Sync Ruby/Sapphire Battle Tower structs

This commit is contained in:
PikalaxALT
2019-11-08 16:55:44 -05:00
parent b3caa183bf
commit d25196154f
12 changed files with 80 additions and 37 deletions
+2 -2
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@@ -2111,7 +2111,7 @@ _080E6970:
bl CreateTask
movs r0, 0
bl PlayMapChosenOrBattleBGM
bl sub_8080060
bl BattleSetup_GetBattleTowerBattleTransition
lsls r0, 24
lsrs r0, 24
bl BT_StartOnField
@@ -2151,7 +2151,7 @@ _080E69A0:
bl CreateTask
movs r0, 0
bl PlayMapChosenOrBattleBGM
bl sub_8080060
bl BattleSetup_GetBattleTowerBattleTransition
lsls r0, 24
lsrs r0, 24
bl BT_StartOnField
+6
View File
@@ -246,4 +246,10 @@ extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
extern const u8 gUnknown_83FE859[];
extern const u8 gUnknown_83FE85E[];
extern const u8 gUnknown_83FE85C[];
extern const u8 gUnknown_83FE860[];
extern const u8 gUnknown_83FE864[];
#endif // GUARD_BATTLE_MESSAGE_H
+1 -1
View File
@@ -13,7 +13,7 @@ void Special_StartLegendaryBattle(void);
void Special_StartGroudonKyogreBattle(void);
void Special_StartRegiBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 sub_8080060(void);
u8 BattleSetup_GetBattleTowerBattleTransition(void);
const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript);
bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
+21
View File
@@ -4,6 +4,27 @@
#include "global.h"
#include "constants/battle_tower.h"
#define BATTLE_TOWER_EREADER_TRAINER_ID 200
#define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 100
struct BattleTowerTrainer
{
u8 trainerClass;
u8 name[3];
u8 teamFlags;
u16 speech[6];
};
struct BattleTowerPokemonTemplate
{
u16 species;
u8 heldItem;
u8 teamFlags;
u16 moves[4];
u8 evSpread;
u8 nature;
};
u16 sub_8164FCC(u8, u8);
void sub_80E7524(struct BattleTowerEReaderTrainer *);
void ValidateEReaderTrainer(void);
+39 -23
View File
@@ -226,10 +226,22 @@ struct UnknownSaveBlock2Struct
u8 field_EB;
}; // sizeof = 0xEC
struct BattleTowerRecord // record mixing
{
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
/*0x01*/ u8 trainerClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[8];
/*0x0C*/ u8 trainerId[4];
/*0x10*/ u16 greeting[6];
/*0x1C*/ struct BattleTowerPokemon party[3];
/*0xA0*/ u32 checksum;
};
struct BattleTowerEReaderTrainer
{
/*0x4A0 0x3F0 0x00*/ u8 unk0;
/*0x4A1 0x3F1 0x01*/ u8 facilityClass;
/*0x4A1 0x3F1 0x01*/ u8 trainerClass;
/*0x4A2 0x3F2 0x02*/ u16 winStreak;
/*0x4A4 0x3F4 0x04*/ u8 name[8];
/*0x4AC 0x3FC 0x0C*/ u8 trainerId[4];
@@ -240,28 +252,32 @@ struct BattleTowerEReaderTrainer
/*0x558 0x4A8 0xB8*/ u32 checksum;
};
struct UnkSaveBlock2Substruct_55C
struct BattleTowerData // Leftover from R/S
{
/* 0x000:0x55C */ u8 unk_00_0:1;
u8 unk_00_1:1;
/* 0x001:0x55D */ u8 unk_01;
/* 0x002:0x55E */ u8 unk_02[2];
/* 0x004:0x560 */ u16 unk_04[2];
/* 0x008:0x564 */ u16 unk_08[2];
/* 0x00C:0x568 */ u16 unk_0C[2];
/* 0x010:0x56C */ u8 unk_10;
/* 0x011:0x56D */ u8 unk_11[3];
/* 0x014:0x570 */ u16 unk_14;
/* 0x016:0x572 */ u8 unk_16;
}; // size: 0x018
struct UnkSaveBlock2Substruct_B0
{
/* 0x000:0x0B0 */ u8 field_0[0x3F0];
/* 0x3F0:0x4A0 */ struct BattleTowerEReaderTrainer field_3F0;
/* 0x4AC:0x55C */ struct UnkSaveBlock2Substruct_55C field_4AC;
/* 0x4C4:0x574 */ u8 field_4C4[0x324];
}; // size: 0x7E8
/*0x0000, 0x00B0*/ struct BattleTowerRecord playerRecord;
/*0x00A4, 0x0154*/ struct BattleTowerRecord records[5]; // from record mixing
/*0x03D8, 0x0488*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
/*0x03DA, 0x048A*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
/*0x03DC, 0x048C*/ u8 defeatedByTrainerName[8];
/*0x03E4, 0x0494*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
/*0x03F0, 0x04A0*/ struct BattleTowerEReaderTrainer ereaderTrainer;
/*0x04AC, 0x055C*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
/*0x04AC, 0x055C*/ u8 unk_554:1;
/*0x04AD, 0x055D*/ u8 battleOutcome;
/*0x04AE, 0x055E*/ u8 var_4AE[2];
/*0x04B0, 0x0560*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
/*0x04B4, 0x0564*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
/*0x04B8, 0x0568*/ u16 recordWinStreaks[2];
/*0x04BC, 0x056C*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
/*0x04BD, 0x056D*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
/*0x04C0, 0x0570*/ u16 prizeItem;
