383,395 +1383,395 @@ gCryTable::
|
||||
cry Cry_Deoxys
|
||||
cry Cry_Chimecho
|
||||
|
||||
gCryTable2::
|
||||
cry2 Cry_Bulbasaur
|
||||
cry2 Cry_Ivysaur
|
||||
cry2 Cry_Venusaur
|
||||
cry2 Cry_Charmander
|
||||
cry2 Cry_Charmeleon
|
||||
cry2 Cry_Charizard
|
||||
cry2 Cry_Squirtle
|
||||
cry2 Cry_Wartortle
|
||||
cry2 Cry_Blastoise
|
||||
cry2 Cry_Caterpie
|
||||
cry2 Cry_Metapod
|
||||
cry2 Cry_Butterfree
|
||||
cry2 Cry_Weedle
|
||||
cry2 Cry_Kakuna
|
||||
cry2 Cry_Beedrill
|
||||
cry2 Cry_Pidgey
|
||||
cry2 Cry_Pidgeotto
|
||||
cry2 Cry_Pidgeot
|
||||
cry2 Cry_Rattata
|
||||
cry2 Cry_Raticate
|
||||
cry2 Cry_Spearow
|
||||
cry2 Cry_Fearow
|
||||
cry2 Cry_Ekans
|
||||
cry2 Cry_Arbok
|
||||
cry2 Cry_Pikachu
|
||||
cry2 Cry_Raichu
|
||||
cry2 Cry_Sandshrew
|
||||
cry2 Cry_Sandslash
|
||||
cry2 Cry_NidoranF
|
||||
cry2 Cry_Nidorina
|
||||
cry2 Cry_Nidoqueen
|
||||
cry2 Cry_NidoranM
|
||||
cry2 Cry_Nidorino
|
||||
cry2 Cry_Nidoking
|
||||
cry2 Cry_Clefairy
|
||||
cry2 Cry_Clefable
|
||||
cry2 Cry_Vulpix
|
||||
cry2 Cry_Ninetales
|
||||
cry2 Cry_Jigglypuff
|
||||
cry2 Cry_Wigglytuff
|
||||
cry2 Cry_Zubat
|
||||
cry2 Cry_Golbat
|
||||
cry2 Cry_Oddish
|
||||
cry2 Cry_Gloom
|
||||
cry2 Cry_Vileplume
|
||||
cry2 Cry_Paras
|
||||
cry2 Cry_Parasect
|
||||
cry2 Cry_Venonat
|
||||
cry2 Cry_Venomoth
|
||||
cry2 Cry_Diglett
|
||||
cry2 Cry_Dugtrio
|
||||
cry2 Cry_Meowth
|
||||
cry2 Cry_Persian
|
||||
cry2 Cry_Psyduck
|
||||
cry2 Cry_Golduck
|
||||
cry2 Cry_Mankey
|
||||
cry2 Cry_Primeape
|
||||
cry2 Cry_Growlithe
|
||||
cry2 Cry_Arcanine
|
||||
cry2 Cry_Poliwag
|
||||
cry2 Cry_Poliwhirl
|
||||
cry2 Cry_Poliwrath
|
||||
cry2 Cry_Abra
|
||||
cry2 Cry_Kadabra
|
||||
cry2 Cry_Alakazam
|
||||
cry2 Cry_Machop
|
||||
cry2 Cry_Machoke
|
||||
cry2 Cry_Machamp
|
||||
cry2 Cry_Bellsprout
|
||||
cry2 Cry_Weepinbell
|
||||
cry2 Cry_Victreebel
|
||||
cry2 Cry_Tentacool
|
||||
cry2 Cry_Tentacruel
|
||||
cry2 Cry_Geodude
|
||||
cry2 Cry_Graveler
|
||||
cry2 Cry_Golem
|
||||
cry2 Cry_Ponyta
|
||||
cry2 Cry_Rapidash
|
||||
cry2 Cry_Slowpoke
|
||||
cry2 Cry_Slowbro
|
||||
cry2 Cry_Magnemite
|
||||
cry2 Cry_Magneton
|
||||
cry2 Cry_Farfetchd
|
||||
cry2 Cry_Doduo
|
||||
cry2 Cry_Dodrio
|
||||
cry2 Cry_Seel
|
||||
cry2 Cry_Dewgong
|
||||
cry2 Cry_Grimer
|
||||
cry2 Cry_Muk
|
||||
cry2 Cry_Shellder
|
||||
cry2 Cry_Cloyster
|
||||
cry2 Cry_Gastly
|
||||
cry2 Cry_Haunter
|
||||
cry2 Cry_Gengar
|
||||
cry2 Cry_Onix
|
||||
cry2 Cry_Drowzee
|
||||
cry2 Cry_Hypno
|
||||
cry2 Cry_Krabby
|
||||
cry2 Cry_Kingler
|
||||
cry2 Cry_Voltorb
|
||||
cry2 Cry_Electrode
|
||||
cry2 Cry_Exeggcute
|
||||
cry2 Cry_Exeggutor
|
||||
cry2 Cry_Cubone
|
||||
cry2 Cry_Marowak
|
||||
cry2 Cry_Hitmonlee
|
||||
cry2 Cry_Hitmonchan
|
||||
cry2 Cry_Lickitung
|
||||
cry2 Cry_Koffing
|
||||
cry2 Cry_Weezing
|
||||
cry2 Cry_Rhyhorn
|
||||
cry2 Cry_Rhydon
|
||||
cry2 Cry_Chansey
|
||||
cry2 Cry_Tangela
|
||||
cry2 Cry_Kangaskhan
|
||||
cry2 Cry_Horsea
|
||||
cry2 Cry_Seadra
|
||||
cry2 Cry_Goldeen
|
||||
cry2 Cry_Seaking
|
||||
cry2 Cry_Staryu
|
||||
cry2 Cry_Starmie
|
||||
cry2 Cry_MrMime
|
||||
cry2 Cry_Scyther
|
||||
cry2 Cry_Jynx
|
||||
cry2 Cry_Electabuzz
|
||||
cry2 Cry_Magmar
|
||||
cry2 Cry_Pinsir
|
||||
cry2 Cry_Tauros
|
||||
cry2 Cry_Magikarp
|
||||
cry2 Cry_Gyarados
|
||||
cry2 Cry_Lapras
|
||||
cry2 Cry_Ditto
|
||||
cry2 Cry_Eevee
|
||||
cry2 Cry_Vaporeon
|
||||
cry2 Cry_Jolteon
|
||||
cry2 Cry_Flareon
|
||||
cry2 Cry_Porygon
|
||||
cry2 Cry_Omanyte
|
||||
cry2 Cry_Omastar
|
||||
cry2 Cry_Kabuto
|
||||
cry2 Cry_Kabutops
|
||||
cry2 Cry_Aerodactyl
|
||||
cry2 Cry_Snorlax
|
||||
cry2 Cry_Articuno
|
||||
cry2 Cry_Zapdos
|
||||
cry2 Cry_Moltres
|
||||
cry2 Cry_Dratini
|
||||
cry2 Cry_Dragonair
|
||||
cry2 Cry_Dragonite
|
||||
cry2 Cry_Mewtwo
|
||||
cry2 Cry_Mew
|
||||
cry2 Cry_Chikorita
|
||||
cry2 Cry_Bayleef
|
||||
cry2 Cry_Meganium
|
||||
cry2 Cry_Cyndaquil
|
||||
cry2 Cry_Quilava
|
||||
cry2 Cry_Typhlosion
|
||||
cry2 Cry_Totodile
|
||||
cry2 Cry_Croconaw
|
||||
cry2 Cry_Feraligatr
|
||||
cry2 Cry_Sentret
|
||||
cry2 Cry_Furret
|
||||
cry2 Cry_Hoothoot
|
||||
cry2 Cry_Noctowl
|
||||
cry2 Cry_Ledyba
|
||||
cry2 Cry_Ledian
|
||||
cry2 Cry_Spinarak
|
||||
cry2 Cry_Ariados
|
||||
cry2 Cry_Crobat
|
||||
cry2 Cry_Chinchou
|
||||
cry2 Cry_Lanturn
|
||||
cry2 Cry_Pichu
|
||||
cry2 Cry_Cleffa
|
||||
cry2 Cry_Igglybuff
|
||||
cry2 Cry_Togepi
|
||||
cry2 Cry_Togetic
|
||||
cry2 Cry_Natu
|
||||
cry2 Cry_Xatu
|
||||
cry2 Cry_Mareep
|
||||
cry2 Cry_Flaaffy
|
||||
cry2 Cry_Ampharos
|
||||
cry2 Cry_Bellossom
|
||||
cry2 Cry_Marill
|
||||
cry2 Cry_Azumarill
|
||||
cry2 Cry_Sudowoodo
|
||||
cry2 Cry_Politoed
|
||||
cry2 Cry_Hoppip
|
||||
cry2 Cry_Skiploom
|
||||
cry2 Cry_Jumpluff
|
||||
cry2 Cry_Aipom
|
||||
cry2 Cry_Sunkern
|
||||
cry2 Cry_Sunflora
|
||||
cry2 Cry_Yanma
|
||||
cry2 Cry_Wooper
|
||||
cry2 Cry_Quagsire
|
||||
cry2 Cry_Espeon
|
||||
cry2 Cry_Umbreon
|
||||
cry2 Cry_Murkrow
|
||||
cry2 Cry_Slowking
|
||||
cry2 Cry_Misdreavus
|
||||
cry2 Cry_Unown
|
||||
cry2 Cry_Wobbuffet
|
||||
cry2 Cry_Girafarig
|
||||
cry2 Cry_Pineco
|
||||
cry2 Cry_Forretress
|
||||
cry2 Cry_Dunsparce
|
||||
cry2 Cry_Gligar
|
||||
cry2 Cry_Steelix
|
||||
cry2 Cry_Snubbull
|
||||
cry2 Cry_Granbull
|
||||
cry2 Cry_Qwilfish
|
||||
cry2 Cry_Scizor
|
||||
cry2 Cry_Shuckle
|
||||
cry2 Cry_Heracross
|
||||
cry2 Cry_Sneasel
|
||||
cry2 Cry_Teddiursa
|
||||
cry2 Cry_Ursaring
|
||||
cry2 Cry_Slugma
|
||||
cry2 Cry_Magcargo
|
||||
cry2 Cry_Swinub
|
||||
cry2 Cry_Piloswine
|
||||
cry2 Cry_Corsola
|
||||
cry2 Cry_Remoraid
|
||||
cry2 Cry_Octillery
|
||||
cry2 Cry_Delibird
|
||||
cry2 Cry_Mantine
|
||||
cry2 Cry_Skarmory
|
||||
cry2 Cry_Houndour
|
||||
cry2 Cry_Houndoom
|
||||
cry2 Cry_Kingdra
|
||||
cry2 Cry_Phanpy
|
||||
cry2 Cry_Donphan
|
||||
cry2 Cry_Porygon2
|
||||
cry2 Cry_Stantler
|
||||
cry2 Cry_Smeargle
|
||||
cry2 Cry_Tyrogue
|
||||
cry2 Cry_Hitmontop
|
||||
cry2 Cry_Smoochum
|
||||
cry2 Cry_Elekid
|
||||
cry2 Cry_Magby
|
||||
cry2 Cry_Miltank
|
||||
cry2 Cry_Blissey
|
||||
cry2 Cry_Raikou
|
||||
cry2 Cry_Entei
|
||||
cry2 Cry_Suicune
|
||||
cry2 Cry_Larvitar
|
||||
cry2 Cry_Pupitar
|
||||
cry2 Cry_Tyranitar
|
||||
cry2 Cry_Lugia
|
||||
cry2 Cry_HoOh
|
||||
cry2 Cry_Celebi
|
||||
cry2 Cry_Kecleon
|
||||
cry2 Cry_Roselia
|
||||
cry2 Cry_Torkoal
|
||||
cry2 Cry_Electrike
|
||||
cry2 Cry_Manectric
|
||||
cry2 Cry_Duskull
|
||||
cry2 Cry_Latias
|
||||
cry2 Cry_Wynaut
|
||||
cry2 Cry_Seviper
|
||||
cry2 Cry_Sharpedo
