Synced sound.c
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-1
@@ -50,6 +50,7 @@
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#include "constants/maps.h"
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#include "constants/region_map_sections.h"
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#include "constants/songs.h"
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#include "constants/sound.h"
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#define PLAYER_LINK_STATE_IDLE 0x80
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#define PLAYER_LINK_STATE_BUSY 0x81
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@@ -1141,7 +1142,7 @@ static void PlayAmbientCry(void)
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if (gDisableMapMusicChangeOnMapLoad == MUSIC_DISABLE_KEEP)
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return;
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PlayCry2(sAmbientCrySpecies, pan, volume, 1);
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PlayCry_NormalNoDucking(sAmbientCrySpecies, pan, volume, CRY_PRIORITY_AMBIENT);
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}
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void UpdateAmbientCry(s16 *state, u16 *delayCounter)
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