update static declarations
This commit is contained in:
@@ -1,3 +1,3 @@
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gUnknown_3005424
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gUnknown_3005428
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gUnknown_300542C
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gUnknown_300542C
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@@ -36,9 +36,6 @@ struct BattleAnimBackground
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#define ANIM_ARGS_COUNT 8
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#define PAN_SIDE_PLAYER -64
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#define PAN_SIDE_OPPONENT 63
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extern void (*gAnimScriptCallback)(void);
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extern bool8 gAnimScriptActive;
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extern u8 gAnimVisualTaskCount;
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@@ -52,7 +49,6 @@ extern u8 gAnimMoveTurn;
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extern u8 gBattleAnimAttacker;
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extern u8 gBattleAnimTarget;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u16 gAnimMovePower;
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extern s32 gAnimMoveDmg;
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extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT];
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extern u8 gUnknown_2037F24;
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@@ -140,7 +136,6 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
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void DestroyAnimSprite(struct Sprite *sprite);
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void DestroyAnimVisualTask(u8 taskId);
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void DestroyAnimSoundTask(u8 taskId);
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bool8 IsAnimBankSpriteVisible(u8 battlerId);
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bool8 IsContest(void);
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s8 BattleAnimAdjustPanning(s8 pan);
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s8 BattleAnimAdjustPanning2(s8 pan);
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@@ -220,6 +215,7 @@ void AnimMetronomeFinger(struct Sprite *);
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void AnimFollowMeFinger(struct Sprite *);
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void AnimTauntFinger(struct Sprite *);
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void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite);
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void sub_80A2F0C(u8 taskId);
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// battle_anim_effects_2.c
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void sub_80A6E48(struct Sprite *);
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+10
-11
@@ -59,7 +59,6 @@ static void LoadDefaultBg(void);
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static void Task_LoopAndPlaySE(u8 taskId);
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static void Task_WaitAndPlaySE(u8 taskId);
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static void sub_807331C(u8 taskId);
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static bool8 sub_807378C(u16 a);
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static void ScriptCmd_loadspritegfx(void);
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static void ScriptCmd_unloadspritegfx(void);
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@@ -125,7 +124,6 @@ const struct OamData gOamData_AffineOff_ObjNormal_8x8 =
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.paletteNum = 0,
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};
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const struct OamData gOamData_AffineOff_ObjNormal_16x16 =
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{
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.y = 0,
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@@ -2082,6 +2080,7 @@ static void ScriptCmd_waitforvisualfinish(void)
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static void ScriptCmd_hang1(void)
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{
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}
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static void ScriptCmd_hang2(void)
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{
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}
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@@ -3281,7 +3280,7 @@ static void ScriptCmd_visible(void)
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static void ScriptCmd_doublebattle_2D(void)
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{
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u8 wantedBattler;
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u8 r4;
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u8 priority;
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u8 spriteId;
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wantedBattler = sBattleAnimScriptPtr[1];
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@@ -3291,21 +3290,21 @@ static void ScriptCmd_doublebattle_2D(void)
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{
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if (wantedBattler == ANIM_ATTACKER)
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{
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r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
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priority = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
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spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
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}
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else
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{
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r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
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priority = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
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spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
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}
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if (spriteId != 0xFF)
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{
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gSprites[spriteId].invisible = FALSE;
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if (r4 == 2)
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if (priority == 2)
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gSprites[spriteId].oam.priority = 3;
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if (r4 == 1)
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if (priority == 1)
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sub_8073128(FALSE);
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else
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sub_8073128(TRUE);
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@@ -3316,7 +3315,7 @@ static void ScriptCmd_doublebattle_2D(void)
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static void ScriptCmd_doublebattle_2E(void)