|
||||
cry2 Cry_Zangoose
|
||||
cry2 Cry_Azurill
|
||||
cry2 Cry_Swablu
|
||||
cry2 Cry_Altaria
|
||||
cry2 Cry_Unused265
|
||||
cry2 Cry_Taillow
|
||||
cry2 Cry_Swellow
|
||||
cry2 Cry_Unused268
|
||||
cry2 Cry_Spinda
|
||||
cry2 Cry_Torchic
|
||||
cry2 Cry_Combusken
|
||||
cry2 Cry_Blaziken
|
||||
cry2 Cry_Treecko
|
||||
cry2 Cry_Grovyle
|
||||
cry2 Cry_Sceptile
|
||||
cry2 Cry_Mudkip
|
||||
cry2 Cry_Marshtomp
|
||||
cry2 Cry_Swampert
|
||||
cry2 Cry_Pelipper
|
||||
cry2 Cry_Wingull
|
||||
cry2 Cry_Banette
|
||||
cry2 Cry_Shuppet
|
||||
cry2 Cry_Lotad
|
||||
cry2 Cry_Lombre
|
||||
cry2 Cry_Ludicolo
|
||||
cry2 Cry_Seedot
|
||||
cry2 Cry_Nuzleaf
|
||||
cry2 Cry_Shiftry
|
||||
cry2 Cry_Carvanha
|
||||
cry2 Cry_Wurmple
|
||||
cry2 Cry_Silcoon
|
||||
cry2 Cry_Beautifly
|
||||
cry2 Cry_Cascoon
|
||||
cry2 Cry_Dustox
|
||||
cry2 Cry_Ralts
|
||||
cry2 Cry_Kirlia
|
||||
cry2 Cry_Gardevoir
|
||||
cry2 Cry_Slakoth
|
||||
cry2 Cry_Vigoroth
|
||||
cry2 Cry_Slaking
|
||||
cry2 Cry_Nincada
|
||||
cry2 Cry_Ninjask
|
||||
cry2 Cry_Shedinja
|
||||
cry2 Cry_Makuhita
|
||||
cry2 Cry_Hariyama
|
||||
cry2 Cry_Nosepass
|
||||
cry2 Cry_Glalie
|
||||
cry2 Cry_Plusle
|
||||
cry2 Cry_Minun
|
||||
cry2 Cry_Surskit
|
||||
cry2 Cry_Masquerain
|
||||
cry2 Cry_Skitty
|
||||
cry2 Cry_Delcatty
|
||||
cry2 Cry_Gulpin
|
||||
cry2 Cry_Swalot
|
||||
cry2 Cry_Numel
|
||||
cry2 Cry_Camerupt
|
||||
cry2 Cry_Barboach
|
||||
cry2 Cry_Whiscash
|
||||
cry2 Cry_Corphish
|
||||
cry2 Cry_Crawdaunt
|
||||
cry2 Cry_Spoink
|
||||
cry2 Cry_Grumpig
|
||||
cry2 Cry_Trapinch
|
||||
cry2 Cry_Vibrava
|
||||
cry2 Cry_Flygon
|
||||
cry2 Cry_Cacnea
|
||||
cry2 Cry_Cacturne
|
||||
cry2 Cry_Baltoy
|
||||
cry2 Cry_Claydol
|
||||
cry2 Cry_Lunatone
|
||||
cry2 Cry_Solrock
|
||||
cry2 Cry_Feebas
|
||||
cry2 Cry_Milotic
|
||||
cry2 Cry_Absol
|
||||
cry2 Cry_Meditite
|
||||
cry2 Cry_Medicham
|
||||
cry2 Cry_Spheal
|
||||
cry2 Cry_Sealeo
|
||||
cry2 Cry_Walrein
|
||||
cry2 Cry_Clamperl
|
||||
cry2 Cry_Huntail
|
||||
cry2 Cry_Gorebyss
|
||||
cry2 Cry_Lileep
|
||||
cry2 Cry_Cradily
|
||||
cry2 Cry_Anorith
|
||||
cry2 Cry_Armaldo
|
||||
cry2 Cry_Beldum
|
||||
cry2 Cry_Metang
|
||||
cry2 Cry_Metagross
|
||||
cry2 Cry_Bagon
|
||||
cry2 Cry_Shelgon
|
||||
cry2 Cry_Regirock
|
||||
cry2 Cry_Regice
|
||||
cry2 Cry_Registeel
|
||||
cry2 Cry_Castform
|
||||
cry2 Cry_Volbeat
|
||||
cry2 Cry_Illumise
|
||||
cry2 Cry_Poochyena
|
||||
cry2 Cry_Mightyena
|
||||
cry2 Cry_Dusclops
|
||||
cry2 Cry_Sableye
|
||||
cry2 Cry_Mawile
|
||||
cry2 Cry_Aron
|
||||
cry2 Cry_Lairon
|
||||
cry2 Cry_Aggron
|
||||
cry2 Cry_Relicanth
|
||||
cry2 Cry_Luvdisc
|
||||
cry2 Cry_Groudon
|
||||
cry2 Cry_Kyogre
|
||||
cry2 Cry_Rayquaza
|
||||
cry2 Cry_Salamence
|
||||
cry2 Cry_Breloom
|
||||
cry2 Cry_Shroomish
|
||||
cry2 Cry_Linoone
|
||||
cry2 Cry_Tropius
|
||||
cry2 Cry_Wailmer
|
||||
cry2 Cry_Zigzagoon
|
||||
cry2 Cry_Exploud
|
||||
cry2 Cry_Loudred
|
||||
cry2 Cry_Wailord
|
||||
cry2 Cry_Whismur
|
||||
cry2 Cry_Snorunt
|
||||
cry2 Cry_Latios
|
||||
cry2 Cry_Jirachi
|
||||
cry2 Cry_Deoxys
|
||||
cry2 Cry_Chimecho
|
||||
gCryTable_Reverse::
|
||||
cry_reverse Cry_Bulbasaur
|
||||
cry_reverse Cry_Ivysaur
|
||||
cry_reverse Cry_Venusaur
|
||||
cry_reverse Cry_Charmander
|
||||
cry_reverse Cry_Charmeleon
|
||||
cry_reverse Cry_Charizard
|
||||
cry_reverse Cry_Squirtle
|
||||
cry_reverse Cry_Wartortle
|
||||
cry_reverse Cry_Blastoise
|
||||
cry_reverse Cry_Caterpie
|
||||
cry_reverse Cry_Metapod
|
||||
cry_reverse Cry_Butterfree
|
||||
cry_reverse Cry_Weedle
|
||||
cry_reverse Cry_Kakuna
|
||||
cry_reverse Cry_Beedrill
|
||||
cry_reverse Cry_Pidgey
|
||||
cry_reverse Cry_Pidgeotto
|
||||
cry_reverse Cry_Pidgeot
|
||||
cry_reverse Cry_Rattata
|
||||
cry_reverse Cry_Raticate
|
||||
cry_reverse Cry_Spearow
|
||||
cry_reverse Cry_Fearow
|
||||
cry_reverse Cry_Ekans
|
||||
cry_reverse Cry_Arbok
|
||||
cry_reverse Cry_Pikachu
|
||||
cry_reverse Cry_Raichu
|
||||
cry_reverse Cry_Sandshrew
|
||||
cry_reverse Cry_Sandslash
|
||||
cry_reverse Cry_NidoranF
|
||||
cry_reverse Cry_Nidorina
|
||||
cry_reverse Cry_Nidoqueen
|
||||
cry_reverse Cry_NidoranM
|
||||
cry_reverse Cry_Nidorino
|
||||
cry_reverse Cry_Nidoking
|
||||
cry_reverse Cry_Clefairy
|
||||
cry_reverse Cry_Clefable
|
||||
cry_reverse Cry_Vulpix
|
||||
cry_reverse Cry_Ninetales
|
||||
cry_reverse Cry_Jigglypuff
|
||||
cry_reverse Cry_Wigglytuff
|
||||
cry_reverse Cry_Zubat
|
||||
cry_reverse Cry_Golbat
|
||||
cry_reverse Cry_Oddish
|
||||
cry_reverse Cry_Gloom
|
||||
cry_reverse Cry_Vileplume
|
||||
cry_reverse Cry_Paras
|
||||
cry_reverse Cry_Parasect
|
||||
cry_reverse Cry_Venonat
|
||||
cry_reverse Cry_Venomoth
|
||||
cry_reverse Cry_Diglett
|
||||
cry_reverse Cry_Dugtrio
|
||||
cry_reverse Cry_Meowth
|
||||
cry_reverse Cry_Persian
|
||||
cry_reverse Cry_Psyduck
|
||||
cry_reverse Cry_Golduck
|
||||
cry_reverse Cry_Mankey
|
||||
cry_reverse Cry_Primeape
|
||||
cry_reverse Cry_Growlithe
|
||||
cry_reverse Cry_Arcanine
|
||||
cry_reverse Cry_Poliwag
|
||||
cry_reverse Cry_Poliwhirl
|
||||
cry_reverse Cry_Poliwrath
|
||||
cry_reverse Cry_Abra
|
||||
cry_reverse Cry_Kadabra
|
||||
cry_reverse Cry_Alakazam
|
||||
cry_reverse Cry_Machop
|
||||
cry_reverse Cry_Machoke
|
||||
cry_reverse Cry_Machamp
|
||||
cry_reverse Cry_Bellsprout
|
||||
cry_reverse Cry_Weepinbell
|
||||
cry_reverse Cry_Victreebel
|
||||
cry_reverse Cry_Tentacool
|
||||
cry_reverse Cry_Tentacruel
|
||||
cry_reverse Cry_Geodude
|
||||
cry_reverse Cry_Graveler
|
||||
cry_reverse Cry_Golem
|
||||
cry_reverse Cry_Ponyta
|
||||
cry_reverse Cry_Rapidash
|
||||
cry_reverse Cry_Slowpoke
|
||||
cry_reverse Cry_Slowbro
|
||||
cry_reverse Cry_Magnemite
|
||||
cry_reverse Cry_Magneton
|
||||
cry_reverse Cry_Farfetchd
|
||||
cry_reverse Cry_Doduo
|
||||
cry_reverse Cry_Dodrio
|
||||
cry_reverse Cry_Seel
|
||||
cry_reverse Cry_Dewgong
|
||||
cry_reverse Cry_Grimer
|
||||
cry_reverse Cry_Muk
|
||||
cry_reverse Cry_Shellder
|
||||
cry_reverse Cry_Cloyster
|
||||
cry_reverse Cry_Gastly
|
||||
cry_reverse Cry_Haunter
|
||||
cry_reverse Cry_Gengar
|
||||
cry_reverse Cry_Onix
|
||||
cry_reverse Cry_Drowzee
|
||||
cry_reverse Cry_Hypno
|
||||
cry_reverse Cry_Krabby
|
||||
cry_reverse Cry_Kingler
|
||||
cry_reverse Cry_Voltorb
|
||||
cry_reverse Cry_Electrode
|
||||
cry_reverse Cry_Exeggcute
|
||||
cry_reverse Cry_Exeggutor
|
||||
cry_reverse Cry_Cubone
|
||||
cry_reverse Cry_Marowak
|
||||
cry_reverse Cry_Hitmonlee
|
||||
