update static declarations
This commit is contained in:
+10
-10
@@ -158,7 +158,7 @@ const struct CompressedSpritePalette gBallParticlePalettes[] =
|
||||
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_PREMIERBALL},
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_RegularBall[] =
|
||||
static const union AnimCmd gAnim_RegularBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 1),
|
||||
ANIMCMD_FRAME(1, 1),
|
||||
@@ -169,38 +169,38 @@ const union AnimCmd gAnim_RegularBall[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_MasterBall[] =
|
||||
static const union AnimCmd gAnim_MasterBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(3, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_NetDiveBall[] =
|
||||
static const union AnimCmd gAnim_NetDiveBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_NestBall[] =
|
||||
static const union AnimCmd gAnim_NestBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(5, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_LuxuryPremierBall[] =
|
||||
static const union AnimCmd gAnim_LuxuryPremierBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(6, 4),
|
||||
ANIMCMD_FRAME(7, 4),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
const union AnimCmd gAnim_UltraRepeatTimerBall[] =
|
||||
static const union AnimCmd gAnim_UltraRepeatTimerBall[] =
|
||||
{
|
||||
ANIMCMD_FRAME(7, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gAnims_BallParticles[] =
|
||||
static const union AnimCmd *const gAnims_BallParticles[] =
|
||||
{
|
||||
gAnim_RegularBall,
|
||||
gAnim_MasterBall,
|
||||
@@ -391,13 +391,13 @@ const struct SpriteTemplate gPokeblockSpriteTemplate =
|
||||
.callback = sub_80F1B3C,
|
||||
};
|
||||
|
||||
const union AnimCmd gUnknown_840C204[] =
|
||||
static const union AnimCmd gUnknown_840C204[] =
|
||||
{
|
||||
ANIMCMD_FRAME(64, 1),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
const union AnimCmd *const gSpriteAnimTable_840C20C[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_840C20C[] =
|
||||
{
|
||||
gUnknown_840C204,
|
||||
};
|
||||
@@ -2216,7 +2216,7 @@ void AnimTask_LoadPokeblockGfx(u8 taskId)
|
||||
|
||||
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
|
||||
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
|
||||
paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK); // unused
|
||||
paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK);
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user