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{
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u8 wantedBattler;
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u8 r4;
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u8 priority;
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u8 spriteId;
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wantedBattler = sBattleAnimScriptPtr[1];
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@@ -3326,16 +3325,16 @@ static void ScriptCmd_doublebattle_2E(void)
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{
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if (wantedBattler == ANIM_ATTACKER)
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{
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r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
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priority = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
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spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
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}
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else
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{
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r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
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priority = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
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spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
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}
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if (spriteId != 0xFF && r4 == 2)
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if (spriteId != 0xFF && priority == 2)
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gSprites[spriteId].oam.priority = 2;
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}
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}
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+197
-198
File diff suppressed because it is too large
Load Diff
+86
-86
@@ -65,7 +65,7 @@ static void AnimPerishSongMusicNote_Step2(struct Sprite *);
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// Data
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// Unused
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const struct SpriteTemplate gUnknown_83E3ADC =
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static const struct SpriteTemplate gUnknown_83E3ADC =
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{
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.tileTag = ANIM_TAG_FINGER,
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.paletteTag = ANIM_TAG_FINGER,
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@@ -76,19 +76,19 @@ const struct SpriteTemplate gUnknown_83E3ADC =
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.callback = sub_80A6E48,
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};
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const union AnimCmd gUnknown_83E3AF4[] =
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static const union AnimCmd gUnknown_83E3AF4[] =
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{
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ANIMCMD_FRAME(4, 1),
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ANIMCMD_END,
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};
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const union AnimCmd *const gUnknown_83E3AFC[] =
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static const union AnimCmd *const gUnknown_83E3AFC[] =
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{
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gUnknown_83E3AF4,
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};
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// Unused
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const struct SpriteTemplate gUnknown_83E3B00 =
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static const struct SpriteTemplate gUnknown_83E3B00 =
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{
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.tileTag = ANIM_TAG_MUSIC_NOTES,
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.paletteTag = ANIM_TAG_MUSIC_NOTES,
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@@ -100,7 +100,7 @@ const struct SpriteTemplate gUnknown_83E3B00 =
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};
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// Unused
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const struct SpriteTemplate gUnknown_83E3B18 =
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static const struct SpriteTemplate gUnknown_83E3B18 =
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{
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.tileTag = 0,
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.paletteTag = 0,
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@@ -112,7 +112,7 @@ const struct SpriteTemplate gUnknown_83E3B18 =
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};
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// Unused
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const struct SpriteTemplate gUnknown_83E3B30 =
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static const struct SpriteTemplate gUnknown_83E3B30 =
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{
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.tileTag = ANIM_TAG_CLAMP,
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.paletteTag = ANIM_TAG_CLAMP,
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@@ -123,7 +123,7 @@ const struct SpriteTemplate gUnknown_83E3B30 =
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.callback = sub_80A7020,
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};
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const union AnimCmd gUnknown_83E3B48[] =
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static const union AnimCmd gUnknown_83E3B48[] =
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{
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ANIMCMD_FRAME(0, 9),
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ANIMCMD_FRAME(16, 3),
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@@ -132,25 +132,25 @@ const union AnimCmd gUnknown_83E3B48[] =
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ANIMCMD_END,
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};
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const union AnimCmd *const gUnknown_83E3B5C[] =
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static const union AnimCmd *const gUnknown_83E3B5C[] =
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{
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gUnknown_83E3B48,
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};
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const union AffineAnimCmd gUnknown_83E3B60[] =
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static const union AffineAnimCmd gUnknown_83E3B60[] =
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{
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AFFINEANIMCMD_FRAME(80, 80, 0, 0),
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AFFINEANIMCMD_FRAME(9, 9, 0, 18),
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd *const gUnknown_83E3B78[] =
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static const union AffineAnimCmd *const gUnknown_83E3B78[] =
