battle_anim_sound_tasks

This commit is contained in:
jiangzhengwenjz
2019-09-30 05:46:00 +08:00
parent 2a7205dec6
commit cb078ec3a2
13 changed files with 356 additions and 967 deletions
+313
View File
@@ -0,0 +1,313 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "sound.h"
#include "task.h"
#include "constants/battle_anim.h"
#include "constants/species.h"
static void sub_80DCE78(u8 taskId);
static void sub_80DCEE4(u8 taskId);
static void sub_80DCFE8(u8 taskId);
static void sub_80DD270(u8 taskId);
static void sub_80DD390(u8 taskId);
static void sub_80DD4D4(u8 taskId);
void sub_80DCE10(u8 taskId)
{
s8 pan1, pan2, panIncrement;
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
panIncrement = CalculatePanIncrement(pan1, pan2, 2);
gTasks[taskId].data[2] = pan1;
gTasks[taskId].data[3] = pan2;
gTasks[taskId].data[4] = panIncrement;
gTasks[taskId].data[10] = 10;
gTasks[taskId].func = sub_80DCE78;
}
static void sub_80DCE78(u8 taskId)
{
s16 pan = gTasks[taskId].data[2];
s8 panIncrement = gTasks[taskId].data[4];
if (++gTasks[taskId].data[11] == 111)
{
gTasks[taskId].data[10] = 5;
gTasks[taskId].data[11] = 0;
gTasks[taskId].func = sub_80DCEE4;
}
else
{
if (++gTasks[taskId].data[10] == 11)
{
gTasks[taskId].data[10] = 0;
PlaySE12WithPanning(gTasks[taskId].data[0], pan);
}
pan += panIncrement;
gTasks[taskId].data[2] = KeepPanInRange(pan, panIncrement);
}
}
static void sub_80DCEE4(u8 taskId)
{
if (++gTasks[taskId].data[10] == 6)
{
s8 pan;
gTasks[taskId].data[10] = 0;
pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
PlaySE12WithPanning(gTasks[taskId].data[1], pan);
if (++gTasks[taskId].data[11] == 2)
DestroyAnimSoundTask(taskId);
}
}
void mas_80DCF38(u8 taskId)
{
u16 songId = gBattleAnimArgs[0];
s8 targetPan = gBattleAnimArgs[2];
s8 panIncrement = gBattleAnimArgs[3];
u8 r10 = gBattleAnimArgs[4];
u8 r7 = gBattleAnimArgs[5];
u8 r9 = gBattleAnimArgs[6];
s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
targetPan = BattleAnimAdjustPanning(targetPan);
panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
gTasks[taskId].data[0] = songId;
gTasks[taskId].data[1] = sourcePan;
gTasks[taskId].data[2] = targetPan;
gTasks[taskId].data[3] = panIncrement;
gTasks[taskId].data[4] = r10;
gTasks[taskId].data[5] = r7;
gTasks[taskId].data[6] = r9;
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[11] = sourcePan;
gTasks[taskId].data[12] = r9;
gTasks[taskId].func = sub_80DCFE8;
sub_80DCFE8(taskId);
}
static void sub_80DCFE8(u8 taskId)
{
if (gTasks[taskId].data[12]++ == gTasks[taskId].data[6])
{
gTasks[taskId].data[12] = 0;
PlaySE12WithPanning(gTasks[taskId].data[0], gTasks[taskId].data[11]);
if (--gTasks[taskId].data[4] == 0)
{
DestroyAnimSoundTask(taskId);
return;
}
}
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
{
u16 dPan, oldPan;
gTasks[taskId].data[10] = 0;
dPan = gTasks[taskId].data[3];
oldPan = gTasks[taskId].data[11] ;
gTasks[taskId].data[11] = dPan + oldPan;
gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11], oldPan);
}
}
void sub_80DD06C(u8 taskId)
{
u16 species = SPECIES_NONE;
u8 battlerId;
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
// Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
battlerId = gBattleAnimTarget;
else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
// Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER)
&& !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
return;
}
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
else
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