cry_reverse Cry_Hitmonchan
|
||||
cry_reverse Cry_Lickitung
|
||||
cry_reverse Cry_Koffing
|
||||
cry_reverse Cry_Weezing
|
||||
cry_reverse Cry_Rhyhorn
|
||||
cry_reverse Cry_Rhydon
|
||||
cry_reverse Cry_Chansey
|
||||
cry_reverse Cry_Tangela
|
||||
cry_reverse Cry_Kangaskhan
|
||||
cry_reverse Cry_Horsea
|
||||
cry_reverse Cry_Seadra
|
||||
cry_reverse Cry_Goldeen
|
||||
cry_reverse Cry_Seaking
|
||||
cry_reverse Cry_Staryu
|
||||
cry_reverse Cry_Starmie
|
||||
cry_reverse Cry_MrMime
|
||||
cry_reverse Cry_Scyther
|
||||
cry_reverse Cry_Jynx
|
||||
cry_reverse Cry_Electabuzz
|
||||
cry_reverse Cry_Magmar
|
||||
cry_reverse Cry_Pinsir
|
||||
cry_reverse Cry_Tauros
|
||||
cry_reverse Cry_Magikarp
|
||||
cry_reverse Cry_Gyarados
|
||||
cry_reverse Cry_Lapras
|
||||
cry_reverse Cry_Ditto
|
||||
cry_reverse Cry_Eevee
|
||||
cry_reverse Cry_Vaporeon
|
||||
cry_reverse Cry_Jolteon
|
||||
cry_reverse Cry_Flareon
|
||||
cry_reverse Cry_Porygon
|
||||
cry_reverse Cry_Omanyte
|
||||
cry_reverse Cry_Omastar
|
||||
cry_reverse Cry_Kabuto
|
||||
cry_reverse Cry_Kabutops
|
||||
cry_reverse Cry_Aerodactyl
|
||||
cry_reverse Cry_Snorlax
|
||||
cry_reverse Cry_Articuno
|
||||
cry_reverse Cry_Zapdos
|
||||
cry_reverse Cry_Moltres
|
||||
cry_reverse Cry_Dratini
|
||||
cry_reverse Cry_Dragonair
|
||||
cry_reverse Cry_Dragonite
|
||||
cry_reverse Cry_Mewtwo
|
||||
cry_reverse Cry_Mew
|
||||
cry_reverse Cry_Chikorita
|
||||
cry_reverse Cry_Bayleef
|
||||
cry_reverse Cry_Meganium
|
||||
cry_reverse Cry_Cyndaquil
|
||||
cry_reverse Cry_Quilava
|
||||
cry_reverse Cry_Typhlosion
|
||||
cry_reverse Cry_Totodile
|
||||
cry_reverse Cry_Croconaw
|
||||
cry_reverse Cry_Feraligatr
|
||||
cry_reverse Cry_Sentret
|
||||
cry_reverse Cry_Furret
|
||||
cry_reverse Cry_Hoothoot
|
||||
cry_reverse Cry_Noctowl
|
||||
cry_reverse Cry_Ledyba
|
||||
cry_reverse Cry_Ledian
|
||||
cry_reverse Cry_Spinarak
|
||||
cry_reverse Cry_Ariados
|
||||
cry_reverse Cry_Crobat
|
||||
cry_reverse Cry_Chinchou
|
||||
cry_reverse Cry_Lanturn
|
||||
cry_reverse Cry_Pichu
|
||||
cry_reverse Cry_Cleffa
|
||||
cry_reverse Cry_Igglybuff
|
||||
cry_reverse Cry_Togepi
|
||||
cry_reverse Cry_Togetic
|
||||
cry_reverse Cry_Natu
|
||||
cry_reverse Cry_Xatu
|
||||
cry_reverse Cry_Mareep
|
||||
cry_reverse Cry_Flaaffy
|
||||
cry_reverse Cry_Ampharos
|
||||
cry_reverse Cry_Bellossom
|
||||
cry_reverse Cry_Marill
|
||||
cry_reverse Cry_Azumarill
|
||||
cry_reverse Cry_Sudowoodo
|
||||
cry_reverse Cry_Politoed
|
||||
cry_reverse Cry_Hoppip
|
||||
cry_reverse Cry_Skiploom
|
||||
cry_reverse Cry_Jumpluff
|
||||
cry_reverse Cry_Aipom
|
||||
cry_reverse Cry_Sunkern
|
||||
cry_reverse Cry_Sunflora
|
||||
cry_reverse Cry_Yanma
|
||||
cry_reverse Cry_Wooper
|
||||
cry_reverse Cry_Quagsire
|
||||
cry_reverse Cry_Espeon
|
||||
cry_reverse Cry_Umbreon
|
||||
cry_reverse Cry_Murkrow
|
||||
cry_reverse Cry_Slowking
|
||||
cry_reverse Cry_Misdreavus
|
||||
cry_reverse Cry_Unown
|
||||
cry_reverse Cry_Wobbuffet
|
||||
cry_reverse Cry_Girafarig
|
||||
cry_reverse Cry_Pineco
|
||||
cry_reverse Cry_Forretress
|
||||
cry_reverse Cry_Dunsparce
|
||||
cry_reverse Cry_Gligar
|
||||
cry_reverse Cry_Steelix
|
||||
cry_reverse Cry_Snubbull
|
||||
cry_reverse Cry_Granbull
|
||||
cry_reverse Cry_Qwilfish
|
||||
cry_reverse Cry_Scizor
|
||||
cry_reverse Cry_Shuckle
|
||||
cry_reverse Cry_Heracross
|
||||
cry_reverse Cry_Sneasel
|
||||
cry_reverse Cry_Teddiursa
|
||||
cry_reverse Cry_Ursaring
|
||||
cry_reverse Cry_Slugma
|
||||
cry_reverse Cry_Magcargo
|
||||
cry_reverse Cry_Swinub
|
||||
cry_reverse Cry_Piloswine
|
||||
cry_reverse Cry_Corsola
|
||||
cry_reverse Cry_Remoraid
|
||||
cry_reverse Cry_Octillery
|
||||
cry_reverse Cry_Delibird
|
||||
cry_reverse Cry_Mantine
|
||||
cry_reverse Cry_Skarmory
|
||||
cry_reverse Cry_Houndour
|
||||
cry_reverse Cry_Houndoom
|
||||
cry_reverse Cry_Kingdra
|
||||
cry_reverse Cry_Phanpy
|
||||
cry_reverse Cry_Donphan
|
||||
cry_reverse Cry_Porygon2
|
||||
cry_reverse Cry_Stantler
|
||||
cry_reverse Cry_Smeargle
|
||||
cry_reverse Cry_Tyrogue
|
||||
cry_reverse Cry_Hitmontop
|
||||
cry_reverse Cry_Smoochum
|
||||
cry_reverse Cry_Elekid
|
||||
cry_reverse Cry_Magby
|
||||
cry_reverse Cry_Miltank
|
||||
cry_reverse Cry_Blissey
|
||||
cry_reverse Cry_Raikou
|
||||
cry_reverse Cry_Entei
|
||||
cry_reverse Cry_Suicune
|
||||
cry_reverse Cry_Larvitar
|
||||
cry_reverse Cry_Pupitar
|
||||
cry_reverse Cry_Tyranitar
|
||||
cry_reverse Cry_Lugia
|
||||
cry_reverse Cry_HoOh
|
||||
cry_reverse Cry_Celebi
|
||||
cry_reverse Cry_Kecleon
|
||||
cry_reverse Cry_Roselia
|
||||
cry_reverse Cry_Torkoal
|
||||
cry_reverse Cry_Electrike
|
||||
cry_reverse Cry_Manectric
|
||||
cry_reverse Cry_Duskull
|
||||
cry_reverse Cry_Latias
|
||||
cry_reverse Cry_Wynaut
|
||||
cry_reverse Cry_Seviper
|
||||
cry_reverse Cry_Sharpedo
|
||||
cry_reverse Cry_Zangoose
|
||||
cry_reverse Cry_Azurill
|
||||
cry_reverse Cry_Swablu
|
||||
cry_reverse Cry_Altaria
|
||||
cry_reverse Cry_Unused265
|
||||
cry_reverse Cry_Taillow
|
||||
cry_reverse Cry_Swellow
|
||||
cry_reverse Cry_Unused268
|
||||
cry_reverse Cry_Spinda
|
||||
cry_reverse Cry_Torchic
|
||||
cry_reverse Cry_Combusken
|
||||
cry_reverse Cry_Blaziken
|
||||
cry_reverse Cry_Treecko
|
||||
cry_reverse Cry_Grovyle
|
||||
cry_reverse Cry_Sceptile
|
||||
cry_reverse Cry_Mudkip
|
||||
cry_reverse Cry_Marshtomp
|
||||
cry_reverse Cry_Swampert
|
||||
cry_reverse Cry_Pelipper
|
||||
cry_reverse Cry_Wingull
|
||||
cry_reverse Cry_Banette
|
||||
cry_reverse Cry_Shuppet
|
||||
cry_reverse Cry_Lotad
|
||||
cry_reverse Cry_Lombre
|
||||
cry_reverse Cry_Ludicolo
|
||||
cry_reverse Cry_Seedot
|
||||
cry_reverse Cry_Nuzleaf
|
||||
cry_reverse Cry_Shiftry
|
||||
cry_reverse Cry_Carvanha
|
||||
cry_reverse Cry_Wurmple
|
||||
cry_reverse Cry_Silcoon
|
||||
cry_reverse Cry_Beautifly
|
||||
cry_reverse Cry_Cascoon
|
||||
cry_reverse Cry_Dustox
|
||||
cry_reverse Cry_Ralts
|
||||
cry_reverse Cry_Kirlia
|
||||
cry_reverse Cry_Gardevoir
|
||||
cry_reverse Cry_Slakoth
|
||||
cry_reverse Cry_Vigoroth
|
||||
cry_reverse Cry_Slaking
|
||||
cry_reverse Cry_Nincada
|
||||
cry_reverse Cry_Ninjask
|
||||
cry_reverse Cry_Shedinja
|
||||
cry_reverse Cry_Makuhita
|
||||
cry_reverse Cry_Hariyama
|
||||
cry_reverse Cry_Nosepass
|
||||
cry_reverse Cry_Glalie
|
||||
cry_reverse Cry_Plusle
|
||||
cry_reverse Cry_Minun
|
||||
cry_reverse Cry_Surskit
|
||||
cry_reverse Cry_Masquerain
|
||||
cry_reverse Cry_Skitty