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{
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gUnknown_83E3B60,
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};
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// Unused
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const struct SpriteTemplate gUnknown_83E3B7C =
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static const struct SpriteTemplate gUnknown_83E3B7C =
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{
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.tileTag = ANIM_TAG_EXPLOSION_6,
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.paletteTag = ANIM_TAG_EXPLOSION_6,
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@@ -161,7 +161,7 @@ const struct SpriteTemplate gUnknown_83E3B7C =
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.callback = AnimSpriteOnMonPos,
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};
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const union AnimCmd gKinesisZapEnergyAnimCmds[] =
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static const union AnimCmd gKinesisZapEnergyAnimCmds[] =
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{
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ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
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ANIMCMD_FRAME(8, 3, .hFlip = TRUE),
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@@ -174,7 +174,7 @@ const union AnimCmd gKinesisZapEnergyAnimCmds[] =
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ANIMCMD_END,
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};
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const union AnimCmd *const gKinesisZapEnergyAnimTable[] =
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static const union AnimCmd *const gKinesisZapEnergyAnimTable[] =
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{
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gKinesisZapEnergyAnimCmds,
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};
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@@ -190,7 +190,7 @@ const struct SpriteTemplate gKinesisZapEnergySpriteTemplate =
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.callback = Anim_KinesisZapEnergy,
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};
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const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
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static const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(16, 256, 0, 0),
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AFFINEANIMCMD_FRAME(20, 0, 0, 12),
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@@ -198,7 +198,7 @@ const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd *const gSwordsDanceBladeAffineAnimTable[] =
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static const union AffineAnimCmd *const gSwordsDanceBladeAffineAnimTable[] =
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{
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gSwordsDanceBladeAffineAnimCmds,
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};
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@@ -236,14 +236,14 @@ const struct SpriteTemplate gAirWaveProjectileSpriteTemplate =
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.callback = AnimAirWaveProjectile,
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};
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const union AffineAnimCmd gGrowingRingAffineAnimCmds[] =
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static const union AffineAnimCmd gGrowingRingAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(32, 32, 0, 0),
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AFFINEANIMCMD_FRAME(7, 7, 0, -56),
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd gWaterPulseRingAffineAnimCmds[] =
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static const union AffineAnimCmd gWaterPulseRingAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(5, 5, 0, 10),
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AFFINEANIMCMD_FRAME(-10, -10, 0, 10),
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@@ -260,7 +260,7 @@ const union AffineAnimCmd *const gGrowingRingAffineAnimTable[] =
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gGrowingRingAffineAnimCmds,
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};
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const union AffineAnimCmd *const gWaterPulseRingAffineAnimTable[] =
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static const union AffineAnimCmd *const gWaterPulseRingAffineAnimTable[] =
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{
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gWaterPulseRingAffineAnimCmds,
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};
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@@ -331,24 +331,24 @@ const struct SpriteTemplate gUnknown_83E3D18 =
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.callback = sub_80A79E8,
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};
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const union AnimCmd gCoinAnimCmds[] =
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static const union AnimCmd gCoinAnimCmds[] =
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{
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ANIMCMD_FRAME(8, 1),
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ANIMCMD_END,
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};
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const union AnimCmd *const gCoinAnimTable[] =
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static const union AnimCmd *const gCoinAnimTable[] =
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{
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gCoinAnimCmds,
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};
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const union AffineAnimCmd gFallingCoinAffineAnimCmds[] =
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static const union AffineAnimCmd gFallingCoinAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(0, 0, 10, 1),
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AFFINEANIMCMD_JUMP(0),
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};
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const union AffineAnimCmd *const gFallingCoinAffineAnimTable[] =
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static const union AffineAnimCmd *const gFallingCoinAffineAnimTable[] =
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{
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gFallingCoinAffineAnimCmds,
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};
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@@ -375,13 +375,13 @@ const struct SpriteTemplate gFallingCoinSpriteTemplate =
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.callback = AnimFallingCoin,
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};
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const union AffineAnimCmd gBulletSeedAffineAnimCmds[] =
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static const union AffineAnimCmd gBulletSeedAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(0, 0, 20, 1),
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AFFINEANIMCMD_JUMP(0),
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};
