Wrap asm statements in NONMATCHING
This commit is contained in:
@@ -2159,7 +2159,9 @@ static void sub_805EE3C(u8 objectEventId, s16 x, s16 y)
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#undef i
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objectEvent = &gObjectEvents[objectEventId];
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asm("":::"r5");
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#ifndef NONMATCHING
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asm("":::"r5");
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#endif
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subspriteTables = NULL;
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graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
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spriteFrameImage.size = graphicsInfo->size;
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+10
-2
@@ -136,7 +136,11 @@ bool8 SetUpFieldMove_Cut(void)
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else
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{
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// FIXME: this fakematch
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register s32 neg1 asm("r8");
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#ifndef NONMATCHING
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register s32 neg1 asm("r8");
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#else
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s32 neg1;
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#endif
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struct MapPosition *pos;
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PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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@@ -204,7 +208,11 @@ bool8 FldEff_CutGrass(void)
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u8 i, j;
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s16 x, y;
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// FIXME: this fakematch
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register s32 neg1 asm("r9");
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#ifndef NONMATCHING
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register s32 neg1 asm("r9");
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#else
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s32 neg1;
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#endif
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struct MapPosition *pos;
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i = 0;
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+5
-1
@@ -147,7 +147,11 @@ static void sio32intr_clock_slave(void)
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{
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u32 regSIODATA32;
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u32 r0;
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register u32 reqLen asm("r2");
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#ifndef NONMATCHING
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register u32 reqLen asm("r2");
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#else
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u32 reqLen;
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#endif
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gSTWIStatus->timerActive = 0;
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STWI_set_timer_in_RAM(100);
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@@ -903,7 +903,9 @@ void CgbModVol(struct CgbChannel *chan)
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// Force chan->rightVolume and chan->leftVolume to be read from memory again,
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// even though there is no reason to do so.
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// The command line option "-fno-gcse" achieves the same result as this.
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asm("" : : : "memory");
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#ifndef NONMATCHING
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asm("" : : : "memory");
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#endif
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chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
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if (chan->eg > 15)
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+25
-9
@@ -1221,10 +1221,16 @@ void task00_mystery_gift(u8 taskId)
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break;
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case 5:
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{
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register u8 eos asm("r1");
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gStringVar1[0] = (eos = EOS);
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gStringVar2[0] = eos;
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gStringVar3[0] = eos;
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#ifndef NONMATCHING
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register u8 eos asm("r1");
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gStringVar1[0] = (eos = EOS);
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gStringVar2[0] = eos;
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gStringVar3[0] = eos;
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#else
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gStringVar1[0] = EOS;
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gStringVar2[0] = EOS;
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gStringVar3[0] = EOS;
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#endif
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}
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switch (data->IsCardOrNews)
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{
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@@ -1385,7 +1391,11 @@ void task00_mystery_gift(u8 taskId)
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break;
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case 15:
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{
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register bool32 flag asm("r1");
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#ifndef NONMATCHING
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register bool32 flag asm("r1");
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#else
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bool32 flag;
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#endif
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r1 = mevent_message(&sp0, data->IsCardOrNews, data->source, data->prevPromptWindowId);
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if (r1 == NULL)
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{
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@@ -1613,10 +1623,16 @@ void task00_mystery_gift(u8 taskId)
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break;
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case 31:
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{
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register u8 eos asm("r1");
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gStringVar1[0] = (eos = EOS);
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gStringVar2[0] = eos;
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gStringVar3[0] = eos;
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#ifndef NONMATCHING
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register u8 eos asm("r1");
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gStringVar1[0] = (eos = EOS);
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gStringVar2[0] = eos;
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gStringVar3[0] = eos;
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#else
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gStringVar1[0] = EOS;
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gStringVar2[0] = EOS;
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gStringVar3[0] = EOS;
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#endif
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}
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if (data->IsCardOrNews == 0)
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{
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@@ -1040,7 +1040,11 @@ static void InitItemIconSpriteState(struct PokemonSpecialAnimScene * scene, stru
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{
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u16 species;
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u32 personality;
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register int x asm("r4"); // FIXME
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#ifndef NONMATCHING
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register int x asm("r4"); // FIXME
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#else
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int x;
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#endif
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u8 y;
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if (closeness == 3)
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{
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@@ -1252,7 +1256,11 @@ static void Task_UseItem_OutwardSpiralDots(u8 taskId)
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s16 *data = gTasks[taskId].data;
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struct Sprite * sprite;
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int x;
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register int y asm("r10"); // FIXME
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#ifndef NONMATCHING
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register int y asm("r10"); // FIXME
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#else
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int y;
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#endif
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int x2;
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int y2;
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int ampl;
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+5
-1
@@ -1008,7 +1008,11 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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int minGlyphWidth;
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s32 (*func)(u16 glyphId, bool32 isJapanese);
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int localLetterSpacing;
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register u32 lineWidth asm("r5");
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#ifndef NONMATCHING
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register u32 lineWidth asm("r5");
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#else
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u32 lineWidth;
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#endif
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const u8 *bufferPointer;
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int glyphWidth;
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u32 width;
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