|
||||
cry_reverse Cry_Delcatty
|
||||
cry_reverse Cry_Gulpin
|
||||
cry_reverse Cry_Swalot
|
||||
cry_reverse Cry_Numel
|
||||
cry_reverse Cry_Camerupt
|
||||
cry_reverse Cry_Barboach
|
||||
cry_reverse Cry_Whiscash
|
||||
cry_reverse Cry_Corphish
|
||||
cry_reverse Cry_Crawdaunt
|
||||
cry_reverse Cry_Spoink
|
||||
cry_reverse Cry_Grumpig
|
||||
cry_reverse Cry_Trapinch
|
||||
cry_reverse Cry_Vibrava
|
||||
cry_reverse Cry_Flygon
|
||||
cry_reverse Cry_Cacnea
|
||||
cry_reverse Cry_Cacturne
|
||||
cry_reverse Cry_Baltoy
|
||||
cry_reverse Cry_Claydol
|
||||
cry_reverse Cry_Lunatone
|
||||
cry_reverse Cry_Solrock
|
||||
cry_reverse Cry_Feebas
|
||||
cry_reverse Cry_Milotic
|
||||
cry_reverse Cry_Absol
|
||||
cry_reverse Cry_Meditite
|
||||
cry_reverse Cry_Medicham
|
||||
cry_reverse Cry_Spheal
|
||||
cry_reverse Cry_Sealeo
|
||||
cry_reverse Cry_Walrein
|
||||
cry_reverse Cry_Clamperl
|
||||
cry_reverse Cry_Huntail
|
||||
cry_reverse Cry_Gorebyss
|
||||
cry_reverse Cry_Lileep
|
||||
cry_reverse Cry_Cradily
|
||||
cry_reverse Cry_Anorith
|
||||
cry_reverse Cry_Armaldo
|
||||
cry_reverse Cry_Beldum
|
||||
cry_reverse Cry_Metang
|
||||
cry_reverse Cry_Metagross
|
||||
cry_reverse Cry_Bagon
|
||||
cry_reverse Cry_Shelgon
|
||||
cry_reverse Cry_Regirock
|
||||
cry_reverse Cry_Regice
|
||||
cry_reverse Cry_Registeel
|
||||
cry_reverse Cry_Castform
|
||||
cry_reverse Cry_Volbeat
|
||||
cry_reverse Cry_Illumise
|
||||
cry_reverse Cry_Poochyena
|
||||
cry_reverse Cry_Mightyena
|
||||
cry_reverse Cry_Dusclops
|
||||
cry_reverse Cry_Sableye
|
||||
cry_reverse Cry_Mawile
|
||||
cry_reverse Cry_Aron
|
||||
cry_reverse Cry_Lairon
|
||||
cry_reverse Cry_Aggron
|
||||
cry_reverse Cry_Relicanth
|
||||
cry_reverse Cry_Luvdisc
|
||||
cry_reverse Cry_Groudon
|
||||
cry_reverse Cry_Kyogre
|
||||
cry_reverse Cry_Rayquaza
|
||||
cry_reverse Cry_Salamence
|
||||
cry_reverse Cry_Breloom
|
||||
cry_reverse Cry_Shroomish
|
||||
cry_reverse Cry_Linoone
|
||||
cry_reverse Cry_Tropius
|
||||
cry_reverse Cry_Wailmer
|
||||
cry_reverse Cry_Zigzagoon
|
||||
cry_reverse Cry_Exploud
|
||||
cry_reverse Cry_Loudred
|
||||
cry_reverse Cry_Wailord
|
||||
cry_reverse Cry_Whismur
|
||||
cry_reverse Cry_Snorunt
|
||||
cry_reverse Cry_Latios
|
||||
cry_reverse Cry_Jirachi
|
||||
cry_reverse Cry_Deoxys
|
||||
cry_reverse Cry_Chimecho
|
||||
|
||||
.align 2
|
||||
voicegroup129::
|
||||
|
||||
+2
-2
@@ -1857,7 +1857,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
|
||||
{
|
||||
if (tableId == gMovesWithQuietBGM[i])
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -2127,7 +2127,7 @@ static void ScriptCmd_end(void)
|
||||
|
||||
if (!continuousAnim)
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
ResetSpritePriorityOfAllVisibleBattlers();
|
||||
UpdateOamPriorityInAllHealthboxes(1);
|
||||
gAnimScriptActive = FALSE;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "battle_anim.h"
|
||||
#include "task.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
static void sub_80DCE78(u8 taskId);
|
||||
static void sub_80DCEE4(u8 taskId);
|
||||
@@ -142,7 +143,7 @@ void SoundTask_PlayCryHighPitch(u8 taskId)
|
||||
else
|
||||
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
|
||||
if (species != SPECIES_NONE)
|
||||
PlayCry3(species, pan, 3);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_HIGH_PITCH);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
@@ -177,10 +178,10 @@ void SoundTask_PlayDoubleCry(u8 taskId)
|
||||
gTasks[taskId].data[2] = pan;
|
||||
if (species != SPECIES_NONE)
|
||||
{
|
||||
if (gBattleAnimArgs[1] == TAIL_SENTINEL)
|
||||
PlayCry3(species, pan, 9);
|
||||
else
|
||||
PlayCry3(species, pan, 7);
|
||||
if (gBattleAnimArgs[1] == DOUBLE_CRY_GROWL)
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_GROWL_1);
|
||||
else // DOUBLE_CRY_ROAR
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_ROAR_1);
|
||||
gTasks[taskId].func = sub_80DD270;
|
||||
}
|
||||
else
|
||||
@@ -202,13 +203,13 @@ static void sub_80DD270(u8 taskId)
|
||||
{
|
||||
if (!IsCryPlaying())
|
||||
{
|
||||
PlayCry3(species, pan, 10);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_GROWL_2);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
}
|
||||
else if (!IsCryPlaying())
|
||||
{
|
||||
PlayCry3(species, pan, 8);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_ROAR_2);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
}
|
||||
@@ -232,7 +233,7 @@ void sub_80DD334(u8 taskId)
|
||||
gTasks[taskId].data[2] = pan;
|
||||
if (species != SPECIES_NONE)
|
||||
{
|
||||
PlayCry3(species, pan, 4);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_ECHO_START);
|
||||
gTasks[taskId].func = sub_80DD390;
|
||||
}
|
||||
else
|
||||
@@ -253,7 +254,7 @@ static void sub_80DD390(u8 taskId)
|
||||
u16 species = gTasks[taskId].data[1];
|
||||
s8 pan = gTasks[taskId].data[2];
|
||||
|
||||
PlayCry3(species, pan, 6);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_ECHO_END);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "battle_message.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
#include "constants/trainers.h"
|
||||
|
||||
static void LinkOpponentHandleGetMonData(void);
|
||||
@@ -231,7 +232,7 @@ static void Intro_WaitForShinyAnimAndHealthbox(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
}
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
|
||||
gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
|
||||
@@ -366,7 +367,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
LinkOpponentBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -1512,7 +1513,7 @@ static void LinkOpponentHandleFaintingCry(void)
|
||||
{
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
PlayCry3(species, 25, 5);
|
||||
PlayCry_ByMode(species, 25, CRY_MODE_FAINT);
|
||||
LinkOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "battle_message.h"
|
||||
#include "constants/battle_anim.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
static void LinkPartnerHandleGetMonData(void);
|
||||
static void LinkPartnerHandleGetRawMonData(void);
|
||||
@@ -1425,7 +1426,7 @@ static void LinkPartnerHandleFaintingCry(void)
|
||||
{
|
||||
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
PlayCry3(species, -25, 5);
|
||||
PlayCry_ByMode(species, -25, CRY_MODE_FAINT);
|
||||
LinkPartnerBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "constants/battle_anim.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
static void OpponentHandleGetMonData(void);