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const union AffineAnimCmd *const gBulletSeedAffineAnimTable[] =
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static const union AffineAnimCmd *const gBulletSeedAffineAnimTable[] =
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{
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gBulletSeedAffineAnimCmds,
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};
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@@ -397,14 +397,14 @@ const struct SpriteTemplate gBulletSeedSpriteTemplate =
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.callback = AnimBulletSeed,
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};
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const union AffineAnimCmd gRazorWindTornadoAffineAnimCmds[] =
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static const union AffineAnimCmd gRazorWindTornadoAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(16, 256, 0, 0),
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AFFINEANIMCMD_FRAME(4, 0, 0, 40),
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd *const gRazorWindTornadoAffineAnimTable[] =
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static const union AffineAnimCmd *const gRazorWindTornadoAffineAnimTable[] =
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{
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gRazorWindTornadoAffineAnimCmds,
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};
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@@ -420,7 +420,7 @@ const struct SpriteTemplate gRazorWindTornadoSpriteTemplate =
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.callback = AnimRazorWindTornado,
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};
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const union AnimCmd gViceGripAnimCmds1[] =
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static const union AnimCmd gViceGripAnimCmds1[] =
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{
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(16, 3),
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@@ -428,7 +428,7 @@ const union AnimCmd gViceGripAnimCmds1[] =
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ANIMCMD_END,
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};
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const union AnimCmd gViceGripAnimCmds2[] =
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static const union AnimCmd gViceGripAnimCmds2[] =
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{
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ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
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ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
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@@ -436,7 +436,7 @@ const union AnimCmd gViceGripAnimCmds2[] =
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ANIMCMD_END,
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};
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const union AnimCmd *const gViceGripAnimTable[] =
|
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static const union AnimCmd *const gViceGripAnimTable[] =
|
||||
{
|
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gViceGripAnimCmds1,
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gViceGripAnimCmds2,
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@@ -453,7 +453,7 @@ const struct SpriteTemplate gViceGripSpriteTemplate =
|
||||
.callback = AnimViceGripPincer,
|
||||
};
|
||||
|
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const union AnimCmd gGuillotineAnimCmds1[] =
|
||||
static const union AnimCmd gGuillotineAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 2),
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ANIMCMD_FRAME(16, 2),
|
||||
@@ -461,7 +461,7 @@ const union AnimCmd gGuillotineAnimCmds1[] =
|
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ANIMCMD_END,
|
||||
};
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||||
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const union AnimCmd gGuillotineAnimCmds2[] =
|
||||
static const union AnimCmd gGuillotineAnimCmds2[] =
|
||||
{
|
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ANIMCMD_FRAME(0, 2, .vFlip = TRUE, .hFlip = TRUE),
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ANIMCMD_FRAME(16, 2, .vFlip = TRUE, .hFlip = TRUE),
|
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@@ -469,7 +469,7 @@ const union AnimCmd gGuillotineAnimCmds2[] =
|
||||
ANIMCMD_END,
|
||||
};
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||||
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const union AnimCmd *const gGuillotineAnimTable[] =
|
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static const union AnimCmd *const gGuillotineAnimTable[] =
|
||||
{
|
||||
gGuillotineAnimCmds1,
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gGuillotineAnimCmds2,
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@@ -486,7 +486,7 @@ const struct SpriteTemplate gGuillotineSpriteTemplate =
|
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.callback = AnimGuillotinePincer,
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||||
};
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||||
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const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
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||||
static const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
|
||||
{
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AFFINEANIMCMD_FRAME(-6, 4, 0, 8),
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AFFINEANIMCMD_FRAME(10, -10, 0, 8),
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@@ -494,7 +494,7 @@ const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
|
||||
{
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||||
AFFINEANIMCMD_FRAME(-4, -5, 0, 12),
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AFFINEANIMCMD_FRAME(0, 0, 0, 24),
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||||
@@ -502,7 +502,7 @@ const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
|
||||
AFFINEANIMCMD_END,
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||||
};
|
||||
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||||
const union AnimCmd gBreathPuffAnimCmds1[] =
|
||||
static const union AnimCmd gBreathPuffAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
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||||
ANIMCMD_FRAME(4, 40, .hFlip = TRUE),
|
||||
@@ -511,7 +511,7 @@ const union AnimCmd gBreathPuffAnimCmds1[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gBreathPuffAnimCmds2[] =
|
||||
static const union AnimCmd gBreathPuffAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_FRAME(4, 40),
|
||||
@@ -520,7 +520,7 @@ const union AnimCmd gBreathPuffAnimCmds2[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gBreathPuffAnimTable[] =
|
||||
static const union AnimCmd *const gBreathPuffAnimTable[] =
|
||||
{
|
||||
gBreathPuffAnimCmds1,
|
||||
gBreathPuffAnimCmds2,
|
||||
@@ -537,14 +537,14 @@ const struct SpriteTemplate gBreathPuffSpriteTemplate =
|
||||
.callback = AnimBreathPuff,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gAngerMarkAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gAngerMarkAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(11, 11, 0, 8),
|
||||
