Refactor some field effect graphics

This commit is contained in:
PikalaxALT
2021-05-03 13:27:37 -04:00
parent 9ed87063f1
commit cb90fda18d
13 changed files with 118 additions and 94 deletions
+1 -1
View File
@@ -3770,7 +3770,7 @@ static void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord
}
}
gBattleTypeFlags = 8;
gTrainerBattleOpponent_A = 0x400;
gTrainerBattleOpponent_A = SECRET_BASE_OPPONENT;
}
u8 GetSecretBaseTrainerPicIndex(void)