Move map events to their own file
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-1284
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@@ -0,0 +1,11 @@
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.section .rodata
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.align 2
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gUnknown_83BF554:: @ 83BF554
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.incbin "baserom.gba", 0x3BF554, 0x8
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gUnknown_83BF55C:: @ 83BF55C
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.incbin "baserom.gba", 0x3BF55C, 0x18
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gUnknown_83BF574:: @ 83BF574
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.incbin "baserom.gba", 0x3BF574, 0x18
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+1276
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@@ -383,6 +383,8 @@ SECTIONS {
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data/palette.o(.rodata);
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src/sound.o(.rodata);
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data/battle_anim.o(.rodata);
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data/map_events.o(.rodata);
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data/battle_anim_status_effects.o(.rodata);
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data/title_screen.o(.rodata);
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data/field_weather.o(.rodata);
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data/data_835B488.o(.rodata);
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