AFFINEANIMCMD_FRAME(-11, -11, 0, 8),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gAngerMarkAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gAngerMarkAffineAnimTable[] =
|
||||
{
|
||||
gAngerMarkAffineAnimCmds,
|
||||
};
|
||||
@@ -560,7 +560,7 @@ const struct SpriteTemplate gAngerMarkSpriteTemplate =
|
||||
.callback = AnimAngerMark,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gThrashMoveMonAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gThrashMoveMonAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-10, 9, 0, 7),
|
||||
AFFINEANIMCMD_FRAME(20, -20, 0, 7),
|
||||
@@ -592,7 +592,7 @@ const struct SpriteTemplate gSnoreZSpriteTemplate =
|
||||
.callback = AnimSnoreZ,
|
||||
};
|
||||
|
||||
const union AnimCmd gExplosionAnimCmds[] =
|
||||
static const union AnimCmd gExplosionAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_FRAME(16, 5),
|
||||
@@ -601,7 +601,7 @@ const union AnimCmd gExplosionAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gExplosionAnimTable[] =
|
||||
static const union AnimCmd *const gExplosionAnimTable[] =
|
||||
{
|
||||
gExplosionAnimCmds,
|
||||
};
|
||||
@@ -617,7 +617,7 @@ const struct SpriteTemplate gExplosionSpriteTemplate =
|
||||
.callback = AnimSpriteOnMonPos,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, -8, 2),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 8, 4),
|
||||
@@ -625,13 +625,13 @@ const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
|
||||
static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-8, 4, 0, 8),
|
||||
AFFINEANIMCMD_LOOP(0),
|
||||
@@ -643,7 +643,7 @@ const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gSoftBoiledEggAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gSoftBoiledEggAffineAnimTable[] =
|
||||
{
|
||||
gSoftBoiledEggAffineAnimCmds1,
|
||||
gSoftBoiledEggAffineAnimCmds2,
|
||||
@@ -661,34 +661,34 @@ const struct SpriteTemplate gSoftBoiledEggSpriteTemplate =
|
||||
.callback = AnimSoftBoiledEgg,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gThinRingExpandingAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gThinRingExpandingAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(16, 16, 0, 30),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gThinRingExpandingAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gThinRingExpandingAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(32, 32, 0, 15),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gHyperVoiceRingAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gHyperVoiceRingAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(11, 11, 0, 45),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gThinRingExpandingAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gThinRingExpandingAffineAnimTable[] =
|
||||
{
|
||||
gThinRingExpandingAffineAnimCmds1,
|
||||
gThinRingExpandingAffineAnimCmds2,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gHyperVoiceRingAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gHyperVoiceRingAffineAnimTable[] =
|
||||
{
|
||||
gHyperVoiceRingAffineAnimCmds,
|
||||
};
|
||||
@@ -704,14 +704,14 @@ const struct SpriteTemplate gThinRingExpandingSpriteTemplate =
|
||||
.callback = AnimSpriteOnMonPos,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gThinRingShrinkingAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gThinRingShrinkingAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(512, 512, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-16, -16, 0, 30),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gThinRingShrinkingAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gThinRingShrinkingAffineAnimTable[] =
|
||||
{
|
||||
gThinRingShrinkingAffineAnimCmds,
|
||||
};
|
||||
@@ -760,13 +760,13 @@ const struct SpriteTemplate gUproarRingSpriteTemplate =
|
||||
.callback = AnimUproarRing,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gStretchAttackerAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gStretchAttackerAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(96, -13, 0, 8),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gSpeedDustAnimCmds[] =
|
||||
static const union AnimCmd gSpeedDustAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_FRAME(4, 3),
|
||||
@@ -776,7 +776,7 @@ const union AnimCmd gSpeedDustAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gSpeedDustAnimTable[] =
|
||||
static const union AnimCmd *const gSpeedDustAnimTable[] =
|
||||
{
|
||||
gSpeedDustAnimCmds,
|
||||
};
|
||||
@@ -800,7 +800,7 @@ const s8 gSpeedDustPosTable[][2] =
|
||||
{-10, 28},
|
||||
};
|
||||
|
||||
const union AnimCmd gBellAnimCmds[] =
|
||||
static const union AnimCmd gBellAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 6),
|
||||
ANIMCMD_FRAME(16, 6),
|
||||
@@ -818,7 +818,7 @@ const union AnimCmd gBellAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gBellAnimTable[] =
|
||||
static const union AnimCmd *const gBellAnimTable[] =
|
||||
{
|
||||
gBellAnimCmds,
|
||||
};
|
||||
@@ -863,7 +863,7 @@ const struct SpriteTemplate gMagentaHeartSpriteTemplate =
|
||||
.callback = AnimMagentaHeart,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gUnknown_83E4200[] =
|
||||
static const union AffineAnimCmd gUnknown_83E4200[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(10, -13, 0, 10),
|
||||
AFFINEANIMCMD_FRAME(-10, 13, 0, 10),
|
||||
@@ -903,14 +903,14 @@ const struct SpriteTemplate gRedHeartRisingSpriteTemplate =
|
||||
.callback = AnimRedHeartRising,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gHiddenPowerOrbAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gHiddenPowerOrbAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(8, 8, 0, 1),
|
||||
AFFINEANIMCMD_JUMP(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gHiddenPowerOrbAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gHiddenPowerOrbAffineAnimTable[] =
|
||||
{
|
||||
gHiddenPowerOrbAffineAnimCmds,
|
||||
};
|
||||
@@ -937,14 +937,14 @@ const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate =
|
||||
.callback = AnimOrbitScatter,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSpitUpOrbAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gSpitUpOrbAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(8, 8, 0, 1),
|
||||
AFFINEANIMCMD_JUMP(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gSpitUpOrbAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gSpitUpOrbAffineAnimTable[] =
|
||||
{
|
||||
gSpitUpOrbAffineAnimCmds,
|
||||
};
|
||||
@@ -960,7 +960,7 @@ const struct SpriteTemplate gSpitUpOrbSpriteTemplate =
|
||||
.callback = AnimSpitUpOrb,
|
||||
};
|
||||
|
||||
const union AnimCmd gEyeSparkleAnimCmds[] =
|
||||
static const union AnimCmd gEyeSparkleAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_FRAME(4, 4),
|
||||
@@ -970,7 +970,7 @@ const union AnimCmd gEyeSparkleAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gEyeSparkleAnimTable[] =
|
||||
static const union AnimCmd *const gEyeSparkleAnimTable[] =
|
||||
{
|
||||
gEyeSparkleAnimCmds,
|
||||
};
|
||||
@@ -986,13 +986,13 @@ const struct SpriteTemplate gEyeSparkleSpriteTemplate =
|
||||
.callback = AnimEyeSparkle,
|
||||
};
|
||||
|
||||
const union AnimCmd gAngelSpriteAnimCmds[] =
|
||||
static const union AnimCmd gAngelSpriteAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 24),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gAngelSpriteAnimTable[] =
|
||||
static const union AnimCmd *const gAngelSpriteAnimTable[] =
|
||||
{
|
||||
gAngelSpriteAnimCmds,
|
||||
};
|
||||
@@ -1019,19 +1019,19 @@ const struct SpriteTemplate gPinkHeartSpriteTemplate =
|
