Sync Ruby/Sapphire Battle Tower structs

This commit is contained in:
PikalaxALT
2019-11-08 16:55:44 -05:00
parent b3caa183bf
commit d25196154f
12 changed files with 80 additions and 37 deletions
+5 -5
View File
@@ -60,7 +60,7 @@ static void sub_81504A8(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
sub_81507BC(mapObject, sub_805C808(0));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x01);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
static void sub_81504E8(void)
@@ -68,7 +68,7 @@ static void sub_81504E8(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
sub_81507BC(mapObject, sub_805C808(1));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x02);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
sub_80BD620(0, 0);
}
@@ -122,7 +122,7 @@ static void sub_81505C4(u8 taskId)
sub_805D9C4(sprite);
if (sprite->animEnded)
{
if (!(gPlayerAvatar.flags & 8))
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
sub_81507BC(mapObject, sub_805C808(0));
else
sub_81507BC(mapObject, sub_805C808(2));
@@ -141,11 +141,11 @@ static void sub_8150708(void)
struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
u8 fieldEffectId;
if (!(gPlayerAvatar.flags & 0x08))
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
{
sub_81507BC(mapObject, sub_805C808(2));
FieldObjectTurn(mapObject, mapObject->placeholder18);
SetPlayerAvatarStateMask(0x08);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = mapObject->coords2.x;
gFieldEffectArguments[1] = mapObject->coords2.y;
gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;