Synced sound.c

This commit is contained in:
Eduardo Quezada
2022-07-29 16:17:40 -04:00
parent 78e3780fa4
commit dfe6c6885c
64 changed files with 643 additions and 599 deletions
+2 -1
View File
@@ -27,6 +27,7 @@
#include "constants/event_object_movement.h"
#include "constants/metatile_behaviors.h"
#include "constants/songs.h"
#include "constants/sound.h"
extern struct CompressedSpritePalette gMonPaletteTable[]; // Intentionally declared (incorrectly) without const in order to match
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
@@ -2935,7 +2936,7 @@ static void SpriteCB_FieldMoveMonSlideOnscreen(struct Sprite * sprite)
sprite->callback = SpriteCB_FieldMoveMonWaitAfterCry;
if (sprite->data[6])
{
PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
PlayCry_NormalNoDucking(sprite->data[0], 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
}
else
{