||||
.callback = AnimPinkHeart,
|
||||
};
|
||||
|
||||
const union AnimCmd gDevilAnimCmds1[] =
|
||||
static const union AnimCmd gDevilAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gDevilAnimCmds2[] =
|
||||
static const union AnimCmd gDevilAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(16, 3),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd *const gDevilAnimTable[] =
|
||||
static const union AnimCmd *const gDevilAnimTable[] =
|
||||
{
|
||||
gDevilAnimCmds1,
|
||||
gDevilAnimCmds2,
|
||||
@@ -1048,7 +1048,7 @@ const struct SpriteTemplate gDevilSpriteTemplate =
|
||||
.callback = AnimDevil,
|
||||
};
|
||||
|
||||
const union AnimCmd gUnknown_08593B08[] =
|
||||
static const union AnimCmd gUnknown_08593B08[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_FRAME(16, 4),
|
||||
@@ -1057,7 +1057,7 @@ const union AnimCmd gUnknown_08593B08[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gUnknown_08593B1C[] =
|
||||
static const union AnimCmd gUnknown_08593B1C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
|
||||
@@ -1066,7 +1066,7 @@ const union AnimCmd gUnknown_08593B1C[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gFurySwipesAnimTable[] =
|
||||
static const union AnimCmd *const gFurySwipesAnimTable[] =
|
||||
{
|
||||
gUnknown_08593B08,
|
||||
gUnknown_08593B1C,
|
||||
@@ -1083,7 +1083,7 @@ const struct SpriteTemplate gFurySwipesSpriteTemplate =
|
||||
.callback = AnimFurySwipes,
|
||||
};
|
||||
|
||||
const union AnimCmd gMovementWavesAnimCmds1[] =
|
||||
static const union AnimCmd gMovementWavesAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(16, 8),
|
||||
@@ -1092,7 +1092,7 @@ const union AnimCmd gMovementWavesAnimCmds1[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gMovementWavesAnimCmds2[] =
|
||||
static const union AnimCmd gMovementWavesAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(32, 8, .hFlip = TRUE),
|
||||
@@ -1101,7 +1101,7 @@ const union AnimCmd gMovementWavesAnimCmds2[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gMovementWavesAnimTable[] =
|
||||
static const union AnimCmd *const gMovementWavesAnimTable[] =
|
||||
{
|
||||
gMovementWavesAnimCmds1,
|
||||
gMovementWavesAnimCmds2,
|
||||
@@ -1118,7 +1118,7 @@ const struct SpriteTemplate gMovementWavesSpriteTemplate =
|
||||
.callback = AnimMovementWaves,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gUnknown_08593B98[] =
|
||||
static const union AffineAnimCmd gUnknown_08593B98[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
|
||||
AFFINEANIMCMD_FRAME(20, -20, 0, 4),
|
||||
@@ -1137,25 +1137,25 @@ const struct SpriteTemplate gJaggedMusicNoteSpriteTemplate =
|
||||
.callback = AnimJaggedMusicNote,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, 0, 5),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, -8, 16),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds3[] =
|
||||
static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds3[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, 8, 16),
|
||||
AFFINEANIMCMD_END_ALT(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gPerishSongMusicNoteAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gPerishSongMusicNoteAffineAnimTable[] =
|
||||
{
|
||||
gPerishSongMusicNoteAffineAnimCmds1,
|
||||
gPerishSongMusicNoteAffineAnimCmds2,
|
||||
@@ -1184,19 +1184,19 @@ const struct SpriteTemplate gPerishSongMusicNote2SpriteTemplate =
|
||||
.callback = AnimPerishSongMusicNote2,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gGuardRingAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gGuardRingAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gGuardRingAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gGuardRingAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(512, 256, 0, 0),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gGuardRingAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gGuardRingAffineAnimTable[] =
|
||||
{
|
||||
gGuardRingAffineAnimCmds1,
|
||||
gGuardRingAffineAnimCmds2,
|
||||
@@ -1788,7 +1788,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite)
|
||||
u16 rand;
|
||||
s16* ptr;
|
||||
|
||||
PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63));
|
||||
PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
|
||||
sprite->pos1.x += sprite->pos2.x;
|
||||
sprite->pos1.y += sprite->pos2.y;
|
||||
sprite->pos2.y = 0;
|
||||
@@ -2621,7 +2621,7 @@ void AnimHyperVoiceRing(struct Sprite *sprite)
|
||||
sp1 = GetBattlerSpriteCoord(battler2, sp4);
|
||||
}
|
||||
|
||||
if (GetBattlerSide(battler2))
|
||||
if (GetBattlerSide(battler2) != B_SIDE_PLAYER)
|
||||
sp0 += gBattleAnimArgs[3];
|
||||
else
|
||||
sp0 -= gBattleAnimArgs[3];
|
||||
|
||||
+71
-71
@@ -79,7 +79,7 @@ static void AnimRecycleStep(struct Sprite *);
|
||||
static void AnimTask_SlackOffSquishStep(u8);
|
||||
|
||||
// Data
|
||||
const union AnimCmd gScratchAnimCmds[] =
|
||||
static const union AnimCmd gScratchAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_FRAME(16, 4),
|
||||
@@ -89,7 +89,7 @@ const union AnimCmd gScratchAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gScratchAnimTable[] =
|
||||
static const union AnimCmd *const gScratchAnimTable[] =
|
||||
{
|
||||
gScratchAnimCmds,
|
||||
};
|
||||
@@ -127,7 +127,7 @@ const struct SpriteTemplate gBlackBallSpriteTemplate =
|
||||
.callback = AnimThrowProjectile,
|
||||
};
|
||||
|
||||
const union AnimCmd gOpeningEyeAnimCmds[] =
|
||||
static const union AnimCmd gOpeningEyeAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 40),
|
||||
ANIMCMD_FRAME(16, 8),
|
||||
@@ -135,7 +135,7 @@ const union AnimCmd gOpeningEyeAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gOpeningEyeAnimTable[] =
|
||||
static const union AnimCmd *const gOpeningEyeAnimTable[] =
|
||||
{
|
||||
gOpeningEyeAnimCmds,
|
||||
};
|
||||
@@ -173,7 +173,7 @@ const struct SpriteTemplate gTealAlertSpriteTemplate =
|
||||
.callback = AnimTealAlert,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5),
|
||||
@@ -181,14 +181,14 @@ const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
|
||||
AFFINEANIMCMD_JUMP(1),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
|
||||
{
|
||||
gMeanLookEyeAffineAnimCmds1,
|
||||
gMeanLookEyeAffineAnimCmds2,
|
||||
@@ -216,7 +216,7 @@ const struct SpriteTemplate gSpikesSpriteTemplate =
|
||||
.callback = AnimSpikes,
|
||||
};
|
||||
|
||||
const union AnimCmd gLeerAnimCmds[] =
|
||||
static const union AnimCmd gLeerAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_FRAME(16, 3),
|
||||
@@ -226,7 +226,7 @@ const union AnimCmd gLeerAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gLeerAnimTable[] =
|
||||
static const union AnimCmd *const gLeerAnimTable[] =
|
||||
{
|
||||
gLeerAnimCmds,
|
||||
};
|
||||
@@ -242,25 +242,25 @@ const struct SpriteTemplate gLeerSpriteTemplate =
|
||||
.callback = AnimLeer,
|
||||
};
|
||||
|
||||
const union AnimCmd gLetterZAnimCmds[] =
|
||||
static const union AnimCmd gLetterZAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gLetterZAnimTable[] =
|
||||
static const union AnimCmd *const gLetterZAnimTable[] =
|
||||
{
|
||||
gLetterZAnimCmds,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gLetterZAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gLetterZAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
|
||||
AFFINEANIMCMD_FRAME(7, 7, 3, 16),
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
|
||||
{
|
||||
gLetterZAffineAnimCmds,
|
||||
};
|
||||
@@ -276,7 +276,7 @@ const struct SpriteTemplate gLetterZSpriteTemplate =
|
||||