if (species != SPECIES_NONE)
PlayCry3(species, pan, 3);
DestroyAnimVisualTask(taskId);
}
void sub_80DD148(u8 taskId)
{
u16 species = SPECIES_NONE;
u8 battlerId;
s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
// Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
battlerId = gBattleAnimTarget;
else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
// Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER)
&& !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
return;
}
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
else
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gTasks[taskId].data[0] = gBattleAnimArgs[1];
gTasks[taskId].data[1] = species;
gTasks[taskId].data[2] = pan;
if (species != SPECIES_NONE)
{
if (gBattleAnimArgs[1] == TASK_NONE)
PlayCry3(species, pan, 9);
else
PlayCry3(species, pan, 7);
gTasks[taskId].func = sub_80DD270;
}
else
{
DestroyAnimVisualTask(taskId);
}
}
static void sub_80DD270(u8 taskId)
{
u16 species = gTasks[taskId].data[1];
s8 pan = gTasks[taskId].data[2];
if (gTasks[taskId].data[9] < 2)
{
++gTasks[taskId].data[9];
}
else if (gTasks[taskId].data[0] == TASK_NONE)
{
if (!IsCryPlaying())
{
PlayCry3(species, pan, 10);
DestroyAnimVisualTask(taskId);
}
}
else if (!IsCryPlaying())
{
PlayCry3(species, pan, 8);
DestroyAnimVisualTask(taskId);
}
}
void sub_80DD2F4(u8 taskId)
{
if (gTasks[taskId].data[9] < 2)
++gTasks[taskId].data[9];
else if (!IsCryPlaying())
DestroyAnimVisualTask(taskId);
}
void sub_80DD334(u8 taskId)
{
u16 species;
s8 pan;
pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
species = gAnimBattlerSpecies[gBattleAnimAttacker];
gTasks[taskId].data[1] = species;
gTasks[taskId].data[2] = pan;
if (species != SPECIES_NONE)
{
PlayCry3(species, pan, 4);
gTasks[taskId].func = sub_80DD390;
}
else
{
DestroyAnimVisualTask(taskId);
}
}
static void sub_80DD390(u8 taskId)
{
if (gTasks[taskId].data[9] < 2)
{
++gTasks[taskId].data[9];
}
else if (!IsCryPlaying())
{
u16 species = gTasks[taskId].data[1];
s8 pan = gTasks[taskId].data[2];
PlayCry3(species, pan, 6);
DestroyAnimVisualTask(taskId);
}
}
void sub_80DD3DC(u8 taskId)
{
u16 songId = gBattleAnimArgs[0];
s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
PlaySE1WithPanning(songId, pan);
DestroyAnimVisualTask(taskId);
}
void sub_80DD410(u8 taskId)
{
u16 songId = gBattleAnimArgs[0];
s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
PlaySE2WithPanning(songId, pan);
DestroyAnimVisualTask(taskId);
}
void sub_80DD444(u8 taskId)
{
s8 targetPan = gBattleAnimArgs[1];
s8 panIncrement = gBattleAnimArgs[2];
u16 r9 = gBattleAnimArgs[3];
s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[0]);
targetPan = BattleAnimAdjustPanning(targetPan);
panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
gTasks[taskId].data[1] = sourcePan;
gTasks[taskId].data[2] = targetPan;
gTasks[taskId].data[3] = panIncrement;
gTasks[taskId].data[5] = r9;
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[11] = sourcePan;
gTasks[taskId].func = sub_80DD4D4;
sub_80DD4D4(taskId);
}
static void sub_80DD4D4(u8 taskId)
{
u16 oldPan, panIncrement = gTasks[taskId].data[3];
if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
{
gTasks[taskId].data[10] = 0;
oldPan = gTasks[taskId].data[11];
gTasks[taskId].data[11] = panIncrement + oldPan;
gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11], oldPan);
}
gUnknown_2037F24 = gTasks[taskId].data[11];
if (gTasks[taskId].data[11] == gTasks[taskId].data[2])
DestroyAnimVisualTask(taskId);
}