Sync Ruby/Sapphire Battle Tower structs

This commit is contained in:
PikalaxALT
2019-11-08 16:55:44 -05:00
parent b3caa183bf
commit d25196154f
12 changed files with 80 additions and 37 deletions
+1 -1
View File
@@ -645,7 +645,7 @@ static u8 GetTrainerBattleTransition(void)
return sBattleTransitionTable_Trainer[transitionType][1];
}
u8 sub_8080060(void)
u8 BattleSetup_GetBattleTowerBattleTransition(void)
{
u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
u8 playerLevel = GetSumOfPlayerPartyLevel(1);