.callback = AnimLetterZ,
|
||||
};
|
||||
|
||||
const union AnimCmd gFangAnimCmds[] =
|
||||
static const union AnimCmd gFangAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(16, 16),
|
||||
@@ -285,19 +285,19 @@ const union AnimCmd gFangAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gFangAnimTable[] =
|
||||
static const union AnimCmd *const gFangAnimTable[] =
|
||||
{
|
||||
gFangAnimCmds,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gFangAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gFangAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gFangAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gFangAffineAnimTable[] =
|
||||
{
|
||||
gFangAffineAnimCmds,
|
||||
};
|
||||
@@ -313,21 +313,21 @@ const struct SpriteTemplate gFangSpriteTemplate =
|
||||
.callback = AnimFang,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
|
||||
{
|
||||
gSpotlightAffineAnimCmds1,
|
||||
gSpotlightAffineAnimCmds2,
|
||||
@@ -366,7 +366,7 @@ const struct SpriteTemplate gClappingHand2SpriteTemplate =
|
||||
.callback = AnimClappingHand2,
|
||||
};
|
||||
|
||||
const union AnimCmd gRapidSpinAnimCmds[] =
|
||||
static const union AnimCmd gRapidSpinAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 2),
|
||||
ANIMCMD_FRAME(8, 2),
|
||||
@@ -374,7 +374,7 @@ const union AnimCmd gRapidSpinAnimCmds[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd *const gRapidSpinAnimTable[] =
|
||||
static const union AnimCmd *const gRapidSpinAnimTable[] =
|
||||
{
|
||||
gRapidSpinAnimCmds,
|
||||
};
|
||||
@@ -390,7 +390,7 @@ const struct SpriteTemplate gRapidSpinSpriteTemplate =
|
||||
.callback = AnimRapidSpin,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gUnknown_83FF080[] =
|
||||
static const union AffineAnimCmd gUnknown_83FF080[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
|
||||
AFFINEANIMCMD_FRAME(20, -20, 0, 4),
|
||||
@@ -398,18 +398,18 @@ const union AffineAnimCmd gUnknown_83FF080[] =
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gTriAttackTriangleAnimCmds[] =
|
||||
static const union AnimCmd gTriAttackTriangleAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gTriAttackTriangleAnimTable[] =
|
||||
static const union AnimCmd *const gTriAttackTriangleAnimTable[] =
|
||||
{
|
||||
gTriAttackTriangleAnimCmds,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, 5, 40),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 10, 10),
|
||||
@@ -418,7 +418,7 @@ const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
|
||||
{
|
||||
gTriAttackTriangleAffineAnimCmds,
|
||||
};
|
||||
@@ -434,7 +434,7 @@ const struct SpriteTemplate gTriAttackTriangleSpriteTemplate =
|
||||
.callback = AnimTriAttackTriangle,
|
||||
};
|
||||
|
||||
const union AnimCmd gEclipsingOrbAnimCmds[] =
|
||||
static const union AnimCmd gEclipsingOrbAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_FRAME(16, 3),
|
||||
@@ -447,7 +447,7 @@ const union AnimCmd gEclipsingOrbAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gEclipsingOrbAnimTable[] =
|
||||
static const union AnimCmd *const gEclipsingOrbAnimTable[] =
|
||||
{
|
||||
gEclipsingOrbAnimCmds,
|
||||
};
|
||||
@@ -463,7 +463,7 @@ const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
|
||||
.callback = AnimSpriteOnMonPos,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-12, 20, 0, 8),
|
||||
AFFINEANIMCMD_FRAME(12, -20, 0, 8),
|
||||
@@ -504,7 +504,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
|
||||
.callback = AnimMiniTwinklingStar,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(8, -8, 0, 12),
|
||||
AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
|
||||
@@ -513,7 +513,7 @@ const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
|
||||
@@ -535,7 +535,7 @@ const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate =
|
||||
.callback = AnimSwallowBlueOrb,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
|
||||
@@ -553,26 +553,26 @@ const s8 gMorningSunLightBeamCoordsTable[] =
|
||||
0x00,
|
||||
};
|
||||
|
||||
const union AnimCmd gGreenStarAnimCmds1[] =
|
||||
static const union AnimCmd gGreenStarAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 6),
|
||||
ANIMCMD_FRAME(4, 6),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gGreenStarAnimCmds2[] =
|
||||
static const union AnimCmd gGreenStarAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(8, 6),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gGreenStarAnimCmds3[] =
|
||||
static const union AnimCmd gGreenStarAnimCmds3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(12, 6),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gGreenStarAnimTable[] =
|
||||
static const union AnimCmd *const gGreenStarAnimTable[] =
|
||||
{
|
||||
gGreenStarAnimCmds1,
|
||||
gGreenStarAnimCmds2,
|
||||
@@ -607,7 +607,7 @@ const u8 gDoomDesireLightBeamDelayTable[] =
|
||||
50,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, -15, 0, 7),
|
||||
AFFINEANIMCMD_FRAME(0, 15, 0, 7),
|
||||
@@ -626,7 +626,7 @@ const struct SpriteTemplate gWeakFrustrationAngerMarkSpriteTemplate =
|
||||
.callback = AnimWeakFrustrationAngerMark,
|
||||
};
|
||||
|
||||
const union AnimCmd gSweetScentPetalAnimCmds1[] =
|
||||
static const union AnimCmd gSweetScentPetalAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(1, 8),
|
||||
@@ -639,7 +639,7 @@ const union AnimCmd gSweetScentPetalAnimCmds1[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gSweetScentPetalAnimCmds2[] =
|
||||
static const union AnimCmd gSweetScentPetalAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
|
||||
@@ -652,13 +652,13 @@ const union AnimCmd gSweetScentPetalAnimCmds2[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gSweetScentPetalAnimCmds3[] =
|
||||
static const union AnimCmd gSweetScentPetalAnimCmds3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gSweetScentPetalAnimCmdTable[] =
|
||||
static const union AnimCmd *const gSweetScentPetalAnimCmdTable[] =
|
||||
{
|
||||
gSweetScentPetalAnimCmds1,
|
||||
gSweetScentPetalAnimCmds2,
|
||||
@@ -676,9 +676,9 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate =
|
||||
.callback = AnimSweetScentPetal,
|
||||
};
|
||||
|
||||
const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
|
||||
static const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
|
||||
|
||||
const union AnimCmd gPainSplitAnimCmds[] =
|
||||
static const union AnimCmd gPainSplitAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 5),
|
||||
ANIMCMD_FRAME(4, 9),
|
||||
@@ -686,7 +686,7 @@ const union AnimCmd gPainSplitAnimCmds[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gPainSplitAnimCmdTable[] =
|
||||
static const union AnimCmd *const gPainSplitAnimCmdTable[] =
|
||||
{
|
||||
gPainSplitAnimCmds,
|
||||
};
|
||||
@@ -735,7 +735,7 @@ const struct SpriteTemplate gReversalOrbSpriteTemplate =
|
||||
.callback = AnimReversalOrb,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(16, 0, 0, 4),
|
||||
AFFINEANIMCMD_FRAME(0, -3, 0, 16),
|
||||
@@ -745,7 +745,7 @@ const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
|
||||
@@ -753,7 +753,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
|
||||
@@ -761,7 +761,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
|
||||
static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
|
||||
@@ -769,7 +769,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] =
|
||||
{
|
||||
gYawnCloudAffineAnimCmds1,
|
||||
gYawnCloudAffineAnimCmds2,
|
||||
@@ -787,7 +787,7 @@ const struct SpriteTemplate gYawnCloudSpriteTemplate =
|
||||