|
||||
static void OpponentHandleGetRawMonData(void);
|
||||
@@ -233,7 +234,7 @@ static void Intro_WaitForShinyAnimAndHealthbox(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
m4aMPlayContinue(&gMPlayInfo_BGM);
|
||||
else
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
|
||||
gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
|
||||
}
|
||||
@@ -372,7 +373,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -1611,7 +1612,7 @@ static void OpponentHandleFaintingCry(void)
|
||||
{
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
PlayCry3(species, 25, 5);
|
||||
PlayCry_ByMode(species, 25, CRY_MODE_FAINT);
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "constants/items.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
static void PlayerHandleGetMonData(void);
|
||||
static void PlayerHandleSetMonData(void);
|
||||
@@ -898,7 +899,7 @@ static void Intro_WaitForShinyAnimAndHealthbox(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
m4aMPlayContinue(&gMPlayInfo_BGM);
|
||||
else
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||
if (IsDoubleBattle())
|
||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], gActiveBattler ^ BIT_FLANK);
|
||||
@@ -955,7 +956,7 @@ static void SwitchIn_HandleSoundAndEnd(void)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
|
||||
&& !IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||
PlayerBufferExecCompleted();
|
||||
}
|
||||
@@ -984,7 +985,7 @@ void Task_PlayerController_RestoreBgmAfterCry(u8 taskId)
|
||||
{
|
||||
if (!IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
@@ -2687,7 +2688,7 @@ static void PlayerHandlePlayFanfare(void)
|
||||
|
||||
static void PlayerHandleFaintingCry(void)
|
||||
{
|
||||
PlayCry3(GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), -25, 5);
|
||||
PlayCry_ByMode(GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES), -25, CRY_MODE_FAINT);
|
||||
PlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -3214,9 +3214,7 @@ static void Cmd_getexp(void)
|
||||
else
|
||||
{
|
||||
// music change in wild battle after fainting a poke
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_POKEDUDE))
|
||||
&& gBattleMons[0].hp != 0
|
||||
&& !gBattleStruct->wildVictorySong)
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_POKEDUDE)) && gBattleMons[0].hp != 0 && !gBattleStruct->wildVictorySong)
|
||||
{
|
||||
BattleStopLowHpSound();
|
||||
PlayBGM(MUS_VICTORY_WILD);
|
||||
|
||||
+2
-1
@@ -14,6 +14,7 @@
|
||||
#include "quest_log.h"
|
||||
#include "constants/maps.h"
|
||||
#include "constants/field_weather.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
#if defined(FIRERED)
|
||||
#define TITLE_TEXT gString_PokemonFireRed_Staff
|
||||
@@ -1190,7 +1191,7 @@ static bool32 DoCreditsMonScene(void)
|
||||
{
|
||||
HideBg(2);
|
||||
ShowBg(1);
|
||||
PlayCry2(GetCreditsMonSpecies(sCreditsMgr->whichMon), 0, 125, 10);
|
||||
PlayCry_NormalNoDucking(GetCreditsMonSpecies(sCreditsMgr->whichMon), 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
sCreditsMgr->creditsMonTimer = 128;
|
||||
sCreditsMgr->subseqno++;
|
||||
}
|
||||
|
||||
+2
-2
@@ -8,7 +8,7 @@
|
||||
#include "scanline_effect.h"
|
||||
#include "strings.h"
|
||||
#include "task.h"
|
||||
#include "constants/fanfares.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
struct Diploma
|
||||
{
|
||||
@@ -148,7 +148,7 @@ static void Task_DiplomaInit(u8 taskId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
PlayFanfareByFanfareNum(FANFARE_05);
|
||||
PlayFanfareByFanfareNum(FANFARE_OBTAIN_BADGE);
|
||||
gTasks[taskId].func = Task_WaitForExit;
|
||||
}
|
||||
gDiploma->callbackStep++;
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "task.h"
|
||||
#include "text_window.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/fanfares.h"
|
||||
#include "constants/sound.h"
|
||||
#include "constants/items.h"
|
||||
|
||||
struct DodrioStruct
|
||||
@@ -1204,7 +1204,7 @@ static void sub_8151D98(void)
|
||||
}
|
||||
else if (gUnknown_203F3E0->unk154 == 1)
|
||||
{
|
||||
PlayFanfareByFanfareNum(FANFARE_10); // MUS_TOO_BAD
|
||||
PlayFanfareByFanfareNum(FANFARE_TOO_BAD);
|
||||
gUnknown_203F3E0->unk154 = 2;
|
||||
}
|
||||
}
|
||||
@@ -1262,7 +1262,7 @@ static void sub_8151E94(void)
|
||||
}
|
||||
else if (gUnknown_203F3E0->unk154 == 1)
|
||||
{
|
||||
PlayFanfareByFanfareNum(FANFARE_10); // MUS_TOO_BAD
|
||||
PlayFanfareByFanfareNum(FANFARE_TOO_BAD);
|
||||
gUnknown_203F3E0->unk154 = 2;
|
||||
}
|
||||
}
|
||||
|
||||
+2
-1
@@ -27,6 +27,7 @@
|
||||
#include "constants/event_object_movement.h"
|
||||
#include "constants/metatile_behaviors.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
extern struct CompressedSpritePalette gMonPaletteTable[]; // Intentionally declared (incorrectly) without const in order to match
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
@@ -2935,7 +2936,7 @@ static void SpriteCB_FieldMoveMonSlideOnscreen(struct Sprite * sprite)
|
||||
sprite->callback = SpriteCB_FieldMoveMonWaitAfterCry;
|
||||
if (sprite->data[6])
|
||||
{
|
||||
PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
|
||||
PlayCry_NormalNoDucking(sprite->data[0], 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
+2
-2
@@ -907,7 +907,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
|
||||
if (IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
StopCryAndClearCrySongs();
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
}
|
||||
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
|
||||
}
|
||||
@@ -917,7 +917,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
|
||||
if (IsCryPlayingOrClearCrySongs())
|
||||
{
|
||||
StopCryAndClearCrySongs();
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
}
|
||||
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ u8 RunHelpSystemCallback(void)
|
||||
m4aMPlayStop(&gMPlayInfo_SE2);
|
||||
PlaySE(SE_HELP_OPEN);
|
||||
if (!gDisableHelpSystemVolumeReduce)
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x80);
|
||||
SaveCallbacks();
|
||||
sInHelpSystem = 1;
|
||||
sVideoState.state = 1;
|
||||
@@ -122,7 +122,7 @@ u8 RunHelpSystemCallback(void)
|
||||
break;
|
||||
case 7:
|
||||
if (!gDisableHelpSystemVolumeReduce)
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
RestoreMapTextColors();
|
||||
RestoreGPURegs();
|
||||
sVideoState.state = 8;
|
||||
|
||||
+2
-1
@@ -14,6 +14,7 @@
|
||||
#include "util.h"
|
||||