/*0x04C2, 0x0572*/ u8 battledTrainerIds[6];
/*0x04C8, 0x0578*/ u16 totalBattleTowerWins;
/*0x04CA, 0x057A*/ u16 bestBattleTowerWinStreak;
/*0x04CC, 0x057C*/ u16 currentWinStreaks[2];
/*0x04D0, 0x0580*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
/*0x04D1, 0x0581*/ u8 filler_4D1[0x317];
};
struct SaveBlock2
{
@@ -287,7 +303,7 @@ struct SaveBlock2
/*0x0A8*/ u32 field_A8;
/*0x0AC*/ u8 field_AC;
/*0x0AD*/ u8 field_AD;
/*0x0B0*/ struct UnkSaveBlock2Substruct_B0 unk_B0;
/*0x0B0*/ struct BattleTowerData battleTower;
/*0x898*/ u16 mapView[0x100];
/*0xA98*/ struct LinkBattleRecords linkBattleRecords;
/*0xAF0*/ struct BerryCrush berryCrush;
+1 -1
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@@ -645,7 +645,7 @@ static u8 GetTrainerBattleTransition(void)
return sBattleTransitionTable_Trainer[transitionType][1];
}
u8 sub_8080060(void)
u8 BattleSetup_GetBattleTowerBattleTransition(void)
{
u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
u8 playerLevel = GetSumOfPlayerPartyLevel(1);
+1 -1
View File
@@ -588,7 +588,7 @@ void DestroyWonderCard(void)
ClearRamScript();
sub_806E2D0();
sub_806E370();
sub_80E7524(&gSaveBlock2Ptr->unk_B0.field_3F0);
sub_80E7524(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
}
bool32 sub_8143F68(const struct MEWonderCardData * data)
+1 -1
View File
@@ -217,7 +217,7 @@ static u32 client_mainseq_4(struct mevent_client * svr)
MEventSetRamScript(svr->recvBuffer, 1000);
break;
case 18:
memcpy(&gSaveBlock2Ptr->unk_B0.field_3F0, svr->recvBuffer, sizeof(struct BattleTowerEReaderTrainer));
memcpy(&gSaveBlock2Ptr->battleTower.ereaderTrainer, svr->recvBuffer, sizeof(struct BattleTowerEReaderTrainer));
ValidateEReaderTrainer();
break;
case 21:
+1 -1
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@@ -281,7 +281,7 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
bool8 MEScrCmd_addtrainer(struct ScriptContext *ctx)
{
u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0];
memcpy(&gSaveBlock2Ptr->unk_B0.field_3F0, (void *)data, sizeof(struct BattleTowerEReaderTrainer));
memcpy(&gSaveBlock2Ptr->battleTower.ereaderTrainer, (void *)data, sizeof(struct BattleTowerEReaderTrainer));
ValidateEReaderTrainer();
StringExpandPlaceholders(gStringVar4, gText_MysteryGiftNewTrainer);
ctx->data[2] = 2;
+1 -1
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@@ -78,7 +78,7 @@ static void ClearPokedexFlags(void)
static void sub_80549D4(void)
{
CpuFill32(0, &gSaveBlock2Ptr->unk_B0, sizeof(gSaveBlock2Ptr->unk_B0));
CpuFill32(0, &gSaveBlock2Ptr->battleTower, sizeof(gSaveBlock2Ptr->battleTower));
}
static void WarpToPlayersRoom(void)
+5 -5
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@@ -60,7 +60,7 @@ static void sub_81504A8(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
sub_81507BC(mapObject, sub_805C808(0));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x01);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
static void sub_81504E8(void)
@@ -68,7 +68,7 @@ static void sub_81504E8(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
sub_81507BC(mapObject, sub_805C808(1));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x02);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
sub_80BD620(0, 0);
}
@@ -122,7 +122,7 @@ static void sub_81505C4(u8 taskId)
sub_805D9C4(sprite);
if (sprite->animEnded)
{
if (!(gPlayerAvatar.flags & 8))
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
sub_81507BC(mapObject, sub_805C808(0));
else
sub_81507BC(mapObject, sub_805C808(2));
@@ -141,11 +141,11 @@ static void sub_8150708(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
u8 fieldEffectId;
if (!(gPlayerAvatar.flags & 0x08))
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
{
sub_81507BC(mapObject, sub_805C808(2));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x08);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = mapObject->coords2.x;
gFieldEffectArguments[1] = mapObject->coords2.y;
gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;
+1 -1
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@@ -954,7 +954,7 @@ static void sub_815E160(void)
BuildEnemyParty();
CreateTask(sub_815E124, 1);
PlayMapChosenOrBattleBGM(0);
BT_StartOnField(sub_8080060());
BT_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
}
static void sub_815E1C0(void)