Synced sound.c

This commit is contained in:
Eduardo Quezada
2022-07-29 16:17:40 -04:00
parent 78e3780fa4
commit dfe6c6885c
64 changed files with 643 additions and 599 deletions
+3 -2
View File
@@ -1,6 +1,7 @@
#include "constants/battle.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/sound.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "asm/macros/battle_anim_script.inc"
@@ -5068,7 +5069,7 @@ Move_ROAR::
monbg ANIM_ATTACKER
monbgprio_28 0
setalpha 8, 8
createvisualtask SoundTask_PlayDoubleCry, 2, 0, 2
createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_ROAR
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
call RoarEffect
delay 20
@@ -5093,7 +5094,7 @@ RoarEffect::
Move_GROWL::
loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask SoundTask_PlayDoubleCry, 2, 0, 255
createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_GROWL
call RoarEffect
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1