Synced sound.c
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@@ -1,6 +1,7 @@
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#include "constants/battle.h"
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#include "constants/battle_anim.h"
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#include "constants/songs.h"
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#include "constants/sound.h"
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#include "constants/moves.h"
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.include "asm/macros.inc"
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.include "asm/macros/battle_anim_script.inc"
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@@ -5068,7 +5069,7 @@ Move_ROAR::
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monbg ANIM_ATTACKER
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monbgprio_28 0
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setalpha 8, 8
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, 2
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_ROAR
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createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
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call RoarEffect
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delay 20
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@@ -5093,7 +5094,7 @@ RoarEffect::
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Move_GROWL::
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loadspritegfx ANIM_TAG_NOISE_LINE
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, 255
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createvisualtask SoundTask_PlayDoubleCry, 2, 0, DOUBLE_CRY_GROWL
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call RoarEffect
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delay 10
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createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
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