.callback = AnimYawnCloud,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
|
||||
@@ -795,7 +795,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
|
||||
@@ -803,7 +803,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
|
||||
static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
|
||||
@@ -811,7 +811,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
|
||||
static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(8, 10, 0, 30),
|
||||
@@ -819,7 +819,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] =
|
||||
{
|
||||
gSmokeBallEscapeCloudAffineAnimCmds1,
|
||||
gSmokeBallEscapeCloudAffineAnimCmds2,
|
||||
@@ -838,7 +838,7 @@ const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate =
|
||||
.callback = AnimSmokeBallEscapeCloud,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-16, 16, 0, 6),
|
||||
AFFINEANIMCMD_FRAME(16, -16, 0, 12),
|
||||
@@ -885,21 +885,21 @@ const u16 gFacadeBlendColors[] =
|
||||
RGB(29, 27, 0),
|
||||
};
|
||||
|
||||
const union AnimCmd gRoarNoiseLineAnimCmds1[] =
|
||||
static const union AnimCmd gRoarNoiseLineAnimCmds1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 3),
|
||||
ANIMCMD_FRAME(16, 3),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gRoarNoiseLineAnimCmds2[] =
|
||||
static const union AnimCmd gRoarNoiseLineAnimCmds2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 3),
|
||||
ANIMCMD_FRAME(48, 3),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd *const gRoarNoiseLineAnimTable[] =
|
||||
static const union AnimCmd *const gRoarNoiseLineAnimTable[] =
|
||||
{
|
||||
gRoarNoiseLineAnimCmds1,
|
||||
gRoarNoiseLineAnimCmds2,
|
||||
@@ -938,20 +938,20 @@ const struct SpriteTemplate gAssistPawprintSpriteTemplate =
|
||||
.callback = AnimAssistPawprint,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] =
|
||||
static const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, -4, 24),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] =
|
||||
static const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 4, 24),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] =
|
||||
{
|
||||
gBarrageBallAffineAnimCmds1,
|
||||
gBarrageBallAffineAnimCmds2,
|
||||
@@ -979,7 +979,7 @@ const struct SpriteTemplate gSmellingSaltsHandSpriteTemplate =
|
||||
.callback = AnimSmellingSaltsHand,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, -16, 0, 6),
|
||||
AFFINEANIMCMD_FRAME(0, 16, 0, 6),
|
||||
@@ -1063,33 +1063,33 @@ const struct SpriteTemplate gUnknown_83FF704 =
|
||||
.callback = sub_80E3E84,
|
||||
};
|
||||
|
||||
const union AnimCmd gKnockOffStrikeAnimCmds[] =
|
||||
static const union AnimCmd gKnockOffStrikeAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_FRAME(64, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gKnockOffStrikeAnimTable[] =
|
||||
static const union AnimCmd *const gKnockOffStrikeAnimTable[] =
|
||||
{
|
||||
gKnockOffStrikeAnimCmds,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] =
|
||||
static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(0, 0, -4, 8),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] =
|
||||
static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_FRAME(0, 0, 4, 8),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] =
|
||||
{
|
||||
gKnockOffStrikeAffineanimCmds1,
|
||||
gKnockOffStrikeAffineanimCmds2,
|
||||
@@ -1106,13 +1106,13 @@ const struct SpriteTemplate gKnockOffStrikeSpriteTemplate =
|
||||
.callback = AnimKnockOffStrike,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 0, -4, 64),
|
||||
AFFINEANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] =
|
||||
static const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] =
|
||||
{
|
||||
gRecycleSpriteAffineAnimCmds,
|
||||
};
|
||||
@@ -1128,7 +1128,7 @@ const struct SpriteTemplate gRecycleSpriteTemplate =
|
||||
.callback = AnimRecycle,
|
||||
};
|
||||
|
||||
const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
|
||||
static const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0, 16, 0, 4),
|
||||
AFFINEANIMCMD_FRAME(-2, 0, 0, 8),
|
||||
|
||||
+10
-10
@@ -158,7 +158,7 @@ const struct CompressedSpritePalette gBallParticlePalettes[] =
|
||||
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_PREMIERBALL},
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_RegularBall[] =
|
||||
static const union AnimCmd gAnim_RegularBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 1),
|
||||
ANIMCMD_FRAME(1, 1),
|
||||
@@ -169,38 +169,38 @@ const union AnimCmd gAnim_RegularBall[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_MasterBall[] =
|
||||
static const union AnimCmd gAnim_MasterBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(3, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_NetDiveBall[] =
|
||||
static const union AnimCmd gAnim_NetDiveBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_NestBall[] =
|
||||
static const union AnimCmd gAnim_NestBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(5, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_LuxuryPremierBall[] =
|
||||
static const union AnimCmd gAnim_LuxuryPremierBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(6, 4),
|
||||
ANIMCMD_FRAME(7, 4),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_UltraRepeatTimerBall[] =
|
||||
static const union AnimCmd gAnim_UltraRepeatTimerBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(7, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gAnims_BallParticles[] =
|
||||
static const union AnimCmd *const gAnims_BallParticles[] =
|
||||
{
|
||||
gAnim_RegularBall,
|
||||
gAnim_MasterBall,
|
||||
@@ -391,13 +391,13 @@ const struct SpriteTemplate gPokeblockSpriteTemplate =
|
||||
.callback = sub_80F1B3C,
|
||||
};
|
||||
|
||||
const union AnimCmd gUnknown_840C204[] =
|
||||
static const union AnimCmd gUnknown_840C204[] =
|
||||
{
|
||||
ANIMCMD_FRAME(64, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gSpriteAnimTable_840C20C[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_840C20C[] =
|
||||
{
|
||||
gUnknown_840C204,
|
||||
};
|
||||
@@ -2216,7 +2216,7 @@ void AnimTask_LoadPokeblockGfx(u8 taskId)
|
||||
|
||||
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
|
||||
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
|
||||
paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK); // unused
|
||||
paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
|
||||
@@ -496,9 +496,9 @@ static void sub_80BB2A0(u8 taskId)
|
||||
gTasks[taskId].data[7] = gBattlerSpriteIds[sAnimStatsChangeData->battler2];
|
||||
gTasks[taskId].func = sub_80BB4B8;
|
||||
if (sAnimStatsChangeData->data[0] == 0)
|
||||
PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(PAN_SIDE_PLAYER));
|
||||
PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
|
||||
else
|
||||
PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(PAN_SIDE_PLAYER));
|
||||
PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
|
||||
}
|
||||
|
||||
static void sub_80BB4B8(u8 taskId)
|
||||
|
||||
+2
-2
@@ -583,8 +583,8 @@ void sub_80B4BD0(u8 taskId)
|
||||
task->data[5] = ((var3 - var1) * 8) / task->data[8];
|
||||
task->data[6] = 0;
|
||||
task->data[7] = 0;
|
||||
pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
|
||||
pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
|
||||
pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
|
||||
pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
|
||||
task->data[13] = pan1;
|
||||
task->data[14] = (pan2 - pan1) / task->data[8];
|
||||
task->data[1] = var4;
|
||||
|
||||
Reference in New Issue
Block a user