#include "trig.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
struct IntroSequenceData;
|
||||
|
||||
@@ -2205,7 +2206,7 @@ static void SpriteCB_NidorinoRearsUp(struct Sprite * sprite)
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
PlayCry3(SPECIES_NIDORINO, 0x3F, 1);
|
||||
PlayCry_ByMode(SPECIES_NIDORINO, 0x3F, CRY_MODE_DOUBLES);
|
||||
sprite->data[1] = 0;
|
||||
sprite->data[0]++;
|
||||
break;
|
||||
|
||||
+2
-2
@@ -31,7 +31,7 @@
|
||||
#include "teachy_tv.h"
|
||||
#include "tm_case.h"
|
||||
#include "vs_seeker.h"
|
||||
#include "constants/fanfares.h"
|
||||
#include "constants/sound.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/maps.h"
|
||||
#include "constants/moves.h"
|
||||
@@ -386,7 +386,7 @@ void FieldUseFunc_PokeFlute(u8 taskId)
|
||||
|
||||
static void sub_80A1648(u8 taskId)
|
||||
{
|
||||
PlayFanfareByFanfareNum(FANFARE_POKEFLUTE);
|
||||
PlayFanfareByFanfareNum(FANFARE_POKE_FLUTE);
|
||||
gTasks[taskId].func = sub_80A1674;
|
||||
}
|
||||
|
||||
|
||||
+2
-1
@@ -50,6 +50,7 @@
|
||||
#include "constants/maps.h"
|
||||
#include "constants/region_map_sections.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
#define PLAYER_LINK_STATE_IDLE 0x80
|
||||
#define PLAYER_LINK_STATE_BUSY 0x81
|
||||
@@ -1141,7 +1142,7 @@ static void PlayAmbientCry(void)
|
||||
if (gDisableMapMusicChangeOnMapLoad == MUSIC_DISABLE_KEEP)
|
||||
return;
|
||||
|
||||
PlayCry2(sAmbientCrySpecies, pan, volume, 1);
|
||||
PlayCry_NormalNoDucking(sAmbientCrySpecies, pan, volume, CRY_PRIORITY_AMBIENT);
|
||||
}
|
||||
|
||||
void UpdateAmbientCry(s16 *state, u16 *delayCounter)
|
||||
|
||||
+2
-1
@@ -67,6 +67,7 @@
|
||||
#include "constants/pokemon.h"
|
||||
#include "constants/quest_log.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
#define PARTY_PAL_SELECTED (1 << 0)
|
||||
#define PARTY_PAL_FAINTED (1 << 1)
|
||||
@@ -5083,7 +5084,7 @@ static void ItemUseCB_RareCandyStep(u8 taskId, UNUSED TaskFunc func)
|
||||
GetMonLevelUpWindowStats(mon, &ptr->data[NUM_STATS]);
|
||||
gPartyMenuUseExitCallback = TRUE;
|
||||
ItemUse_SetQuestLogEvent(QL_EVENT_USED_ITEM, mon, gSpecialVar_ItemId, 0xFFFF);
|
||||
PlayFanfareByFanfareNum(0);
|
||||
PlayFanfareByFanfareNum(FANFARE_LEVEL_UP);
|
||||
UpdateMonDisplayInfoAfterRareCandy(gPartyMenu.slotId, mon);
|
||||
RemoveBagItem(gSpecialVar_ItemId, 1);
|
||||
GetMonNickname(mon, gStringVar1);
|
||||
|
||||
+8
-7
@@ -12,6 +12,7 @@
|
||||
#include "link.h"
|
||||
#include "battle_gfx_sfx_util.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
#define tFrames data[0]
|
||||
#define tPan data[1]
|
||||
@@ -681,9 +682,9 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
|
||||
break;
|
||||
case 1:
|
||||
if (ShouldPlayNormalPokeCry(mon) == TRUE)
|
||||
PlayCry3(species, pan, 0);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_NORMAL);
|
||||
else
|
||||
PlayCry3(species, pan, 11);
|
||||
PlayCry_ByMode(species, pan, CRY_MODE_WEAK);
|
||||
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
@@ -696,9 +697,9 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
|
||||
if (gTasks[taskId].tCryTaskFrames == 0)
|
||||
{
|
||||
if (ShouldPlayNormalPokeCry(mon) == TRUE)
|
||||
PlayCry4(species, pan, 1);
|
||||
PlayCry_ReleaseDouble(species, pan, 1);
|
||||
else
|
||||
PlayCry4(species, pan, 12);
|
||||
PlayCry_ReleaseDouble(species, pan, 12);
|
||||
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@@ -734,9 +735,9 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
|
||||
}
|
||||
|
||||
if (ShouldPlayNormalPokeCry(mon) == TRUE)
|
||||
PlayCry4(species, pan, 0);
|
||||
PlayCry_ReleaseDouble(species, pan, 0);
|
||||
else
|
||||
PlayCry4(species, pan, 11);
|
||||
PlayCry_ReleaseDouble(species, pan, 11);
|
||||
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
@@ -784,7 +785,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
|
||||
}
|
||||
else
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "trainer_pokemon_sprites.h"
|
||||
#include "decompress.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/sound.h"
|
||||
#include "pokedex_area_markers.h"
|
||||
#include "field_specials.h"
|
||||
|
||||
@@ -1751,7 +1752,7 @@ static void Task_DexScreen_CategorySubmenu(u8 taskId)
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
PlayCry2(sPokedexScreenData->dexSpecies, 0, 125, 10);
|
||||
PlayCry_NormalNoDucking(sPokedexScreenData->dexSpecies, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
sPokedexScreenData->data[0] = 0;
|
||||
sPokedexScreenData->state = 17;
|
||||
}
|
||||
@@ -1927,7 +1928,7 @@ static void Task_DexScreen_ShowMonPage(u8 taskId)
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
PlayCry2(sPokedexScreenData->dexSpecies, 0, 125, 10);
|
||||
PlayCry_NormalNoDucking(sPokedexScreenData->dexSpecies, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
sPokedexScreenData->state = 4;
|
||||
break;
|
||||
case 4:
|
||||
@@ -3295,7 +3296,7 @@ static u8 DexScreen_PageNumberToRenderablePages(u16 page)
|
||||
void DexScreen_InputHandler_StartToCry(void)
|
||||
{
|
||||
if (JOY_NEW(START_BUTTON))
|
||||
PlayCry2(sPokedexScreenData->dexSpecies, 0, 125, 10);
|
||||
PlayCry_NormalNoDucking(sPokedexScreenData->dexSpecies, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
}
|
||||
|
||||
u8 DexScreen_RegisterMonToPokedex(u16 species)
|
||||
@@ -3413,7 +3414,7 @@ static void Task_DexScreen_RegisterMonToPokedex(u8 taskId)
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
|
||||
PlayCry2(sPokedexScreenData->dexSpecies, 0, 125, 10);
|
||||
PlayCry_NormalNoDucking(sPokedexScreenData->dexSpecies, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
|
||||
sPokedexScreenData->data[0] = 0;
|
||||
sPokedexScreenData->state = 11;
|
||||
}
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "battle_interface.h"
|
||||
#include "mon_markings.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
// needs conflicting header to match (curIndex is s8 in the function, but has to be defined as u8 here)
|
||||
extern s16 SeekToNextMonInBox(struct BoxPokemon * boxMons, u8 curIndex, u8 maxIndex, u8 flags);
|
||||
@@ -5181,9 +5182,9 @@ static void PokeSum_TryPlayMonCry(void)
|
||||
if (!GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_IS_EGG))
|
||||
{
|
||||
if (ShouldPlayNormalPokeCry(&sMonSummaryScreen->currentMon) == TRUE)
|
||||
PlayCry3(GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_SPECIES2), 0, 0);
|
||||
PlayCry_ByMode(GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_SPECIES2), 0, CRY_MODE_NORMAL);
