Refactor some field effect graphics

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PikalaxALT committed 2021-05-03 13:27:37 -04:00
1 parent 9ed87063f1
commit cb90fda18d
13 files changed
+118 -94

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@@ -3770,7 +3770,7 @@ static void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord
}
}
gBattleTypeFlags = 8;
gTrainerBattleOpponent_A = 0x400;
gTrainerBattleOpponent_A = SECRET_BASE_OPPONENT;
}
u8 GetSecretBaseTrainerPicIndex(void)