Wrap asm statements in NONMATCHING
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@@ -2159,7 +2159,9 @@ static void sub_805EE3C(u8 objectEventId, s16 x, s16 y)
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#undef i
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objectEvent = &gObjectEvents[objectEventId];
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asm("":::"r5");
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#ifndef NONMATCHING
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asm("":::"r5");
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#endif
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subspriteTables = NULL;
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graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
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spriteFrameImage.size = graphicsInfo->size;
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