|
||||
else
|
||||
PlayCry3(GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_SPECIES2), 0, 11);
|
||||
PlayCry_ByMode(GetMonData(&sMonSummaryScreen->currentMon, MON_DATA_SPECIES2), 0, CRY_MODE_WEAK);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ bool32 RunSaveFailedScreen(void)
|
||||
case 0:
|
||||
if (!sIsInSaveFailedScreen)
|
||||
return FALSE;
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
|
||||
SaveCallbacks();
|
||||
sSaveFailedScreenState = 1;
|
||||
break;
|
||||
@@ -95,7 +95,7 @@ bool32 RunSaveFailedScreen(void)
|
||||
sSaveFailedScreenState = 8;
|
||||
break;
|
||||
case 8:
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
RestoreMapTextColors();
|
||||
RestoreGPURegs();
|
||||
RestoreCallbacks();
|
||||
|
||||
+3
-2
@@ -34,6 +34,7 @@
|
||||
#include "fieldmap.h"
|
||||
#include "field_door.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/sound.h"
|
||||
|
||||
extern u16 (*const gSpecials[])(void);
|
||||
extern u16 (*const gSpecialsEnd[])(void);
|
||||
@@ -1523,7 +1524,7 @@ bool8 ScrCmd_showmonpic(struct ScriptContext * ctx)
|
||||
u8 y = ScriptReadByte(ctx);
|
||||
|
||||
ScriptMenu_ShowPokemonPic(species, x, y);
|
||||
PlayCry7(species, 0);
|
||||
PlayCry_Script(species, CRY_MODE_NORMAL);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@@ -2085,7 +2086,7 @@ bool8 ScrCmd_playmoncry(struct ScriptContext * ctx)
|
||||
u16 species = VarGet(ScriptReadHalfword(ctx));
|
||||
u16 mode = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
PlayCry7(species, mode);
|
||||
PlayCry_Script(species, mode);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
+87
-81
@@ -5,7 +5,7 @@
|
||||
#include "quest_log.h"
|
||||
#include "m4a.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/fanfares.h"
|
||||
#include "constants/sound.h"
|
||||
#include "task.h"
|
||||
|
||||
struct Fanfare
|
||||
@@ -38,24 +38,7 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE3;
|
||||
extern struct ToneData gCryTable[];
|
||||
extern struct ToneData gCryTable2[];
|
||||
|
||||
static const struct Fanfare sFanfares[] = {
|
||||
[FANFARE_00] = { MUS_LEVEL_UP, 80 },
|
||||
[FANFARE_01] = { MUS_OBTAIN_ITEM, 160 },
|
||||
[FANFARE_02] = { MUS_EVOLVED, 220 },
|
||||
[FANFARE_03] = { MUS_OBTAIN_TMHM, 220 },
|
||||
[FANFARE_04] = { MUS_HEAL, 160 },
|
||||
[FANFARE_05] = { MUS_OBTAIN_BADGE, 340 },
|
||||
[FANFARE_06] = { MUS_MOVE_DELETED, 180 },
|
||||
[FANFARE_07] = { MUS_OBTAIN_BERRY, 120 },
|
||||
[FANFARE_08] = { MUS_SLOTS_JACKPOT, 250 },
|
||||
[FANFARE_09] = { MUS_SLOTS_WIN, 150 },
|
||||
[FANFARE_10] = { MUS_TOO_BAD, 160 },
|
||||
[FANFARE_POKEFLUTE] = { MUS_POKE_FLUTE, 450 },
|
||||
[FANFARE_KEY_ITEM] = { MUS_OBTAIN_KEY_ITEM, 170 },
|
||||
[FANFARE_DEX_EVAL] = { MUS_DEX_RATING, 196 }
|
||||
};
|
||||
extern struct ToneData gCryTable_Reverse[];
|
||||
|
||||
extern u16 SpeciesToCryId(u16);
|
||||
|
||||
@@ -64,7 +47,22 @@ static void CreateFanfareTask(void);
|
||||
static void Task_DuckBGMForPokemonCry(u8 taskId);
|
||||
static void RestoreBGMVolumeAfterPokemonCry(void);
|
||||
|
||||
#define CRY_VOLUME 120 // was 125 in R/S
|
||||
static const struct Fanfare sFanfares[] = {
|
||||
[FANFARE_LEVEL_UP] = { MUS_LEVEL_UP, 80 },
|
||||
[FANFARE_OBTAIN_ITEM] = { MUS_OBTAIN_ITEM, 160 },
|
||||
[FANFARE_EVOLVED] = { MUS_EVOLVED, 220 },
|
||||
[FANFARE_OBTAIN_TMHM] = { MUS_OBTAIN_TMHM, 220 },
|
||||
[FANFARE_HEAL] = { MUS_HEAL, 160 },
|
||||
[FANFARE_OBTAIN_BADGE] = { MUS_OBTAIN_BADGE, 340 },
|
||||
[FANFARE_MOVE_DELETED] = { MUS_MOVE_DELETED, 180 },
|
||||
[FANFARE_OBTAIN_BERRY] = { MUS_OBTAIN_BERRY, 120 },
|
||||
[FANFARE_SLOTS_JACKPOT] = { MUS_SLOTS_JACKPOT, 250 },
|
||||
[FANFARE_SLOTS_WIN] = { MUS_SLOTS_WIN, 150 },
|
||||
[FANFARE_TOO_BAD] = { MUS_TOO_BAD, 160 },
|
||||
[FANFARE_POKE_FLUTE] = { MUS_POKE_FLUTE, 450 },
|
||||
[FANFARE_KEY_ITEM] = { MUS_OBTAIN_KEY_ITEM, 170 },
|
||||
[FANFARE_DEX_EVAL] = { MUS_DEX_RATING, 196 }
|
||||
};
|
||||
|
||||
void InitMapMusic(void)
|
||||
{
|
||||
@@ -168,6 +166,7 @@ void FadeOutAndFadeInNewMapMusic(u16 songNum, u8 fadeOutSpeed, u8 fadeInSpeed)
|
||||
sMapMusicFadeInSpeed = fadeInSpeed;
|
||||
}
|
||||
|
||||
// Unused
|
||||
static void FadeInNewMapMusic(u16 songNum, u8 speed)
|
||||
{
|
||||
FadeInNewBGM(songNum, speed);
|
||||
@@ -191,7 +190,6 @@ bool8 IsNotWaitingForBGMStop(void)
|
||||
void PlayFanfareByFanfareNum(u8 fanfareNum)
|
||||
{
|
||||
u16 songNum;
|
||||
|
||||
if(gQuestLogState == QL_STATE_PLAYBACK)
|
||||
{
|
||||
sFanfareCounter = 0xFF;
|
||||
@@ -223,6 +221,7 @@ bool8 WaitFanfare(bool8 stop)
|
||||
}
|
||||
}
|
||||
|
||||
// Unused
|
||||
void StopFanfareByFanfareNum(u8 fanfareNum)
|
||||
{
|
||||
m4aSongNumStop(sFanfares[fanfareNum].songNum);
|
||||
@@ -231,7 +230,7 @@ void StopFanfareByFanfareNum(u8 fanfareNum)
|
||||
void PlayFanfare(u16 songNum)
|
||||
{
|
||||
s32 i;
|
||||
for (i = 0; (u32)i < 14; i++)
|
||||
for (i = 0; (u32)i < ARRAY_COUNT(sFanfares); i++)
|
||||
{
|
||||
if (sFanfares[i].songNum == songNum)
|
||||
{
|
||||
@@ -241,6 +240,8 @@ void PlayFanfare(u16 songNum)
|
||||
}
|
||||
}
|
||||
|
||||
// songNum is not in sFanfares
|
||||
// Play first fanfare in table instead
|
||||
PlayFanfareByFanfareNum(0);
|
||||
CreateFanfareTask();
|
||||
}
|
||||
@@ -275,11 +276,11 @@ void FadeInNewBGM(u16 songNum, u8 speed)
|
||||
{
|
||||
if (gDisableMusic)
|
||||
songNum = 0;
|
||||
if (songNum == 0xFFFF)
|
||||
if (songNum == MUS_NONE)
|
||||
songNum = 0;
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_BGM);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0);
|
||||
m4aSongNumStop(songNum);
|
||||
m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
|
||||
}
|
||||
@@ -317,54 +318,54 @@ bool8 IsBGMStopped(void)
|
||||
|
||||
void PlayCry_Normal(u16 species, s8 pan)
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, CRY_MODE_NORMAL);
|
||||
gPokemonCryBGMDuckingCounter = 2;
|
||||
RestoreBGMVolumeAfterPokemonCry();
|
||||
}
|
||||
|
||||
void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority)
|
||||
void PlayCry_NormalNoDucking(u16 species, s8 pan, s8 volume, u8 priority)
|
||||
{
|
||||
PlayCryInternal(species, pan, volume, priority, 0);
|
||||
PlayCryInternal(species, pan, volume, priority, CRY_MODE_NORMAL);
|
||||
}
|
||||
|
||||
void PlayCry3(u16 species, s8 pan, u8 mode)
|
||||
// Assuming it's not CRY_MODE_DOUBLES, this is equivalent to PlayCry_Normal except it allows other modes.
|
||||
void PlayCry_ByMode(u16 species, s8 pan, u8 mode)
|
||||
{
|
||||
if (mode == 1)
|
||||
if (mode == CRY_MODE_DOUBLES)
|
||||
{
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode);
|
||||
gPokemonCryBGMDuckingCounter = 2;
|
||||
RestoreBGMVolumeAfterPokemonCry();
|
||||
}
|
||||
}
|
||||
|
||||
void PlayCry4(u16 species, s8 pan, u8 mode)
|
||||
// Used when releasing multiple Pokémon at once in battle.
|
||||
void PlayCry_ReleaseDouble(u16 species, s8 pan, u8 mode)
|
||||
{
|
||||
if (mode == 1)
|
||||
if (mode == CRY_MODE_DOUBLES)
|
||||
{
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode);
|
||||
}
|
||||
}
|
||||
|
||||
// PlayCry5 and 6 are not in FR/LG.
|
||||
|
||||
void PlayCry7(u16 species, u8 mode) // exclusive to FR/LG
|
||||
void PlayCry_Script(u16 species, u8 mode)
|
||||
{
|
||||
if (!QL_IS_PLAYBACK_STATE)
|
||||
if (!QL_IS_PLAYBACK_STATE) // This check is exclusive to FR/LG
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
|
||||
PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
|
||||
PlayCryInternal(species, 0, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode);
|
||||
}
|
||||
gPokemonCryBGMDuckingCounter = 2;
|
||||
RestoreBGMVolumeAfterPokemonCry();
|
||||
@@ -372,7 +373,7 @@ void PlayCry7(u16 species, u8 mode) // exclusive to FR/LG
|
||||
|
||||
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
|
||||
{
|
||||
bool32 v0;
|
||||
bool32 reverse;
|
||||
u32 release;
|
||||
u32 length;
|
||||
u32 pitch;
|
||||
@@ -381,76 +382,80 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
|
||||
u8 table;
|
||||
|
||||
species--;
|
||||
|
||||
// Set default values
|
||||
// May be overridden depending on mode.
|
||||
length = 140;
|
||||
v0 = FALSE;
|
||||
reverse = FALSE;
|
||||
release = 0;
|
||||
pitch = 15360;
|
||||
chorus = 0;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
case CRY_MODE_NORMAL:
|
||||
break;
|
||||
case 1:
|
||||
case CRY_MODE_DOUBLES:
|
||||
length = 20;
|
||||
release = 225;
|
||||
break;
|
||||
case 2:
|
||||
case CRY_MODE_ENCOUNTER:
|
||||
release = 225;
|
||||
pitch = 15600;
|
||||
chorus = 20;
|
||||
volume = 90;
|
||||
break;
|
||||
case 3:
|
||||
case CRY_MODE_HIGH_PITCH:
|
||||
length = 50;
|
||||
release = 200;
|
||||
pitch = 15800;
|
||||
chorus = 20;
|
||||
volume = 90;
|
||||
break;
|
||||
case 4:
|
||||
case CRY_MODE_ECHO_START:
|
||||
length = 25;
|
||||
v0 = TRUE;
|
||||
reverse = TRUE;
|
||||
release = 100;
|
||||
pitch = 15600;
|
||||
chorus = 192;
|
||||
volume = 90;
|
||||
break;
|
||||
case 5:
|
||||
case CRY_MODE_FAINT:
|
||||
release = 200;
|
||||
pitch = 14440;
|
||||
break;
|
||||
case 6: // _08072044
|
||||
case CRY_MODE_ECHO_END:
|
||||
release = 220;
|
||||
pitch = 15555;
|
||||
chorus = 192;
|
||||
volume = 90; // FR/LG changed this from 70 to 90
|
||||
break;
|
||||
case 7:
|
||||
case CRY_MODE_ROAR_1:
|
||||
length = 10;
|
||||
release = 100;
|
||||
pitch = 14848;
|
||||
break;
|
||||
case 8:
|
||||
case CRY_MODE_ROAR_2:
|
||||
length = 60;
|
||||
release = 225;
|
||||
pitch = 15616;
|
||||
break;
|
||||
case 9:
|
||||
case CRY_MODE_GROWL_1:
|
||||
length = 15;
|
||||
v0 = TRUE;
|
||||
reverse = TRUE;
|
||||
release = 125;
|
||||
pitch = 15200;
|
||||
break;
|
||||
case 10:
|
||||
case CRY_MODE_GROWL_2:
|
||||
length = 100;
|
||||
release = 225;
|
||||
pitch = 15200;
|
||||
break;
|
||||
case 12:
|
||||
case CRY_MODE_WEAK_DOUBLES:
|
||||
length = 20;
|
||||
release = 225;
|
||||
case 11:
|
||||
// fallthrough
|
||||
case CRY_MODE_WEAK:
|
||||
pitch = 15000;
|
||||
break;
|
||||
}
|
||||
@@ -469,28 +474,29 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
|
||||
// If you wish to expand pokemon, you need to
|
||||
// append new cases to the switch.
|
||||
species = SpeciesToCryId(species);
|
||||
index = species & 0x7F;
|
||||
index = species % 128;
|
||||
table = species / 128;
|
||||
|
||||
#define GET_CRY(speciesIndex, tableId, reversed) \
|
||||
((reversed) ? &gCryTable_Reverse[(128 * (tableId)) + (speciesIndex)] : &gCryTable[(128 * (tableId)) + (speciesIndex)])
|
||||
|
||||
switch (table)
|
||||
{
|
||||
case 0:
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(
|
||||
v0 ? &gCryTable2[(128 * 0) + index] : &gCryTable[(128 * 0) + index]);
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 0, reverse));
|
||||
break;
|
||||
case 1:
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(
|
||||
v0 ? &gCryTable2[(128 * 1) + index] : &gCryTable[(128 * 1) + index]);
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 1, reverse));
|
||||
break;
|
||||
case 2:
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(
|
||||
v0 ? &gCryTable2[(128 * 2) + index] : &gCryTable[(128 * 2) + index]);
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 2, reverse));
|
||||
break;
|
||||
case 3:
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(
|
||||
v0 ? &gCryTable2[(128 * 3) + index] : &gCryTable[(128 * 3) + index]);
|
||||
gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 3, reverse));
|
||||
break;
|
||||
}
|
||||
|
||||
#undef GET_CRY
|
||||
}
|
||||
|
||||
bool8 IsCryFinished(void)
|
||||
@@ -548,7 +554,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId)
|
||||
|
||||
if (!IsPokemonCryPlaying(gMPlay_PokemonCry))
|
||||
{
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
@@ -563,14 +569,14 @@ void PlayBGM(u16 songNum)
|
||||
{
|
||||
if (gDisableMusic)
|
||||
songNum = 0;
|
||||
if (songNum == 0xFFFF)
|
||||
if (songNum == MUS_NONE)
|
||||
songNum = 0;
|
||||
m4aSongNumStart(songNum);
|
||||
}
|
||||
|
||||
void PlaySE(u16 songNum)
|
||||
{
|
||||
if(gDisableMapMusicChangeOnMapLoad == 0 && gQuestLogState != QL_STATE_PLAYBACK)
|
||||
if (gDisableMapMusicChangeOnMapLoad == 0 && gQuestLogState != QL_STATE_PLAYBACK)
|
||||
m4aSongNumStart(songNum);
|
||||
}
|
||||
|
||||
@@ -579,28 +585,28 @@ void PlaySE12WithPanning(u16 songNum, s8 pan)
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE1);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE2);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void PlaySE1WithPanning(u16 songNum, s8 pan)
|
||||
{
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE1);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void PlaySE2WithPanning(u16 songNum, s8 pan)
|
||||
{
|
||||
m4aSongNumStart(songNum);
|
||||
m4aMPlayImmInit(&gMPlayInfo_SE2);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
void SE12PanpotControl(s8 pan)
|
||||
{
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan);
|
||||
m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan);
|
||||
}
|
||||
|
||||
bool8 IsSEPlaying(void)
|
||||
@@ -633,11 +639,11 @@ bool8 IsSpecialSEPlaying(void)
|
||||
void SetBGMVolume_SuppressHelpSystemReduction(u16 volume)
|
||||
{
|
||||
gDisableHelpSystemVolumeReduce = TRUE;
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, volume);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, volume);
|
||||
}
|
||||
|
||||
void BGMVolumeMax_EnableHelpSystemReduction(void)
|
||||
{
|
||||
gDisableHelpSystemVolumeReduce = FALSE;
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user